Best Syzkaller code snippet using prog.TestCallSetRandom
encoding_test.go
Source:encoding_test.go
...68 }69 })70 }71}72func TestCallSetRandom(t *testing.T) {73 rs, iters := initTest(t)74 for i := 0; i < iters; i++ {75 p := Generate(rs, 10, nil)76 calls0 := make(map[string]struct{})77 for _, c := range p.Calls {78 calls0[c.Meta.Name] = struct{}{}79 }80 calls1, err := CallSet(p.Serialize())81 if err != nil {82 t.Fatalf("CallSet failed: %v", err)83 }84 callArray0 := setToArray(calls0)85 callArray1 := setToArray(calls1)86 if !reflect.DeepEqual(callArray0, callArray1) {...
TestCallSetRandom
Using AI Code Generation
1import (2type prog struct {3}4func (p prog) SetRandom() int {5 rand.Seed(time.Now().Unix())6 return rand.Intn(100)7}8func (p prog) TestCallSetRandom() int {9 return p.SetRandom()10}11func main() {12 fmt.Println(p.TestCallSetRandom())13}14If we want to change the state of the receiver, we need to use pointer receiver. In pointer receiver, the receiver type has the literal syntax *T for some type T. (Also, T cannot itself be a pointer such as *int.)15import (16type prog struct {17}18func (p *prog) SetRandom() int {19 rand.Seed(time.Now().Unix())20 return rand.Intn(100)21}22func (p *prog) TestCallSetRandom() int {23 return p.SetRandom()24}25func main() {26 fmt.Println(p.TestCallSetRandom())27}28If we want to change the state of the receiver, we need to use pointer receiver. In pointer receiver, the receiver type has the literal syntax *T for some type T. (Also, T cannot itself be a pointer such as *int.)29import (30type prog struct {31}32func (p *prog) SetRandom() int {33 rand.Seed(time.Now().Unix())34 return rand.Intn(100)35}36func (p *prog) TestCallSetRandom() int {37 return p.SetRandom()38}39func main() {40 fmt.Println(p.TestCallSetRandom())41}
TestCallSetRandom
Using AI Code Generation
1import "fmt"2import "prog"3func main() {4 p.SetRandom(1)5 p.SetRandom(2)6 p.SetRandom(3)7 p.SetRandom(4)8 p.SetRandom(5)9 p.SetRandom(6)10 p.SetRandom(7)11 p.SetRandom(8)12 p.SetRandom(9)13 p.SetRandom(10)14 fmt.Println(p.TestCallSetRandom())15}16import "fmt"17func (p *Prog) TestCallSetRandom() int {18 return p.SetRandom(0)19}20import "fmt"21func (p *Prog) SetRandom(i int) int {22 if i == 0 {23 }24}25prog/2.go:6: cannot use p (type *Prog) as type Prog in argument to p.SetRandom26func (p Prog) SetRandom(i int) int {27 if i == 0 {28 }29}30prog/2.go:6: cannot use p (type Prog) as type *Prog in argument to p.SetRandom31func (p Prog) SetRandom(i int) int {32 if i == 0 {33 }34}35prog/2.go:6: cannot use p (type Prog) as type *Prog in argument to p.SetRandom36func (p *Prog) SetRandom(i int) int {37 if i == 0 {38 }39}
TestCallSetRandom
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 p := prog.NewProg()5 p.TestCallSetRandom()6}7import (8type Prog struct {9}10func NewProg() *Prog {11 return &Prog{}12}13func (p *Prog) SetRandom() {14 rand.Seed(time.Now().UnixNano())15 p.random = rand.Intn(100)16 fmt.Println("random number is", p.random)17}18func (p *Prog) TestCallSetRandom() {19 p.SetRandom()20}21import (22func TestSetRandom(t *testing.T) {23 p := NewProg()24 p.SetRandom()25 if p.random < 0 {26 t.Error("random number is negative")27 }28 if p.random > 100 {29 t.Error("random number is greater than 100")30 }31}32You need to use the full path to the package you want to import. In your case, it should be:33import "github.com/username/repo-name/prog"
TestCallSetRandom
Using AI Code Generation
1import (2func main() {3 p.SetRandom()4 i = p.TestCallGetRandom()5 fmt.Printf("Random number is %d6}
TestCallSetRandom
Using AI Code Generation
1import "fmt"2import "prog"3func main() {4 p.SetRandom(10)5 fmt.Println(p.GetRandom())6}7type Prog struct {8}9func (p *Prog) SetRandom(r int) {10}11func (p *Prog) GetRandom() int {12}13import "testing"14func TestCallSetRandom(t *testing.T) {15 p.SetRandom(10)16 if p.GetRandom() != 10 {17 t.Error("SetRandom failed")18 }19}
TestCallSetRandom
Using AI Code Generation
1import "fmt"2func main() {3 fmt.Println("Program to use TestCallSetRandom method of prog class")4 fmt.Println("Value of x before calling TestCallSetRandom method:",p.x)5 p.TestCallSetRandom()6 fmt.Println("Value of x after calling TestCallSetRandom method:",p.x)7}8import "math/rand"9type prog struct {10}11func (p *prog) SetRandom() {12 p.x = rand.Intn(100)13}14func (p *prog) TestCallSetRandom() {15 p.SetRandom()16}17import "fmt"18func main() {19 fmt.Println("Program to use TestCallSetRandom method of prog class")20 fmt.Println("Value of x before calling TestCallSetRandom method:",p.x)21 p.TestCallSetRandom()22 fmt.Println("Value of x after calling TestCallSetRandom method:",p.x)23}24import "math/rand"25type prog struct {26}27func (p *prog) SetRandom() {28 p.x = rand.Intn(100)29}30func (p *prog) TestCallSetRandom() {31 p.SetRandom()32}33import "fmt"34func main() {35 fmt.Println("Program to use TestCallSetRandom method of prog class")36 fmt.Println("Value of x before calling TestCallSetRandom method:",p.x)37 p.TestCallSetRandom()38 fmt.Println("Value of x after calling TestCallSetRandom method:",p.x)39}40import "math/rand"41type prog struct {42}43func (p *prog) SetRandom() {44 p.x = rand.Intn(100)45}46func (p *prog) TestCallSetRandom() {47 p.SetRandom()48}
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