Best Syzkaller code snippet using prog.AssignRandomRerun
collide.go
Source:collide.go
...52 }53 return prog54}55var rerunSteps = []int{32, 64}56func AssignRandomRerun(prog *Prog, rand *rand.Rand) {57 for i := 0; i+1 < len(prog.Calls); i++ {58 if !prog.Calls[i].Props.Async || rand.Intn(4) != 0 {59 continue60 }61 // We assign rerun to consecutive pairs of calls, where the first call is async.62 // TODO: consider assigning rerun also to non-collided progs.63 rerun := rerunSteps[rand.Intn(len(rerunSteps))]64 prog.Calls[i].Props.Rerun = rerun65 prog.Calls[i+1].Props.Rerun = rerun66 i++67 }68}69// We append prog to itself, but let the second part only reference resource from the first one.70// Then we execute all the duplicated calls simultaneously....
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 target, err := sys.GetTarget("linux", "amd64")4 if err != nil {5 fmt.Println(err)6 }7 p := target.Generate(1, 1, 1, 1, 1, 1, 0, false, nil)8 p.AssignRandomRerun()9 fmt.Println(p.Serialize())10}11import (12func main() {13 target, err := sys.GetTarget("linux", "amd64")14 if err != nil {15 fmt.Println(err)16 }17 p := target.Generate(1, 1, 1, 1, 1, 1, 0, false, nil)18 p.AssignRandomRerun()19 fmt.Println(p.Serialize())20}21import (22func main() {23 target, err := sys.GetTarget("linux", "amd64")24 if err != nil {25 fmt.Println(err)26 }27 p := target.Generate(1, 1, 1, 1, 1, 1, 0, false, nil)28 p.AssignRandomRerun()29 fmt.Println(p.Serialize())30}31import (32func main() {33 target, err := sys.GetTarget("linux", "amd64")34 if err != nil {35 fmt.Println(err)36 }37 p := target.Generate(1, 1, 1, 1, 1, 1, 0, false, nil)38 p.AssignRandomRerun()39 fmt.Println(p.Serialize())40}41import (
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 target, err := prog.GetTarget("test", "64")4 if err != nil {5 fmt.Println(err)6 }7 p, err := target.Generate(10, nil, nil)8 if err != nil {9 fmt.Println(err)10 }11 fmt.Println(p.Serialize())12 p1, err := target.Generate(10, nil, nil)13 if err != nil {14 fmt.Println(err)15 }16 fmt.Println(p1.Serialize())17 p2, err := target.Generate(50, nil, nil)18 if err != nil {19 fmt.Println(err)20 }21 fmt.Println(p2.Serialize())22 p3, err := target.Generate(100, nil, nil)23 if err != nil {24 fmt.Println(err)25 }26 fmt.Println(p3.Serialize())27 p4, err := target.Generate(100, []prog.GenerateRange{28 {Calls: 1},29 {Args: 10},30 }, nil)31 if err != nil {32 fmt.Println(err)33 }34 fmt.Println(p4.Serialize())35 p5, err := target.Generate(100, []prog.GenerateRange{36 {Calls: 1},37 {Args: 10},38 }, nil)39 if err != nil {40 fmt.Println(err)41 }42 fmt.Println(p5.Serialize())43 p6, err := target.Generate(100, []prog.GenerateRange{44 {Calls: 1},45 {Args: 10},46 }, nil)47 if err != nil {48 fmt.Println(err)49 }50 fmt.Println(p6.Serialize())
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 target, err := sys.GetTarget("linux", "amd64")4 if err != nil {5 fmt.Println(err)6 }7 p := prog.Init(target, 10, rand.New(rand.NewSource(0)))8 p.AssignRandomRerun()9 fmt.Println(p.Serialize())10}11openat$proc(0xffffffffffffff9c, 0x7f0000000000, 0x0, 0x0, 0x0, 0x0)12mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)13mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)14mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)15mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)16mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)17mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)18mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)19mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)20mmap$dev_zero(0x0, 0x1000, 0x3, 0x32, 0xffffffffffffff9c, 0x0)21mmap$dev_zero(0x0, 0x1000, 0
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 p := ipc.ProgInfo{4 Data: []byte("hello world"),5 }6 prog, err := prog.Deserialize(p)7 if err != nil {8 fmt.Printf("Error: %v", err)9 }10 fmt.Printf("prog: %v
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 p := prog.Prog{4 Target: &prog.Target{5 Arch: prog.Arch{6 Types: map[prog.TypeID]prog.Type{7 0: &prog.ResourceType{8 TypeCommon: prog.TypeCommon{9 },10 },11 1: &prog.ResourceType{12 TypeCommon: prog.TypeCommon{13 },14 },15 2: &prog.ConstType{16 TypeCommon: prog.TypeCommon{17 },18 Values: []uint64{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10},19 },20 3: &prog.ConstType{21 TypeCommon: prog.TypeCommon{22 },23 Values: []uint64{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10},24 },25 4: &prog.ConstType{26 TypeCommon: prog.TypeCommon{27 },28 Values: []uint64{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10},29 },30 5: &prog.ConstType{31 TypeCommon: prog.TypeCommon{32 },33 Values: []uint64{0, 1, 2,
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 p := prog.Prog{}4 p.AssignRandomRerun()5 fmt.Println(p)6}7import (8func main() {9 p := prog.Prog{}10 p.AssignRandom()11 fmt.Println(p)12}13import (14func main() {15 p := prog.Prog{}16 p.Assign()17 fmt.Println(p)18}19import (20func main() {21 p := prog.Prog{}22 p.AssignArgs()23 fmt.Println(p)24}25import (26func main() {27 p := prog.Prog{}28 p.AssignCall()29 fmt.Println(p)30}31import (32func main() {33 p := prog.Prog{}34 p.AssignSyscall()35 fmt.Println(p)36}37import (38func main() {39 p := prog.Prog{}40 p.AssignSyscallArgs()41 fmt.Println(p)42}43import (44func main() {45 p := prog.Prog{}46 p.AssignSyscallReturn()47 fmt.Println(p)48}49import (50func main() {51 p := prog.Prog{}
AssignRandomRerun
Using AI Code Generation
1import (2type Prog struct {3}4func (p *Prog) AssignRandomRerun() {5 p.age = rand.Intn(100)6 p.rollno = rand.Intn(100)7}8func main() {9 rand.Seed(time.Now().UnixNano())10 p1 := Prog{11 }12 fmt.Println("Before rerun")13 fmt.Println(p1)14 p1.AssignRandomRerun()15 fmt.Println("After rerun")16 fmt.Println(p1)17}18{John 0 0}19{John 23 51}
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 rand.Seed(time.Now().UnixNano())4 prog := NewProg()5 prog.AssignRandomRerun()6 fmt.Println(prog)7}8import (9type Prog struct {10}11func NewProg() *Prog {12 return &Prog{13 Root: &Node{14 Stmts: []Stmt{15 &Call{16 Args: []Expr{17 &StringLit{18 },19 },20 },21 },22 },23 }24}25func (p *Prog) AssignRandomRerun() {26 node := p.Root.PickRandomNode()27 node.Rerun = rand.Intn(2) == 028}29import (30type Node struct {31}32func (n *Node) PickRandomNode() *Node {33 if n.Rerun {34 stmt := n.Stmts[rand.Intn(len(n.Stmts))]35 return stmt.PickRandomNode()
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 prog := GoFuzz.Prog{}4 prog.AssignRandomRerun()5 fmt.Println(prog)6}7import (8func main() {9 prog := GoFuzz.Prog{}10 prog.AssignRandom()11 fmt.Println(prog)12}13import (14func main() {15 prog := GoFuzz.Prog{}16 prog.AssignRandomRerun()17 fmt.Println(prog)18}19import (20func main() {21 prog := GoFuzz.Prog{}22 prog.AssignRandom()23 fmt.Println(prog)24}25import (26func main() {27 prog := GoFuzz.Prog{}28 prog.AssignRandomRerun()29 fmt.Println(prog)30}
AssignRandomRerun
Using AI Code Generation
1import (2func main() {3 p := prog.Prog{}4 p.AssignRandomRerun()5 fmt.Println("Randomly assigned values to the prog object")6 fmt.Println(p)7}
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