Best Syzkaller code snippet using main.updateBugBisection
jobs.go
Source:jobs.go
...481 job.Finished = now482 job.Flags = JobFlags(req.Flags)483 if job.Type == JobBisectCause || job.Type == JobBisectFix {484 // Update bug.BisectCause/Fix status and also remember current bug reporting to send results.485 if err := updateBugBisection(c, job, jobKey, req, now); err != nil {486 return err487 }488 }489 if _, err := db.Put(c, jobKey, job); err != nil {490 return fmt.Errorf("failed to put job: %v", err)491 }492 log.Infof(c, "DONE JOB %v: reported=%v reporting=%v", jobID, job.Reported, job.Reporting)493 return nil494 }495 return db.RunInTransaction(c, tx, &db.TransactionOptions{XG: true, Attempts: 30})496}497func updateBugBisection(c context.Context, job *Job, jobKey *db.Key, req *dashapi.JobDoneReq, now time.Time) error {498 bug := new(Bug)499 bugKey := jobKey.Parent()500 if err := db.Get(c, bugKey, bug); err != nil {501 return fmt.Errorf("job %v: failed to get bug: %v", req.ID, err)502 }503 result := BisectYes504 if len(req.Error) != 0 {505 result = BisectError506 }507 if job.Type == JobBisectCause {508 bug.BisectCause = result509 } else {510 bug.BisectFix = result511 }...
updateBugBisection
Using AI Code Generation
1import (2type Args struct {3}4func main() {5 client, err := rpc.Dial("tcp", "localhost:1234")6 if err != nil {7 log.Fatal("dialing:", err)8 }9 args := Args{BugId: 1, CommitId: 2}10 err = client.Call("Main.UpdateBugBisection", args, &reply)11 if err != nil {12 log.Fatal("arith error:", err)13 }14 fmt.Printf("Main.UpdateBugBisection: %d*%d=%d15 quotient := new(Quotient)16 divCall := client.Go("Main.UpdateBugBisection", args, quotient, nil)17 if replyCall.Error != nil {18 log.Fatal("arith error:", replyCall.Error)19 }20 fmt.Printf("Main.UpdateBugBisection: %d/%d=%d remainder %d21}22import (23type Args struct {24}25func main() {26 client, err := rpc.Dial("tcp", "localhost:1234")27 if err != nil {28 log.Fatal("dialing:", err)29 }30 args := Args{BugId: 1, CommitId: 2}31 err = client.Call("Main.UpdateBugBisection", args, &reply)32 if err != nil {33 log.Fatal("arith error:", err)34 }35 fmt.Printf("Main.UpdateBugBisection: %d*%d=%d36 quotient := new(Quotient)
updateBugBisection
Using AI Code Generation
1import (2func main() {3 f, err := os.Open("C:\\Users\\user\\Desktop\\input.txt")4 if err != nil {5 panic(err)6 }7 scanner := bufio.NewScanner(f)8 for scanner.Scan() {9 fmt.Println(scanner.Text())10 }11 f.Close()12 if err := scanner.Err(); err != nil {13 panic(err)14 }15}16import (17func main() {18 f, err := os.Open("input.txt")19 if err != nil {20 panic(err)21 }22 scanner := bufio.NewScanner(f)23 for scanner.Scan() {24 fmt.Println(scanner.Text())25 }26 f.Close()27 if err := scanner.Err(); err != nil {28 panic(err)29 }30}31import (32func main() {33 f, err := os.Open("input.txt")34 if err != nil {35 panic(err)36 }37 scanner := bufio.NewScanner(f)38 for scanner.Scan() {39 fmt.Println(scanner.Text())40 }41 f.Close()42 if err := scanner.Err(); err != nil {43 panic(err)44 }45}46import (
updateBugBisection
Using AI Code Generation
1func main() {2 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")3}4func main() {5 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")6}7func main() {8 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")9}10func main() {11 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")12}13func main() {14 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")15}16func main() {17 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")18}19func main() {20 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")21}22func main() {23 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")24}25func main() {26 bug.updateBugBisection("bug1", "bug2", "bug3", "bug4")27}28func main()
updateBugBisection
Using AI Code Generation
1import (2func main() {3 bugBisection = Bisection{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}4 bugBisection1 = Bisection{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}5 bugBisection2 = Bisection{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}6 bugBisection3 = Bisection{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}7 bugBisection4 = Bisection{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}8 bugBisection.updateBugBisection(1)9 bugBisection1.updateBugBisection(2)10 bugBisection2.updateBugBisection(3)11 bugBisection3.updateBugBisection(4)12 bugBisection4.updateBugBisection(5)13 fmt.Println(bugBisection)14 fmt.Println(bugBisection1)15 fmt.Println(bugBisection2)16 fmt.Println(bugBisection3)17 fmt.Println(bugBisection4)18}
updateBugBisection
Using AI Code Generation
1import (2type Bug struct {3}4func main() {5 bugList = append(bugList, Bug{"B-1", "Bug1", "open", "high", "critical"})6 bugList = append(bugList, Bug{"B-2", "Bug2", "open", "medium", "high"})7 bugList = append(bugList, Bug{"B-3", "Bug3", "open", "low", "medium"})8 bugList = append(bugList, Bug{"B-4", "Bug4", "open", "medium", "high"})9 bugList = append(bugList, Bug{"B-5", "Bug5", "open", "high", "critical"})10 bugList = append(bugList, Bug{"B-6", "Bug6", "open", "low", "medium"})11 bugList = append(bugList, Bug{"B-7", "Bug7", "open", "medium", "high"})12 bugList = append(bugList, Bug{"B-8", "Bug8", "open", "high", "critical"})13 bugList = append(bugList, Bug{"B-9", "Bug9", "open", "low", "medium"})14 bugList = append(bugList, Bug{"B-10", "Bug10", "open", "medium", "high"})15 bugList = append(bugList, Bug{"B-11", "Bug11", "open", "high", "critical"})16 bugList = append(bugList, Bug{"B-12", "Bug12", "open", "low", "medium"})17 bugList = append(bugList, Bug{"B-13", "Bug13", "open", "medium", "high"})18 bugList = append(bugList, Bug{"B-14", "Bug14", "open", "high", "critical"})19 bugList = append(bugList, Bug{"B-15", "Bug15", "open", "low", "medium"})20 bugList = append(bugList, Bug
updateBugBisection
Using AI Code Generation
1func main() {2 bug.updateBugBisection(2, "pass", "pass", "pass", "pass", "pass", "pass")3}4func main() {5 bug.updateBugBisection(3, "pass", "pass", "pass", "pass", "pass", "pass")6}7func main() {8 bug.updateBugBisection(4, "pass", "pass", "pass", "pass", "pass", "pass")9}10func main() {11 bug.updateBugBisection(5, "pass", "pass", "pass", "pass", "pass", "pass")12}13func main() {14 bug.updateBugBisection(6, "pass", "pass", "pass", "pass", "pass", "pass")15}16func main() {17 bug.updateBugBisection(7, "pass", "pass", "pass", "pass", "pass", "pass")18}19func main() {20 bug.updateBugBisection(8, "pass", "pass", "pass", "pass", "pass", "pass")21}22func main() {23 bug.updateBugBisection(9, "pass", "pass", "pass", "pass", "pass", "pass")24}25func main() {26 bug.updateBugBisection(
updateBugBisection
Using AI Code Generation
1import "fmt"2func main() {3 fmt.Println("Hello, playground")4 bug := BugBisection{5 }6 bug.UpdateBugBisection()7}8import "fmt"9func main() {10 fmt.Println("Hello, playground")11 bug := BugBisection{12 }13 bug.DeleteBugBisection()14}15import "fmt"16func main() {17 fmt.Println("Hello, playground")18 bug := BugBisection{19 }20 bug.GetBugBisection()21 fmt.Println(bug)22}23import "fmt"24func main() {25 fmt.Println("Hello, playground")26 bug := BugBisection{}27 bug.GetAllBugBisection()28 fmt.Println(bug)29}30import "fmt"31func main() {32 fmt.Println("Hello, playground")33 bug := BugBisection{}
updateBugBisection
Using AI Code Generation
1func main() {2 bugObj := bug{3 }4 mainObj.updateBugBisection(bugObj, "bugBisection")5}6func main() {7 bugObj := bug{8 }9 mainObj.updateBugStatus(bugObj, "bugStatus")10}11func main() {12 bugObj := bug{13 }14 mainObj.updateBugTitle(bugObj, "bugTitle")15}16func main() {17 bugObj := bug{
updateBugBisection
Using AI Code Generation
1func updateBugBisection(bugId int) {2 bugBisectResult.BugBisectTime = time.Now()3 bugBisectResult.BugBisectDuration = time.Now()4 bugBisectResult.BugBisectCommitTime = time.Now()5 bugBisectResult.BugBisectCommitFixTime = time.Now()6 bugBisectResult.BugBisectCommitFixDuration = time.Now()
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