How to use Validate method of main Package

Best Syzkaller code snippet using main.Validate

CT_ParaRPr.go

Source:CT_ParaRPr.go Github

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...529 }530 }531 return nil532}533// Validate validates the CT_ParaRPr and its children534func (m *CT_ParaRPr) Validate() error {535 return m.ValidateWithPath("CT_ParaRPr")536}537// ValidateWithPath validates the CT_ParaRPr and its children, prefixing error messages with path538func (m *CT_ParaRPr) ValidateWithPath(path string) error {539 if m.Ins != nil {540 if err := m.Ins.ValidateWithPath(path + "/Ins"); err != nil {541 return err542 }543 }544 if m.Del != nil {545 if err := m.Del.ValidateWithPath(path + "/Del"); err != nil {546 return err547 }548 }549 if m.MoveFrom != nil {550 if err := m.MoveFrom.ValidateWithPath(path + "/MoveFrom"); err != nil {551 return err552 }553 }554 if m.MoveTo != nil {555 if err := m.MoveTo.ValidateWithPath(path + "/MoveTo"); err != nil {556 return err557 }558 }559 if m.RStyle != nil {560 if err := m.RStyle.ValidateWithPath(path + "/RStyle"); err != nil {561 return err562 }563 }564 if m.RFonts != nil {565 if err := m.RFonts.ValidateWithPath(path + "/RFonts"); err != nil {566 return err567 }568 }569 if m.B != nil {570 if err := m.B.ValidateWithPath(path + "/B"); err != nil {571 return err572 }573 }574 if m.BCs != nil {575 if err := m.BCs.ValidateWithPath(path + "/BCs"); err != nil {576 return err577 }578 }579 if m.I != nil {580 if err := m.I.ValidateWithPath(path + "/I"); err != nil {581 return err582 }583 }584 if m.ICs != nil {585 if err := m.ICs.ValidateWithPath(path + "/ICs"); err != nil {586 return err587 }588 }589 if m.Caps != nil {590 if err := m.Caps.ValidateWithPath(path + "/Caps"); err != nil {591 return err592 }593 }594 if m.SmallCaps != nil {595 if err := m.SmallCaps.ValidateWithPath(path + "/SmallCaps"); err != nil {596 return err597 }598 }599 if m.Strike != nil {600 if err := m.Strike.ValidateWithPath(path + "/Strike"); err != nil {601 return err602 }603 }604 if m.Dstrike != nil {605 if err := m.Dstrike.ValidateWithPath(path + "/Dstrike"); err != nil {606 return err607 }608 }609 if m.Outline != nil {610 if err := m.Outline.ValidateWithPath(path + "/Outline"); err != nil {611 return err612 }613 }614 if m.Shadow != nil {615 if err := m.Shadow.ValidateWithPath(path + "/Shadow"); err != nil {616 return err617 }618 }619 if m.Emboss != nil {620 if err := m.Emboss.ValidateWithPath(path + "/Emboss"); err != nil {621 return err622 }623 }624 if m.Imprint != nil {625 if err := m.Imprint.ValidateWithPath(path + "/Imprint"); err != nil {626 return err627 }628 }629 if m.NoProof != nil {630 if err := m.NoProof.ValidateWithPath(path + "/NoProof"); err != nil {631 return err632 }633 }634 if m.SnapToGrid != nil {635 if err := m.SnapToGrid.ValidateWithPath(path + "/SnapToGrid"); err != nil {636 return err637 }638 }639 if m.Vanish != nil {640 if err := m.Vanish.ValidateWithPath(path + "/Vanish"); err != nil {641 return err642 }643 }644 if m.WebHidden != nil {645 if err := m.WebHidden.ValidateWithPath(path + "/WebHidden"); err != nil {646 return err647 }648 }649 if m.Color != nil {650 if err := m.Color.ValidateWithPath(path + "/Color"); err != nil {651 return err652 }653 }654 if m.Spacing != nil {655 if err := m.Spacing.ValidateWithPath(path + "/Spacing"); err != nil {656 return err657 }658 }659 if m.W != nil {660 if err := m.W.ValidateWithPath(path + "/W"); err != nil {661 return err662 }663 }664 if m.Kern != nil {665 if err := m.Kern.ValidateWithPath(path + "/Kern"); err != nil {666 return err667 }668 }669 if m.Position != nil {670 if err := m.Position.ValidateWithPath(path + "/Position"); err != nil {671 return err672 }673 }674 if m.Sz != nil {675 if err := m.Sz.ValidateWithPath(path + "/Sz"); err != nil {676 return err677 }678 }679 if m.SzCs != nil {680 if err := m.SzCs.ValidateWithPath(path + "/SzCs"); err != nil {681 return err682 }683 }684 if m.Highlight != nil {685 if err := m.Highlight.ValidateWithPath(path + "/Highlight"); err != nil {686 return err687 }688 }689 if m.U != nil {690 if err := m.U.ValidateWithPath(path + "/U"); err != nil {691 return err692 }693 }694 if m.Effect != nil {695 if err := m.Effect.ValidateWithPath(path + "/Effect"); err != nil {696 return err697 }698 }699 if m.Bdr != nil {700 if err := m.Bdr.ValidateWithPath(path + "/Bdr"); err != nil {701 return err702 }703 }704 if m.Shd != nil {705 if err := m.Shd.ValidateWithPath(path + "/Shd"); err != nil {706 return err707 }708 }709 if m.FitText != nil {710 if err := m.FitText.ValidateWithPath(path + "/FitText"); err != nil {711 return err712 }713 }714 if m.VertAlign != nil {715 if err := m.VertAlign.ValidateWithPath(path + "/VertAlign"); err != nil {716 return err717 }718 }719 if m.Rtl != nil {720 if err := m.Rtl.ValidateWithPath(path + "/Rtl"); err != nil {721 return err722 }723 }724 if m.Cs != nil {725 if err := m.Cs.ValidateWithPath(path + "/Cs"); err != nil {726 return err727 }728 }729 if m.Em != nil {730 if err := m.Em.ValidateWithPath(path + "/Em"); err != nil {731 return err732 }733 }734 if m.Lang != nil {735 if err := m.Lang.ValidateWithPath(path + "/Lang"); err != nil {736 return err737 }738 }739 if m.EastAsianLayout != nil {740 if err := m.EastAsianLayout.ValidateWithPath(path + "/EastAsianLayout"); err != nil {741 return err742 }743 }744 if m.SpecVanish != nil {745 if err := m.SpecVanish.ValidateWithPath(path + "/SpecVanish"); err != nil {746 return err747 }748 }749 if m.OMath != nil {750 if err := m.OMath.ValidateWithPath(path + "/OMath"); err != nil {751 return err752 }753 }754 if m.RPrChange != nil {755 if err := m.RPrChange.ValidateWithPath(path + "/RPrChange"); err != nil {756 return err757 }758 }759 return nil760}...

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CT_RPr.go

Source:CT_RPr.go Github

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...485 }486 }487 return nil488}489// Validate validates the CT_RPr and its children490func (m *CT_RPr) Validate() error {491 return m.ValidateWithPath("CT_RPr")492}493// ValidateWithPath validates the CT_RPr and its children, prefixing error messages with path494func (m *CT_RPr) ValidateWithPath(path string) error {495 if m.RStyle != nil {496 if err := m.RStyle.ValidateWithPath(path + "/RStyle"); err != nil {497 return err498 }499 }500 if m.RFonts != nil {501 if err := m.RFonts.ValidateWithPath(path + "/RFonts"); err != nil {502 return err503 }504 }505 if m.B != nil {506 if err := m.B.ValidateWithPath(path + "/B"); err != nil {507 return err508 }509 }510 if m.BCs != nil {511 if err := m.BCs.ValidateWithPath(path + "/BCs"); err != nil {512 return err513 }514 }515 if m.I != nil {516 if err := m.I.ValidateWithPath(path + "/I"); err != nil {517 return err518 }519 }520 if m.ICs != nil {521 if err := m.ICs.ValidateWithPath(path + "/ICs"); err != nil {522 return err523 }524 }525 if m.Caps != nil {526 if err := m.Caps.ValidateWithPath(path + "/Caps"); err != nil {527 return err528 }529 }530 if m.SmallCaps != nil {531 if err := m.SmallCaps.ValidateWithPath(path + "/SmallCaps"); err != nil {532 return err533 }534 }535 if m.Strike != nil {536 if err := m.Strike.ValidateWithPath(path + "/Strike"); err != nil {537 return err538 }539 }540 if m.Dstrike != nil {541 if err := m.Dstrike.ValidateWithPath(path + "/Dstrike"); err != nil {542 return err543 }544 }545 if m.Outline != nil {546 if err := m.Outline.ValidateWithPath(path + "/Outline"); err != nil {547 return err548 }549 }550 if m.Shadow != nil {551 if err := m.Shadow.ValidateWithPath(path + "/Shadow"); err != nil {552 return err553 }554 }555 if m.Emboss != nil {556 if err := m.Emboss.ValidateWithPath(path + "/Emboss"); err != nil {557 return err558 }559 }560 if m.Imprint != nil {561 if err := m.Imprint.ValidateWithPath(path + "/Imprint"); err != nil {562 return err563 }564 }565 if m.NoProof != nil {566 if err := m.NoProof.ValidateWithPath(path + "/NoProof"); err != nil {567 return err568 }569 }570 if m.SnapToGrid != nil {571 if err := m.SnapToGrid.ValidateWithPath(path + "/SnapToGrid"); err != nil {572 return err573 }574 }575 if m.Vanish != nil {576 if err := m.Vanish.ValidateWithPath(path + "/Vanish"); err != nil {577 return err578 }579 }580 if m.WebHidden != nil {581 if err := m.WebHidden.ValidateWithPath(path + "/WebHidden"); err != nil {582 return err583 }584 }585 if m.Color != nil {586 if err := m.Color.ValidateWithPath(path + "/Color"); err != nil {587 return err588 }589 }590 if m.Spacing != nil {591 if err := m.Spacing.ValidateWithPath(path + "/Spacing"); err != nil {592 return err593 }594 }595 if m.W != nil {596 if err := m.W.ValidateWithPath(path + "/W"); err != nil {597 return err598 }599 }600 if m.Kern != nil {601 if err := m.Kern.ValidateWithPath(path + "/Kern"); err != nil {602 return err603 }604 }605 if m.Position != nil {606 if err := m.Position.ValidateWithPath(path + "/Position"); err != nil {607 return err608 }609 }610 if m.Sz != nil {611 if err := m.Sz.ValidateWithPath(path + "/Sz"); err != nil {612 return err613 }614 }615 if m.SzCs != nil {616 if err := m.SzCs.ValidateWithPath(path + "/SzCs"); err != nil {617 return err618 }619 }620 if m.Highlight != nil {621 if err := m.Highlight.ValidateWithPath(path + "/Highlight"); err != nil {622 return err623 }624 }625 if m.U != nil {626 if err := m.U.ValidateWithPath(path + "/U"); err != nil {627 return err628 }629 }630 if m.Effect != nil {631 if err := m.Effect.ValidateWithPath(path + "/Effect"); err != nil {632 return err633 }634 }635 if m.Bdr != nil {636 if err := m.Bdr.ValidateWithPath(path + "/Bdr"); err != nil {637 return err638 }639 }640 if m.Shd != nil {641 if err := m.Shd.ValidateWithPath(path + "/Shd"); err != nil {642 return err643 }644 }645 if m.FitText != nil {646 if err := m.FitText.ValidateWithPath(path + "/FitText"); err != nil {647 return err648 }649 }650 if m.VertAlign != nil {651 if err := m.VertAlign.ValidateWithPath(path + "/VertAlign"); err != nil {652 return err653 }654 }655 if m.Rtl != nil {656 if err := m.Rtl.ValidateWithPath(path + "/Rtl"); err != nil {657 return err658 }659 }660 if m.Cs != nil {661 if err := m.Cs.ValidateWithPath(path + "/Cs"); err != nil {662 return err663 }664 }665 if m.Em != nil {666 if err := m.Em.ValidateWithPath(path + "/Em"); err != nil {667 return err668 }669 }670 if m.Lang != nil {671 if err := m.Lang.ValidateWithPath(path + "/Lang"); err != nil {672 return err673 }674 }675 if m.EastAsianLayout != nil {676 if err := m.EastAsianLayout.ValidateWithPath(path + "/EastAsianLayout"); err != nil {677 return err678 }679 }680 if m.SpecVanish != nil {681 if err := m.SpecVanish.ValidateWithPath(path + "/SpecVanish"); err != nil {682 return err683 }684 }685 if m.OMath != nil {686 if err := m.OMath.ValidateWithPath(path + "/OMath"); err != nil {687 return err688 }689 }690 if m.RPrChange != nil {691 if err := m.RPrChange.ValidateWithPath(path + "/RPrChange"); err != nil {692 return err693 }694 }695 return nil696}...

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validate.go

Source:validate.go Github

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...28 validate_active_nodes map[node_index]bool29 validate_referenced_pairs map[uint]uint30 validate_all_pairs map[maxPair]bool31}32func (c *Config) wantValidate() bool { return c.Validate_iter > 0 }33func (m *validate_main) add_del_pair(p []Pair, is_del bool) {34 if m.validate_all_pairs == nil {35 return36 }37 mp := newMaxPair(p)38 if is_del {39 delete(m.validate_all_pairs, mp)40 } else {41 m.validate_all_pairs[mp] = true42 }43}44func (t *tree) validate_node(i node_index, key *maxPair, cost *tree_cost, n_pairs_per_key uint) {45 n := t.get_node(i)46 nkey := t.get_node_key(i)47 if !key.is_equal(nkey) {48 panic(fmt.Errorf("key %x != %x", nkey, key[:len(nkey)]))49 }50 t.validate_active_nodes[i] = true51 if n.is_split() {52 if n.n_pairs() != 0 {53 panic(fmt.Errorf("split node must have no pairs"))54 }55 var sk [2]maxPair56 b0, b1 := index(n.split_bit)57 sk[0] = *key58 sk[0][b0].Mask |= b159 sk[1] = sk[0]60 sk[1][b0].Value |= b161 for j := range n.sub_nodes {62 t.validate_node(n.sub_nodes[j], &sk[j], cost, n_pairs_per_key)63 }64 } else {65 po := &n.pair_offsets66 if po.pool_index != invalid {67 t.validate_referenced_pairs[po.pool_index] += 168 }69 for i, o := range po.vec {70 if n.index_is_free(uint(i)) {71 continue72 }73 p := t.pair_hash.get_pairs_for_offset(o)74 var px maxPair75 for j := range p {76 if p[j].Value&p[j].Mask&nkey[j].Mask != nkey[j].Value&p[j].Mask {77 panic(fmt.Errorf("wrong sub node"))78 }79 px[j] = p[j]80 }81 t.validate_pair_counts[px] += 182 }83 x := float64(n.n_pairs())84 cost.occupancy += x85 cost.occupancy2 += x * x86 }87}88func (m *Main) validate_tree(t *tree) {89 if t.validate_pair_counts == nil {90 t.validate_pair_counts = make(map[maxPair]int)91 }92 t.Main = m93 var c tree_cost94 t.validate_node(t.root_node_index, &maxPair{}, &c, m.n_pairs_per_key)95 // Validate cost96 if t.occupancy != c.occupancy {97 panic(fmt.Errorf("occupancy mismatch got %.0f != want %.0f", t.occupancy, c.occupancy))98 }99 if t.occupancy2 != c.occupancy2 {100 panic(fmt.Errorf("occupancy2 mismatch got %.0f != want %.0f", t.occupancy2, c.occupancy2))101 }102 c.compute_cost(m)103 if t.cost != c.cost {104 panic(fmt.Errorf("cost mismatch got %.0f != want %.0f", t.cost, c.cost))105 }106 if got, want := len(t.validate_pair_counts), len(m.validate_all_pairs); got != want {107 panic(fmt.Errorf("pair leak got %d != want %d", got, want))108 }109 for k := range m.validate_all_pairs {110 if _, ok := t.validate_pair_counts[k]; !ok {111 panic(fmt.Errorf("pair %v vanished", &k))112 }113 delete(t.validate_pair_counts, k)114 }115}116func (m *Main) Validate() {117 if m.validate_active_nodes == nil {118 m.validate_active_nodes = make(map[node_index]bool)119 m.validate_referenced_pairs = make(map[uint]uint)120 }121 t := m.get_tree_seq(m.tree_sequence)122 if t.n_steps > 0 {123 m.validate_tree(t)124 }125 m.validate_tree(m.get_tree_seq(m.tree_sequence - 1))126 if want, got := m.node_pool.Elts(), uint(len(m.validate_active_nodes)); want != got {127 panic(fmt.Errorf("wrong number of active nodes want %d != got %d", want, got))128 }129 for ni := range m.validate_active_nodes {130 if m.node_pool.IsFree(uint(ni)) {...

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Validate

Using AI Code Generation

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1func main() {2 err := p.Validate()3 if err != nil {4 fmt.Println(err)5 }6}

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Validate

Using AI Code Generation

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1import (2func main() {3 p1.Validate()4}5import (6func main() {7 p1.Validate()8}

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Validate

Using AI Code Generation

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1import (2func main() {3 v.Validate()4 fmt.Println("Hello, playground")5}6import (7func main() {8 v.Validate()9 fmt.Println("Hello, playground")10}11import (12func main() {13 v.Validate()14 fmt.Println("Hello, playground")15}16import (17type Person struct {18}19type Address struct {20}21func GetPersonEndpoint(w http.ResponseWriter, req *http.Request) {22 params := mux.Vars(req)23 for _, item := range people {24 if item.ID == params["id"] {25 json.NewEncoder(w).Encode(item)26 }27 }28 json.NewEncoder(w).Encode(&Person{})29}30func GetPeopleEndpoint(w http.ResponseWriter, req *http.Request) {31 json.NewEncoder(w).Encode(

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Validate

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello, playground")4 v.Validate()5}6import "fmt"7type Validate struct {8}9func (v *Validate) Validate() {10 fmt.Println("Validating...")11}12import "testing"13func TestValidate(t *testing.T) {14 v.Validate()15}16import "testing"17func BenchmarkValidate(b *testing.B) {18 for i := 0; i < b.N; i++ {19 v.Validate()20 }21}22import "testing"23func BenchmarkValidate(b *testing.B) {24 for i := 0; i < b.N; i++ {25 v.Validate()26 }27}28import "testing"29func BenchmarkValidate(b *testing.B) {30 for i := 0; i < b.N; i++ {31 v.Validate()32 }33}

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Validate

Using AI Code Generation

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1import (2func main() {3 validate.Validate()4 fmt.Println("Hello World")5}6validate package is imported successfully

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Validate

Using AI Code Generation

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1import (2func main() {3 fmt.Println(validate.Validate("hello"))4}5func Validate ( s string ) bool { return s == "hello" }6func Validate ( s string ) bool { return s == "hello" }7func Validate ( s string ) bool { return s == "hello" }8func Validate ( s string ) bool { return s == "hello" }

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