How to use MakeStats method of main Package

Best Syzkaller code snippet using main.MakeStats

main.go

Source:main.go Github

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1package main2import (3 "encoding/json"4 "flag"5 "fmt"6 "os"7 "sort"8 "strconv"9 "strings"10)11var godatafile = "GOdata.txt" //filename of the GO data that will be used for weapons, current artifacts, and optimization settings besides ER. When go adds ability to optimize for x*output1 + y*output2, the reference sim will be used to determine optimization target.12var wantfile = "kqmarti2.csv"13var artis []Artifact14var wantdb []Want15var allcompete bool16var allcompetem bool17func main() {18 flag.BoolVar(&allcompete, "ac", false, "true = all sets on a single line in the want file compete for rank")19 flag.BoolVar(&allcompetem, "acm", false, "all mainstats on a line compete")20 flag.Parse()21 readArtifacts()22 readWant()23 evalartis()24 printResults()25}26func readWant() {27 f, err := os.ReadFile(wantfile)28 if err != nil {29 fmt.Printf("%v", err)30 }31 rawwant := string(f)32 wants := strings.Split(rawwant, "\n")33 var vals []float6434 for i := range wants {35 wants[i] = strings.Replace(wants[i], "\r", "", -1)36 data := strings.Split(wants[i], ",")37 if len(data) <= 1 {38 continue39 }40 if i == 0 {41 valstr := data[5:]42 for j := range valstr {43 fl, _ := strconv.ParseFloat(valstr[j], 64)44 vals = append(vals, fl)45 }46 continue47 }48 var w Want49 w.Char = data[0]50 data[1] = strings.Replace(data[1], "2atk", "gf sr vh eof", -1)51 sets := strings.Split(data[1], " ")52 w.Set = []string{sets[0]}53 for j := range sets {54 if j != 0 {55 w.Set = append(w.Set, sets[j])56 }57 }58 data[len(data)-1] = strings.Replace(data[len(data)-1], "\r", "", 1) //remove weird \r char59 w.Mainstats = [][]float64{makestats("hpf", 1.0), makestats("atkf", 1.0), makestats(data[2], 1.0), makestats(data[3], 1.0), makestats(data[4], 1.0)}60 //w.Substats = addsubs(newsubs(), makestats(data[5], 1.0))61 //w.Substats = addsubs(w.Substats, makestats(data[6], 0.5))62 w.Substats = newsubs()63 for j := range vals {64 w.Substats = addsubs(w.Substats, makestats(data[5+j], vals[j]))65 }66 //fmt.Printf("%v\n", w)67 wantdb = append(wantdb, w)68 }69}70func makestats(stats string, val float64) []float64 {71 s := newsubs()72 if stats == "" {73 return s74 }75 sssss := strings.Split(stats, " ")76 for i := range sssss {77 if sssss[i] == "crit" {78 s[getMeStat("cr")] = val79 s[getMeStat("cd")] = val80 } else {81 s[getMeStat(sssss[i])] = val82 }83 }84 return s85}86type Want struct {87 Set []string88 Substats []float6489 Char string90 Mainstats [][]float6491}92type Artifact struct {93 Set string94 Substats []float6495 Lines int96 Mainstat int97 Level int98 Slot int99 BestOn int100 RVon int101 BestOff int102 RVoff int103 Rarity int104 currv int105 curon bool106 bestrank int107 bestrankid int108 bestrankison bool109 meetseria bool110}111func getSetID(dom string) int { //returns the internal id for an artifact112 id := -1113 for i, a := range artinames {114 if dom == a {115 id = i116 }117 }118 if id == -1 {119 fmt.Printf("no set found for %v", dom)120 return -1121 }122 return id123}124func printResults() {125 sort.Sort(sortt(artis))126 for _, a := range artis {127 name := artiname(a) + ":"128 on := ""129 off := ""130 rank := ""131 if a.RVon == 0 {132 on = "On: N/A"133 } else {134 on = "On: " + fmt.Sprintf("%d", a.RVon) + "% for " + wantdb[a.BestOn].Char135 }136 if a.RVoff == 0 {137 off = "Off: N/A"138 } else {139 off = "Off: " + fmt.Sprintf("%d", a.RVoff) + "% for " + wantdb[a.BestOff].Char140 }141 if a.bestrank == 1000 {142 rank = "Best Rank: N/A"143 } else {144 onoff := "off"145 if a.bestrankison {146 onoff = "on"147 }148 rank = "Best Rank: #" + fmt.Sprintf("%d", a.bestrank) + " " + onoff + "-piece for " + wantdb[a.bestrankid].Char149 }150 //fmt.Printf("%v", a)151 fmt.Printf(" %-60v%-40v%-40v%-40v\n", name, on, off, rank)152 }153}154func artiname(a Artifact) string {155 name := a.Set156 name += "+" + strconv.Itoa(a.Level) + strings.ToUpper(slotKey[a.Slot][:1])157 if a.Slot >= 2 {158 name += meStats[a.Mainstat]159 }160 name += "-"161 first := true162 for i, s := range a.Substats {163 if s > 0 {164 if !first {165 name += ","166 } else {167 first = false168 }169 if ispct[i] == 100 {170 name += meStats[i] + fmt.Sprintf("%0.1f", s*float64(ispct[i])) + "%"171 } else {172 name += strings.Replace(meStats[i], "f", "", 1) + fmt.Sprintf("%0.0f", s*float64(ispct[i]))173 }174 }175 }176 return name177}178type GOarti struct {179 SetKey string `json:"setKey"`180 Rarity int `json:"rarity"`181 Level int `json:"level"`182 SlotKey string `json:"slotKey"`183 MainStatKey string `json:"mainStatKey"`184 Substats []struct {185 Key string `json:"key"`186 Value float64 `json:"value"`187 } `json:"substats"`188 Location string `json:"location"`189 Exclude bool `json:"exclude"`190 Lock bool `json:"lock"`191}192func readArtifacts() {193 f, err := os.ReadFile(godatafile)194 if err != nil {195 fmt.Printf("%v", err)196 }197 rawgood := string(f)198 artisection := "[" + rawgood[strings.Index(rawgood, "artifacts\"")+12:strings.Index(rawgood, "weapons\"")-2]199 var gartis []GOarti200 err = json.Unmarshal([]byte(artisection), &gartis)201 //asnowman := subsubs(ar)202 for i := range gartis { //this currently works by looking for an arti with 3 stats = and 1 stat bigger (main stat), should be good enough?203 var art Artifact204 art.Set = artiabbrs[getSetID(gartis[i].SetKey)]205 art.Lines = 0206 art.Mainstat = getStatID(gartis[i].MainStatKey)207 art.Level = gartis[i].Level208 art.Rarity = gartis[i].Rarity209 art.Slot = getSlotID(gartis[i].SlotKey)210 art.Substats = newsubs()211 art.BestOn = 0212 art.BestOff = 0213 art.RVon = 0214 art.RVoff = 0215 art.currv = -1216 art.curon = false217 art.bestrank = 1000218 art.bestrankid = -1219 art.bestrankison = false220 art.meetseria = false221 for _, s := range gartis[i].Substats {222 if s.Key == "" {223 break224 }225 art.Substats[getStatID(s.Key)] += s.Value / float64(ispct[getStatID(s.Key)])226 art.Lines++227 }228 artis = append(artis, art)229 }230}231func evalartis() {232 for i, w := range wantdb {233 for j, a := range artis {234 rv := maxrv(a, w) + currv(a, w)235 on := isOn(a, w)236 if on {237 if rv > a.RVon {238 artis[j].RVon = rv239 artis[j].BestOn = i240 }241 } else {242 if rv > a.RVoff {243 artis[j].RVoff = rv244 artis[j].BestOff = i245 }246 }247 artis[j].currv = rv248 artis[j].curon = on249 }250 rank(w, i)251 }252}253func rank(w Want, id int) {254 //on255 for i := 0; i < 5; i++ {256 for j := range w.Set {257 for k := range w.Mainstats[i] {258 if w.Mainstats[i][k] > 0 {259 setMeetseria(true, i, w.Set[j], k)260 if allcompetem {261 setMeetseria2(true, i, w.Set[j], w.Mainstats[i])262 }263 for l := range artis {264 if artis[l].meetseria {265 r := calcRank(l)266 if r < artis[l].bestrank {267 artis[l].bestrank = r268 artis[l].bestrankid = id269 artis[l].bestrankison = true270 }271 }272 }273 }274 }275 }276 }277 //off278 for i := 0; i < 5; i++ {279 for k := range w.Mainstats[i] {280 if w.Mainstats[i][k] > 0 {281 setMeetseria(false, i, "any", k)282 if allcompetem {283 setMeetseria2(true, i, "any", w.Mainstats[i])284 }285 for l := range artis {286 if artis[l].meetseria {287 r := calcRank(l)288 if r < artis[l].bestrank {289 artis[l].bestrank = r290 artis[l].bestrankid = id291 artis[l].bestrankison = false292 }293 }294 }295 }296 }297 }298}299func setMeetseria(on bool, slot int, set string, ms int) {300 for i := range artis {301 artis[i].meetseria = true302 if slot != artis[i].Slot || ms != artis[i].Mainstat {303 artis[i].meetseria = false304 } else if allcompete {305 if on != artis[i].curon && set != "any" {306 artis[i].meetseria = false307 }308 } else if set != artis[i].Set && set != "any" {309 artis[i].meetseria = false310 }311 }312}313func setMeetseria2(on bool, slot int, set string, ms []float64) {314 for i := range artis {315 artis[i].meetseria = true316 if slot != artis[i].Slot || ms[artis[i].Mainstat] == 0 {317 artis[i].meetseria = false318 } else if allcompete {319 if on != artis[i].curon && set != "any" {320 artis[i].meetseria = false321 }322 } else if set != artis[i].Set && set != "any" {323 artis[i].meetseria = false324 }325 }326}327func calcRank(id int) int {328 r := 1329 for i := range artis {330 if artis[i].meetseria && artis[i].currv > artis[id].currv {331 r++332 }333 }334 return r335}336func isOn(a Artifact, w Want) bool {337 for _, s := range w.Set {338 if s == a.Set {339 return true340 }341 }342 return false343}344func maxrv(a Artifact, w Want) int {345 ptrolls := 5 - a.Level/4346 rv := 0347 if a.Lines == 3 {348 ptrolls--349 //choose the best stat not currently on arti350 w2 := addsubs(newsubs(), w.Substats)351 for i := range a.Substats {352 if a.Substats[i] > 0 {353 w2[i] = 0354 }355 }356 rv += int(100.0 * maxsub(w2))357 }358 w2 := addsubs(newsubs(), w.Substats)359 if a.Lines == 4 { //if 4 lines, best stat to upgrade might not be the BIS one360 for i := range a.Substats {361 if a.Substats[i] == 0 {362 w2[i] = 0363 }364 }365 }366 rv += ptrolls * int(100.0*maxsub(w2))367 return int(float64(rv)*w.Mainstats[a.Slot][a.Mainstat]) + currv(a, w)368}369func currv(a Artifact, w Want) int {370 rv := 0371 for i := range a.Substats {372 rv += int(a.Substats[i] / maxrolls[i] * w.Substats[i] * 100.0)373 }374 return int(float64(rv) * w.Mainstats[a.Slot][a.Mainstat])375}376func maxsub(subs []float64) float64 {377 max := -1.0378 for _, s := range subs {379 if s > max {380 max = s381 }382 }383 return max384}385func newsubs() []float64 { //empty stat array386 return []float64{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}387}388func getStatID(key string) int {389 for i, k := range statKey {390 if k == key {391 return i392 }393 }394 fmt.Printf("%v not recognized as a key", key)395 return -1396}397func getMeStat(key string) int {398 for i, k := range meStats {399 if k == key {400 return i401 }402 }403 fmt.Printf("%v not recognized as a mestat", key)404 return -1405}406func getSlotID(key string) int {407 for i, k := range slotKey {408 if k == key {409 return i410 }411 }412 fmt.Printf("%v not recognized as a key", key)413 return -1414}415var artinames = []string{"BlizzardStrayer", "HeartOfDepth", "ViridescentVenerer", "MaidenBeloved", "TenacityOfTheMillelith", "PaleFlame", "HuskOfOpulentDreams", "OceanHuedClam", "ThunderingFury", "Thundersoother", "EmblemOfSeveredFate", "ShimenawasReminiscence", "NoblesseOblige", "BloodstainedChivalry", "CrimsonWitchOfFlames", "Lavawalker", "GladiatorsFinale",416 "Berserker", "WanderersTroupe", "TheExile", "Instructor", "VermillionHereafter", "EchoesOfAnOffering", "Gambler", "Scholar"}417var artiabbrs = []string{"bs", "hod", "vv", "mb", "tom", "pf", "husk", "ohc", "tf", "ts", "esf", "sr", "no", "bsc", "cw", "lw", "gf", "ber", "wt", "exl", "ins", "vh", "eof", "gmb", "sch"}418var simChars = []string{"ganyu", "rosaria", "kokomi", "venti", "ayaka", "mona", "albedo", "fischl", "zhongli", "raiden", "bennett", "xiangling", "xingqiu", "shenhe", "yae", "kazuha", "beidou", "sucrose", "jean", "chongyun", "yanfei", "keqing", "tartaglia", "eula", "lisa", "yunjin"}419var simCharsID = []int{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25}420var GOchars = []string{"Ganyu", "Rosaria", "SangonomiyaKokomi", "Venti", "KamisatoAyaka", "Mona", "Albedo", "Fischl", "Zhongli", "RaidenShogun", "Bennett", "Xiangling", "Xingqiu", "Shenhe", "YaeMiko", "KaedeharaKazuha", "Beidou", "Sucrose", "Jean", "Chongyun", "Yanfei", "Keqing", "Tartaglia", "Eula", "Lisa", "YunJin"}421var slotKey = []string{"flower", "plume", "sands", "goblet", "circlet"}422var statKey = []string{"atk", "atk_", "hp", "hp_", "def", "def_", "eleMas", "enerRech_", "critRate_", "critDMG_", "heal_", "pyro_dmg_", "electro_dmg_", "cryo_dmg_", "hydro_dmg_", "anemo_dmg_", "geo_dmg_", "physical_dmg_"}423var meStats = []string{"atkf", "atk", "hpf", "hp", "deff", "def", "em", "er", "cr", "cd", "heal", "pyro", "electro", "cryo", "hydro", "anemo", "geo", "phys"}424var ispct = []int{1, 100, 1, 100, 1, 100, 1, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}425var maxrolls = []float64{19.45, 0.0583, 298.75, 0.0583, 23.15, 0.0729, 23.31, 0.0648, 0.0389, 0.0777, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0, -1.0}426func addsubs(s1, s2 []float64) []float64 {427 add := newsubs()428 for i := range add {429 add[i] = s1[i] + s2[i]430 }431 return add432}433func subsubs(s1, s2 []float64) []float64 {434 sub := []float64{0, 0, 0, 0, 0, 0, 0, 0, 0, 0}435 for i := range sub {436 sub[i] = s1[i] - s2[i] //math.Max(0, s1[i]-s2[i])437 }438 return sub439}440func multsubs(s []float64, mult float64) []float64 {441 sub := []float64{0, 0, 0, 0, 0, 0, 0, 0, 0, 0}442 for i := range sub {443 sub[i] = s[i] * mult444 }445 return sub446}447var subchance = []int{6, 4, 6, 4, 6, 4, 4, 4, 3, 3}448var srolls = []float64{0.824, 0.941, 1.059, 1.176}449var rollints = []int{1, 1, 30, 80, 50}450var mschance = [][]int{ //chance of mainstat based on arti type451 {0, 0, 1},452 {1},453 {0, 8, 0, 8, 0, 8, 3, 3},454 {0, 17, 0, 17, 0, 16, 2, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4},455 {0, 11, 0, 11, 0, 11, 2, 0, 5, 5, 5},456}457type sortt []Artifact458func (s sortt) Len() int {459 return len(s)460}461func (s sortt) Swap(i, j int) {462 s[i], s[j] = s[j], s[i]463}464func (s sortt) Less(i, j int) bool {465 return s[i].RVoff >= s[j].RVoff466}...

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usageplot_test.go

Source:usageplot_test.go Github

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1package main2import (3 "errors"4 "testing"5 "time"6 "github.com/stretchr/testify/require"7 "go.dedis.ch/simnet/metrics"8 "gonum.org/v1/plot"9 "gonum.org/v1/plot/plotter"10)11func TestUsagePlot_Process(t *testing.T) {12 n := 513 up := newUsagePlot(false, false, false, false)14 p, err := up.Process(makeStats(n))15 require.NoError(t, err)16 require.NotNil(t, p)17 up = newUsagePlot(true, true, true, true)18 var values []interface{}19 up.processor = func(p *plot.Plot, vv ...interface{}) error {20 values = vv21 return nil22 }23 p, err = up.Process(makeStats(n))24 require.NoError(t, err)25 require.NotNil(t, p)26 require.Equal(t, 24, len(values))27 require.Equal(t, n, values[1].(plotter.XYs).Len())28 ticks := p.X.Tick.Marker.Ticks(0, 5)29 require.Len(t, ticks, 6)30 require.Contains(t, ticks[0].Label, "A")31 require.Contains(t, ticks[0].Label, "B")32}33func TestUsagePlot_ProcessFailure(t *testing.T) {34 n := 535 e := errors.New("processor error")36 up := newUsagePlot(false, false, false, false)37 up.processor = func(*plot.Plot, ...interface{}) error {38 return e39 }40 _, err := up.Process(makeStats(n))41 require.Error(t, err)42 require.Equal(t, e, err)43 e = errors.New("factory error")44 up.factory = func() (*plot.Plot, error) {45 return nil, e46 }47 _, err = up.Process(makeStats(n))48 require.Error(t, err)49 require.Equal(t, e, err)50}51func makeValues(n int) []uint64 {52 return make([]uint64, n)53}54func makeNodeStats(n int) metrics.NodeStats {55 return metrics.NodeStats{56 Timestamps: make([]int64, n),57 TxBytes: makeValues(n),58 RxBytes: makeValues(n),59 CPU: makeValues(n),60 Memory: makeValues(n),61 }62}63func makeStats(n int) *metrics.Stats {64 return &metrics.Stats{65 Timestamp: time.Now().Unix(),66 Tags: map[int64]string{67 0: "A",68 1: "B",69 9999999999999: "C",70 },71 Nodes: map[string]metrics.NodeStats{72 "node0": makeNodeStats(n),73 "node1": makeNodeStats(n),74 "node2": makeNodeStats(n),75 },76 }77}...

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benchmark.go

Source:benchmark.go Github

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1package main2import (3 "time"4 "fmt"5 "runtime"6 "runtime/debug"7)8func getTime(f func()) float64 {9 t0 := time.Now ()10 f()11 return time.Since(t0).Seconds()12}13func makeStats() debug.GCStats {14 return debug.GCStats{15 // LastGC: time.UnixMilli(0),16 NumGC: 0,17 PauseTotal: time.UnixMilli(0).Sub(time.UnixMilli(0)),18 Pause: make([]time.Duration, 5),19 }20}21func benchmarkRun(msg string, f func()) {22 repeat := max[int](1, parseInt("repeat", 1))23 warmup := max[float64](0.0, parseFloat64("warmup", 0.0))24 procs := max[int](1, parseInt("procs", 1))25 gcpct := parseInt("gcpct", 100)26 runtime.GOMAXPROCS(procs)27 old_gcpct := debug.SetGCPercent(gcpct)28 if (old_gcpct != gcpct) {29 fmt.Printf("gcpct %d (old value %d)\n", gcpct, old_gcpct)30 }31 if warmup > 0.001 {32 fmt.Printf("============ WARMUP ============\n")33 tStart := time.Now()34 for time.Since(tStart).Seconds() < warmup {35 tm := getTime(f)36 fmt.Printf("warmup_run %.3fs\n", tm);37 }38 fmt.Printf("========== END WARMUP ==========\n");39 }40 tms := make([]float64, repeat)41 stats0 := makeStats()42 debug.ReadGCStats(&stats0)43 fmt.Printf(msg + "\n")44 for i := 0; i < repeat; i++ {45 tm := getTime(f)46 fmt.Printf("time %.3fs\n", tm);47 tms[i] = tm;48 }49 stats1 := makeStats()50 debug.ReadGCStats(&stats1)51 sum := 0.052 for i := 0; i < repeat; i++ {53 sum += tms[i]54 }55 fmt.Printf("\naverage %.3fs\n", sum / float64(repeat))56 fmt.Printf("average-num-gcs %.1f\n", float64(stats1.NumGC - stats0.NumGC) / float64(repeat));57 fmt.Printf("average-gc-pause %.5f\n", (stats1.PauseTotal.Seconds() - stats0.PauseTotal.Seconds()) / float64(repeat));58}...

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MakeStats

Using AI Code Generation

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1import (2func main() {3 s := stats.MakeStats()4 s.Add(1.0)5 s.Add(2.0)6 s.Add(3.0)7 s.Add(4.0)8 fmt.Println(s.Count())9 fmt.Println(s.Min())10 fmt.Println(s.Max())11 fmt.Println(s.Mean())12 fmt.Println(s.StdDev())13}14import (15func main() {16 s := stats.MakeStats()17 s.Add(1.0)18 s.Add(2.0)19 s.Add(3.0)20 s.Add(4.0)21 fmt.Println(s.Count())22 fmt.Println(s.Min())23 fmt.Println(s.Max())24 fmt.Println(s.Mean())25 fmt.Println(s.StdDev())26}27import (28func main() {29 s := stats.MakeStats()30 s.Add(1.0)31 s.Add(2.0)32 s.Add(3.0)33 s.Add(4.0)34 fmt.Println(s.Count())35 fmt.Println(s.Min())36 fmt.Println(s.Max())37 fmt.Println(s.Mean())38 fmt.Println(s.StdDev())39}40import (41func main() {42 s := stats.MakeStats()43 s.Add(1.0)44 s.Add(2.0)45 s.Add(3.0)46 s.Add(4.0)47 fmt.Println(s.Count())48 fmt.Println(s.Min())49 fmt.Println(s.Max())50 fmt.Println(s.Mean())51 fmt.Println(s.StdDev())52}53import (54func main() {55 s := stats.MakeStats()56 s.Add(1.0)57 s.Add(2.0)58 s.Add(3.0)59 s.Add(4.0)60 fmt.Println(s.Count())61 fmt.Println(s.Min())62 fmt.Println(s.Max())63 fmt.Println(s.Mean())64 fmt.Println(s.StdDev())65}66import (

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MakeStats

Using AI Code Generation

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1import (2func main() {3 stats := MakeStats()4 fmt.Println(stats)5}6import (7func MakeStats() string {8}

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MakeStats

Using AI Code Generation

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1import "fmt"2import "math/rand"3import "time"4func main() {5 r := rand.New(rand.NewSource(time.Now().UnixNano()))6 for i := 0; i < 100; i++ {7 stats = append(stats, r.Float64())8 }9 fmt.Println(MakeStats(stats))10}11import "math"12type Stats struct {13}14func MakeStats(numbers []float64) Stats {15 stats.Mean = sum(numbers) / float64(len(numbers))16 stats.Median = median(numbers)17 stats.Mode = mode(numbers)18}19func sum(numbers []float64) (total float64) {20 for _, n := range numbers {21 }22}23func median(numbers []float64) float64 {24 sort.Float64s(numbers)25 if len(numbers)%2 == 0 {26 return (numbers[len(numbers)/2-1] + numbers[len(numbers)/2]) / 227 }28 return numbers[len(numbers)/2]29}30func mode(numbers []float64) float64 {31 for _, n := range numbers {32 for _, m := range numbers {33 if m == n {34 }35 }36 if count > maxCount {37 }38 }39}40I have been using the Go language for a while now and I have to say that I am really impressed by the language. I have been using it for a few projects and I have to say that it has been a very pleasant experience. I am not going to go into the details of the language, but I have to say that the language has been very easy to pick up and use. The language is very well documented and there are a lot of resources available for learning the language. One of the most important things about the language is that it is very easy to learn. I have been using it for a while now and I have to say that I am really impressed by the language. I have been using it for a few projects and I have to say that it has been

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MakeStats

Using AI Code Generation

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1import (2func main() {3 f, err := os.Create("test.txt")4 if err != nil {5 log.Fatal(err)6 }7 defer f.Close()8 fmt.Fprintln(f, "Hello World!")9 f, err = os.Open("test.txt")10 if err != nil {11 log.Fatal(err)12 }13 defer f.Close()14 stats, err := f.Stat()15 if err != nil {16 log.Fatal(err)17 }

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MakeStats

Using AI Code Generation

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1import (2func main() {3 stats = make([]int, 5)4 stats = MakeStats()5 fmt.Println(stats)6}7import (8func MakeStats() []int {9 stats = make([]int, 5)10 for i := range stats {11 stats[i] = rand.Intn(6) + 112 }13}

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MakeStats

Using AI Code Generation

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1import "fmt"2func main() {3 var stats = MakeStats()4 fmt.Println(stats)5}6{0 0 0 0}7{0 0 0 0}8import "fmt"9func main() {10 var stats = new(Stats)11 fmt.Println(stats)12}13type Stats struct {14}15&{0 0 0 0}16import "fmt"17func main() {18 var stats = &Stats{}19 fmt.Println(stats)20}21type Stats struct {22}23&{0 0 0 0}24import "fmt"25func main() {26 var stats = &Stats{0, 0, 0, 0}27 fmt.Println(stats)28}29type Stats struct {30}31&{0 0 0 0}

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MakeStats

Using AI Code Generation

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1import (2func main() {3 start := time.Now()4 MakeStats(root)5 end := time.Now()6 delta := end.Sub(start)7 fmt.Printf("Time taken: %v8}9import (10func main() {11 start := time.Now()12 MakeStats(root)13 end := time.Now()14 delta := end.Sub(start)15 fmt.Printf("Time taken: %v16}17import (18func main() {19 start := time.Now()20 MakeStats(root)21 end := time.Now()22 delta := end.Sub(start)23 fmt.Printf("Time taken: %v24}25import (26func main() {27 start := time.Now()28 MakeStats(root)29 end := time.Now()30 delta := end.Sub(start)31 fmt.Printf("Time taken: %v

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MakeStats

Using AI Code Generation

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1import (2func main() {3stats.MakeStats(50, 100, 150)4fmt.Println("Average:", stats.Average())5fmt.Println("Min:", stats.Min())6fmt.Println("Max:", stats.Max())7}8type Stats struct {9}10func (s *Stats) MakeStats(min, max, sum int) {11}12func (s *Stats) Average() float64 {13return float64(s.sum) / 314}15func (s *Stats) Min() int {16}17func (s *Stats) Max() int {18}19import "fmt"20type Person struct {21}22func (p Person) Add(a, b int) int {23}24func main() {25fmt.Println(p.Add(10, 20))26}27import "fmt"28type Person struct {29}30func (p Person) Display() {31fmt.Println("Name:", p.name)32fmt.Println("Age:", p.age)33}34func main() {35p.Display()36}

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MakeStats

Using AI Code Generation

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1import (2func main() {3 stats := MakeStats()4 stats.Add(1)5 stats.Add(2)6 stats.Add(3)7 fmt.Println(stats.GetMax())8}9type Stats struct {10}11func (s *Stats) Add(val int) {12 if val > s.max {13 }14}15func (s *Stats) GetMax() int {16}17func MakeStats() *Stats {18 return &Stats{}19}20import (21var args struct {22}23func main() {24 arg.MustParse(&args)25 fmt.Println(args.Input)26 fmt.Println(args.Output)27}28reflect.Value.Type(0x0, 0x0, 0x0, 0x0, 0x0)

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