How to use WebAudioContextChanged method of proto_test Package

Best Rod code snippet using proto_test.WebAudioContextChanged

definitions_test.go

Source: definitions_test.go Github

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...2699func (t T) WebAudioContextWillBeDestroyed() {2700 e := proto.WebAudioContextWillBeDestroyed{}2701 e.ProtoEvent()2702}2703func (t T) WebAudioContextChanged() {2704 e := proto.WebAudioContextChanged{}2705 e.ProtoEvent()2706}2707func (t T) WebAudioAudioListenerCreated() {2708 e := proto.WebAudioAudioListenerCreated{}2709 e.ProtoEvent()2710}2711func (t T) WebAudioAudioListenerWillBeDestroyed() {2712 e := proto.WebAudioAudioListenerWillBeDestroyed{}2713 e.ProtoEvent()2714}2715func (t T) WebAudioAudioNodeCreated() {2716 e := proto.WebAudioAudioNodeCreated{}2717 e.ProtoEvent()2718}...

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WebAudioContextChanged

Using AI Code Generation

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1import (2func main() {3 var proto_test = js.Global.Get("proto_test")4 var WebAudioContextChanged = proto_test.Get("WebAudioContextChanged")5 WebAudioContextChanged.Invoke("test")6}7var proto_test = function() {};8proto_test.prototype.WebAudioContextChanged = function (context) {9 console.log("WebAudioContextChanged called with context: " + context);10};11var proto_test = new proto_test();

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WebAudioContextChanged

Using AI Code Generation

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1var proto_test = new ProtoTest();2proto_test.WebAudioContextChanged("WebAudioContextChanged");3var proto_test = new ProtoTest();4proto_test.WebAudioContextChanged("WebAudioContextChanged");5var proto_test = new ProtoTest();6proto_test.WebAudioContextChanged("WebAudioContextChanged");7var proto_test = new ProtoTest();8proto_test.WebAudioContextChanged("WebAudioContextChanged");9var proto_test = new ProtoTest();10proto_test.WebAudioContextChanged("WebAudioContextChanged");11var proto_test = new ProtoTest();12proto_test.WebAudioContextChanged("WebAudioContextChanged");13var proto_test = new ProtoTest();14proto_test.WebAudioContextChanged("WebAudioContextChanged");15var proto_test = new ProtoTest();16proto_test.WebAudioContextChanged("WebAudioContextChanged");17var proto_test = new ProtoTest();18proto_test.WebAudioContextChanged("WebAudioContextChanged");19var proto_test = new ProtoTest();20proto_test.WebAudioContextChanged("WebAudioContextChanged");21var proto_test = new ProtoTest();22proto_test.WebAudioContextChanged("WebAudioContextChanged");23var proto_test = new ProtoTest();24proto_test.WebAudioContextChanged("WebAudioContextChanged");

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WebAudioContextChanged

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello, WebAssembly!")4 doc := js.Global().Get("document")5 div := doc.Call("createElement", "div")6 div.Set("innerHTML", "Hello, WebAssembly!")7 doc.Get("body").Call("appendChild", div)8 js.Global().Call("proto_test").Call("WebAudioContextChanged", "Hello, WebAssembly!")9 select {}10}11import init, { proto_test } from "./​2.wasm";12async function loadWebAssembly(filename, imports) {13 const response = await fetch(filename);14 const bytes = await response.arrayBuffer();15 const module = await WebAssembly.compile(bytes);16 const instance = await WebAssembly.instantiate(module, imports);17 return instance.exports;18}19async function run() {20 await init();21 console.log("Hello, WebAssembly!");22 console.log(proto_test);23 proto_test.WebAudioContextChanged("Hello, WebAssembly!");24}25run();26 (type (;0;) (func (param i32 i32 i32 i32)))27 (type (;1;) (func (param i32 i32 i32 i32 i32)))28 (type (;2;) (func (param i32 i32 i32 i32 i32 i32)))29 (type (;3;) (func (param i32 i32 i32 i32 i32 i32 i32)))30 (type (;4;) (func (param i32 i32 i32 i32 i32 i32 i32 i32)))31 (type (;5;) (func (param i32 i32 i32 i32 i32 i32 i32 i32 i32)))32 (type (;6;) (func (param i32 i32 i32 i32 i32 i32 i32 i32

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WebAudioContextChanged

Using AI Code Generation

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1import (2func main() {3 var p *js.Object = js.Global.Get("proto_test")4 fmt.Println("WebAudioContextChanged = ", p.Get("WebAudioContextChanged"))5 p.Call("WebAudioContextChanged", false)6 fmt.Println("WebAudioContextChanged = ", p.Get("WebAudioContextChanged"))7}8import (9func main() {10 var p *js.Object = js.Global.Get("proto_test")11 fmt.Println("WebAudioContextChanged = ", p.Get("WebAudioContextChanged"))12 p.Set("WebAudioContextChanged", false)13 fmt.Println("WebAudioContextChanged = ", p.Get("WebAudioContextChanged"))14}15import (16func main() {17 var p *js.Object = js.Global.Get("proto_test")18 fmt.Println("WebAudioContextChanged = ", p.Get("WebAudioContextChanged"))19 p.Set("WebAudioContextChanged", false)20 fmt.Println("WebAudioContextChanged = ", p.Get("WebAudioContextChanged"))21}22import (23func main() {24 var p *js.Object = js.Global.Get("proto_test")25 fmt.Println("WebAudioContextChanged = ", p.Get("WebAudioContextChanged"))26 p.Set("WebAudioContextChanged", false)27 fmt.Println("WebAudioContextChanged = ", p.Get("WebAudioContextChanged"))28}

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WebAudioContextChanged

Using AI Code Generation

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1import (2func main() {3 protoTestObj := js.Global.Get("proto_test").New()4 protoTestObj.Call("WebAudioContextChanged")5 fmt.Println(protoTestObj.Get("WebAudioContextChanged"))6}7import (8func main() {9 protoTestObj := js.Global.Get("proto_test").New()10 protoTestObj.Call("WebAudioContextChanged")11 fmt.Println(protoTestObj.Get("WebAudioContextChanged"))12}13function proto_test() {14 this.WebAudioContextChanged = function () {15 console.log("WebAudioContextChanged");16 }17}18import (19func main() {20 protoTestObj := js.Global.Get("proto_test").New()21 protoTestObj.Call("WebAudioContextChanged")22 fmt.Println(protoTestObj.Get("WebAudioContextChanged"))23}

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WebAudioContextChanged

Using AI Code Generation

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1int main(int argc, char** argv) {2 ProtoTest proto_test;3 proto_test.set_web_audio_context_changed(true);4 SendProtoTestMessage(proto_test);5 return 0;6}7void SendProtoTestMessage(const ProtoTest& proto_test) {8 ProtoTest proto_test_message;9 proto_test_message.CopyFrom(proto_test);10 std::string message;11 proto_test_message.SerializeToString(&message);12 IPC::ProtoMessageLite proto_message(ProtoTest::descriptor(), message);13 IPC::Message* msg = new IPC::Message(0, 0, IPC::Message::PRIORITY_NORMAL);14 msg->WriteProto(proto_message);15}16void SendProtoTestMessage(const ProtoTest& proto_test);

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WebAudioContextChanged

Using AI Code Generation

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1var proto_test = new ProtoTest();2proto_test.WebAudioContextChanged.connect(3 function (context) {4 console.log("WebAudioContextChanged signal received");5 console.log("context = " + context);6 var proto_test = new ProtoTest();7 proto_test.WebAudioContextChanged.connect(8 function (context) {9 console.log("WebAudioContextChanged signal received");10 console.log("context = " + context);11 }12 );13 proto_test.createWebAudioContext();14 }15);16proto_test.createWebAudioContext();17var proto_test = new ProtoTest();18proto_test.WebAudioContextChanged.connect(19 function (context) {20 console.log("WebAudioContextChanged signal received");21 console.log("context = " + context);22 var proto_test = new ProtoTest();23 proto_test.WebAudioContextChanged.connect(24 function (context) {25 console.log("WebAudioContextChanged signal received");26 console.log("context = " + context);27 }28 );29 proto_test.createWebAudioContext();30 }31);32proto_test.createWebAudioContext();33var proto_test = new ProtoTest();34proto_test.WebAudioContextChanged.connect(35 function (context) {36 console.log("WebAudioContextChanged signal received");37 console.log("context = " + context);38 var proto_test = new ProtoTest();39 proto_test.WebAudioContextChanged.connect(40 function (context) {41 console.log("WebAudioContextChanged signal received");42 console.log("context

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