How to use LayerTreeLayerPainted method of proto_test Package

Best Rod code snippet using proto_test.LayerTreeLayerPainted

definitions_test.go

Source: definitions_test.go Github

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...1290 c := &Client{}1291 _, err := proto.LayerTreeSnapshotCommandLog{}.Call(c)1292 t.Nil(err)1293}1294func (t T) LayerTreeLayerPainted() {1295 e := proto.LayerTreeLayerPainted{}1296 e.ProtoEvent()1297}1298func (t T) LayerTreeLayerTreeDidChange() {1299 e := proto.LayerTreeLayerTreeDidChange{}1300 e.ProtoEvent()1301}1302func (t T) LogClear() {1303 c := &Client{}1304 err := proto.LogClear{}.Call(c)1305 t.Nil(err)1306}1307func (t T) LogDisable() {1308 c := &Client{}1309 err := proto.LogDisable{}.Call(c)...

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LayerTreeLayerPainted

Using AI Code Generation

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1func main() {2 p := proto_test.NewProtoTest()3 p.LayerTreeLayerPainted("test", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11)4}5func main() {6 p := proto_test.NewProtoTest()7 p.LayerTreeLayerPainted("test", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11)8}9func main() {10 p := proto_test.NewProtoTest()11 p.LayerTreeLayerPainted("test", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11)12}13func main() {14 p := proto_test.NewProtoTest()15 p.LayerTreeLayerPainted("test", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11)16}17func main() {18 p := proto_test.NewProtoTest()19 p.LayerTreeLayerPainted("test", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11)20}21func main() {22 p := proto_test.NewProtoTest()23 p.LayerTreeLayerPainted("test", 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11)24}25func main() {26 p := proto_test.NewProtoTest()27 p.LayerTreeLayerPainted("test",

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LayerTreeLayerPainted

Using AI Code Generation

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1import (2func main() {3 reader := bufio.NewReader(os.Stdin)4 fmt.Println("Enter the method name:")5 input, _ = reader.ReadString('6 input = strings.TrimSpace(input)7 fmt.Println("The method name is:", input)8}

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LayerTreeLayerPainted

Using AI Code Generation

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1func main() {2}3func main() {4}5func main() {6}7func main() {8}9func main() {10}11func main() {12}13func main() {14}15func main() {16}17func main() {18}19func main() {

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LayerTreeLayerPainted

Using AI Code Generation

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1func main() {2 proto_test := proto_test.NewProto_test()3 proto_test.LayerTreeLayerPainted(1, "layer", 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)4}5func main() {6 proto_test := proto_test.NewProto_test()7 proto_test.LayerTreeLayerPainted(1, "layer", 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)8}9func main() {10 proto_test := proto_test.NewProto_test()11 proto_test.LayerTreeLayerPainted(1, "layer", 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)12}13func main() {14 proto_test := proto_test.NewProto_test()15 proto_test.LayerTreeLayerPainted(1, "layer", 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)16}17func main() {18 proto_test := proto_test.NewProto_test()19 proto_test.LayerTreeLayerPainted(1, "layer", 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)20}21func main() {22 proto_test := proto_test.NewProto_test()23 proto_test.LayerTreeLayerPainted(1, "layer", 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)24}

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LayerTreeLayerPainted

Using AI Code Generation

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1func (t *proto_test) LayerTreeLayerPainted(2) (*LayerTreeLayerPaintedReturns, error) {3 fmt.Println("LayerTreeLayerPainted is called")4 return &LayerTreeLayerPaintedReturns{}, nil5}6func (t *proto_test) LayerTreeLayerPainted(7) (*LayerTreeLayerPaintedReturns, error) {8 fmt.Println("LayerTreeLayerPainted is called")9 return &LayerTreeLayerPaintedReturns{}, nil10}11func (t *proto_test) LayerTreeLayerPainted(12) (*LayerTreeLayerPaintedReturns, error) {13 fmt.Println("LayerTreeLayerPainted is called")14 return &LayerTreeLayerPaintedReturns{}, nil15}16func (t *proto_test) LayerTreeLayerPainted(17) (*LayerTreeLayerPaintedReturns, error) {18 fmt.Println("LayerTreeLayerPainted is called")19 return &LayerTreeLayerPaintedReturns{}, nil20}21func (t *proto_test) LayerTreeLayerPainted(22) (*LayerTreeLayerPaintedReturns, error) {23 fmt.Println("LayerTreeLayerPainted is called")24 return &LayerTreeLayerPaintedReturns{}, nil25}26func (t *proto_test) LayerTree

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LayerTreeLayerPainted

Using AI Code Generation

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1import (2func main() {3 tab, err := godet.Connect("localhost:9222", false)4 if err != nil {5 panic(err)6 }7 defer tab.Close()8 tab.LayerTreeEnable()9 tab.LayerTreeLayerPainted(func(event *godet.Event) {10 fmt.Println(event.Params)11 })12 tab.WaitLoad()13 tab.WaitEvent("LayerTree.layerPainted")14}

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