How to use DebuggerScriptParsed method of proto_test Package

Best Rod code snippet using proto_test.DebuggerScriptParsed

definitions_test.go

Source:definitions_test.go Github

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...3013func (t T) DebuggerScriptFailedToParse() {3014 e := proto.DebuggerScriptFailedToParse{}3015 e.ProtoEvent()3016}3017func (t T) DebuggerScriptParsed() {3018 e := proto.DebuggerScriptParsed{}3019 e.ProtoEvent()3020}3021func (t T) HeapProfilerAddInspectedHeapObject() {3022 c := &Client{}3023 err := proto.HeapProfilerAddInspectedHeapObject{}.Call(c)3024 t.Nil(err)3025}3026func (t T) HeapProfilerCollectGarbage() {3027 c := &Client{}3028 err := proto.HeapProfilerCollectGarbage{}.Call(c)3029 t.Nil(err)3030}3031func (t T) HeapProfilerDisable() {3032 c := &Client{}...

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DebuggerScriptParsed

Using AI Code Generation

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1import (2func main() {3 f, err := os.Create("trace.out")4 if err != nil {5 log.Fatal(err)6 }7 defer f.Close()8 err = trace.Start(f)9 if err != nil {10 log.Fatal(err)11 }12 defer trace.Stop()13 for i := 0; i < 1000000; i++ {14 fmt.Println("Hello, playground")15 }16}17import (18func main() {19 f, err := os.Create("trace.out")20 if err != nil {21 log.Fatal(err)22 }23 defer f.Close()24 err = trace.Start(f)25 if err != nil {26 log.Fatal(err)27 }28 defer trace.Stop()29 for i := 0; i < 1000000; i++ {30 fmt.Println("Hello, playground")31 }32}33import (34func main() {35 f, err := os.Create("trace.out")36 if err != nil {37 log.Fatal(err)38 }39 defer f.Close()40 err = trace.Start(f)41 if err != nil {42 log.Fatal(err)43 }44 defer trace.Stop()45 for i := 0; i < 1000000; i++ {46 fmt.Println("Hello, playground")47 }48}49import (50func main() {

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DebuggerScriptParsed

Using AI Code Generation

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1import (2func main() {3 debugger, err := godet.Connect("localhost:"+remote_debugging_port, false)4 if err != nil {5 log.Fatal(err)6 }7 debugger.Command("Debugger.enable", nil, nil)8 for {9 ev, err := debugger.Read()10 if err != nil {11 log.Fatal(err)12 }13 if ev.Method == "Debugger.scriptParsed" {14 fmt.Println("scriptParsed: ", ev.Params["url"])

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DebuggerScriptParsed

Using AI Code Generation

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1import (2type Proto_test struct {3 Params map[string]interface{} `json:"params"`4 Result map[string]interface{} `json:"result"`5}6type ScriptSource struct {7}8type DebuggerScriptParsed struct {9 ExecutionContextAuxData interface{} `json:"executionContextAuxData"`10}11type DebuggerGetScriptSource struct {12}13type DebuggerSetScriptSource struct {14}15func main() {16 resp, err := http.Get(url)17 if err != nil {18 fmt.Println("error")19 }20 defer resp.Body.Close()21 body, err := ioutil.ReadAll(resp.Body)22 if err != nil {23 fmt.Println("error")24 }25 var result []map[string]interface{}26 err = json.Unmarshal(body, &result)

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DebuggerScriptParsed

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello, playground")4 if err != nil {5 log.Fatal(err)6 }7 defer resp.Body.Close()8 body, err := ioutil.ReadAll(resp.Body)9 fmt.Println(string(body))10 if err != nil {11 log.Fatal(err)12 }13 defer resp.Body.Close()14 body, err = ioutil.ReadAll(resp.Body)15 fmt.Println(string(body))16}17import (

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