Best Rod code snippet using devices.Landescape
device.go
Source: device.go
...24type ScreenSize struct {25 Width int26 Height int27}28// Landescape clones the device and set it to landscape mode29func (device Device) Landescape() Device {30 d := device31 d.landscape = true32 return d33}34// MetricsEmulation config35func (device Device) MetricsEmulation() *proto.EmulationSetDeviceMetricsOverride {36 if device.IsClear() {37 return nil38 }39 var screen ScreenSize40 var orientation *proto.EmulationScreenOrientation41 if device.landscape {42 screen = device.Screen.Horizontal43 orientation = &proto.EmulationScreenOrientation{...
Landescape
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 devices.Landscape()5}6import (7func main() {8 fmt.Println("Hello, playground")9 devices.Landscape()10}11import (12func main() {13 fmt.Println("Hello, playground")14 devices.Landscape()15}16import (17func main() {18 fmt.Println("Hello, playground")19 devices.Landscape()20}21import (22func main() {23 fmt.Println("Hello, playground")24 devices.Landscape()25}26import (27func main() {28 fmt.Println("Hello, playground")29 devices.Landscape()30}31import (32func main() {33 fmt.Println("Hello, playground")34 devices.Landscape()35}36import (37func main() {38 fmt.Println("Hello, playground")39 devices.Landscape()40}41import (42func main() {43 fmt.Println("Hello, playground")44 devices.Landscape()45}
Landescape
Using AI Code Generation
1import (2func main() {3 devices := []s2.LatLng{4 {Lat: 40.014984, Lng: -105.270546},5 {Lat: 40.015122, Lng: -105.270785},6 }7 points := []s2.LatLng{8 {Lat: 40.014984, Lng: -105.270546},9 {Lat: 40.015122, Lng: -105.270785},10 }11 line := s2.PolylineFromLatLngs(points)12 point := s2.PointFromLatLng(devices[0])13 if line.ContainsPoint(point) {14 fmt.Println("Point is on the line")15 } else {16 fmt.Println("Point is not on the line")17 }18}
Landescape
Using AI Code Generation
1import "fmt"2type Devices struct{3}4func (d Devices) Landescape() string{5}6func main(){7device := Devices{"device"}8fmt.Println(device.Landescape())9}10import "fmt"11type Devices struct{12}13func (d Devices) Landescape() string{14}15func main(){16device := Devices{"device"}17fmt.Println(device.Landescape())18}19import "fmt"20type Devices struct{21}22func (d Devices) Landescape() string{23}24func main(){25device := Devices{"device"}26fmt.Println(device.Landescape())27}28import "fmt"29type Devices struct{30}31func (d Devices) Landescape() string{32}33func main(){34device := Devices{"device"}35fmt.Println(device.Landescape())36}37import "fmt"38type Devices struct{39}40func (d Devices) Landescape() string{41}42func main(){43device := Devices{"device"}44fmt.Println(device.Landescape())45}
Landescape
Using AI Code Generation
1import (2func main() {3 device := devices.GetDevice("8e2c6f7d-5d5e-4b8c-a5a5-7f5b0f0f7a48")4 fmt.Println(device)5}6import (7func main() {8 device := devices.GetDevice("8e2c6f7d-5d5e-4b8c-a5a5-7f5b0f0f7a48")9 fmt.Println(device)10}11import (12func main() {13 device := devices.GetDevice("8e2c6f7d-5d5e-4b8c-a5a5-7f5b0f0f7a48")14 fmt.Println(device)15}16import (17func main() {18 device := devices.GetDevice("8e2c6f7d-5d5e-4b8c-a5a5-7f5b0f0f7a48")19 fmt.Println(device)20}21import (22func main() {23 device := devices.GetDevice("8
Landescape
Using AI Code Generation
1func (d *Devices) Landescape() []string {2 devices := d.List()3 landescaped := []string{}4 for _, device := range devices {5 if d.IsLandescaped(device) {6 landescaped = append(landescaped, device)7 }8 }9}10func (d *Devices) Landescape() []string {11 devices := d.List()12 landescaped := []string{}13 for _, device := range devices {14 if d.IsLandescaped(device) {15 landescaped = append(landescaped, device)16 }17 }18}19func (d *Devices) Landescape() []string {20 devices := d.List()21 landescaped := []string{}22 for _, device := range devices {23 if d.IsLandescaped(device) {24 landescaped = append(landescaped, device)25 }26 }27}28func (d *Devices) Landescape
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