Best Keploy code snippet using graph.ConvertBodyType
utils.go
Source: utils.go
...100 Expected: ConvertHeader(h.Expected),101 Actual: ConvertHeader(h.Actual),102 }103}104func ConvertBodyType(b run.BodyType) model.BodyType {105 switch b {106 case run.BodyTypeJSON:107 return model.BodyTypeJSON108 default:109 return model.BodyTypePlain110 }111}112func ConvertResult(r run.Result) *model.Result {113 var headers []*model.HeaderResult114 for _, h := range r.HeadersResult {115 headers = append(headers, ConvertHeaderResult(h))116 }117 return &model.Result{118 StatusCode: ConvertIntResult(r.StatusCode),119 HeadersResult: headers,120 BodyResult: &model.BodyResult{121 Normal: r.BodyResult.Normal,122 Type: ConvertBodyType(r.BodyResult.Type),123 Expected: r.BodyResult.Expected,124 Actual: r.BodyResult.Actual,125 },126 DepResult: nil,127 }128}129func ConvertHeaderInput(h []*model.HeaderInput) http.Header {130 headers := http.Header{}131 for _, v := range h {132 headers[v.Key] = v.Value133 }134 return headers135}136func ConvertTestCaseInput(input *model.TestCaseInput) models.TestCase {...
ConvertBodyType
Using AI Code Generation
1import (2func main() {3 g := gographviz.NewGraph()4 g.SetName("G")5 g.SetDir(true)6 g.AddNode("G", "a", nil)7 g.AddNode("G", "b", nil)8 g.AddNode("G", "c", nil)9 g.AddNode("G", "d", nil)10 g.AddNode("G", "e", nil)11 g.AddNode("G", "f", nil)12 g.AddNode("G", "g", nil)13 g.AddNode("G", "h", nil)14 g.AddNode("G", "i", nil)15 g.AddNode("G", "j", nil)16 g.AddNode("G", "k", nil)17 g.AddNode("G", "l", nil)18 g.AddNode("G", "m", nil)19 g.AddNode("G", "n", nil)20 g.AddNode("G", "o", nil)21 g.AddNode("G", "p", nil)22 g.AddNode("G", "q", nil)23 g.AddNode("G", "r", nil)24 g.AddNode("G", "s", nil)25 g.AddNode("G", "t", nil)26 g.AddNode("G", "u", nil)27 g.AddNode("G", "v", nil)28 g.AddNode("G", "w", nil)29 g.AddNode("G", "x", nil)30 g.AddNode("G", "y", nil)31 g.AddNode("G", "z", nil)32 g.AddEdge("a", "b", true, nil)33 g.AddEdge("a", "c", true, nil)34 g.AddEdge("a", "d", true, nil)35 g.AddEdge("a", "e", true, nil)36 g.AddEdge("a", "f", true, nil)37 g.AddEdge("a", "g", true, nil)38 g.AddEdge("a", "h", true, nil)39 g.AddEdge("a", "i", true, nil)40 g.AddEdge("a", "j", true, nil)41 g.AddEdge("a", "k", true, nil)42 g.AddEdge("a", "l", true, nil)43 g.AddEdge("a", "m", true, nil)44 g.AddEdge("a", "n", true
ConvertBodyType
Using AI Code Generation
1import (2func main() {3 g := graph.New(5)4 g.Add(0, 1)5 g.Add(0, 2)6 g.Add(0, 3)7 g.Add(1, 2)8 g.Add(2, 3)9 g.Add(3, 4)10 fmt.Println(g)11 g.ConvertBodyType(graph.Undirected)12 fmt.Println(g)13}
ConvertBodyType
Using AI Code Generation
1import (2func main() {3 g := simple.NewDirectedGraph()4 n := simple.Node(1)5 g.AddNode(n)6 e := simple.Edge{F: simple.Node(1), T: simple.Node(2)}7 g.SetEdge(e)8 ug := graph.ConvertBodyType(g, simple.UndirectedGraphBuilder{})9 for _, n := range ug.Nodes() {10 fmt.Println(n)11 }12}
ConvertBodyType
Using AI Code Generation
1import (2func main() {3 g := graph.New(3, 3, graph.Directed)4 g.Add(0, 1, 1)5 g.Add(1, 2, 1)6 g.Add(0, 2, 1)7 fmt.Println("The graph is:")8 g.WriteTo(os.Stdout)9 fmt.Println("The graph after converting to undirected graph is:")10 g.ConvertBodyType(graph.Undirected)11 g.WriteTo(os.Stdout)12}
ConvertBodyType
Using AI Code Generation
1import (2func main() {3 g := graph.MakeGraph()4 g.AddEdge("A", "B", 0)5 g.AddEdge("B", "C", 0)6 g.AddEdge("C", "D", 0)7 g.AddEdge("D", "E", 0)8 g.AddEdge("E", "F", 0)9 g.AddEdge("F", "G", 0)10 g.AddEdge("G", "H", 0)11 g.AddEdge("H", "I", 0)12 g.AddEdge("I", "J", 0)13 g.AddEdge("J", "K", 0)14 g.AddEdge("K", "L", 0)15 g.AddEdge("L", "M", 0)16 g.AddEdge("M", "N", 0)17 g.AddEdge("N", "O", 0)18 g.AddEdge("O", "P", 0)19 g.AddEdge("P", "Q", 0)20 g.AddEdge("Q", "R", 0)21 g.AddEdge("R", "S", 0)22 g.AddEdge("S", "T", 0)23 g.AddEdge("T", "U", 0)24 g.AddEdge("U", "V", 0)25 g.AddEdge("V", "W", 0)26 g.AddEdge("W", "X", 0)27 g.AddEdge("X", "Y", 0)28 g.AddEdge("Y", "Z", 0)29 g.AddEdge("Z", "A", 0)30 fmt.Println(g.ConvertBodyType("A"))31}
ConvertBodyType
Using AI Code Generation
1import (2func main() {3 g := gographviz.NewGraph()4 err := g.SetName("G")5 if err != nil {6 log.Fatal(err)7 }8 err = g.SetDir(true)9 if err != nil {10 log.Fatal(err)11 }12 err = g.AddNode("G", "a", nil)13 if err != nil {14 log.Fatal(err)15 }16 err = g.AddNode("G", "b", nil)17 if err != nil {18 log.Fatal(err)19 }20 err = g.AddNode("G", "c", nil)21 if err != nil {22 log.Fatal(err)23 }24 err = g.AddNode("G", "d", nil)25 if err != nil {26 log.Fatal(err)27 }28 err = g.AddEdge("a", "b", true, nil)29 if err != nil {30 log.Fatal(err)31 }32 err = g.AddEdge("b", "c", true, nil)33 if err != nil {34 log.Fatal(err)35 }36 err = g.AddEdge("c", "d", true, nil)37 if err != nil {38 log.Fatal(err)39 }40 err = g.AddEdge("d", "a", true, nil)41 if err != nil {42 log.Fatal(err)43 }44 err = g.ConvertBodyType(gographviz.DIGRAPH)45 if err != nil {46 log.Fatal(err)47 }48 fmt.Println(g.String())49 err = ioutil.WriteFile("1.dot", []byte(g.String()), os.ModePerm)50 if err != nil {51 log.Fatal(err)52 }53}54import (
ConvertBodyType
Using AI Code Generation
1import (2func main() {3 g := graph.NewGraph()4 g.AddVertex("A")5 g.AddVertex("B")6 g.AddVertex("C")7 g.AddVertex("D")8 g.AddVertex("E")9 g.AddVertex("F")10 g.AddVertex("G")11 g.AddVertex("H")12 g.AddVertex("I")13 g.AddVertex("J")14 g.AddVertex("K")15 g.AddVertex("L")16 g.AddVertex("M")17 g.AddVertex("N")18 g.AddVertex("O")19 g.AddVertex("P")20 g.AddVertex("Q")21 g.AddVertex("R")22 g.AddVertex("S")23 g.AddVertex("T")24 g.AddVertex("U")25 g.AddVertex("V")26 g.AddVertex("W")27 g.AddVertex("X")28 g.AddVertex("Y")29 g.AddVertex("Z")30 g.AddEdge("A", "B")31 g.AddEdge("A", "C")32 g.AddEdge("A", "D")33 g.AddEdge("A", "E")34 g.AddEdge("B", "F")35 g.AddEdge("B", "G")36 g.AddEdge("B", "H")37 g.AddEdge("C", "I")38 g.AddEdge("C", "J")39 g.AddEdge("C", "K")40 g.AddEdge("D", "L")41 g.AddEdge("D", "M")42 g.AddEdge("D", "N")43 g.AddEdge("E", "O")44 g.AddEdge("E", "P")45 g.AddEdge("E", "Q")46 g.AddEdge("F", "R")47 g.AddEdge("F", "S")48 g.AddEdge("F", "T")49 g.AddEdge("G", "U")50 g.AddEdge("G", "V")51 g.AddEdge("G", "W")52 g.AddEdge("H", "X")53 g.AddEdge("H", "Y")54 g.AddEdge("H", "Z")55 g.ConvertBodyType("A", "B")56 g.ConvertBodyType("C", "D")57 g.ConvertBodyType("E", "F")58 g.ConvertBodyType("G", "H")59 fmt.Println(g)60}61import (62type Graph struct {
ConvertBodyType
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 g := graph.NewGraph()5 g.AddVertex("v1")6 g.AddVertex("v2")7 g.AddVertex("v3")8 g.AddVertex("v4")9 g.AddVertex("v5")10 g.AddVertex("v6")11 g.AddVertex("v7")12 g.AddVertex("v8")13 g.AddVertex("v9")14 g.AddVertex("v10")15 g.AddVertex("v11")16 g.AddVertex("v12")17 g.AddVertex("v13")18 g.AddVertex("v14")19 g.AddVertex("v15")20 g.AddVertex("v16")21 g.AddVertex("v17")22 g.AddVertex("v18")23 g.AddVertex("v19")24 g.AddVertex("v20")25 g.AddVertex("v21")26 g.AddVertex("v22")27 g.AddVertex("v23")28 g.AddVertex("v24")29 g.AddVertex("v25")30 g.AddVertex("v26")31 g.AddVertex("v27")32 g.AddVertex("v28")33 g.AddVertex("v29")34 g.AddVertex("v30")35 g.AddVertex("v31")36 g.AddVertex("v32")37 g.AddVertex("v33")38 g.AddVertex("v34")39 g.AddVertex("v35")40 g.AddVertex("v36")41 g.AddVertex("v37")42 g.AddVertex("v38")43 g.AddVertex("v39")44 g.AddVertex("v40")45 g.AddVertex("v41")46 g.AddVertex("v42")47 g.AddVertex("v43")48 g.AddVertex("v44")49 g.AddVertex("v45")50 g.AddVertex("v46")51 g.AddVertex("v47")52 g.AddVertex("v48")53 g.AddVertex("v49")54 g.AddVertex("v50")55 g.AddVertex("v51")56 g.AddVertex("v52")57 g.AddVertex("v53")58 g.AddVertex("v54")59 g.AddVertex("v55")60 g.AddVertex("v56")61 g.AddVertex("v57")
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