Best K6 code snippet using executor.getArrivalRatePerSec
helpers.go
Source:helpers.go
...195 // precision is likely to be lost here...196 result, _ := new(big.Rat).Inv(scaledArrivalRate).Float64()197 return types.NewNullDuration(time.Duration(result), true)198}199// getArrivalRatePerSec returns the iterations per second rate.200func getArrivalRatePerSec(scaledArrivalRate *big.Rat) *big.Rat {201 perSecRate := big.NewRat(int64(time.Second), 1)202 return perSecRate.Mul(perSecRate, scaledArrivalRate)203}204// TODO: Refactor this, maybe move all scenario things to an embedded struct?205func getVUActivationParams(206 ctx context.Context, conf BaseConfig, deactivateCallback func(lib.InitializedVU),207 nextIterationCounters func() (uint64, uint64),208) *lib.VUActivationParams {209 return &lib.VUActivationParams{210 RunContext: ctx,211 Scenario: conf.Name,212 Exec: conf.GetExec(),213 Env: conf.GetEnv(),214 Tags: conf.GetTags(),...
getArrivalRatePerSec
Using AI Code Generation
1import (2func Handler(context *nuclio.Context, event nuclio.Event) (interface{}, error) {3 arrivalRatePerSec := context.Executor.GetArrivalRatePerSec()4 context.Logger.InfoWith("Got arrival rate per second", "arrivalRatePerSec", arrivalRatePerSec)5 return nuclio.Response{6 Body: []byte(fmt.Sprintf("Arrival rate per second is %v", arrivalRatePerSec)),7 }, nil8}9import (10func Handler(context *nuclio.Context, event nuclio.Event) (interface{}, error) {11 arrivalRatePerSec := context.Executor.GetArrivalRatePerSec()12 context.Logger.InfoWith("Got arrival rate per second", "arrivalRatePerSec", arrivalRatePerSec)13 return nuclio.Response{14 Body: []byte(fmt.Sprintf("Arrival rate per second is %v", arrivalRatePerSec)),15 }, nil16}17import (18func Handler(context *nuclio.Context, event nuclio.Event) (interface{}, error) {19 arrivalRatePerSec := context.Executor.GetArrivalRatePerSec()20 context.Logger.InfoWith("Got arrival rate per second", "arrivalRatePerSec", arrivalRatePerSec)21 return nuclio.Response{22 Body: []byte(fmt.Sprintf("Arrival rate per second is %v", arrivalRatePerSec)),23 }, nil
getArrivalRatePerSec
Using AI Code Generation
1import (2type Executor struct {3}4func (e *Executor) getArrivalRatePerSec() float64 {5}6func main() {7 executor := Executor{ArrivalRatePerSec: 1.0}8 fmt.Println(executor.ArrivalRatePerSec)9 fmt.Println(executor.getArrivalRatePerSec())10}
getArrivalRatePerSec
Using AI Code Generation
1func main() {2}3func main() {4}5func main() {6}7func main() {8}9func main() {10}11func main() {12}13func main() {14}15func main() {16}17func main() {18}19func main() {20}
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