Best Ginkgo code snippet using internal.FirstNodeMarkedOrdered
ordering.go
Source:ordering.go
...23 // usually a group is just a single spec, however ordered containers must be preserved as a single group24 executionGroupIDs := []uint{}25 executionGroups := map[uint]SpecIndices{}26 for idx, spec := range specs {27 groupNode := spec.Nodes.FirstNodeMarkedOrdered()28 if groupNode.IsZero() {29 groupNode = spec.Nodes.FirstNodeWithType(types.NodeTypeIt)30 }31 executionGroups[groupNode.ID] = append(executionGroups[groupNode.ID], idx)32 if len(executionGroups[groupNode.ID]) == 1 {33 executionGroupIDs = append(executionGroupIDs, groupNode.ID)34 }35 }36 // now, we only shuffle all the execution groups if we're randomizing all specs, otherwise37 // we shuffle outermost containers. so we need to form shufflable groupings of GroupIDs38 shufflableGroupingIDs := []uint{}39 shufflableGroupingIDToGroupIDs := map[uint][]uint{}40 shufflableGroupingsIDToSortKeys := map[uint]string{}41 // for each execution group we're going to have to pick a node to represent how the...
FirstNodeMarkedOrdered
Using AI Code Generation
1import (2func main() {3 for _, url := range os.Args[1:] {4 doc, err := html.Parse(strings.NewReader(url))5 if err != nil {6 log.Fatal(err)7 }8 forEachNode(doc, startElement, endElement)9 }10}11func forEachNode(n *html.Node, pre, post func(n *html.Node)) {12 if pre != nil {13 pre(n)14 }15 for c := n.FirstChild; c != nil; c = c.NextSibling {16 forEachNode(c, pre, post)17 }18 if post != nil {19 post(n)20 }21}22func startElement(n *html.Node) {23 if n.Type == html.ElementNode {24 fmt.Printf("%*s<%s%s>\n", n.Depth*2, "", n.Data, n.Attr)25 }26}27func endElement(n *html.Node) {28 if n.Type == html.ElementNode {29 fmt.Printf("%*s</%s>\n", n.Depth*2, "", n.Data)30 }31}32import (33func main() {34 for _, url := range os.Args[1:] {35 doc, err := html.Parse(strings.NewReader(url))36 if err != nil {37 log.Fatal(err)38 }39 forEachNode(doc, startElement, endElement)40 }41}42func forEachNode(n *html.Node, pre, post func(n *html.Node)) {43 if pre != nil {44 pre(n)45 }46 for c := n.FirstNodeMarkedOrdered(); c != nil; c = c.NextNodeMarkedOrdered() {47 forEachNode(c, pre, post)48 }49 if post != nil {50 post(n)51 }52}53func startElement(n *html.Node) {54 if n.Type == html.ElementNode {55 fmt.Printf("%*s<%s%s>\n", n.Depth*2, "", n.Data, n.Attr)56 }57}58func endElement(n *
FirstNodeMarkedOrdered
Using AI Code Generation
1import (2func main() {3 var n = internal.FirstNodeMarkedOrdered(10)4 fmt.Println(n)5}6import (7func main() {8 var n = internal.FirstNodeMarkedOrdered(10)9 fmt.Println(n)10}11import (12func main() {13 var n = internal.FirstNodeMarkedOrdered(10)14 fmt.Println(n)15}16import (17func main() {18 var n = internal.FirstNodeMarkedOrdered(10)19 fmt.Println(n)20}21import (22func main() {23 var n = internal.FirstNodeMarkedOrdered(10)24 fmt.Println(n)25}26import (27func main() {28 var n = internal.FirstNodeMarkedOrdered(10)29 fmt.Println(n)30}31import (32func main() {33 var n = internal.FirstNodeMarkedOrdered(10)34 fmt.Println(n)35}36import (37func main() {
FirstNodeMarkedOrdered
Using AI Code Generation
1import (2func main() {3 internalInstance := internal.InternalClass{}4 result := internalInstance.FirstNodeMarkedOrdered()5 fmt.Println("The first node marked ordered is:", result)6}
FirstNodeMarkedOrdered
Using AI Code Generation
1func main() {2 n1 = &Node{1, false}3 n2 = &Node{2, false}4 n3 = &Node{3, false}5 n4 = &Node{4, false}6 n5 = &Node{5, false}7 n6 = &Node{6, false}8 fmt.Println(FirstNodeMarkedOrdered(n1, 1))9 fmt.Println(FirstNodeMarkedOrdered(n1, 2))10 fmt.Println(FirstNodeMarkedOrdered(n1, 3))11 fmt.Println(FirstNodeMarkedOrdered(n1, 4))12 fmt.Println(FirstNodeMarkedOrdered(n1, 5))13 fmt.Println(FirstNodeMarkedOrdered(n1, 6))14}15func main() {16 n1 = &Node{1, false}17 n2 = &Node{2, false}18 n3 = &Node{3, false}19 n4 = &Node{4, false}20 n5 = &Node{5, false}21 n6 = &Node{6, false}22 fmt.Println(FirstNodeMarkedOrdered(n1, 1))23 fmt.Println(FirstNodeMarkedOrdered(n1, 2))24 fmt.Println(FirstNodeMarkedOrdered(n1, 3
FirstNodeMarkedOrdered
Using AI Code Generation
1import (2func main() {3 ctx, _ := zmq4.NewContext()4 defer ctx.Term()5 socket, _ := ctx.NewSocket(zmq4.ROUTER)6 defer socket.Close()7 poller := zmq4.NewPoller()8 poller.Add(socket, zmq4.POLLIN)9 poller.Poll(-1)10 _, err := socket.FirstNodeMarkedOrdered()11 if err != nil {12 fmt.Println("Error")13 } else {14 fmt.Println("Success")15 }16}17import (18func main() {19 ctx, _ := zmq4.NewContext()20 defer ctx.Term()21 socket, _ := ctx.NewSocket(zmq4.ROUTER)22 defer socket.Close()23 poller := zmq4.NewPoller()24 poller.Add(socket, zmq4.POLLIN)25 poller.Poll(-1)26 _, err := socket.FirstNodeMarked()27 if err != nil {28 fmt.Println("Error")29 } else {30 fmt.Println("Success")31 }32}33import (34func main() {35 ctx, _ := zmq4.NewContext()36 defer ctx.Term()37 socket, _ := ctx.NewSocket(zmq4.ROUTER)38 defer socket.Close()
FirstNodeMarkedOrdered
Using AI Code Generation
1import "fmt"2func main() {3 node := internal.Node{1, nil}4 list := internal.LinkedList{&node}5 list.AddNode(2)6 list.AddNode(3)7 list.MarkNode(1)8 fmt.Println(list.FirstNodeMarkedOrdered())9}10type Node struct {11}12type LinkedList struct {13}14func (l *LinkedList) AddNode(data int) {15 node := Node{data, nil}16 if l.Head == nil {17 }18 l.LastNode().Next = &node19}20func (l *LinkedList) MarkNode(data int) {21 node := l.GetNode(data)22 if node != nil {23 }24}25func (l *LinkedList) GetNode(data int) *Node {26 for node != nil {27 if node.Data == data {28 }29 }30}31func (l *LinkedList) LastNode() *Node {32 for node != nil {
FirstNodeMarkedOrdered
Using AI Code Generation
1import java.util.Iterator;2import java.util.List;3import java.util.ArrayList;4public class FirstNodeMarkedOrdered {5 public static void main(String[] args) {6 Graph g1 = new Graph(5);7 g1.addEdge(0, 1);8 g1.addEdge(0, 2);9 g1.addEdge(0, 3);10 g1.addEdge(1, 2);11 g1.addEdge(2, 3);12 g1.addEdge(3, 4);13 g1.addEdge(4, 1);14 g1.markNode(0);15 g1.markNode(2);16 g1.markNode(4);17 int firstNode = g1.FirstNodeMarkedOrdered();18 int order = g1.order(firstNode);19 System.out.println("The first node marked is: " + firstNode);20 System.out.println("The order of the first node marked is: " + order);21 }22}23import java.util.Iterator;24import java.util.List;25import java.util.ArrayList;26public class Graph {27 public Graph(int V) {28 if (V < 0)29 throw new RuntimeException("Number of vertices must be nonnegative");30 this.V = V;31 this.E = 0;32 this.marked = new boolean[V];33 this.order = new int[V];34 adj = (List<Integer>[]) new List[V];35 for (int v = 0; v < V; v++) {36 adj[v] = new ArrayList<Integer>();37 }38 }39 public int V() {40 return V;41 }42 public int E() {43 return E;44 }
FirstNodeMarkedOrdered
Using AI Code Generation
1import (2func main() {3 graph := GoGraph.NewGraph()4 node := GoGraph.NewNode("node")5 graph.AddNode(node)6 tag := GoGraph.NewTag("tag")7 node.Mark(tag)8 nodeMarked, order := graph.FirstNodeMarkedOrdered(tag)9 fmt.Println(nodeMarked)10 fmt.Println(order)11}12&{node}13import (14func main() {15 graph := GoGraph.NewGraph()16 node := GoGraph.NewNode("node")17 graph.AddNode(node)18 tag := GoGraph.NewTag("tag")19 node.Mark(tag)
FirstNodeMarkedOrdered
Using AI Code Generation
1import (2func main() {3 err := ui.Main(func() {4 box := ui.NewVerticalBox()5 box.SetPadded(true)6 list := ui.NewList()7 list.Append("Item 1")8 list.Append("Item 2")9 list.Append("Item 3")10 list.Append("Item 4")11 list.Append("Item 5")12 list.Append("Item 6")13 list.Append("Item 7")14 list.Append("Item 8")15 list.Append("Item 9")16 list.Append("Item 10")17 list.SetItemChecked(0, true)18 list.SetItemChecked(2, true)19 list.SetItemChecked(4, true)20 list.SetItemChecked(6, true)21 list.SetItemChecked(8, true)22 index := list.FirstNodeMarkedOrdered()23 for index != -1 {24 fmt.Println(list.NodeData(index))25 index = list.NextNodeMarkedOrdered(index)26 }27 box.Append(list, false)28 window := ui.NewWindow("Example", 400, 400, false)29 window.SetMargined(true)30 window.SetChild(box)31 window.Show()32 })33 if err != nil {34 panic(err)35 }36}37ui/main.go: ui.Main() function
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