Best Gauge code snippet using refactor.TestRefactoringInTearDownStep
refactor_test.go
Source: refactor_test.go
...402 c.Assert(specs[0].Contexts[0].Args[1].Value, Equals, "address")403 c.Assert(specs[0].Contexts[0].Args[2].Value, Equals, "number")404 c.Assert(specs[0].Contexts[0].Args[3].Value, Equals, "name")405}406func (s *MySuite) TestRefactoringInTearDownStep(c *C) {407 oldStep := "first step {static} and {static} and {static} and {static}"408 oldStep1 := "first step <a> and <b> and <c> and <d>"409 newStep := "second step <d> and <b> and <c> and <a>"410 tokens := []*parser.Token{411 &parser.Token{Kind: gauge.SpecKind, Value: "Spec Heading", LineNo: 1},412 &parser.Token{Kind: gauge.StepKind, Value: oldStep + "sdf", LineNo: 3, Args: []string{"name", "address", "number", "id"}},413 &parser.Token{Kind: gauge.ScenarioKind, Value: "Scenario Heading 1", LineNo: 2},414 &parser.Token{Kind: gauge.StepKind, Value: oldStep + " sdf", LineNo: 3, Args: []string{"name", "address", "number", "id"}},415 &parser.Token{Kind: gauge.TearDownKind, Value: "____", LineNo: 3},416 &parser.Token{Kind: gauge.StepKind, Value: oldStep, LineNo: 3, Args: []string{"name", "address", "number", "id"}},417 }418 spec, _, _ := new(parser.SpecParser).CreateSpecification(tokens, gauge.NewConceptDictionary(), "")419 agent, _ := getRefactorAgent(oldStep1, newStep, nil)420 specs := append(make([]*gauge.Specification, 0), spec)...
TestRefactoringInTearDownStep
Using AI Code Generation
1import (2func TestMain(m *testing.M) {3 status := godog.TestSuite{4 Options: &godog.Options{5 Output: colors.Colored(os.Stdout),6 },7 }.Run()8 if st := m.Run(); st > status {9 }10 os.Exit(status)11}12import (13type Refactor struct {14}15func (r *Refactor) aStepWithArg(arg1 int) error {16}17func (r *Refactor) aStepWithArg2(arg1 int) error {18}19func (r *Refactor) aStepWithArg3(arg1 int) error {20}21func (r *Refactor) aStepWithArg4(arg1 int) error {22}23func (r *Refactor) aStepWithArg5(arg1 int) error {24}25func (r *Refactor) aStepWithArg6(arg1 int) error {26}27func (r *Refactor) aStepWithArg7(arg1 int) error {28}29func (r *Refactor) aStepWithArg8(arg1 int) error {30}31func (r *Refactor) aStepWithArg9(arg1 int) error {32}33func (r *Refactor) aStepWithArg10(arg1 int) error {34}35func (r *Refactor) aStepWithArg11(arg1 int) error {
TestRefactoringInTearDownStep
Using AI Code Generation
1import (2func TestRefactoringInTearDownStep() {3 testsuit.TearDownSuite(func() {4 fmt.Println("This is a Gauge test suite teardown")5 })6}7import (8type Refactor struct {9}10func (r *Refactor) TearDownSuite(f func()) {11 fmt.Println("This is a Gauge test suite teardown")12 f()13 r.RefactorStep()14}15func (r *Refactor) RefactorStep() {16 cmd := exec.Command("gauge", "refactor", "-f", r.oldStep, "-t", r.newStep)17 cmd.Run()18}19import (20func TearDown(f func()) {21 fmt.Println("This is a Gauge test teardown")22 f()23}24import (
TestRefactoringInTearDownStep
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4}5import (6func TestRefactoringInTearDownStep(t *testing.T) {7 t.Log("TestRefactoringInTearDownStep")8}9import (10func main() {11 fmt.Println("Hello, playground")12}13import (14func TestRefactoringInTearDownStep(t *testing.T) {15 t.Log("TestRefactoringInTearDownStep")16}17import (18func main() {19 fmt.Println("Hello, playground")20}21import (22func TestRefactoringInTearDownStep(t *testing.T) {23 t.Log("TestRefactoringInTearDownStep")24}25import (26func main() {27 fmt.Println("Hello, playground")28}29import (30func TestRefactoringInTearDownStep(t *testing.T) {31 t.Log("TestRefactoringInTearDownStep")32}33import (34func main() {35 fmt.Println("Hello, playground")36}37import (
TestRefactoringInTearDownStep
Using AI Code Generation
1import (2func main() {3 caps := selenium.Capabilities{"browserName": "chrome"}4 if err != nil {5 }6 defer wd.Quit()7 panic(err)8 }9 wd.WaitWithTimeout(selenium.Condition("function() { return document.readyState == 'complete' }"), 10)10 elem, err := wd.FindElement(selenium.ByCSSSelector, "#code")11 if err != nil {12 panic(err)13 }14 if err := elem.SendKeys("package main15import \"fmt\"16func main() {17 fmt.Println(\"Hello, playground\")18}"); err != nil {19 panic(err)20 }21 elem, err = wd.FindElement(selenium.ByCSSSelector, "#run")22 if err != nil {23 panic(err)24 }25 if err := elem.Click(); err != nil {26 panic(err)27 }28 elem, err = wd.FindElement(selenium.ByCSSSelector, "#output")29 if err != nil {30 panic(err)31 }32 fmt.Println(elem.Text())33}
TestRefactoringInTearDownStep
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 refactor.TestRefactoringInTearDownStep()5}6import (7type A struct {8}9func (a *A) TearDown() {10 fmt.Println("TearDown")11}12func (a *A) TearDownStep() {13 fmt.Println("TearDownStep")14}15func TestRefactoringInTearDownStep(t *testing.T) {16 a := &A{}17 defer a.TearDown()18 a.TearDownStep()19}20import (21func main() {22 fmt.Println("Hello, playground")23 refactor.TestRefactoringInTearDownStep()24}25import (26type A struct {27}28func (a *A) TearDown() {29 fmt.Println("TearDown")30}31func (a *A) TearDownStep() {32 fmt.Println("TearDownStep")33}34func TestRefactoringInTearDownStep(t *testing.T) {35 a := &A{}36 defer a.TearDown()37 a.TearDownStep()38}
TestRefactoringInTearDownStep
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello, playground")4 refactor.TestRefactoringInTearDownStep()5}6import (7func main() {8 fmt.Println("Hello, playground")9 refactor.TestRefactoringInTearDownStep()10}11import (12func main() {13 fmt.Println("Hello, playground")14 refactor.TestRefactoringInTearDownStep()15}16import (17func main() {18 fmt.Println("Hello, playground")19 refactor.TestRefactoringInTearDownStep()20}21import (22func main() {23 fmt.Println("Hello, playground")24 refactor.TestRefactoringInTearDownStep()25}26import (27func main() {28 fmt.Println("Hello, playground")29 refactor.TestRefactoringInTearDownStep()30}31import (32func main() {33 fmt.Println("Hello, playground")34 refactor.TestRefactoringInTearDownStep()35}36import (37func main() {38 fmt.Println("Hello, playground")39 refactor.TestRefactoringInTearDownStep()40}
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