How to use Connection method of refactor Package

Best Gauge code snippet using refactor.Connection

validator.go

Source:validator.go Github

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...79 panic(err)80 }81 err = configValidator.RegisterValidation("connection_mqtt", func(fl validator.FieldLevel) bool {82 connectionName := fl.Field().String()83 knownConnections := cfg.Connections.MQTT84 if _, found := knownConnections[connectionName]; found {85 return true86 }87 return false88 })89 if err != nil {90 panic(err)91 }92 err = configValidator.RegisterValidation("datapoint", func(fl validator.FieldLevel) bool {93 dpPath := Datapoint(fl.Field().String())94 if !dpPath.IsValid() {95 return false96 }97 knownDatapointPaths := map[string]bool{}98 //meta datapoints:99 refConnections := reflect.ValueOf(cfg.Connections)100 for connectionField := 0; connectionField < refConnections.NumField(); connectionField++ {101 if refConnections.Field(connectionField).Kind() == reflect.Map {102 //connections.mqtt103 for _, connectionName := range refConnections.Field(connectionField).MapKeys() {104 knownDatapointPaths[fmt.Sprintf("__connection[%s].status", connectionName.String())] = true105 }106 }107 }108 refSensors := reflect.ValueOf(cfg.Sensors)109 for sensorField := 0; sensorField < refSensors.NumField(); sensorField++ {110 if refSensors.Field(sensorField).Kind() == reflect.Map {111 //sensors.mqtt112 for _, sensorTypeName := range refSensors.Field(sensorField).MapKeys() {113 sensorValue := refSensors.Field(sensorField).MapIndex(sensorTypeName)114 for sensorValueField := 0; sensorValueField < sensorValue.NumField(); sensorValueField++ {115 //sensors.mqtt.data116 if sensorValue.Field(sensorValueField).Kind() == reflect.ValueOf(DataPoints{}).Kind() {117 for sensorValueDataPoint := 0; sensorValueDataPoint < sensorValue.Field(sensorValueField).NumField(); sensorValueDataPoint++ {...

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configuration.go

Source:configuration.go Github

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...13 logging "github.com/op/go-logging"14)15const (16 gaugeRepositoryURL = "gauge_repository_url"17 runnerConnectionTimeout = "runner_connection_timeout"18 pluginConnectionTimeout = "plugin_connection_timeout"19 pluginKillTimeOut = "plugin_kill_timeout"20 runnerRequestTimeout = "runner_request_timeout"21 ideRequestTimeout = "ide_request_timeout"22 checkUpdates = "check_updates"23 allowInsecureDownload = "allow_insecure_download"24 defaultRunnerConnectionTimeout = time.Second * 2525 defaultPluginConnectionTimeout = time.Second * 1026 defaultPluginKillTimeout = time.Second * 427 defaultRefactorTimeout = time.Second * 1028 defaultRunnerRequestTimeout = time.Second * 3029 defaultIdeRequestTimeout = time.Second * 3030 LayoutForTimeStamp = "Jan 2, 2006 at 3:04pm"31)32var APILog = logging.MustGetLogger("gauge-api")33var ProjectRoot string34// RunnerConnectionTimeout gets timeout in milliseconds for making a connection to the language runner35func RunnerConnectionTimeout() time.Duration {36 intervalString := getFromConfig(runnerConnectionTimeout)37 return convertToTime(intervalString, defaultRunnerConnectionTimeout, runnerConnectionTimeout)38}39// PluginConnectionTimeout gets timeout in milliseconds for making a connection to plugins40func PluginConnectionTimeout() time.Duration {41 intervalString := getFromConfig(pluginConnectionTimeout)42 return convertToTime(intervalString, defaultPluginConnectionTimeout, pluginConnectionTimeout)43}44// PluginKillTimeout gets timeout in milliseconds for a plugin to stop after a kill message has been sent45func PluginKillTimeout() time.Duration {46 intervalString := getFromConfig(pluginKillTimeOut)47 return convertToTime(intervalString, defaultPluginKillTimeout, pluginKillTimeOut)48}49// CheckUpdates determines if update check is enabled50func CheckUpdates() bool {51 allow := getFromConfig(checkUpdates)52 return convertToBool(allow, checkUpdates, true)53}54// RefactorTimeout returns the default timeout value for a refactoring request.55func RefactorTimeout() time.Duration {56 return defaultRefactorTimeout...

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collection.go

Source:collection.go Github

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...14type Collection struct {15 Name string16 Database string17 Context *Context18 Connection *Connection19}20// BeforeSaveHook ...21type BeforeSaveHook interface {22 BeforeSave() error23}24// AfterSaveHook ...25type AfterSaveHook interface {26 AfterSave() error27}28// BeforeDeleteHook ...29type BeforeDeleteHook interface {30 BeforeDelete() error31}32// AfterDeleteHook ...33type AfterDeleteHook interface {34 AfterDelete() error35}36// AfterFindHook ...37type AfterFindHook interface {38 AfterFind() error39}40// ValidateHook ...41type ValidateHook interface {42 Validate() []error43}44// ValidationError ...45type ValidationError struct {46 Errors []error47}48// TimeCreatedTracker ...49type TimeCreatedTracker interface {50 GetCreated() time.Time51 SetCreated(time.Time)52}53// TimeModifiedTracker ...54type TimeModifiedTracker interface {55 GetModified() time.Time56 SetModified(time.Time)57}58// NewTracker ...59type NewTracker interface {60 SetIsNew(bool)61 IsNew() bool62}63func (v *ValidationError) Error() string {64 errs := make([]string, len(v.Errors))65 for i, e := range v.Errors {66 errs[i] = e.Error()67 }68 return "Validation failed. (" + strings.Join(errs, ", ") + ")"69}70// C ...71func (c *Collection) C() *mgo.Collection {72 return c.Connection.Session.DB(c.Database).C(c.Name)73}74// collectionOnSession ...75func (c *Collection) collectionOnSession(sess *mgo.Session) *mgo.Collection {76 return sess.DB(c.Database).C(c.Name)77}78// FindID is a wrapper to the mgo FindId79func (c *Collection) FindID(id interface{}) *Query {80 q := &Query{81 MgoC: c.C(),82 MgoQ: c.C().FindId(id),83 }84 return q85}86// Find is a wrapper to the mgo Find. This is the entry point to the Query object....

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Connection

Using AI Code Generation

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1func main() {2 r := refactor.New()3 r.Connection()4}5type Refactor struct {6}7func New() *Refactor {8 return &Refactor{}9}10func (r *Refactor) Connection() {11 fmt.Println("Connection method")12}13func main() {14 r := refactor.New()15 r.Connection()16}17type Refactor struct {18}19func New() *Refactor {20 return &Refactor{}21}22func (r *Refactor) Connection() {23 fmt.Println("Connection method")24}25func main() {26 r := refactor.New()27 r.Connection()28}29type Refactor struct {30}31func New() *Refactor {32 return &Refactor{}33}34func (r *Refactor) Connection() {35 fmt.Println("Connection method")36}37func main() {38 r := refactor.New()39 r.Connection()40}41type Refactor struct {42}43func New() *Refactor {44 return &Refactor{}45}46func (r *Refactor) Connection() {47 fmt.Println("Connection method")48}49func main() {50 r := refactor.New()51 r.Connection()52}53type Refactor struct {54}55func New() *Refactor {56 return &Refactor{}57}58func (r *Refactor) Connection() {59 fmt.Println("Connection method")60}61func main() {62 r := refactor.New()63 r.Connection()64}65type Refactor struct {66}67func New() *Refactor {68 return &Refactor{}69}70func (r *Refactor) Connection() {71 fmt.Println("Connection method")72}73func main() {74 r := refactor.New()75 r.Connection()76}

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Connection

Using AI Code Generation

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1import (2func main() {3 refactor.Connection()4 fmt.Println("Hello, playground")5}6import (7func Connection() {8 conn, err := net.Dial("tcp", "localhost:80")9 if err != nil {10 }11 fmt.Println(conn)12}13import (14func TestConnection(t *testing.T) {15 refactor.Connection()16}17--- FAIL: TestConnection (0.00s)18testing.tRunner.func1(0xc0420a00f0)19panic(0x5d0a00, 0xc04200a9a0)20main.TestConnection(0xc0420a00f0)21testing.tRunner(0xc0420a00f0, 0x5d1c40)22created by testing.(*T).Run

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Connection

Using AI Code Generation

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1var r = refactor.New()2r.Connection()3var r = refactor.New()4r.Connection()5var r = refactor.New()6r.Connection()7var r = refactor.New()8r.Connection()9var r = refactor.New()10r.Connection()11var r = refactor.New()12r.Connection()13var r = refactor.New()14r.Connection()15var r = refactor.New()16r.Connection()17var r = refactor.New()18r.Connection()19var r = refactor.New()20r.Connection()21var r = refactor.New()22r.Connection()23var r = refactor.New()24r.Connection()25var r = refactor.New()26r.Connection()27var r = refactor.New()28r.Connection()29var r = refactor.New()30r.Connection()

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Connection

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Hello, playground")4 r = refactor.NewConnection()5 r.Connect()6}7import "fmt"8type Connection struct {9}10func NewConnection() *Connection {11 return &Connection{}12}13func (c *Connection) Connect() {14 fmt.Println("Connection")15}16import "testing"17func TestConnection(t *testing.T) {18 r = *NewConnection()19 r.Connect()20}21import (22func main() {23 fmt.Println("Hello, playground")24 r = refactor.NewConnection()25 r.Connect()26}27import "fmt"28type Connection struct {29}30func NewConnection() *Connection {31 return &Connection{}32}33func (c *Connection) Connect() {34 fmt.Println("Connection")35}36import "testing"37func TestConnection(t *testing.T) {38 r = NewConnection()39 r.Connect()40}41func DoSomethingOnSlice(s []interface{}) {42 for _, v := range s {43 v.DoSomething()44 }45}46for _, v := range s {47 reflect.ValueOf(v).MethodByName("DoSomething").Call([]reflect.Value{})48}

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Connection

Using AI Code Generation

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1import (2func main() {3 var con = refactor.Connection{}4 con.Open()5 con.Close()6 fmt.Println("Database Connection")7}

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Connection

Using AI Code Generation

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1import "fmt"2func main() {3 fmt.Println("Hello, World")4 conn := refactor.NewConnection()5 conn.Connect()6}

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