Best Gauge code snippet using parser.isScenarioUnderline
specparser.go
Source:specparser.go
...85 } else if parser.isSpecUnderline(trimmedLine) && (isInState(parser.currentState, commentScope)) {86 newToken = parser.tokens[len(parser.tokens)-1]87 newToken.Kind = gauge.SpecKind88 parser.tokens = append(parser.tokens[:len(parser.tokens)-1])89 } else if parser.isScenarioUnderline(trimmedLine) && (isInState(parser.currentState, commentScope)) {90 newToken = parser.tokens[len(parser.tokens)-1]91 newToken.Kind = gauge.ScenarioKind92 parser.tokens = append(parser.tokens[:len(parser.tokens)-1])93 } else if parser.isStep(trimmedLine) {94 newToken = &Token{Kind: gauge.StepKind, LineNo: parser.lineNo, LineText: strings.TrimSpace(trimmedLine[1:]), Value: strings.TrimSpace(trimmedLine[1:])}95 } else if found, startIndex := parser.checkTag(trimmedLine); found {96 newToken = &Token{Kind: gauge.TagKind, LineNo: parser.lineNo, LineText: line, Value: strings.TrimSpace(trimmedLine[startIndex:])}97 } else if parser.isTableRow(trimmedLine) {98 kind := parser.tokenKindBasedOnCurrentState(tableScope, gauge.TableRow, gauge.TableHeader)99 newToken = &Token{Kind: kind, LineNo: parser.lineNo, LineText: line, Value: strings.TrimSpace(trimmedLine)}100 } else if value, found := parser.isDataTable(trimmedLine); found {101 newToken = &Token{Kind: gauge.DataTableKind, LineNo: parser.lineNo, LineText: line, Value: value}102 } else if parser.isTearDown(trimmedLine) {103 newToken = &Token{Kind: gauge.TearDownKind, LineNo: parser.lineNo, LineText: line, Value: trimmedLine}104 } else {105 newToken = &Token{Kind: gauge.CommentKind, LineNo: parser.lineNo, LineText: line, Value: common.TrimTrailingSpace(line)}106 }107 errors = append(errors, parser.accept(newToken, fileName)...)108 }109 return parser.tokens, errors110}111func (parser *SpecParser) tokenKindBasedOnCurrentState(state int, matchingToken gauge.TokenKind, alternateToken gauge.TokenKind) gauge.TokenKind {112 if isInState(parser.currentState, state) {113 return matchingToken114 } else {115 return alternateToken116 }117}118func (parser *SpecParser) checkTag(text string) (bool, int) {119 lowerCased := strings.ToLower120 tagColon := "tags:"121 tagSpaceColon := "tags :"122 if tagStartIndex := strings.Index(lowerCased(text), tagColon); tagStartIndex == 0 {123 return true, len(tagColon)124 } else if tagStartIndex := strings.Index(lowerCased(text), tagSpaceColon); tagStartIndex == 0 {125 return true, len(tagSpaceColon)126 }127 return false, -1128}129func (parser *SpecParser) isSpecHeading(text string) bool {130 if len(text) > 1 {131 return text[0] == '#' && text[1] != '#'132 } else {133 return text[0] == '#'134 }135}136func (parser *SpecParser) isScenarioHeading(text string) bool {137 if len(text) > 2 {138 return text[0] == '#' && text[1] == '#' && text[2] != '#'139 } else if len(text) == 2 {140 return text[0] == '#' && text[1] == '#'141 }142 return false143}144func (parser *SpecParser) isStep(text string) bool {145 if len(text) > 1 {146 return text[0] == '*' && text[1] != '*'147 } else {148 return text[0] == '*'149 }150}151func (parser *SpecParser) isScenarioUnderline(text string) bool {152 return isUnderline(text, rune('-'))153}154func (parser *SpecParser) isTableRow(text string) bool {155 return text[0] == '|' && text[len(text)-1] == '|'156}157func (parser *SpecParser) isTearDown(text string) bool {158 return isUnderline(text, rune('_'))159}160func (parser *SpecParser) isSpecUnderline(text string) bool {161 return isUnderline(text, rune('='))162}163func (parser *SpecParser) isDataTable(text string) (string, bool) {164 lowerCased := strings.ToLower165 tableColon := "table:"...
lex.go
Source:lex.go
...89 parser.discardLastToken()90 } else {91 newToken = &Token{Kind: gauge.CommentKind, LineNo: parser.lineNo, LineText: line, Value: common.TrimTrailingSpace(line)}92 }93 } else if parser.isScenarioUnderline(trimmedLine) {94 if isInState(parser.currentState, commentScope) {95 newToken = parser.tokens[len(parser.tokens)-1]96 newToken.Kind = gauge.ScenarioKind97 parser.discardLastToken()98 } else {99 newToken = &Token{Kind: gauge.CommentKind, LineNo: parser.lineNo, LineText: line, Value: common.TrimTrailingSpace(line)}100 }101 } else if parser.isStep(trimmedLine) {102 newToken = &Token{Kind: gauge.StepKind, LineNo: parser.lineNo, LineText: strings.TrimSpace(trimmedLine[1:]), Value: strings.TrimSpace(trimmedLine[1:])}103 } else if found, startIndex := parser.checkTag(trimmedLine); found || isInState(parser.currentState, tagsScope) {104 if isInState(parser.currentState, tagsScope) {105 startIndex = 0106 }107 if parser.isTagEndingWithComma(trimmedLine) {108 addStates(&parser.currentState, tagsScope)109 } else {110 parser.clearState()111 }112 newToken = &Token{Kind: gauge.TagKind, LineNo: parser.lineNo, LineText: line, Value: strings.TrimSpace(trimmedLine[startIndex:])}113 } else if parser.isTableRow(trimmedLine) {114 kind := parser.tokenKindBasedOnCurrentState(tableScope, gauge.TableRow, gauge.TableHeader)115 newToken = &Token{Kind: kind, LineNo: parser.lineNo, LineText: line, Value: strings.TrimSpace(trimmedLine)}116 } else if value, found := parser.isDataTable(trimmedLine); found {117 newToken = &Token{Kind: gauge.DataTableKind, LineNo: parser.lineNo, LineText: line, Value: value}118 } else if parser.isTearDown(trimmedLine) {119 newToken = &Token{Kind: gauge.TearDownKind, LineNo: parser.lineNo, LineText: line, Value: trimmedLine}120 } else if env.AllowMultiLineStep() && newToken != nil && newToken.Kind == gauge.StepKind && !isInState(parser.currentState, newLineScope) {121 v := fmt.Sprintf("%s %s", newToken.LineText, trimmedLine)122 newToken = &Token{Kind: gauge.StepKind, LineNo: newToken.LineNo, LineText: strings.TrimSpace(v), Value: strings.TrimSpace(v)}123 errors = errors[:lastTokenErrorCount]124 parser.discardLastToken()125 } else {126 newToken = &Token{Kind: gauge.CommentKind, LineNo: parser.lineNo, LineText: line, Value: common.TrimTrailingSpace(line)}127 }128 pErrs := parser.accept(newToken, fileName)129 lastTokenErrorCount = len(pErrs)130 errors = append(errors, pErrs...)131 }132 return parser.tokens, errors133}134func (parser *SpecParser) tokenKindBasedOnCurrentState(state int, matchingToken gauge.TokenKind, alternateToken gauge.TokenKind) gauge.TokenKind {135 if isInState(parser.currentState, state) {136 return matchingToken137 }138 return alternateToken139}140func (parser *SpecParser) checkTag(text string) (bool, int) {141 lowerCased := strings.ToLower142 tagColon := "tags:"143 tagSpaceColon := "tags :"144 if tagStartIndex := strings.Index(lowerCased(text), tagColon); tagStartIndex == 0 {145 return true, len(tagColon)146 } else if tagStartIndex := strings.Index(lowerCased(text), tagSpaceColon); tagStartIndex == 0 {147 return true, len(tagSpaceColon)148 }149 return false, -1150}151func (parser *SpecParser) isTagEndingWithComma(text string) bool {152 return strings.HasSuffix(strings.ToLower(text), ",")153}154func (parser *SpecParser) isSpecHeading(text string) bool {155 if len(text) > 1 {156 return text[0] == '#' && text[1] != '#'157 }158 return text[0] == '#'159}160func (parser *SpecParser) isScenarioHeading(text string) bool {161 if len(text) > 2 {162 return text[0] == '#' && text[1] == '#' && text[2] != '#'163 } else if len(text) == 2 {164 return text[0] == '#' && text[1] == '#'165 }166 return false167}168func (parser *SpecParser) isStep(text string) bool {169 if len(text) > 1 {170 return text[0] == '*' && text[1] != '*'171 }172 return text[0] == '*'173}174func (parser *SpecParser) isScenarioUnderline(text string) bool {175 return isUnderline(text, rune('-'))176}177func (parser *SpecParser) isTableRow(text string) bool {178 return text[0] == '|' && text[len(text)-1] == '|'179}180func (parser *SpecParser) isTearDown(text string) bool {181 return isUnderline(text, rune('_'))182}183func (parser *SpecParser) isSpecUnderline(text string) bool {184 return isUnderline(text, rune('='))185}186func (parser *SpecParser) isDataTable(text string) (string, bool) {187 if regexp.MustCompile(`^\s*[tT][aA][bB][lL][eE]\s*:(\s*)`).FindIndex([]byte(text)) != nil {188 index := strings.Index(text, ":")...
isScenarioUnderline
Using AI Code Generation
1import (2type Parser struct {3}4func NewParser(r io.Reader) *Parser {5 return &Parser{scanner: bufio.NewScanner(r)}6}7func (p *Parser) isScenarioUnderline(line string) bool {8 return strings.HasPrefix(line, "Scenario:") || strings.HasPrefix(line, "Scenario Outline:")9}10func (p *Parser) Parse() {11 for p.scanner.Scan() {12 line := p.scanner.Text()13 if p.isScenarioUnderline(line) {14 fmt.Println(line)15 }16 }17}18func main() {19 file, err := os.Open("test.feature")20 if err != nil {21 panic(err)22 }23 defer file.Close()24 parser := NewParser(file)25 parser.Parse()26}27import (28type Parser struct {29}30func NewParser(r io.Reader) *Parser {31 return &Parser{scanner: bufio.NewScanner(r)}32}33func (p *Parser) isScenarioUnderline(line string) bool {34 return strings.HasPrefix(line, "Scenario:") || strings.HasPrefix(line, "Scenario Outline:")35}36func (p *Parser) Parse() {37 for p.scanner.Scan() {38 line := p.scanner.Text()39 if p.isScenarioUnderline(line) {40 fmt.Println(line)41 }42 }43}44func main() {45 file, err := os.Open("test.feature")46 if err != nil {47 panic(err)48 }49 defer file.Close()50 parser := NewParser(file)
isScenarioUnderline
Using AI Code Generation
1import (2func main() {3 fmt.Println("Hello World")4 status := godog.TestSuite{5 TestSuiteInitializer: func(ctx *godog.TestSuiteContext) {6 ctx.BeforeSuite(func() { fmt.Println("Before Suite") })7 },8 Options: &godog.Options{9 },10 }.Run()11 if st := m.Run(); st > status {12 }13 os.Exit(status)14}15func InitializeScenario(ctx *godog.ScenarioContext) {16 ctx.Step(`^I have a scenario with a step using a table$`, func(arg1 *godog.Table) error {17 })18}19import (20func main() {21 fmt.Println("Hello World")22 status := godog.TestSuite{23 TestSuiteInitializer: func(ctx *godog.TestSuiteContext) {24 ctx.BeforeSuite(func() { fmt.Println("Before Suite") })25 },26 Options: &godog.Options{27 },28 }.Run()29 if st := m.Run(); st > status {30 }31 os.Exit(status)32}33func InitializeScenario(ctx *godog.ScenarioContext) {34 ctx.Step(`^I have a scenario with a step using a table$`, func(arg1 *godog.Table) error {35 })36}
isScenarioUnderline
Using AI Code Generation
1import (2func aFeatureFileWithAScenario() error {3}4func iRunGodogWithTheFormat(format string) error {5}6func theOutputShouldContainTheScenario() error {7}8func FeatureContext(s *godog.Suite) {9 s.Step(`^a feature file with a scenario$`, aFeatureFileWithAScenario)10 s.Step(`^I run godog with the format "([^"]*)"$`, iRunGodogWithTheFormat)11 s.Step(`^the output should contain the scenario$`, theOutputShouldContainTheScenario)12}13func main() {14 opts := godog.Options{15 Output: colors.Colored(os.Stdout),16 Paths: []string{"features"},17 }18 status := godog.TestSuite{19 ScenarioInitializer: func(s *godog.ScenarioContext) {20 s.BeforeScenario(func(interface{}) {21 fmt.Println("Before Scenario")22 })23 s.AfterScenario(func(interface{}, error) {24 fmt.Println("After Scenario")25 })26 },27 }.Run()28 if st := m.Run(); st > status {29 }30 os.Exit(status)31}32import (33func aFeatureFileWithAScenario() error {34}35func iRunGodogWithTheFormat(format string) error {36}37func theOutputShouldContainTheScenario() error {38}39func FeatureContext(s *godog.Suite) {40 s.Step(`^a feature file with a scenario$`, aFeatureFileWithAScenario)41 s.Step(`^I run godog with the format "([^"]*)"$`, iRunGodogWithTheFormat)42 s.Step(`^the output should contain the scenario$`, theOutputShouldContainTheScenario)43}44func main() {45 opts := godog.Options{
isScenarioUnderline
Using AI Code Generation
1import (2func main() {3 fmt.Println(isScenarioUnderline("Scenario:"))4 fmt.Println(isScenarioUnderline("Scenario Outline:"))5 fmt.Println(isScenarioUnderline("Scenario Outline"))6}7func isScenarioUnderline(line string) bool {8 return regexp.MustCompile(`^Scenario Outline:`).MatchString(line)9}10import (11func main() {12 fmt.Println(isScenarioUnderline("Scenario:"))13 fmt.Println(isScenarioUnderline("Scenario Outline:"))14 fmt.Println(isScenarioUnderline("Scenario Outline"))15}16func isScenarioUnderline(line string) bool {17 return regexp.MustCompile(`^Scenario Outline:`).MatchString(line)18}19import (20func main() {21 fmt.Println(isScenarioUnderline("Scenario:"))22 fmt.Println(isScenarioUnderline("Scenario Outline:"))23 fmt.Println(isScenarioUnderline("Scenario Outline"))24}25func isScenarioUnderline(line string) bool {26 return regexp.MustCompile(`^Scenario Outline:`).MatchString(line)27}28import (29func main() {30 fmt.Println(isScenarioUnderline("Scenario:"))31 fmt.Println(isScenarioUnderline("Scenario Outline:"))32 fmt.Println(isScenarioUnderline("Scenario Outline"))33}34func isScenarioUnderline(line string) bool {35 return regexp.MustCompile(`^Scenario Outline:`).MatchString(line)36}37import (38func main() {39 fmt.Println(isScenarioUnderline("Scenario:"))40 fmt.Println(isScenarioUnderline("Scenario Outline:"))41 fmt.Println(isScenarioUnderline("Scenario Outline"))42}43func isScenarioUnderline(line string) bool {44 return regexp.MustCompile(`^Scenario Outline:`).MatchString(line)45}
isScenarioUnderline
Using AI Code Generation
1import (2type Parser struct {3}4func (p *Parser) isScenarioUnderline(line string) bool {5}6func (p *Parser) getScenarioUnderline() string {7}8func main() {9 fmt.Println("Hello, playground")10 p := Parser{}11 p.isScenarioUnderline("=====")12 p.getScenarioUnderline()13}14import (15type Parser struct {16}17func (p *Parser) isScenarioUnderline(line string) bool {18}19func (p *Parser) getScenarioUnderline() string {20}21func main()
isScenarioUnderline
Using AI Code Generation
1func main() {2}3func main() {4}5func main() {6}7func main() {8}9func main() {10}11func main() {12}13func main() {14}15func main() {16}17func main() {18}19func main() {20}21func main() {22}
isScenarioUnderline
Using AI Code Generation
1import (2func main() {3 graph, err := gographviz.Read("graph.dot")4 if err != nil {5 panic(err)6 }7 fmt.Println(nodeName)8 fmt.Println(nodeAttrs)9 fmt.Println(edgeAttrs)10 fmt.Println(graphAttrs)11 fmt.Println(graphName)12}13import (14func main() {15 graph, err := gographviz.Read("graph.dot")16 if err != nil {17 panic(err)18 }19 fmt.Println(nodeName)20 fmt.Println(nodeAttrs)21 fmt.Println(edgeAttrs)22 fmt.Println(graphAttrs)23 fmt.Println(graphName)24}25import (26func main() {27 graph, err := gographviz.Read("graph.dot")
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