Best Gauge code snippet using gauge.isInRange
scenario.go
Source:scenario.go
...25type Span struct {26 Start int27 End int28}29func (s *Span) isInRange(lineNumber int) bool {30 return s.Start <= lineNumber && s.End >= lineNumber31}32func (scenario *Scenario) AddHeading(heading *Heading) {33 heading.HeadingType = ScenarioHeading34 scenario.Heading = heading35}36func (scenario *Scenario) AddStep(step *Step) {37 scenario.Steps = append(scenario.Steps, step)38 scenario.AddItem(step)39}40func (scenario *Scenario) AddTags(tags *Tags) {41 scenario.Tags = tags42 scenario.AddItem(tags)43}44func (scenario *Scenario) NTags() int {45 if scenario.Tags == nil {46 return 047 }48 return len(scenario.Tags.Values)49}50func (scenario *Scenario) AddComment(comment *Comment) {51 scenario.Comments = append(scenario.Comments, comment)52 scenario.AddItem(comment)53}54func (scenario *Scenario) InSpan(lineNumber int) bool {55 return scenario.Span.isInRange(lineNumber)56}57func (scenario *Scenario) renameSteps(oldStep Step, newStep Step, orderMap map[int]int) bool {58 isRefactored := false59 isConcept := false60 for _, step := range scenario.Steps {61 isRefactored = step.Rename(oldStep, newStep, isRefactored, orderMap, &isConcept)62 }63 return isRefactored64}65func (scenario *Scenario) AddItem(itemToAdd Item) {66 if scenario.Items == nil {67 scenario.Items = make([]Item, 0)68 }69 scenario.Items = append(scenario.Items, itemToAdd)...
isInRange
Using AI Code Generation
1import (2type Gauge struct {3}4func (g Gauge) IsInRange(value int) bool {5 if value >= g.Min && value <= g.Max {6 } else {7 }8}9func main() {10 rand.Seed(time.Now().UnixNano())11 g := Gauge{Min: 20, Max: 100}12 fmt.Println(g.IsInRange(rand.Intn(100)))13}14import (15type Gauge struct {16}17func (g Gauge) IsInRange(value int) bool {18 if value >= g.Min && value <= g.Max {19 } else {20 }21}22func main() {23 rand.Seed(time.Now().UnixNano())24 g := Gauge{Min: 20, Max: 100}25 fmt.Println(g.IsInRange(rand.Intn(100)))26}27import (28type Gauge struct {29}30func (g Gauge) IsInRange(value int) bool {31 if value >= g.Min && value <= g.Max {32 } else {33 }34}35func main() {36 rand.Seed(time.Now().UnixNano())37 g := Gauge{Min: 20, Max: 100}38 fmt.Println(g.IsInRange(rand.Intn(100)))39}40import (41type Gauge struct {42}43func (g Gauge) IsInRange(value int) bool {44 if value >= g.Min && value <= g.Max {45 } else {46 }47}48func main() {49 rand.Seed(time.Now().UnixNano())50 g := Gauge{Min: 20, Max: 100}51 fmt.Println(g.IsInRange(rand.Intn(100)))52}
isInRange
Using AI Code Generation
1import (2type Gauge struct {3}4func (g Gauge) isInRange(value float64) bool {5}6func main() {7 g := Gauge{Min: 0, Max: 100}8 fmt.Println(reflect.TypeOf(g))9 fmt.Println(g.isInRange(50))10 fmt.Println(g.isInRange(101))11}
isInRange
Using AI Code Generation
1import (2type Gauge struct {3}4func (g Gauge) IsInRange(value float64) bool {5 return (value >= g.Min && value <= g.Max)6}7func main() {8 g := Gauge{Max: 100, Min: 0}9 fmt.Println(g.IsInRange(50))10}11import (12type Gauge struct {13}14func (g Gauge) IsInRange(value float64) bool {15 return (value >= g.Min && value <= g.Max)16}17func main() {18 g := Gauge{Max: 100, Min: 0}19 fmt.Println(g.IsInRange(50))20}21import (22type Gauge struct {23}24func (g Gauge) IsInRange(value float64) bool {25 return (value >= g.Min && value <= g.Max)26}27func main() {28 g := Gauge{Max: 100, Min: 0}29 fmt.Println(g.IsInRange(50))30}31import (32type Gauge struct {33}34func (g Gauge) IsInRange(value float64) bool {35 return (value >= g.Min && value <= g.Max)36}37func main() {38 g := Gauge{Max: 100, Min: 0}39 fmt.Println(g.IsInRange(50))40}41import (42type Gauge struct {43}44func (g Gauge) IsInRange(value float64) bool {45 return (value >= g.Min && value <= g.Max)46}47func main() {48 g := Gauge{Max: 100, Min: 0}49 fmt.Println(g.IsInRange(50))50}51import (
isInRange
Using AI Code Generation
1import (2func main() {3 rand.Seed(time.Now().UnixNano())4 gauge = NewGauge(0, 100)5 for i := 0; i < 10; i++ {6 reading := rand.Intn(150)7 fmt.Printf("Reading %v is %v\n", reading, gauge.IsInRange(reading))8 }9}10import (11func main() {12 rand.Seed(time.Now().UnixNano())13 gauge = NewGauge(0, 100)14 for i := 0; i < 10; i++ {15 reading := rand.Intn(150)16 fmt.Printf("Reading %v is %v\n", reading, gauge.IsInRange(reading))17 }18}19import (20func main() {21 rand.Seed(time.Now().UnixNano())22 gauge = NewGauge(0, 100)23 for i := 0; i < 10; i++ {24 reading := rand.Intn(150)25 fmt.Printf("Reading %v is %v\n", reading, gauge.IsInRange(reading))26 }27}28import (29func main() {30 rand.Seed(time.Now().UnixNano())31 gauge = NewGauge(0, 100)32 for i := 0; i < 10; i++ {33 reading := rand.Intn(150)34 fmt.Printf("Reading %v is %v\n", reading, gauge.IsInRange(reading))35 }36}37import (38func main() {39 rand.Seed(time.Now().UnixNano())40 gauge = NewGauge(0, 100)41 for i := 0; i <
isInRange
Using AI Code Generation
1import (2func main() {3 g1 = gauge{20, 30}4 g2 = gauge{10, 50}5 g3 = gauge{40, 50}6 fmt.Println(g1.isInRange(25))7 fmt.Println(g2.isInRange(25))8 fmt.Println(g3.isInRange(25))9}10import (11func main() {12 g1 = gauge{20, 30}13 g2 = gauge{10, 50}14 g3 = gauge{40, 50}15 fmt.Println(g1.isInRange(25))16 fmt.Println(g2.isInRange(25))17 fmt.Println(g3.isInRange(25))18}19import (20func main() {21 g1 = gauge{20, 30}22 g2 = gauge{10, 50}23 g3 = gauge{40, 50}24 fmt.Println(g1.isInRange(25))25 fmt.Println(g2.isInRange(25))26 fmt.Println(g3.isInRange(25))27}28import (29func main() {30 g1 = gauge{20, 30}31 g2 = gauge{10, 50}32 g3 = gauge{40, 50}33 fmt.Println(g1.isInRange(25))34 fmt.Println(g2.isInRange(25))35 fmt.Println(g3.isInRange(25))36}37import (38func main() {39 g1 = gauge{20, 30}40 g2 = gauge{10, 50}41 g3 = gauge{40, 50}42 fmt.Println(g1.isInRange
isInRange
Using AI Code Generation
1import (2func main() {3 g1.SetMin(0)4 g1.SetMax(100)5 g1.SetCurrent(50)6 isInRange := g1.IsInRange()7 fmt.Println("Is the current value in range? ", isInRange)8}9import (10func main() {11 g1.SetMin(0)12 g1.SetMax(100)13 g1.SetCurrent(150)14 isInRange := g1.IsInRange()15 fmt.Println("Is the current value in range? ", isInRange)16}
isInRange
Using AI Code Generation
1import (2func main() {3 rand.Seed(time.Now().UnixNano())4 var randNum = rand.Intn(100)5 g := Gauge{}6 fmt.Println(g.isInRange(randNum))7}8import (9func main() {10 rand.Seed(time.Now().UnixNano())11 var randNum = rand.Intn(100)12 g := Gauge{}13 fmt.Println(g.isInRange(randNum))14}15import (16func main() {17 rand.Seed(time.Now().UnixNano())18 var randNum = rand.Intn(100)19 g := Gauge{}20 fmt.Println(g.isInRange(randNum))21}22import (23func main() {24 rand.Seed(time.Now().UnixNano())25 var randNum = rand.Intn(100)26 g := Gauge{}27 fmt.Println(g.isInRange(randNum))28}29import (30func main() {31 rand.Seed(time.Now().UnixNano())32 var randNum = rand.Intn(100)33 g := Gauge{}34 fmt.Println(g.isInRange(randNum))35}36import (37func main() {38 rand.Seed(time.Now().UnixNano())39 var randNum = rand.Intn(100)40 g := Gauge{}41 fmt.Println(g
isInRange
Using AI Code Generation
1import (2func main() {3 g := newGauge()4 g.addValue(1)5 g.addValue(2)6 g.addValue(3)7 g.addValue(4)8 g.addValue(5)9 g.addValue(6)10 g.addValue(7)11 g.addValue(8)12 g.addValue(9)13 g.addValue(10)14 g.addValue(11)15 g.addValue(12)16 fmt.Println(g.values)17 fmt.Println(g.isInRange(1))18 fmt.Println(g.isInRange(2))19 fmt.Println(g.isInRange(3))20 fmt.Println(g.isInRange(4))21 fmt.Println(g.isInRange(5))22 fmt.Println(g.isInRange(6))23 fmt.Println(g.isInRange(7))24 fmt.Println(g.isInRange(8))25 fmt.Println(g.isInRange(9))26 fmt.Println(g.isInRange(10))27 fmt.Println(g.isInRange(11))28 fmt.Println(g.isInRange(12))29 fmt.Println(g.isInRange(13))30 fmt.Println(g.isInRange(14))31 fmt.Println(g.isInRange(15))32 fmt.Println(g.isInRange(16))33 fmt.Println(g.isInRange(17))34 fmt.Println(g.isInRange(18))35 fmt.Println(g.isInRange(19))36 fmt.Println(g.isInRange(20))37 fmt.Println(g.isInRange(21))38 fmt.Println(g.isInRange(22))39 fmt.Println(g.isInRange(23))40 fmt.Println(g.isInRange(24))41 fmt.Println(g.isInRange(25))42 fmt.Println(g.isInRange(26))43 fmt.Println(g.isInRange(27))44 fmt.Println(g.isInRange(28))45 fmt.Println(g.isInRange(29))46 fmt.Println(g.isInRange(30))47 fmt.Println(g.isInRange(31))48 fmt.Println(g.isInRange(32))49 fmt.Println(g.isInRange(33))50 fmt.Println(g.isInRange(34))51 fmt.Println(g.isInRange(35))52 fmt.Println(g.isInRange(36))53 fmt.Println(g.isInRange(37))54 fmt.Println(g.isInRange(38))55 fmt.Println(g.isInRange(39))56 fmt.Println(g.isInRange(40))57 fmt.Println(g.isInRange(41))58 fmt.Println(g.isInRange(42))59 fmt.Println(g.isInRange(43))60 fmt.Println(g.isInRange(44))61 fmt.Println(g.isInRange(45))62 fmt.Println(g.isInRange(46))63 fmt.Println(g.isInRange(47))64 fmt.Println(g.isInRange(48
isInRange
Using AI Code Generation
1import (2type Gauge struct {3}4func (g *Gauge) isInRange(value int) bool {5}6func main() {7 fmt.Println(g.isInRange(10))8 fmt.Println(g.isInRange(20))9 fmt.Println(g.isInRange(30))10 fmt.Println(g.isInRange(40))11 fmt.Println(g.isInRange(50))12 fmt.Println(g.isInRange(60))13 fmt.Println(g.isInRange(70))14 fmt.Println(g.isInRange(80))15 fmt.Println(g.isInRange(90))16 fmt.Println(g.isInRange(100))17}18import (19type Gauge struct {20}21func (g *Gauge) isInRange(value int) bool {22}23func main() {24 fmt.Println(g.isInRange(10))25 fmt.Println(g.isInRange(20))26 fmt.Println(g.isInRange(30))27 fmt.Println(g.isInRange(40))28 fmt.Println(g.isInRange(50))29 fmt.Println(g.isInRange(60))30 fmt.Println(g.isInRange(70))31 fmt.Println(g.isInRange(80))32 fmt.Println(g.isInRange(90))33 fmt.Println(g.isInRange(100))34}35import (36type Gauge struct {37}38func (g *Gauge) isInRange(value int) bool {39}40func main() {41 fmt.Println(g.isInRange(10))42 fmt.Println(g.isInRange(20))43 fmt.Println(g.isInRange(30))44 fmt.Println(g.isInRange(40))45 fmt.Println(g.isInRange(50))46 fmt.Println(g.isInRange(60))47 fmt.Println(g.isInRange(70))48 fmt.Println(g.isInRange(80))49 fmt.Println(g.isInRange(90))50 fmt.Println(g.isInRange(100))51}52import (53type Gauge struct {54}
isInRange
Using AI Code Generation
1import (2func main() {3 g := gauge.NewGauge()4 fmt.Println(g.IsInRange(10, 0, 100))5}6import (7func main() {8 g := gauge.NewGauge()9 fmt.Println(g.IsInRange(10, 0, 100))10}11import (12func main() {13 g := gauge.NewGauge()14 fmt.Println(g.IsInRange(10, 0, 100))15}16import "fmt"17type Gauge struct {18}19func NewGauge() *Gauge {20 return &Gauge{}21}22func (g *Gauge) IsInRange(value, min, max int) bool {23 if value >= min && value <= max {24 }25}26func (g *Gauge) IsInSafeRange(value int) bool {27 return g.IsInRange(value, 20, 80)28}29func (g *Gauge) Print() {30 fmt.Println("Hello World")31}32import (33func main() {34 g := gauge.NewGauge()35 fmt.Println(g.IsInSafeRange(10))36}37import (38func main() {39 g := gauge.NewGauge()40 fmt.Println(g.IsInSafeRange
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