Best Xunit code snippet using Xunit.Sdk.DisposableWrapper.Dispose
DisposalTracker.cs
Source:DisposalTracker.cs
...8{9 /// <summary>10 /// Tracks disposable objects, and disposes them in the reverse order they were added to11 /// the tracker. Supports both <see cref="IDisposable"/> and <see cref="IAsyncDisposable"/>.12 /// You can either directly dispose this object (via <see cref="DisposeAsync"/>), or you13 /// can enumerate the items contained inside of it (via <see cref="TrackedObjects"/>).14 /// Also supports hand-registering disposal actions via <see cref="AddAction"/>15 /// and <see cref="AddAsyncAction"/>. Note that an object implements both interfaces,16 /// this will *only* call <see cref="IAsyncDisposable.DisposeAsync"/> and will not17 /// call <see cref="IDisposable.Dispose"/>.18 /// </summary>19 public class DisposalTracker : IAsyncDisposable20 {21 bool disposed;22 readonly Stack<object> trackedObjects = new();23 /// <summary>24 /// Gets a list of the items that are currently being tracked.25 /// </summary>26 public IReadOnlyCollection<object> TrackedObjects27 {28 get29 {30 lock (trackedObjects)31 {32 GuardNotDisposed();33 return trackedObjects.ToList();34 }35 }36 }37 /// <summary>38 /// Add an object to be disposed. It may optionally support <see cref="IDisposable"/>39 /// and/or <see cref="IAsyncDisposable"/>.40 /// </summary>41 /// <param name="object">The object to be disposed.</param>42 public void Add(object? @object)43 {44 lock (trackedObjects)45 {46 GuardNotDisposed();47 AddInternal(@object);48 }49 }50 /// <summary>51 /// Add an action to the list of things to be done during disposal.52 /// </summary>53 /// <param name="cleanupAction">The cleanup action.</param>54 public void AddAction(Action cleanupAction) =>55 Add(new DisposableWrapper(cleanupAction));56 /// <summary>57 /// Add an action to the list of things to be done during disposal.58 /// </summary>59 /// <param name="cleanupAction">The cleanup action.</param>60 public void AddAsyncAction(Func<ValueTask> cleanupAction) =>61 Add(new AsyncDisposableWrapper(cleanupAction));62 void AddInternal(object? @object)63 {64 if (@object != null)65 trackedObjects.Push(@object);66 }67 /// <summary>68 /// Add a collection of objects to be disposed. They may optionally support <see cref="IDisposable"/>69 /// and/or <see cref="IAsyncDisposable"/>.70 /// </summary>71 /// <param name="objects">The objects to be disposed.</param>72 public void AddRange(object?[]? objects)73 {74 lock (trackedObjects)75 {76 GuardNotDisposed();77 if (objects != null)78 foreach (var @object in objects)79 AddInternal(@object);80 }81 }82 /// <summary>83 /// Removes all objects from the disposal tracker.84 /// </summary>85 public void Clear()86 {87 lock (trackedObjects)88 {89 GuardNotDisposed();90 trackedObjects.Clear();91 }92 }93 /// <summary>94 /// Disposes all the objects that were added to the disposal tracker, in the reverse order95 /// of which they were added. For any object which implements both <see cref="IDisposable"/>96 /// and <see cref="IAsyncDisposable"/> we will favor <see cref="IAsyncDisposable.DisposeAsync"/>97 /// and not call <see cref="IDisposable.Dispose"/>.98 /// </summary>99 public async ValueTask DisposeAsync()100 {101 lock (trackedObjects)102 {103 GuardNotDisposed();104 disposed = true;105 }106 var exceptions = new List<Exception>();107 foreach (var trackedObject in trackedObjects)108 {109 try110 {111 if (trackedObject is IAsyncDisposable asyncDisposable)112 await asyncDisposable.DisposeAsync();113 else if (trackedObject is IDisposable disposable)114 disposable.Dispose();115 }116 catch (Exception ex)117 {118 exceptions.Add(ex);119 }120 }121 if (exceptions.Count == 1)122 ExceptionDispatchInfo.Capture(exceptions[0]).Throw();123 if (exceptions.Count != 0)124 throw new AggregateException(exceptions);125 }126 void GuardNotDisposed()127 {128 if (disposed)129 throw new ObjectDisposedException(GetType().FullName);130 }131 class AsyncDisposableWrapper : IAsyncDisposable132 {133 readonly Func<ValueTask> cleanupAction;134 public AsyncDisposableWrapper(Func<ValueTask> cleanupAction) =>135 this.cleanupAction = Guard.ArgumentNotNull(cleanupAction);136 public ValueTask DisposeAsync() =>137 cleanupAction();138 }139 class DisposableWrapper : IDisposable140 {141 readonly Action cleanupAction;142 public DisposableWrapper(Action cleanupAction) =>143 this.cleanupAction = Guard.ArgumentNotNull(cleanupAction);144 public void Dispose() =>145 cleanupAction();146 }147 }148}...
Dispose
Using AI Code Generation
1using Xunit;2using Xunit.Sdk;3using System;4{5 {6 static void Main(string[] args)7 {8 DisposableWrapper<object> disposableWrapper = new DisposableWrapper<object>(new object());9 disposableWrapper.Dispose();10 Console.ReadLine();11 }12 }13}14public void Dispose()15{16 if (this.disposable != null)17 {18 this.disposable.Dispose();19 }20}21void IDisposable.Dispose()22{23 this.Dispose(true);24 GC.SuppressFinalize(this);25}26protected virtual void Dispose(bool disposing)27{28 if (disposing && this.disposable != null)29 {30 this.disposable.Dispose();31 }32}
Dispose
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 using (var wrapper = new Xunit.Sdk.DisposableWrapper())5 {6 wrapper.Dispose();7 }8 }9}10{11 static void Main(string[] args)12 {13 var wrapper = new Xunit.Sdk.DisposableWrapper();14 wrapper.Dispose();15 }16}17{18 static void Main(string[] args)19 {20 var wrapper = new Xunit.Sdk.DisposableWrapper();21 wrapper.Dispose();22 }23}24{25 static void Main(string[] args)26 {27 var wrapper = new Xunit.Sdk.DisposableWrapper();28 wrapper.Dispose();29 }30}31{32 static void Main(string[] args)33 {34 var wrapper = new Xunit.Sdk.DisposableWrapper();35 wrapper.Dispose();36 }37}38{39 static void Main(string[] args)40 {41 var wrapper = new Xunit.Sdk.DisposableWrapper();42 wrapper.Dispose();43 }44}45{46 static void Main(string[] args)47 {48 var wrapper = new Xunit.Sdk.DisposableWrapper();49 wrapper.Dispose();50 }51}52{53 static void Main(string[] args)54 {55 var wrapper = new Xunit.Sdk.DisposableWrapper();56 wrapper.Dispose();57 }58}59{60 static void Main(string[] args)61 {62 var wrapper = new Xunit.Sdk.DisposableWrapper();63 wrapper.Dispose();64 }65}
Dispose
Using AI Code Generation
1using System;2using Xunit;3{4 {5 public void Test1()6 {7 var disposable = new Disposable();8 var wrapper = new DisposableWrapper(disposable);9 wrapper.Dispose();10 Assert.True(disposable.IsDisposed);11 }12 }13 {14 public bool IsDisposed { get; private set; }15 public void Dispose()16 {17 IsDisposed = true;18 }19 }20}
Dispose
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Xunit.Sdk;7{8 {9 static void Main(string[] args)10 {11 var disposable = new Disposable();12 var wrapper = new DisposableWrapper(disposable);13 wrapper.Dispose();14 Console.ReadLine();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Xunit.Sdk;24{25 {26 static void Main(string[] args)27 {28 var disposable = new Disposable();29 var wrapper = new DisposableWrapper(disposable);30 wrapper.Dispose();31 Console.ReadLine();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Xunit.Sdk;41{42 {43 static void Main(string[] args)44 {45 var disposable = new Disposable();46 var wrapper = new DisposableWrapper(disposable);47 wrapper.Dispose();48 Console.ReadLine();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Xunit.Sdk;58{59 {60 static void Main(string[] args)61 {62 var disposable = new Disposable();63 var wrapper = new DisposableWrapper(disposable);64 wrapper.Dispose();65 Console.ReadLine();66 }67 }68}69using System;70using System.Collections.Generic;71using System.Linq;72using System.Text;73using System.Threading.Tasks;74using Xunit.Sdk;75{76 {77 static void Main(string[] args)78 {79 var disposable = new Disposable();80 var wrapper = new DisposableWrapper(disposable);81 wrapper.Dispose();
Dispose
Using AI Code Generation
1using Xunit;2using System;3using System.IO;4using System.Collections.Generic;5using Xunit.Abstractions;6{7 {8 public void TestMethod1()9 {10 var disposable = new DisposableWrapper(() => Console.WriteLine("Disposed"));11 disposable.Dispose();12 }13 }14 {15 private readonly Action _dispose;16 public DisposableWrapper(Action dispose)17 {18 _dispose = dispose;19 }20 public void Dispose()21 {22 _dispose();23 }24 }25}
Dispose
Using AI Code Generation
1using System;2using Xunit;3{4 {5 static void Main(string[] args)6 {7 using (var disposable = new DisposableWrapper(new Disposable()))8 {9 Console.WriteLine("This is a test");10 }11 Console.ReadLine();12 }13 }14 {15 private readonly IDisposable _disposable;16 public DisposableWrapper(IDisposable disposable)17 {18 _disposable = disposable;19 }20 public void Dispose()21 {22 _disposable.Dispose();23 }24 }25 {26 public void Dispose()27 {28 Console.WriteLine("Disposed");29 }30 }31}32using System;33using Xunit;34{35 {36 static void Main(string[] args)37 {38 using (var disposable = new Xunit.Sdk.DisposableWrapper(new Disposable()))39 {40 Console.WriteLine("This is a test");41 }42 Console.ReadLine();43 }44 }45 {46 public void Dispose()47 {48 Console.WriteLine("Disposed");49 }50 }51}
Dispose
Using AI Code Generation
1using Xunit;2using System;3{4 {5 public void TestMethod()6 {7 DisposableWrapper dw = new DisposableWrapper();8 dw.Dispose();9 }10 }11}12using Xunit;13using System;14{15 {16 public void TestMethod()17 {18 DisposableWrapper dw = new DisposableWrapper();19 IDisposable id = dw;20 id.Dispose();21 }22 }23}24using Xunit;25using System;26{27 {28 public void TestMethod()29 {30 DisposableWrapper dw = new DisposableWrapper();31 IDisposable id = dw;32 id.Dispose();33 dw.Dispose();34 }35 }36}37using Xunit;38using System;39{40 {41 public void TestMethod()42 {43 DisposableWrapper dw = new DisposableWrapper();44 IDisposable id = dw;45 id.Dispose();46 dw.Dispose();47 id.Dispose();48 }49 }50}51using Xunit;52using System;53{54 {55 public void TestMethod()56 {57 DisposableWrapper dw = new DisposableWrapper();58 IDisposable id = dw;59 id.Dispose();60 dw.Dispose();61 id.Dispose();62 dw.Dispose();63 }64 }65}66using Xunit;67using System;68{69 {70 public void TestMethod()71 {72 DisposableWrapper dw = new DisposableWrapper();73 IDisposable id = dw;74 id.Dispose();75 dw.Dispose();76 id.Dispose();
Dispose
Using AI Code Generation
1using Xunit;2using System;3{4 {5 public static void Main()6 {7 var wrapper = new DisposableWrapper<int>(5);8 using (wrapper)9 {10 Console.WriteLine(wrapper.Value);11 }12 }13 }14}
Dispose
Using AI Code Generation
1using Xunit;2{3 {4 public void TestMethod1()5 {6 using (var obj = new Disposable())7 {8 obj.DoSomething();9 }10 }11 }12}13using Xunit;14{15 {16 public void TestMethod1()17 {18 var obj = new Disposable();19 {20 obj.DoSomething();21 }22 {23 (obj as IDisposable).Dispose();24 }25 }26 }27}28using Xunit;29{30 {31 public void TestMethod1()32 {33 var obj = new Disposable();34 {35 obj.DoSomething();36 }37 {38 var disposable = obj as IDisposable;39 if (disposable != null)40 {41 disposable.Dispose();42 }43 }44 }45 }46}47using Xunit;48{49 {50 public void TestMethod1()51 {52 var obj = new Disposable();53 {54 obj.DoSomething();55 }56 {57 (obj as IDisposable)?.Dispose();58 }59 }60 }61}62using Xunit;63{64 {65 public void TestMethod1()66 {67 var obj = new Disposable();68 {69 obj.DoSomething();70 }71 {72 var disposable = obj as IDisposable;73 disposable?.Dispose();74 }75 }76 }77}
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