Best Xunit code snippet using Xunit.Sdk.CharacterRule.Evaluate
DisplayNameFormatter.cs
Source:DisplayNameFormatter.cs
...51 public string Format(string displayName)52 {53 var context = new FormatContext(displayName);54 while (context.HasMoreText)55 rule.Evaluate(context, context.ReadNext());56 context.Flush();57 return context.FormattedDisplayName.ToString();58 }59 sealed class FormatContext60 {61 readonly string text;62 readonly int length;63 int position;64 public FormatContext(string text)65 {66 this.text = text;67 length = text.Length;68 }69 public StringBuilder FormattedDisplayName { get; } = new StringBuilder();70 public StringBuilder Buffer { get; } = new StringBuilder();71 public bool HasMoreText => position < length;72 public char ReadNext() => text[position++];73 public void Flush()74 {75 FormattedDisplayName.Append(Buffer);76 Buffer.Clear();77 }78 }79 class CharacterRule80 {81 public virtual void Evaluate(FormatContext context, char character) => context.Buffer.Append(character);82 public CharacterRule? Next { get; set; }83 }84 sealed class ReplaceOperatorMonikerRule : CharacterRule85 {86 static readonly Dictionary<string, string> tokenMonikers =87 new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)88 {89 ["eq"] = "=",90 ["ne"] = "!=",91 ["lt"] = "<",92 ["le"] = "<=",93 ["gt"] = ">",94 ["ge"] = ">="95 };96 public override void Evaluate(FormatContext context, char character)97 {98 if (character == '_')99 {100 if (TryConsumeMoniker(context, context.Buffer.ToString()))101 {102 context.Buffer.Append(' ');103 context.Flush();104 }105 else106 Next?.Evaluate(context, character);107 return;108 }109 if (context.HasMoreText)110 Next?.Evaluate(context, character);111 else if (TryConsumeMoniker(context, context.Buffer.ToString() + character))112 context.Flush();113 else114 Next?.Evaluate(context, character);115 }116 bool TryConsumeMoniker(FormatContext context, string token)117 {118 if (!tokenMonikers.TryGetValue(token, out var @operator))119 return false;120 context.Buffer.Clear();121 context.Buffer.Append(@operator);122 return true;123 }124 }125 sealed class ReplaceUnderscoreRule : CharacterRule126 {127 public override void Evaluate(FormatContext context, char character)128 {129 if (character == '_')130 {131 context.Buffer.Append(' ');132 context.Flush();133 }134 else135 Next?.Evaluate(context, character);136 }137 }138 sealed class ReplaceEscapeSequenceRule : CharacterRule139 {140 public override void Evaluate(FormatContext context, char character)141 {142 switch (character)143 {144 case 'U':145 // same as \uHHHH without the leading '\u'146 TryConsumeEscapeSequence(context, character, 4);147 break;148 case 'X':149 // same as \xHH without the leading '\x'150 TryConsumeEscapeSequence(context, character, 2);151 break;152 default:153 Next?.Evaluate(context, character);154 break;155 }156 }157 static void TryConsumeEscapeSequence(FormatContext context, char @char, int allowedLength)158 {159 var escapeSequence = new char[allowedLength];160 var consumed = 0;161 while (consumed < allowedLength && context.HasMoreText)162 {163 var nextChar = context.ReadNext();164 escapeSequence[consumed++] = nextChar;165 if (IsHex(nextChar))166 continue;167 context.Buffer.Append(@char);168 context.Buffer.Append(escapeSequence, 0, consumed);169 return;170 }171 context.Buffer.Append(char.ConvertFromUtf32(HexToInt32(escapeSequence)));172 }173 static bool IsHex(char c) => (c > 64 && c < 71) || (c > 47 && c < 58);174 static int HexToInt32(char[] hex)175 {176 var @int = 0;177 var length = hex.Length - 1;178 for (var i = 0; i <= length; i++)179 {180 var c = hex[i];181 var v = c < 58 ? c - 48 : c - 55;182 @int += v << ((length - i) << 2);183 }184 return @int;185 }186 }187 sealed class ReplacePeriodRule : CharacterRule188 {189 public override void Evaluate(FormatContext context, char character)190 {191 if (character == '.')192 {193 context.Buffer.Append(", ");194 context.Flush();195 }196 else197 Next?.Evaluate(context, character);198 }199 }200 sealed class KeepPeriodRule : CharacterRule201 {202 public override void Evaluate(FormatContext context, char character)203 {204 if (character == '.')205 {206 context.Buffer.Append(character);207 context.Flush();208 }209 else210 Next?.Evaluate(context, character);211 }212 }213 }214}...
Evaluate
Using AI Code Generation
1using Xunit;2using Xunit.Sdk;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using Xunit.Extensions;9{10 {11 [InlineData("a")]12 [InlineData("b")]13 [InlineData("c")]14 [InlineData("d")]15 [InlineData("e")]16 [InlineData("f")]17 [InlineData("g")]18 [InlineData("h")]19 [InlineData("i")]20 [InlineData("j")]21 [InlineData("k")]22 [InlineData("l")]23 [InlineData("m")]24 [InlineData("n")]25 [InlineData("o")]26 [InlineData("p")]27 [InlineData("q")]28 [InlineData("r")]29 [InlineData("s")]30 [InlineData("t")]31 [InlineData("u")]32 [InlineData("v")]33 [InlineData("w")]34 [InlineData("x")]35 [InlineData("y")]36 [InlineData("z")]37 public void CharacterRuleTest1(string input)38 {39 CharacterRule characterRule = new CharacterRule(input);40 Assert.True(characterRule.Evaluate(input));41 }42 }43}
Evaluate
Using AI Code Generation
1using Xunit.Sdk;2using Xunit;3using Xunit.Extensions;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using Xunit.Extensions;9using Xunit.Sdk;10using Xunit;11using Xunit.Extensions;12using System;13using System.Collections.Generic;14using System.Linq;15using System.Text;16using Xunit.Extensions;17using Xunit.Sdk;18using Xunit;19using Xunit.Extensions;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24{25 {26 public void EvaluateShouldReturnTrueIfCharacterIsInString()27 {28 var rule = new CharacterRule('a');29 Assert.True(rule.Evaluate("abc"));30 }31 }32}33using Xunit.Sdk;34using Xunit;35using Xunit.Extensions;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using Xunit.Extensions;41using Xunit.Sdk;42using Xunit;43using Xunit.Extensions;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using Xunit.Extensions;49using Xunit.Sdk;50using Xunit;51using Xunit.Extensions;52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56{57 {58 public void EvaluateShouldReturnTrueIfCharacterIsInString()59 {60 var rule = new CharacterRule('a');61 Assert.True(rule.Evaluate("abc"));62 }63 }64}65using Xunit.Sdk;66using Xunit;67using Xunit.Extensions;68using System;69using System.Collections.Generic;70using System.Linq;71using System.Text;72using Xunit.Extensions;73using Xunit.Sdk;74using Xunit;75using Xunit.Extensions;76using System;77using System.Collections.Generic;78using System.Linq;79using System.Text;80using Xunit.Extensions;81using Xunit.Sdk;82using Xunit;83using Xunit.Extensions;84using System;85using System.Collections.Generic;86using System.Linq;87using System.Text;88{89 {90 public void EvaluateShouldReturnTrueIfCharacterIsInString()91 {92 var rule = new CharacterRule('a');93 Assert.True(rule.Evaluate("abc"));94 }95 }96}
Evaluate
Using AI Code Generation
1using Xunit;2using Xunit.Sdk;3{4 public void TestMethod()5 {6 var rule = new CharacterRule();7 Assert.True(rule.Evaluate("abc"));8 }9}10using Xunit;11using Xunit.Sdk;12{13 public void TestMethod()14 {15 var rule = new CharacterRule();16 Assert.True(rule.Evaluate("abc"));17 }18}19using Xunit;20using Xunit.Sdk;21{22 public void TestMethod()23 {24 var rule = new CharacterRule();25 Assert.True(rule.Evaluate("abc"));26 }27}28using Xunit;29using Xunit.Sdk;30{31 public void TestMethod()32 {33 var rule = new CharacterRule();34 Assert.True(rule.Evaluate("abc"));35 }36}37using Xunit;38using Xunit.Sdk;39{40 public void TestMethod()41 {42 var rule = new CharacterRule();43 Assert.True(rule.Evaluate("abc"));44 }45}46using Xunit;47using Xunit.Sdk;48{49 public void TestMethod()50 {51 var rule = new CharacterRule();52 Assert.True(rule.Evaluate("abc"));53 }54}55using Xunit;56using Xunit.Sdk;57{58 public void TestMethod()59 {60 var rule = new CharacterRule();61 Assert.True(rule.Evaluate("abc"));62 }63}64using Xunit;65using Xunit.Sdk;66{67 public void TestMethod()68 {69 var rule = new CharacterRule();70 Assert.True(rule.Evaluate("abc"));71 }72}
Evaluate
Using AI Code Generation
1using Xunit;2using Xunit.Sdk;3{4 {5 public void Test()6 {7 CharacterRule rule = new CharacterRule('a', 'z');8 Assert.Equal(true, rule.Evaluate('a'));9 Assert.Equal(true, rule.Evaluate('z'));10 Assert.Equal(false, rule.Evaluate('A'));11 Assert.Equal(false, rule.Evaluate('Z'));12 }13 }14}
Evaluate
Using AI Code Generation
1using Xunit;2using Xunit.Sdk;3{4 public void AssertCharacterTest1()5 {6 CharacterRule characterRule = new CharacterRule();7 Assert.True(characterRule.Evaluate('a'));8 Assert.False(characterRule.Evaluate('1'));9 }10}11using Xunit;12using Xunit.Sdk;13{14 public void AssertStringTest1()15 {16 StringRule stringRule = new StringRule();17 Assert.True(stringRule.Evaluate("abc"));18 Assert.False(stringRule.Evaluate("123"));19 }20}21using Xunit;22using Xunit.Sdk;23{24 public void AssertStringTest1()25 {26 StringRule stringRule = new StringRule();27 Assert.True(stringRule.Evaluate("abc"));28 Assert.False(stringRule.Evaluate("123"));29 }30}31using Xunit;32using Xunit.Sdk;33{34 public void AssertStringTest1()35 {36 StringRule stringRule = new StringRule();37 Assert.True(stringRule.Evaluate("abc"));38 Assert.False(stringRule.Evaluate("123"));39 }40}41using Xunit;42using Xunit.Sdk;43{44 public void AssertStringTest1()45 {46 StringRule stringRule = new StringRule();47 Assert.True(stringRule.Evaluate("abc"));48 Assert.False(stringRule.Evaluate("123"));49 }50}51using Xunit;52using Xunit.Sdk;53{54 public void AssertStringTest1()55 {56 StringRule stringRule = new StringRule();57 Assert.True(stringRule.Evaluate("abc"));58 Assert.False(stringRule.Evaluate("123"));59 }60}61using Xunit;62using Xunit.Sdk;63{
Evaluate
Using AI Code Generation
1using Xunit.Sdk;2using Xunit;3{4 {5 public void TestEvaluate()6 {7 CharacterRule rule = new CharacterRule();8 Assert.True(rule.Evaluate("a"));9 Assert.False(rule.Evaluate("1"));10 }11 }12}
Evaluate
Using AI Code Generation
1using Xunit.Sdk;2using Xunit;3{4 public void CharacterRule_Evaluate()5 {6 CharacterRule rule = new CharacterRule();7 Assert.True(rule.Evaluate("a"));8 }9}10using Xunit.Sdk;11using Xunit;12{13 public void StringRule_Evaluate()14 {15 StringRule rule = new StringRule();16 Assert.True(rule.Evaluate("test"));17 }18}19using Xunit.Sdk;20using Xunit;21{22 public void EnumRule_Evaluate()23 {24 EnumRule rule = new EnumRule();25 Assert.True(rule.Evaluate(1));26 }27}28using Xunit.Sdk;29using Xunit;30{31 public void TypeRule_Evaluate()32 {33 TypeRule rule = new TypeRule();34 Assert.True(rule.Evaluate(typeof(string)));35 }36}37using Xunit.Sdk;38using Xunit;39{40 public void IEnumerableRule_Evaluate()41 {42 IEnumerableRule rule = new IEnumerableRule();43 Assert.True(rule.Evaluate(new int[] { 1, 2, 3 }));44 }45}46using Xunit.Sdk;47using Xunit;48{49 public void IListRule_Evaluate()50 {51 IListRule rule = new IListRule();52 Assert.True(rule.Evaluate(new int[] { 1, 2, 3 }));53 }54}55using Xunit.Sdk;56using Xunit;57{58 public void IDictionaryRule_Evaluate()59 {60 IDictionaryRule rule = new IDictionaryRule();61 Assert.True(rule.Evaluate(new Dictionary<int, string>()));62 }63}
Evaluate
Using AI Code Generation
1using System;2using Xunit.Sdk;3{4 static void Main()5 {6 CharacterRule cr = new CharacterRule();7 string input = "a";8 if (cr.Evaluate(input))9 {10 Console.WriteLine("The input is a character");11 }12 {13 Console.WriteLine("The input is not a character");14 }
Evaluate
Using AI Code Generation
1using Xunit.Sdk;2{3 static void Main(string[] args)4 {5 CharacterRule cr = new CharacterRule();6 string s = "a";7 if (cr.Evaluate(s))8 System.Console.WriteLine("true");9 System.Console.WriteLine("false");10 }11}12using Xunit.Sdk;13{14 static void Main(string[] args)15 {16 CharacterRule cr = new CharacterRule();17 string s = "a";18 if (cr.Evaluate(s))19 System.Console.WriteLine("true");20 System.Console.WriteLine("false");21 }22}23using Xunit.Sdk;24{25 static void Main(string[] args)26 {27 CharacterRule cr = new CharacterRule();28 string s = "a";29 if (cr.Evaluate(s))30 System.Console.WriteLine("true");31 System.Console.WriteLine("false");32 }33}34using Xunit.Sdk;35{36 static void Main(string[] args)37 {38 CharacterRule cr = new CharacterRule();39 string s = "a";40 if (cr.Evaluate(s))41 System.Console.WriteLine("true");42 System.Console.WriteLine("false");43 }44}45using Xunit.Sdk;46{47 static void Main(string[] args)48 {49 CharacterRule cr = new CharacterRule();50 string s = "a";51 if (cr.Evaluate(s))52 System.Console.WriteLine("true");53 System.Console.WriteLine("false");54 }55}56using Xunit.Sdk;57{58 static void Main(string[] args)59 {60 CharacterRule cr = new CharacterRule();61 string s = "a";62 if (cr.Evaluate(s))63 System.Console.WriteLine("true");64 System.Console.WriteLine("false");65 }66}67using Xunit.Sdk;68{
Evaluate
Using AI Code Generation
1using Xunit;2using Xunit.Sdk;3using System;4{5 {6 public void EvaluateTest()7 {8 CharacterRule cr = new CharacterRule();9 string s = "Hello World";10 bool result = cr.Evaluate(s);11 Assert.Equal(false,result);12 }13 }14}15using Xunit;16using Xunit.Sdk;17using System;18{19 {20 public void EvaluateTest()21 {22 CharacterRule cr = new CharacterRule();23 string s = "Hello World";24 bool result = cr.Evaluate(s);25 Assert.Equal(false,result);26 }27 public void EvaluateTest2()28 {29 CharacterRule cr = new CharacterRule();30 string s = "Hello1 World";31 bool result = cr.Evaluate(s);32 Assert.Equal(true,result);33 }34 }35}
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