Best Xunit code snippet using Xunit.Sdk.AsyncDisposableWrapper.DisposeAsync
DisposalTracker.cs
Source:DisposalTracker.cs
...8{9 /// <summary>10 /// Tracks disposable objects, and disposes them in the reverse order they were added to11 /// the tracker. Supports both <see cref="IDisposable"/> and <see cref="IAsyncDisposable"/>.12 /// You can either directly dispose this object (via <see cref="DisposeAsync"/>), or you13 /// can enumerate the items contained inside of it (via <see cref="TrackedObjects"/>).14 /// Also supports hand-registering disposal actions via <see cref="AddAction"/>15 /// and <see cref="AddAsyncAction"/>. Note that an object implements both interfaces,16 /// this will *only* call <see cref="IAsyncDisposable.DisposeAsync"/> and will not17 /// call <see cref="IDisposable.Dispose"/>.18 /// </summary>19 public class DisposalTracker : IAsyncDisposable20 {21 bool disposed;22 readonly Stack<object> trackedObjects = new();23 /// <summary>24 /// Gets a list of the items that are currently being tracked.25 /// </summary>26 public IReadOnlyCollection<object> TrackedObjects27 {28 get29 {30 lock (trackedObjects)31 {32 GuardNotDisposed();33 return trackedObjects.ToList();34 }35 }36 }37 /// <summary>38 /// Add an object to be disposed. It may optionally support <see cref="IDisposable"/>39 /// and/or <see cref="IAsyncDisposable"/>.40 /// </summary>41 /// <param name="object">The object to be disposed.</param>42 public void Add(object? @object)43 {44 lock (trackedObjects)45 {46 GuardNotDisposed();47 AddInternal(@object);48 }49 }50 /// <summary>51 /// Add an action to the list of things to be done during disposal.52 /// </summary>53 /// <param name="cleanupAction">The cleanup action.</param>54 public void AddAction(Action cleanupAction) =>55 Add(new DisposableWrapper(cleanupAction));56 /// <summary>57 /// Add an action to the list of things to be done during disposal.58 /// </summary>59 /// <param name="cleanupAction">The cleanup action.</param>60 public void AddAsyncAction(Func<ValueTask> cleanupAction) =>61 Add(new AsyncDisposableWrapper(cleanupAction));62 void AddInternal(object? @object)63 {64 if (@object != null)65 trackedObjects.Push(@object);66 }67 /// <summary>68 /// Add a collection of objects to be disposed. They may optionally support <see cref="IDisposable"/>69 /// and/or <see cref="IAsyncDisposable"/>.70 /// </summary>71 /// <param name="objects">The objects to be disposed.</param>72 public void AddRange(object?[]? objects)73 {74 lock (trackedObjects)75 {76 GuardNotDisposed();77 if (objects != null)78 foreach (var @object in objects)79 AddInternal(@object);80 }81 }82 /// <summary>83 /// Removes all objects from the disposal tracker.84 /// </summary>85 public void Clear()86 {87 lock (trackedObjects)88 {89 GuardNotDisposed();90 trackedObjects.Clear();91 }92 }93 /// <summary>94 /// Disposes all the objects that were added to the disposal tracker, in the reverse order95 /// of which they were added. For any object which implements both <see cref="IDisposable"/>96 /// and <see cref="IAsyncDisposable"/> we will favor <see cref="IAsyncDisposable.DisposeAsync"/>97 /// and not call <see cref="IDisposable.Dispose"/>.98 /// </summary>99 public async ValueTask DisposeAsync()100 {101 lock (trackedObjects)102 {103 GuardNotDisposed();104 disposed = true;105 }106 var exceptions = new List<Exception>();107 foreach (var trackedObject in trackedObjects)108 {109 try110 {111 if (trackedObject is IAsyncDisposable asyncDisposable)112 await asyncDisposable.DisposeAsync();113 else if (trackedObject is IDisposable disposable)114 disposable.Dispose();115 }116 catch (Exception ex)117 {118 exceptions.Add(ex);119 }120 }121 if (exceptions.Count == 1)122 ExceptionDispatchInfo.Capture(exceptions[0]).Throw();123 if (exceptions.Count != 0)124 throw new AggregateException(exceptions);125 }126 void GuardNotDisposed()127 {128 if (disposed)129 throw new ObjectDisposedException(GetType().FullName);130 }131 class AsyncDisposableWrapper : IAsyncDisposable132 {133 readonly Func<ValueTask> cleanupAction;134 public AsyncDisposableWrapper(Func<ValueTask> cleanupAction) =>135 this.cleanupAction = Guard.ArgumentNotNull(cleanupAction);136 public ValueTask DisposeAsync() =>137 cleanupAction();138 }139 class DisposableWrapper : IDisposable140 {141 readonly Action cleanupAction;142 public DisposableWrapper(Action cleanupAction) =>143 this.cleanupAction = Guard.ArgumentNotNull(cleanupAction);144 public void Dispose() =>145 cleanupAction();146 }147 }148}...
DisposeAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var asyncDisposableWrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable());11 await asyncDisposableWrapper.DisposeAsync();12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 static async Task Main(string[] args)23 {24 var asyncDisposableWrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable());25 await asyncDisposableWrapper.DisposeAsync();26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 static async Task Main(string[] args)37 {38 var asyncDisposableWrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable());39 await asyncDisposableWrapper.DisposeAsync();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 static async Task Main(string[] args)51 {52 var asyncDisposableWrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable());53 await asyncDisposableWrapper.DisposeAsync();54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62{63 {64 static async Task Main(string[] args)65 {66 var asyncDisposableWrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable());67 await asyncDisposableWrapper.DisposeAsync();68 }69 }70}71using System;72using System.Collections.Generic;73using System.Linq;74using System.Text;75using System.Threading.Tasks;76{
DisposeAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5{6 {7 readonly IAsyncDisposable disposable;8 public AsyncDisposableWrapper(IAsyncDisposable disposable)9 {10 this.disposable = disposable;11 }12 public void Dispose()13 {14 var _ = disposable.DisposeAsync();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Text;21using System.Threading.Tasks;22{23 {24 readonly IAsyncDisposable disposable;25 public AsyncDisposableWrapper(IAsyncDisposable disposable)26 {27 this.disposable = disposable;28 }29 public void Dispose()30 {31 var _ = disposable.DisposeAsync();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Text;38using System.Threading.Tasks;39{40 {41 readonly IAsyncDisposable disposable;
DisposeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4{5 {6 public async Task MyTest()7 {8 var disposable = new MyDisposable();9 await using (disposable.ConfigureAwait(false))10 {11 }12 }13 }14 {15 public async ValueTask DisposeAsync()16 {17 await Task.Delay(1000).ConfigureAwait(false);18 }19 }20}
DisposeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4{5 {6 public async Task Test()7 {8 using (var disposable = new AsyncDisposableWrapper())9 {10 await disposable.DisposeAsync();11 }12 }13 }14}15using System;16using System.Threading.Tasks;17using Xunit;18{19 {20 public async Task Test()21 {22 using (var disposable = new AsyncDisposableWrapper())23 {24 await disposable.DisposeAsync();25 }26 }27 }28}29using System;30using System.Threading.Tasks;31using Xunit;32{33 {34 public async Task Test()35 {36 using (var disposable = new AsyncDisposableWrapper())37 {38 await disposable.DisposeAsync();39 }40 }41 }42}43using System;44using System.Threading.Tasks;45using Xunit;46{47 {48 public async Task Test()49 {50 using (var disposable = new AsyncDisposableWrapper())51 {52 await disposable.DisposeAsync();53 }54 }55 }56}57using System;58using System.Threading.Tasks;59using Xunit;60{61 {62 public async Task Test()63 {64 using (var disposable = new AsyncDisposableWrapper())65 {66 await disposable.DisposeAsync();67 }68 }69 }70}71using System;72using System.Threading.Tasks;73using Xunit;74{75 {76 public async Task Test()77 {78 using (var disposable = new AsyncDisposableWrapper())79 {80 await disposable.DisposeAsync();81 }82 }83 }84}
DisposeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4{5 {6 public async ValueTask DisposeAsync()7 {8 await Task.Delay(1000);9 Console.WriteLine("Disposed");10 }11 }12 {13 public async Task TestMethod()14 {15 using (var testClass = new TestClass())16 {17 await Task.Delay(1000);18 }19 }20 }21}
DisposeAsync
Using AI Code Generation
1using Xunit;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var obj = new AsyncDisposableWrapper(new Disposable());9 await obj.DisposeAsync();10 }11 }12 {13 public ValueTask DisposeAsync()14 {15 Console.WriteLine("DisposeAsync method called");16 return new ValueTask();17 }18 }19}
DisposeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4{5 {6 public static async Task Main()7 {8 using (var wrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable()))9 {10 await wrapper.DisposeAsync();11 }12 }13 }14 {15 public async ValueTask DisposeAsync()16 {17 await Task.Delay(1000);18 Console.WriteLine("Disposed");19 }20 }21}22using System;23using System.Threading.Tasks;24using Xunit;25{26 {27 public static async Task Main()28 {29 using (var wrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable()))30 {31 await wrapper.DisposeAsync();32 }33 }34 }35 {36 public async ValueTask DisposeAsync()37 {38 await Task.Delay(1000);39 Console.WriteLine("Disposed");40 }41 }42}43using System;44using System.Threading.Tasks;45using Xunit;46{47 {48 public static async Task Main()49 {50 using (var wrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable()))51 {52 await wrapper.DisposeAsync();53 }54 }55 }56 {57 public async ValueTask DisposeAsync()58 {59 await Task.Delay(1000);60 Console.WriteLine("Disposed");61 }62 }63}64using System;65using System.Threading.Tasks;66using Xunit;67{68 {69 public static async Task Main()70 {71 using (var wrapper = new Xunit.Sdk.AsyncDisposableWrapper(new Disposable()))72 {73 await wrapper.DisposeAsync();74 }75 }76 }77 {78 public async ValueTask DisposeAsync()79 {
DisposeAsync
Using AI Code Generation
1using Xunit;2using System;3{4 {5 public async Task MyTestAsync()6 {7 var asyncDisposableWrapper = new Xunit.Sdk.AsyncDisposableWrapper<MyDisposable>();8 await asyncDisposableWrapper.DisposeAsync();9 Assert.True(asyncDisposableWrapper.Value.IsDisposed);10 }11 }12 {13 public bool IsDisposed { get; private set; }14 public ValueTask DisposeAsync()15 {16 IsDisposed = true;17 return new ValueTask();18 }19 }20}21using Xunit;22using System;23{24 {25 public async Task MyTestAsync()26 {27 var asyncDisposableWrapper = new Xunit.Sdk.AsyncDisposableWrapper<MyDisposable>();28 await asyncDisposableWrapper.DisposeAsync();29 Assert.True(asyncDisposableWrapper.Value.IsDisposed);30 }31 }32 {33 public bool IsDisposed { get; private set; }34 public ValueTask DisposeAsync()35 {36 IsDisposed = true;37 return new ValueTask();38 }39 }40}41using Xunit;42using System;43{44 {45 public void MyTest()46 {47 var disposableWrapper = new Xunit.Sdk.DisposableWrapper<MyDisposable>();48 disposableWrapper.Dispose();49 Assert.True(disposableWrapper.Value.IsDisposed);50 }51 }52 {53 public bool IsDisposed { get; private set; }54 public void Dispose()55 {56 IsDisposed = true;57 }58 }59}60using Xunit;61using System;62{63 {
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