How to use given_new_vending_machine method of SampleSpecs.Compare.NSpec.VendingMachineSpec class

Best NSpec code snippet using SampleSpecs.Compare.NSpec.VendingMachineSpec.given_new_vending_machine

VendingMachineSpec.cs

Source:VendingMachineSpec.cs Github

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...5namespace SampleSpecs.Compare.NSpec6{7 class VendingMachineSpec : nspec8 {9 void given_new_vending_machine()10 {11 before = () => machine = new VendingMachine();12 specify = ()=> machine.Items().should_be_empty();13 it["getting item A1 should throw ItemNotRegistered"] = expect<ItemNotRegisteredException>(() => machine.Item("A1"));14 context["given doritos are registered in A1 for 50 cents"] = () =>15 {16 before = () => machine.RegisterItem("A1", "doritos", .5m);17 specify = () => machine.Items().Count().should_be(1);18 specify = () => machine.Item("A1").Name.should_be("doritos");19 specify = () => machine.Item("A1").Price.should_be(.5m);20 context["given a second item is registered"] = () =>21 {22 before = () => machine.RegisterItem("A2", "mountain dew", .6m);23 specify = () => machine.Items().Count().should_be(2);...

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given_new_vending_machine

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7using SampleSpecs.Compare.NSpec;8{9 {10 private VendingMachine _vendingMachine;11 public void Setup()12 {13 _vendingMachine = new VendingMachine();14 }15 public void given_new_vending_machine()16 {17 _vendingMachine.Total.ShouldEqual(0);18 _vendingMachine.Message.ShouldEqual("INSERT COIN");19 _vendingMachine.CoinReturnCount.ShouldEqual(0);20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using NUnit.Framework;29using SampleSpecs.Compare.NSpec;30{31 {32 private VendingMachine _vendingMachine;33 public void Setup()34 {35 _vendingMachine = new VendingMachine();36 }37 public void given_new_vending_machine()38 {39 _vendingMachine.Total.ShouldEqual(0);40 _vendingMachine.Message.ShouldEqual("INSERT COIN");41 _vendingMachine.CoinReturnCount.ShouldEqual(0);42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using NUnit.Framework;51using SampleSpecs.Compare.NSpec;52{53 {54 private VendingMachine _vendingMachine;55 public void Setup()56 {57 _vendingMachine = new VendingMachine();58 }59 public void given_new_vending_machine()60 {61 _vendingMachine.Total.ShouldEqual(0);62 _vendingMachine.Message.ShouldEqual("INSERT COIN");63 _vendingMachine.CoinReturnCount.ShouldEqual(0

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given_new_vending_machine

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using SampleSpecs.Compare.NSpec;6using NSpec;7{8 {9 public void given_new_vending_machine()10 {11 it["should be empty"] = () => { };12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using SampleSpecs.Compare.NSpec;20using NSpec;21{22 {23 public void given_new_vending_machine()24 {25 it["should be empty"] = () => { };26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using SampleSpecs.Compare.NSpec;34using NSpec;35{36 {37 public void given_new_vending_machine()38 {39 it["should be empty"] = () => { };40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using SampleSpecs.Compare.NSpec;48using NSpec;49{50 {51 public void given_new_vending_machine()52 {53 it["should be empty"] = () => { };54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using SampleSpecs.Compare.NSpec;62using NSpec;63{64 {65 public void given_new_vending_machine()66 {67 it["should be empty"] = () =>

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given_new_vending_machine

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using SampleSpecs.Compare.NSpec.VendingMachineSpec;7using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine;8using NSpec;9{10 {11 void given_new_vending_machine()12 {13 VendingMachine vendingMachine = new VendingMachine();14 it["should have no coins"] = () => vendingMachine.CoinReturn.Count.should_be(0);15 it["should have no products"] = () => vendingMachine.ProductDispenser.Count.should_be(0);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using SampleSpecs.Compare.NSpec.VendingMachineSpec;25using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine;26using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachineSpec;27using NSpec;28{29 {30 void given_new_vending_machine()31 {32 VendingMachine vendingMachine = new VendingMachine();33 it["should have no coins"] = () => vendingMachine.CoinReturn.Count.should_be(0);34 it["should have no products"] = () => vendingMachine.ProductDispenser.Count.should_be(0);35 }36 }37}38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using SampleSpecs.Compare.NSpec.VendingMachineSpec;44using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine;45using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachineSpec;

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given_new_vending_machine

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public VendingMachine()9 {10 Console.WriteLine("Vending Machine is created");11 }12 public void InsertMoney(int money)13 {14 Console.WriteLine("Money is inserted");15 }16 public void PressButton(int button)17 {18 Console.WriteLine("Button is pressed");19 }20 public void TakeProduct()21 {22 Console.WriteLine("Product is taken");23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31{32 {33 public void given_new_vending_machine()34 {35 VendingMachine vendingMachine = new VendingMachine();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 public void given_new_vending_machine()47 {48 VendingMachine vendingMachine = new VendingMachine();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57{58 {59 public void given_new_vending_machine()60 {61 VendingMachine vendingMachine = new VendingMachine();62 }63 }64}

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given_new_vending_machine

Using AI Code Generation

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1using System;2using SampleSpecs.Compare.NSpec.VendingMachineSpec;3using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine;4using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine.Money;5using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine.Product;6using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine.Product.Chips;7using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine.Product.Cola;8using SampleSpecs.Compare.NSpec.VendingMachineSpec.VendingMachine.Product.Candy;9{10 {11 {12 private VendingMachine _vendingMachine;13 private Product _product;14 private Money _money;15 public given_new_vending_machine()16 {17 _vendingMachine = new VendingMachine();18 }19 {20 public when_product_is_selected()21 {22 _product = new Cola();23 }24 {25 public and_money_is_inserted()26 {27 _money = new Quarter();28 }29 {30 public and_product_is_selected()31 {32 _vendingMachine.SelectProduct(_product);33 }34 {35 public and_money_is_inserted()36 {37 _money = new Quarter();38 }39 {40 public and_money_is_inserted()41 {42 _money = new Quarter();43 }44 {45 public and_money_is_inserted()46 {47 _money = new Quarter();48 }49 {50 public and_money_is_inserted()51 {52 _money = new Quarter();53 }54 {55 public and_money_is_inserted()56 {57 _money = new Quarter();58 }

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given_new_vending_machine

Using AI Code Generation

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1using SampleSpecs.Compare.NSpec;2using NSpec;3{4 {5 public VendingMachineSpec()6 {7 given_new_vending_machine = () =>8 {9 machine = new VendingMachine();10 };11 when_user_presses_button = () =>12 {13 machine.PressButton();14 };15 then_the_display_should_show = (string displayText) =>16 {17 machine.DisplayText.should_be(displayText);18 };19 }20 VendingMachine machine;21 }22}23using SampleSpecs.Compare.NSpec;24using NSpec;25{26 {27 public VendingMachineSpec()28 {29 given_new_vending_machine = () =>30 {31 machine = new VendingMachine();32 };33 when_user_presses_button = () =>34 {35 machine.PressButton();36 };37 then_the_display_should_show = (string displayText) =>38 {39 machine.DisplayText.should_be(displayText);40 };41 }42 VendingMachine machine;43 }44}45using SampleSpecs.Compare.NSpec;46using NSpec;47{48 {49 public VendingMachineSpec()50 {51 given_new_vending_machine = () =>52 {53 machine = new VendingMachine();54 };55 when_user_presses_button = () =>56 {57 machine.PressButton();58 };

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given_new_vending_machine

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using SampleSpecs.Compare.NSpec.VendingMachine;7using SampleSpecs.Compare.NSpec.VendingMachineSpec;8{9 {10 public void given_new_vending_machine()11 {12 VendingMachine vendingMachine = new VendingMachine();13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using SampleSpecs.Compare.NSpec.VendingMachine;22using SampleSpecs.Compare.NSpec.VendingMachineSpec;23{24 {25 public void given_new_vending_machine()26 {27 VendingMachine vendingMachine = new VendingMachine();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using SampleSpecs.Compare.NSpec.VendingMachine;37using SampleSpecs.Compare.NSpec.VendingMachineSpec;38{39 {40 public void given_new_vending_machine()41 {42 VendingMachine vendingMachine = new VendingMachine();43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using SampleSpecs.Compare.NSpec.VendingMachine;52using SampleSpecs.Compare.NSpec.VendingMachineSpec;53{54 {55 public void given_new_vending_machine()56 {57 VendingMachine vendingMachine = new VendingMachine();

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given_new_vending_machine

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1var vendingMachine = new VendingMachineSpec().given_new_vending_machine();2vendingMachine.when_I_insert_a_coin();3vendingMachine.then_I_should_have_an_amount_of(1);4vendingMachine.when_I_press_the_coin_return_button();5vendingMachine.then_I_should_have_an_amount_of(0);6vendingMachine.when_I_press_the_coin_return_button();7vendingMachine.then_I_should_have_an_amount_of(0);8vendingMachine.when_I_insert_a_coin();9vendingMachine.then_I_should_have_an_amount_of(1);10vendingMachine.when_I_press_the_coin_return_button();

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given_new_vending_machine

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1[Subject(typeof(SampleSpecs.Compare.NSpec.VendingMachineSpec))]2{3 Establish context = () =>4 {5 vendingMachine = new SampleSpecs.NSpec.VendingMachine();6 };7 Because of = () =>8 {9 given_new_vending_machine();10 };11 It should_have_a_balance_of_zero = () =>12 {13 vendingMachine.Balance.ShouldBe(0);14 };15 It should_have_no_coins = () =>16 {17 vendingMachine.Coins.ShouldBeEmpty();18 };19 It should_have_no_products = () =>20 {21 vendingMachine.Products.ShouldBeEmpty();22 };23}24[Subject(typeof(SampleSpecs.Compare.NUnit.VendingMachineSpec))]25{26 Establish context = () =>27 {28 vendingMachine = new SampleSpecs.NUnit.VendingMachine();29 };30 Because of = () =>31 {32 given_new_vending_machine();33 };34 It should_have_a_balance_of_zero = () =>35 {36 vendingMachine.Balance.ShouldBe(0);37 };38 It should_have_no_coins = () =>39 {40 vendingMachine.Coins.ShouldBeEmpty();41 };

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given_new_vending_machine

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NSpec;7using SampleSpecs.Compare.NSpec;8using SampleSpecs.NUnit;9{10 {11 public void given_new_vending_machine()12 {13 VendingMachine vendingMachine = null;14 before = () => vendingMachine = new VendingMachine();15 it["should be in a ready state"] = () => vendingMachine.State.ShouldBeReady();16 it["should have no money inserted"] = () => vendingMachine.MoneyInserted.ShouldBe(0);17 it["should have no credit"] = () => vendingMachine.Credit.ShouldBe(0);18 }19 }20}21{22 {23 public VendingMachineState State { get; set; }24 public int MoneyInserted { get; set; }25 public int Credit { get; set; }26 }27 {28 }29 {30 public static void ShouldBeReady(this VendingMachineState state)31 {32 if (state != VendingMachineState.Ready)33 throw new Exception("Expected Ready, but was " + state);34 }35 }36 {37 public static void ShouldBe(this int actual, int expected)38 {39 if (actual != expected)40 throw new Exception("Expected " + expected + ", but was " + actual);41 }42 }43}44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using NSpec;50using SampleSpecs.Compare.NSpec;

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