Best Puppeteer-sharp code snippet using PuppeteerSharp.Tests.QuerySelectorTests.PageQuerySelectorTests.ShouldReturnNullForNonExistingElement
PageQuerySelectorTests.cs
Source:PageQuerySelectorTests.cs
...20 Assert.NotNull(element);21 }22 [PuppeteerTest("queryselector.spec.ts", "Page.$", "should query existing element")]23 [PuppeteerFact]24 public async Task ShouldReturnNullForNonExistingElement()25 {26 var element = await Page.QuerySelectorAsync("non-existing-element");27 Assert.Null(element);28 }29 }30}...
ShouldReturnNullForNonExistingElement
Using AI Code Generation
1{2 [Collection("PuppeteerLoaderFixture collection")]3 {4 public async Task ShouldReturnNullForNonExistingElement()5 {6 await Page.GoToAsync(TestConstants.EmptyPage);7 Assert.Null(await Page.QuerySelectorAsync("non-existing-element"));8 }9 }10}11{12 [Collection("PuppeteerLoaderFixture collection")]13 {14 public async Task ShouldReturnNullForNonExistingElement()15 {16 await Page.GoToAsync(TestConstants.EmptyPage);17 Assert.Null(await Page.QuerySelectorAsync("non-existing-element"));18 }19 }20}21{22 [Collection("PuppeteerLoaderFixture collection")]23 {24 public async Task ShouldReturnNullForNonExistingElement()25 {26 await Page.GoToAsync(TestConstants.EmptyPage);27 Assert.Null(await Page.QuerySelectorAsync("non-existing-element"));28 }29 }30}31{32 [Collection("PuppeteerLoaderFixture collection")]33 {34 public async Task ShouldReturnNullForNonExistingElement()35 {36 await Page.GoToAsync(TestConstants.EmptyPage);37 Assert.Null(await Page.QuerySelectorAsync("non-existing-element"));38 }39 }40}41{
ShouldReturnNullForNonExistingElement
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7using PuppeteerSharp.Tests.Attributes;8{9 {10 public async Task ShouldQueryExistingElement()11 {12 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");13 Assert.AreEqual("PLAYGROUND", await Page.QuerySelectorEvalAsync("h1", "x => x.id"));14 }15 public async Task ShouldReturnNullForNonExistingElement()16 {17 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");18 Assert.Null(await Page.QuerySelectorAsync("non-existing-element"));19 }20 public async Task ShouldWorkWithRemovedMutation()21 {22 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");23 await Page.EvaluateFunctionAsync("() => delete window['Node']");24 Assert.Null(await Page.QuerySelectorAsync("div"));25 }26 public async Task ShouldWorkWithShadowDom()27 {28 await Page.GoToAsync(TestConstants.ServerUrl + "/shadow.html");29 Assert.AreEqual("H1 in root", await Page.QuerySelectorEvalAsync("span >> css=div >> css=h1", "x => x.textContent"));30 }31 public async Task ShouldWorkWithShadowDomAndText()32 {33 await Page.GoToAsync(TestConstants.ServerUrl + "/shadow.html");34 Assert.AreEqual("H1 in root", await Page.QuerySelectorEvalAsync("css=div >> text=\"H1 in root\"", "x => x.textContent"));35 }36 public async Task ShouldWorkWithContentSlotted()37 {38 await Page.GoToAsync(TestConstants.ServerUrl + "/shadow.html");39 Assert.AreEqual("H1 in root", await Page.QuerySelectorEvalAsync("css=div >> css=section >> css=slot >> css=h1", "x => x.textContent"));40 }
ShouldReturnNullForNonExistingElement
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4using PuppeteerSharp.Tests.Attributes;5using PuppeteerSharp.Xunit;6{7 [Collection(TestConstants.TestFixtureCollectionName)]8 {9 [PuppeteerTest("queryselector.spec.ts", "Page.$", "should return null for non-existing element")]10 public async Task ShouldReturnNullForNonExistingElement()11 {12 Assert.Null(await Page.QuerySelectorAsync("non-existing-element"));13 }14 }15}16using System;17using System.Threading.Tasks;18using Xunit;19using PuppeteerSharp.Tests.Attributes;20using PuppeteerSharp.Xunit;21{22 [Collection(TestConstants.TestFixtureCollectionName)]23 {24 [PuppeteerTest("queryselector.spec.ts", "Page.$", "should return the only element with matching selector")]25 public async Task ShouldReturnTheOnlyElementWithMatchingSelector()26 {27 await Page.SetContentAsync("<div>A</div><br/><div>B</div>");28 var element = await Page.QuerySelectorAsync("div");29 Assert.Equal("A", await Page.EvaluateFunctionAsync<string>("e => e.textContent", element));30 }31 }32}33using System;34using System.Threading.Tasks;35using Xunit;36using PuppeteerSharp.Tests.Attributes;37using PuppeteerSharp.Xunit;38{39 [Collection(TestConstants.TestFixtureCollectionName)]40 {41 [PuppeteerTest("queryselector.spec.ts", "Page.$", "should return the only element with matching xpath")]42 public async Task ShouldReturnTheOnlyElementWithMatchingXpath()43 {44 await Page.SetContentAsync("<div>A</div><br/><div>B</div>");45 var element = await Page.QuerySelectorAsync("./
ShouldReturnNullForNonExistingElement
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using PuppeteerSharp.Tests.QuerySelectorTests;7{8 {9 static void Main(string[] args)10 {11 var test = new PageQuerySelectorTests();12 test.ShouldReturnNullForNonExistingElement();13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using PuppeteerSharp.Tests.QuerySelectorTests;22{23 {24 static void Main(string[] args)25 {26 var test = new PageQuerySelectorTests();27 test.ShouldReturnNullForNonExistingElement();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using PuppeteerSharp.Tests.QuerySelectorTests;37{38 {39 static void Main(string[] args)40 {41 var test = new PageQuerySelectorTests();42 test.ShouldReturnNullForNonExistingElement();43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using PuppeteerSharp.Tests.QuerySelectorTests;52{53 {54 static void Main(string[] args)55 {56 var test = new PageQuerySelectorTests();57 test.ShouldReturnNullForNonExistingElement();58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;
ShouldReturnNullForNonExistingElement
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Xunit;4{5 [Collection("PuppeteerLoaderFixture collection")]6 {7 public async Task ShouldReturnNullForNonExistingElement()8 {9 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");10 Assert.Null(await Page.QuerySelectorAsync("non-existing-element"));11 }12 }13}14using System;15using System.Threading.Tasks;16using Xunit;17{18 [Collection("PuppeteerLoaderFixture collection")]19 {20 public async Task ShouldReturnTheOnlyElement()21 {22 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");23 Assert.Equal("BUTTON", (await Page.QuerySelectorAsync("button")).TagName);24 }25 }26}27using System;28using System.Threading.Tasks;29using Xunit;30{31 [Collection("PuppeteerLoaderFixture collection")]32 {33 public async Task ShouldReturnTheOnlyElementInShadowDom()34 {35 await Page.GoToAsync(TestConstants.ServerUrl + "/shadow.html");36 Assert.Equal("PUPPETEER-SHADOW", (await Page.QuerySelectorAsync("section#inner")).TagName);37 }38 }39}40using System;41using System.Threading.Tasks;42using Xunit;43{44 [Collection("PuppeteerLoaderFixture collection")]
ShouldReturnNullForNonExistingElement
Using AI Code Generation
1using PuppeteerSharp;2using System;3using System.Threading.Tasks;4{5 public static async Task Main(string[] args)6 {7 await new BrowserFetcher().DownloadAsync(BrowserFetcher.DefaultRevision);8 using (var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false }))9 using (var page = await browser.NewPageAsync())10 {11 await page.QuerySelectorAsync("non-existing-element");12 }13 }14}15 at PuppeteerSharp.Page.QuerySelectorAsync(St
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