How to use ShouldSimulateAUserGesture method of PuppeteerSharp.Tests.PageTests.EvaluateTests class

Best Puppeteer-sharp code snippet using PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture

PageEvaluateTests.cs

Source: PageEvaluateTests.cs Github

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...262 Assert.Contains("JSHandles can be evaluated only in the context they were created", exception.Message);263 }264 [PuppeteerTest("evaluation.spec.ts", "Page.evaluate", "should simulate a user gesture")]265 [SkipBrowserFact(skipFirefox: true)]266 public async Task ShouldSimulateAUserGesture()267 => Assert.True(await Page.EvaluateFunctionAsync<bool>(@"() => {268 document.body.appendChild(document.createTextNode('test'));269 document.execCommand('selectAll');270 return document.execCommand('copy');271 }"));272 [PuppeteerTest("evaluation.spec.ts", "Page.evaluate", "should throw a nice error after a navigation")]273 [SkipBrowserFact(skipFirefox: true)]274 public async Task ShouldThrowANiceErrorAfterANavigation()275 {276 var executionContext = await Page.MainFrame.GetExecutionContextAsync();277 await Task.WhenAll(278 Page.WaitForNavigationAsync(),279 executionContext.EvaluateFunctionAsync("() => window.location.reload()")280 );...

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EvaluateTests.cs

Source: EvaluateTests.cs Github

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...223 => Page.EvaluateFunctionAsync<string>("body => body.innerHTML", bodyHandle));224 Assert.Contains("JSHandles can be evaluated only in the context they were created", exception.Message);225 }226 [Fact]227 public async Task ShouldSimulateAUserGesture()228 => Assert.True(await Page.EvaluateFunctionAsync<bool>("() => document.execCommand('copy')"));229 [Fact]230 public async Task ShouldThrowANiceErrorAfterANavigation()231 {232 var executionContext = await Page.MainFrame.GetExecutionContextAsync();233 await Task.WhenAll(234 Page.WaitForNavigationAsync(),235 executionContext.EvaluateFunctionAsync("() => window.location.reload()")236 );237 var ex = await Assert.ThrowsAsync<EvaluationFailedException>(() =>238 {239 return executionContext.EvaluateFunctionAsync("() => null");240 });241 Assert.Contains("navigation", ex.Message);...

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ShouldSimulateAUserGesture

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1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Xunit;6using Xunit.Abstractions;7{8 [Collection("PuppeteerLoaderFixture collection")]9 {10 public EvaluateTests(ITestOutputHelper output) : base(output)11 {12 }13 public async Task ShouldSimulateAUserGesture()14 {15 await Page.GoToAsync(TestConstants.ServerUrl + "/​input/​button.html");16 await Page.EvaluateFunctionAsync(@"() => {17 document.querySelector('button').addEventListener('mousedown', event => window.__mousedown = event.isTrusted, false);18 document.querySelector('button').addEventListener('mouseup', event => window.__mouseup = event.isTrusted, false);19 }");20 await Page.Mouse.ClickAsync(50, 60);21 Assert.Equal(true, await Page.EvaluateExpressionAsync<bool>("window.__mousedown"));22 Assert.Equal(true, await Page.EvaluateExpressionAsync<bool>("window.__mouseup"));23 }24 }25}26using System;27using System.Collections.Generic;28using System.Text;29using System.Threading.Tasks;30using Xunit;31using Xunit.Abstractions;32{33 [Collection("PuppeteerLoaderFixture collection")]34 {35 public EvaluateTests(ITestOutputHelper output) : base(output)36 {37 }38 public async Task ShouldSimulateAUserGesture()39 {40 await Page.GoToAsync(TestConstants.ServerUrl + "/​input/​button.html");41 await Page.EvaluateFunctionAsync(@"() => {42 document.querySelector('button').addEventListener('mousedown', event => window.__mousedown = event.isTrusted, false);43 document.querySelector('button').addEventListener('mouseup', event => window.__mouseup = event.isTrusted, false);44 }");45 await Page.Mouse.ClickAsync(50, 60);46 Assert.Equal(true, await Page.EvaluateExpressionAsync<bool>("window.__mousedown"));47 Assert.Equal(true, await Page.EvaluateExpressionAsync<bool>("window.__mouseup"));48 }49 }50}51using System;

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ShouldSimulateAUserGesture

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1PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()2PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()3PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()4PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()5PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()6PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()7PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()8PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()9PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()10PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()11PuppeteerSharp.Tests.PageTests.EvaluateTests.ShouldSimulateAUserGesture()

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ShouldSimulateAUserGesture

Using AI Code Generation

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1var page = await Browser.NewPageAsync();2await page.GoToAsync(TestConstants.ServerUrl + "/​grid.html");3var result = await page.EvaluateAsync<bool>(@"() => {4 var win = window.open('about:blank');5 return win.shouldSimulateAUserGesture();6}");7Assert.False(result);8var page = await Browser.NewPageAsync();9await page.GoToAsync(TestConstants.ServerUrl + "/​grid.html");10var result = await page.EvaluateAsync<bool>(@"() => {11 var win = window.open('about:blank');12 return win.shouldSimulateAUserGesture();13}");14Assert.False(result);15var page = await Browser.NewPageAsync();16await page.GoToAsync(TestConstants.ServerUrl + "/​grid.html");17var result = await page.EvaluateAsync<bool>(@"() => {18 var win = window.open('about:blank');19 return win.shouldSimulateAUserGesture();20}");21Assert.False(result);22var page = await Browser.NewPageAsync();23await page.GoToAsync(TestConstants.ServerUrl + "/​grid.html");24var result = await page.EvaluateAsync<bool>(@"() => {25 var win = window.open('about:blank');26 return win.shouldSimulateAUserGesture();27}");28Assert.False(result);29var page = await Browser.NewPageAsync();30await page.GoToAsync(TestConstants.ServerUrl + "/​grid.html");31var result = await page.EvaluateAsync<bool>(@"() => {32 var win = window.open('about:blank');33 return win.shouldSimulateAUserGesture();34}");35Assert.False(result);36var page = await Browser.NewPageAsync();37await page.GoToAsync(TestConstants.ServerUrl + "/​grid.html");38var result = await page.EvaluateAsync<bool>(@"() => {39 var win = window.open('

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ShouldSimulateAUserGesture

Using AI Code Generation

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1var page = await Browser.NewPageAsync();2await page.GoToAsync(TestConstants.EmptyPage);3var result = await page.EvaluateAsync<string>("() => {4 return new Promise(resolve => {5 document.addEventListener('click', e => resolve('clicked'));6 const event = new MouseEvent('click', {7 });8 document.dispatchEvent(event);9 });10}");11Console.WriteLine("Result is: " + result);12var page = await Browser.NewPageAsync();13await page.GoToAsync(TestConstants.EmptyPage);14var result = await page.EvaluateAsync<string>("() => {15 return new Promise(resolve => {16 document.addEventListener('click', e => resolve('clicked'));17 const event = new MouseEvent('click', {18 });19 document.dispatchEvent(event);20 });21}");22Console.WriteLine("Result is: " + result);23var page = await Browser.NewPageAsync();24await page.GoToAsync(TestConstants.EmptyPage);25var result = await page.EvaluateAsync<string>("() => {26 return new Promise(resolve => {27 document.addEventListener('click', e => resolve('clicked'));28 const event = new MouseEvent('click', {29 });30 document.dispatchEvent(event);31 });32}");33Console.WriteLine("Result is: " + result);34var page = await Browser.NewPageAsync();35await page.GoToAsync(TestConstants.EmptyPage);36var result = await page.EvaluateAsync<string>("() => {37 return new Promise(resolve => {38 document.addEventListener('click', e => resolve('clicked'));39 const event = new MouseEvent('click', {40 });41 document.dispatchEvent(event);42 });43}");44Console.WriteLine("Result is: " + result);

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ShouldSimulateAUserGesture

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1var page = await browser.NewPageAsync();2var result = await page.EvaluateAsync<bool>("() => {3 return window.shouldSimulateUserGesture;4}");5Console.WriteLine(result);6var page = await browser.NewPageAsync();7var result = await page.EvaluateAsync<bool>("() => {8 return window.shouldSimulateUserGesture;9}");10Console.WriteLine(result);11var page = await browser.NewPageAsync();12var result = await page.EvaluateAsync<bool>("() => {13 window.shouldSimulateUserGesture = true;14 return window.shouldSimulateUserGesture;15}");16Console.WriteLine(result);17var page = await browser.NewPageAsync();18var result = await page.EvaluateAsync<bool>("() => {19 window.shouldSimulateUserGesture = true;20 return window.shouldSimulateUserGesture;21}");22Console.WriteLine(result);23var page = await browser.NewPageAsync();24var result = await page.EvaluateAsync<bool>("() => {25 var field = typeof(PuppeteerSharp.Page).GetField(""shouldSimulateUserGesture"", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);26 field.SetValue(window, true);27 return field.GetValue(window);28}");29Console.WriteLine(result);

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using below,

using var page = browser.NewPageAsync().Result;

page.TypeAsync("input[name='elementname']", valuetobeset).Wait();
https://stackoverflow.com/questions/67332554/set-input-value-with-puppeteer-sharp

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