Best Puppeteer-sharp code snippet using PuppeteerSharp.Tests.ElementHandleTests.ElementHandleXPathTests.ShouldQueryExistingElement
ElementHandleXPathTests.cs
Source:ElementHandleXPathTests.cs
...12 {13 }14 [PuppeteerTest("queryselector.spec.ts", "ElementHandle.$x", "should query existing element")]15 [PuppeteerFact]16 public async Task ShouldQueryExistingElement()17 {18 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");19 await Page.SetContentAsync("<html><body><div class=\"second\"><div class=\"inner\">A</div></div></body></html>");20 var html = await Page.QuerySelectorAsync("html");21 var second = await html.XPathAsync("./body/div[contains(@class, 'second')]");22 var inner = await second[0].XPathAsync("./div[contains(@class, 'inner')]");23 var content = await Page.EvaluateFunctionAsync<string>("e => e.textContent", inner[0]);24 Assert.Equal("A", content);25 }26 [PuppeteerTest("queryselector.spec.ts", "ElementHandle.$x", "should return null for non-existing element")]27 [PuppeteerFact]28 public async Task ShouldReturnNullForNonExistingElement()29 {30 await Page.SetContentAsync("<html><body><div class=\"second\"><div class=\"inner\">B</div></div></body></html>");...
ShouldQueryExistingElement
Using AI Code Generation
1using PuppeteerSharp.Tests;2using Xunit;3using Xunit.Abstractions;4{5 [Collection("PuppeteerLoaderFixture collection")]6 {7 public ShouldQueryExistingElement(ITestOutputHelper output) : base(output)8 {9 }10 public async Task ShouldQueryExistingElement()11 {12 await Page.SetContentAsync("<html><body><div>some text</div></body></html>");13 var element = await Page.QuerySelectorAsync("html");14 var div = await element.XPathAsync("./body/div");15 Assert.Equal("some text", await div.EvaluateFunctionAsync<string>("node => node.textContent"));16 }17 }18}19using PuppeteerSharp.Tests;20using Xunit;21using Xunit.Abstractions;22{23 [Collection("PuppeteerLoaderFixture collection")]24 {25 public ShouldNotQueryNonExistingElement(ITestOutputHelper output) : base(output)26 {27 }28 public async Task ShouldNotQueryNonExistingElement()29 {30 await Page.SetContentAsync("<html><body><div>some text</div></body></html>");31 var element = await Page.QuerySelectorAsync("html");32 var div = await element.XPathAsync("./body/span");33 Assert.Null(div);34 }35 }36}37using PuppeteerSharp.Tests;38using Xunit;39using Xunit.Abstractions;40{41 [Collection("PuppeteerLoaderFixture collection")]42 {43 public ShouldQueryExistingElementWithText(ITestOutputHelper output) : base(output)44 {45 }46 public async Task ShouldQueryExistingElementWithText()47 {48 await Page.SetContentAsync("<html><body><div>some text</div></body></html>");
ShouldQueryExistingElement
Using AI Code Generation
1{2 {3 public async Task ShouldQueryExistingElement()4 {5 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");6 var element = await Page.QuerySelectorAsync("body");7 var result = await element.XPathAsync("div");8 Assert.Null(result);9 }10 }11}12{13 {14 public async Task ShouldQueryExistingElement()15 {16 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");17 var element = await Page.QuerySelectorAsync("body");18 var result = await element.XPathAsync("div");19 Assert.Null(result);20 }21 }22}23{24 {25 public async Task ShouldQueryExistingElement()26 {27 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");28 var element = await Page.QuerySelectorAsync("body");29 var result = await element.XPathAsync("div");30 Assert.Null(result);31 }32 }33}34{35 {36 public async Task ShouldQueryExistingElement()37 {38 await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html");39 var element = await Page.QuerySelectorAsync("body");
ShouldQueryExistingElement
Using AI Code Generation
1var page = await browser.NewPageAsync();2 await page.WaitForSelectorAsync( "input[name=q]" );3 var elementHandle = await page.QuerySelectorAsync( "input[name=q]" );4Console.WriteLine(isElement);5var page = await browser.NewPageAsync();6 await page.WaitForSelectorAsync( "input[name=q]" );7 var elementHandle = await page.QuerySelectorAsync( "input[name=q]" );8Console.WriteLine(isElement);9var page = await browser.NewPageAsync();10 await page.WaitForSelectorAsync( "input[name=q]" );11 var elementHandle = await page.QuerySelectorAsync( "input[name=q]" );12Console.WriteLine(isElement);13var page = await browser.NewPageAsync();14 await page.WaitForSelectorAsync( "input[name=q]" );15 var elementHandle = await page.QuerySelectorAsync( "input[name=q]" );16Console.WriteLine(isElement);
ShouldQueryExistingElement
Using AI Code Generation
1using System.Threading.Tasks;2using Xunit;3{4 [Collection("PuppeteerLoaderFixture collection")]5 {6 public async Task ShouldQueryExistingElement()7 {8 await Page.SetContentAsync("<html><body><div class='second'><div class='inner'>A</div></div></body></html>");9 var html = await Page.QuerySelectorAsync("html");10 var second = await html.XPathAsync("./body/div[contains(@class, 'second')]");11 var inner = await second.XPathAsync("./div[contains(@class, 'inner')]");12 Assert.Equal("A", await Page.EvaluateFunctionAsync<string>("x => x.textContent", inner));13 }14 }15}16using System.Threading.Tasks;17using Xunit;18{19 [Collection("PuppeteerLoaderFixture collection")]20 {21 public async Task ShouldQueryExistingElement()22 {23 await Page.SetContentAsync("<html><body><div class='second'><div class='inner'>A</div></div></body></html>");24 var html = await Page.QuerySelectorAsync("html");25 var second = await html.XPathAsync("./body/div[contains(@class, 'second')]");26 var inner = await second.XPathAsync("./div[contains(@class, 'inner')]");27 Assert.Equal("A", await Page.EvaluateFunctionAsync<string>("x => x.textContent", inner));28 }29 }30}31using System.Threading.Tasks;32using Xunit;33{34 [Collection("PuppeteerLoaderFixture collection")]35 {36 public async Task ShouldQueryExistingElement()37 {38 await Page.SetContentAsync("<html><body><div class='second
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