Best Puppeteer-sharp code snippet using PuppeteerSharp.Tests.ClickTests.ClickTests.ShouldClickOnCheckboxInputAndToggle
ClickTests.cs
Source: ClickTests.cs
...145 await Page.ClickAsync("a");146 Assert.True(await Page.EvaluateExpressionAsync<bool>("window.__clicked"));147 }148 [Fact]149 public async Task ShouldClickOnCheckboxInputAndToggle()150 {151 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");152 Assert.Null(await Page.EvaluateExpressionAsync("result.check"));153 await Page.ClickAsync("input#agree");154 Assert.True(await Page.EvaluateExpressionAsync<bool>("result.check"));155 Assert.Equal(new[] {156 "mouseover",157 "mouseenter",158 "mousemove",159 "mousedown",160 "mouseup",161 "click",162 "input",163 "change"...
ShouldClickOnCheckboxInputAndToggle
Using AI Code Generation
1{2 using System.Threading.Tasks;3 using Xunit;4 using Xunit.Abstractions;5 {6 public ClickTests(ITestOutputHelper output) : base(output)7 {8 }9 public async Task ShouldClickOnCheckboxInputAndToggle()10 {11 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");12 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));13 await Page.ClickAsync("input#agree");14 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));15 await Page.ClickAsync("input#agree");16 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));17 }18 }19}20{21 using System.Threading.Tasks;22 using Xunit;23 using Xunit.Abstractions;24 {25 public ClickTests(ITestOutputHelper output) : base(output)26 {27 }28 public async Task ShouldClickOnCheckboxLabelAndToggle()29 {30 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");31 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));32 await Page.ClickAsync("label[for=\"agree\"]");33 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));34 await Page.ClickAsync("label[for=\"agree\"]");35 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));36 }37 }38}39{40 using System.Threading.Tasks;41 using Xunit;42 using Xunit.Abstractions;43 {44 public ClickTests(ITestOutputHelper output) : base(output)45 {46 }47 public async Task ShouldClickOnNestedCheckboxLabelAndToggle()48 {49 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");50 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));
ShouldClickOnCheckboxInputAndToggle
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.VisualStudio.TestTools.UnitTesting;4using PuppeteerSharp.Tests.Attributes;5{6 {7 public async Task ShouldClickOnCheckboxInputAndToggle()8 {9 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");10 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));11 await Page.ClickAsync("input#agree");12 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));13 await Page.ClickAsync("input#agree");14 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));15 }16 public async Task ShouldClickOnCheckboxLabelAndToggle()17 {18 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");19 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));20 await Page.ClickAsync("label[for=\"agree\"]");21 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));22 await Page.ClickAsync("label[for=\"agree\"]");23 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));24 }25 public async Task ShouldClickOnCheckboxLabelWithDifferentWindowAndToggle()26 {27 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");28 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));29 var popup = await Page.Window.OpenNewAsync(TestConstants.EmptyPage);30 await popup.WaitForLoadStateAsync(LoadState.DOMContentLoaded);31 await Task.WhenAll(32 popup.ClickAsync("label[for=\"agree\"]"),33 popup.WaitForNavigationAsync()34 );35 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));36 await Page.ClickAsync("label[for=\"agree\"]");37 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));38 }39 public async Task ShouldClickOnCheckboxLabelWithEventListeners()40 {41 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");42 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));43 await Page.ClickAsync("input#agree", new ClickOptions { Force = true });44 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));
ShouldClickOnCheckboxInputAndToggle
Using AI Code Generation
1using System;2using System.Threading.Tasks;3{4 {5 public async Task ShouldClickOnCheckboxInputAndToggle()6 {7 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");8 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));9 await Page.ClickAsync("input#agree");10 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));11 await Page.ClickAsync("input#agree");12 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));13 }14 }15}16using System;17using System.Threading.Tasks;18{19 {20 public async Task ShouldClickOnCheckboxLabelAndToggle()21 {22 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");23 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));24 await Page.ClickAsync("label[for=\"agree\"]");25 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));26 await Page.ClickAsync("label[for=\"agree\"]");27 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));28 }29 }30}31using System;32using System.Threading.Tasks;33{34 {35 public async Task ShouldClickOnCheckboxInputAndToggle()36 {37 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");38 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));39 await Page.ClickAsync("input#agree");40 Assert.True(await Page.EvaluateFunctionAsync<bool>("() => result.check"));41 await Page.ClickAsync("input#agree");42 Assert.False(await Page.EvaluateFunctionAsync<bool>("() => result.check"));43 }44 }45}
ShouldClickOnCheckboxInputAndToggle
Using AI Code Generation
1var puppeteerSharpTestsClickTestsClickTests = new PuppeteerSharp.Tests.ClickTests.ClickTests();2puppeteerSharpTestsClickTestsClickTests.ShouldClickOnCheckboxInputAndToggle();3var puppeteerSharpTestsClickTestsClickTests = new PuppeteerSharp.Tests.ClickTests.ClickTests();4puppeteerSharpTestsClickTestsClickTests.ShouldClickOnCheckboxSpanAndToggle();5var puppeteerSharpTestsClickTestsClickTests = new PuppeteerSharp.Tests.ClickTests.ClickTests();6puppeteerSharpTestsClickTestsClickTests.ShouldClickOnCheckboxLabelAndToggle();7var puppeteerSharpTestsClickTestsClickTests = new PuppeteerSharp.Tests.ClickTests.ClickTests();8puppeteerSharpTestsClickTestsClickTests.ShouldClickOnCheckboxLabelAndToggle();9var puppeteerSharpTestsClickTestsClickTests = new PuppeteerSharp.Tests.ClickTests.ClickTests();10puppeteerSharpTestsClickTestsClickTests.ShouldClickOnCheckboxLabelAndToggle();11var puppeteerSharpTestsClickTestsClickTests = new PuppeteerSharp.Tests.ClickTests.ClickTests();12puppeteerSharpTestsClickTestsClickTests.ShouldClickOnCheckboxLabelAndToggle();13var puppeteerSharpTestsClickTestsClickTests = new PuppeteerSharp.Tests.ClickTests.ClickTests();14puppeteerSharpTestsClickTestsClickTests.ShouldClickOnCheckboxLabelAndToggle();15var puppeteerSharpTestsClickTestsClickTests = new PuppeteerSharp.Tests.ClickTests.ClickTests();
ShouldClickOnCheckboxInputAndToggle
Using AI Code Generation
1var browser = await Puppeteer.LaunchAsync(new LaunchOptions2{3});4var page = await browser.NewPageAsync();5await page.ShouldClickOnCheckboxInputAndToggle();6var browser = await Puppeteer.LaunchAsync(new LaunchOptions7{8});9var page = await browser.NewPageAsync();10await page.ShouldClickOnCheckboxLabelAndToggle();11var browser = await Puppeteer.LaunchAsync(new LaunchOptions12{13});14var page = await browser.NewPageAsync();15await page.ShouldClickOnCheckboxSpanAndToggle();16var browser = await Puppeteer.LaunchAsync(new LaunchOptions17{18});19var page = await browser.NewPageAsync();20await page.ShouldClickOnCheckboxLabelAndToggle();21var browser = await Puppeteer.LaunchAsync(new LaunchOptions22{23});24var page = await browser.NewPageAsync();25await page.ShouldClickOnCheckboxSpanAndToggle();26var browser = await Puppeteer.LaunchAsync(new LaunchOptions27{28});29var page = await browser.NewPageAsync();30await page.ShouldClickOnCheckboxLabelAndToggle();
ShouldClickOnCheckboxInputAndToggle
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using PuppeteerSharp.Tests;4using PuppeteerSharp.Tests.ClickTests;5using PuppeteerSharp.Tests.InputTests;6using PuppeteerSharp.Tests.PageTests;7using PuppeteerSharp.Tests.TestConstants;8using PuppeteerSharp.Tests.TestServer;9{10 {11 public void ShouldClickOnCheckboxInputAndToggle()12 {13 var page = new Page();14 page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html").Wait();15 var input = page.QuerySelectorAsync("input#agree").Result;16 input.ClickAsync().Wait();17 Assert.True(input.JSHandleAs<bool>("checked"));18 input.ClickAsync().Wait();19 Assert.False(input.JSHandleAs<bool>("checked"));20 }21 }22}23I have a question regarding the use of PuppeteerSharp. I am trying to use it in a C# project. I have added the nuget package to my project. I have also added the PuppeteerSharp.Tests.dll assembly to my project. I am trying to use the ShouldClickOnCheckboxInputAndToggle method of the ClickTests class from the PuppeteerSharp.Tests.dll assembly. But I am getting the following error: "The type or namespace name 'InputTests' does not exist in the namespace 'PuppeteerSharp.Tests' (are you missing an assembly reference?)". I have also tried adding the PuppeteerSharp.Tests.InputTests.dll assembly to my project. But I am getting the same error. How can I use the ShouldClickOnCheckboxInputAndToggle method of the ClickTests class?
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