Best Puppeteer-sharp code snippet using PuppeteerSharp.States.DisposedState.DisposedState
ChromiumProcess.cs
Source:ChromiumProcess.cs
...293 private static readonly StartedState Started = new StartedState();294 private static readonly ExitingState Exiting = new ExitingState();295 private static readonly KillingState Killing = new KillingState();296 private static readonly ExitedState Exited = new ExitedState();297 private static readonly DisposedState Disposed = new DisposedState();298 #endregion299 #region Properties300 public bool IsExiting => this == Killing || this == Exiting;301 public bool IsExited => this == Exited || this == Disposed;302 #endregion303 #region Methods304 /// <summary>305 /// Attempts thread-safe transitions from a given state to this state.306 /// </summary>307 /// <param name="p">The Chromium process</param>308 /// <param name="fromState">The state from which state transition takes place</param>309 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition310 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>311 protected bool TryEnter(ChromiumProcess p, State fromState)312 {313 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)314 {315 fromState.Leave(p);316 return true;317 }318 return false;319 }320 /// <summary>321 /// Notifies that state machine is about to transition to another state.322 /// </summary>323 /// <param name="p">The Chromium process</param>324 protected virtual void Leave(ChromiumProcess p)325 { }326 /// <summary>327 /// Handles process start request.328 /// </summary>329 /// <param name="p">The Chromium process</param>330 /// <returns></returns>331 public virtual Task StartAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("start"));332 /// <summary>333 /// Handles process exit request.334 /// </summary>335 /// <param name="p">The Chromium process</param>336 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>337 /// <returns></returns>338 public virtual Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));339 /// <summary>340 /// Handles process kill request.341 /// </summary>342 /// <param name="p">The Chromium process</param>343 /// <returns></returns>344 public virtual Task KillAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("kill"));345 /// <summary>346 /// Handles wait for process exit request.347 /// </summary>348 /// <param name="p">The Chromium process</param>349 /// <returns></returns>350 public virtual Task WaitForExitAsync(ChromiumProcess p) => p._exitCompletionSource.Task;351 /// <summary>352 /// Handles disposal of process and temporary user directory353 /// </summary>354 /// <param name="p"></param>355 public virtual void Dispose(ChromiumProcess p) => Disposed.EnterFrom(p, this);356 public override string ToString()357 {358 var name = GetType().Name;359 return name.Substring(0, name.Length - "State".Length);360 }361 private Exception InvalidOperation(string operationName)362 => new InvalidOperationException($"Cannot {operationName} in state {this}");363 /// <summary>364 /// Kills process if it is still alive.365 /// </summary>366 /// <param name="p"></param>367 private static void Kill(ChromiumProcess p)368 {369 try370 {371 if (!p.Process.HasExited)372 {373 p.Process.Kill();374 }375 }376 catch (InvalidOperationException)377 {378 // Ignore379 }380 }381 #endregion382 #region Concrete state classes383 private class InitialState : State384 {385 public override Task StartAsync(ChromiumProcess p) => Starting.EnterFromAsync(p, this);386 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout)387 {388 Exited.EnterFrom(p, this);389 return Task.CompletedTask;390 }391 public override Task KillAsync(ChromiumProcess p)392 {393 Exited.EnterFrom(p, this);394 return Task.CompletedTask;395 }396 public override Task WaitForExitAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("wait for exit"));397 }398 private class StartingState : State399 {400 public Task EnterFromAsync(ChromiumProcess p, State fromState)401 {402 if (!TryEnter(p, fromState))403 {404 // Delegate StartAsync to current state, because it has already changed since405 // transition to this state was initiated.406 return p._currentState.StartAsync(p);407 }408 return StartCoreAsync(p);409 }410 public override Task StartAsync(ChromiumProcess p) => p._startCompletionSource.Task;411 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);412 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);413 public override void Dispose(ChromiumProcess p)414 {415 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));416 base.Dispose(p);417 }418 private async Task StartCoreAsync(ChromiumProcess p)419 {420 var output = new StringBuilder();421 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)422 {423 if (e.Data != null)424 {425 output.AppendLine(e.Data);426 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");427 if (match.Success)428 {429 p._startCompletionSource.SetResult(match.Groups[1].Value);430 }431 }432 }433 void OnProcessExitedWhileStarting(object sender, EventArgs e)434 {435 p._startCompletionSource.SetException(new ChromiumProcessException($"Failed to launch Chromium! {output}"));436 }437 void OnProcessExited(object sender, EventArgs e)438 {439 Exited.EnterFrom(p, p._currentState);440 }441 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;442 p.Process.Exited += OnProcessExitedWhileStarting;443 p.Process.Exited += OnProcessExited;444 CancellationTokenSource cts = null;445 try446 {447 p.Process.Start();448 await Started.EnterFromAsync(p, this).ConfigureAwait(false);449 p.Process.BeginErrorReadLine();450 var timeout = p._options.Timeout;451 if (timeout > 0)452 {453 cts = new CancellationTokenSource(timeout);454 cts.Token.Register(() => p._startCompletionSource.TrySetException(455 new ChromiumProcessException($"Timed out after {timeout} ms while trying to connect to Chromium!")));456 }457 try458 {459 await p._startCompletionSource.Task.ConfigureAwait(false);460 await Started.EnterFromAsync(p, this).ConfigureAwait(false);461 }462 catch463 {464 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);465 throw;466 }467 }468 finally469 {470 cts?.Dispose();471 p.Process.Exited -= OnProcessExitedWhileStarting;472 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;473 }474 }475 }476 private class StartedState : State477 {478 public Task EnterFromAsync(ChromiumProcess p, State fromState)479 {480 if (TryEnter(p, fromState))481 {482 // Process has not exited or been killed since transition to this state was initiated483 LogProcessCount(p, Interlocked.Increment(ref _processCount));484 }485 return Task.CompletedTask;486 }487 protected override void Leave(ChromiumProcess p)488 => LogProcessCount(p, Interlocked.Decrement(ref _processCount));489 public override Task StartAsync(ChromiumProcess p) => Task.CompletedTask;490 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);491 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);492 private static void LogProcessCount(ChromiumProcess p, int processCount)493 {494 try495 {496 p._logger?.LogInformation("Process Count: {ProcessCount}", processCount);497 }498 catch499 {500 // Prevent logging exception from causing havoc501 }502 }503 }504 private class ExitingState : State505 {506 public Task EnterFromAsync(ChromiumProcess p, State fromState, TimeSpan timeout)507 {508 return !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);509 }510 public override async Task ExitAsync(ChromiumProcess p, TimeSpan timeout)511 {512 var timeoutTask = Task.Delay(timeout);513 var waitForExitTask = WaitForExitAsync(p);514 var completedTask = await Task.WhenAny(waitForExitTask, timeoutTask).ConfigureAwait(false);515 if (completedTask == timeoutTask)516 {517 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);518 await waitForExitTask.ConfigureAwait(false);519 }520 }521 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);522 }523 private class KillingState : State524 {525 public Task EnterFromAsync(ChromiumProcess p, State fromState)526 {527 if (!TryEnter(p, fromState))528 {529 // Delegate KillAsync to current state, because it has already changed since530 // transition to this state was initiated.531 return p._currentState.KillAsync(p);532 }533 try534 {535 if (!p.Process.HasExited)536 {537 p.Process.Kill();538 }539 }540 catch (InvalidOperationException)541 {542 // Ignore543 }544 return WaitForExitAsync(p);545 }546 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => WaitForExitAsync(p);547 public override Task KillAsync(ChromiumProcess p) => WaitForExitAsync(p);548 }549 private class ExitedState : State550 {551 public void EnterFrom(ChromiumProcess p, State fromState)552 {553 while (!TryEnter(p, fromState))554 {555 // Current state has changed since transition to this state was requested.556 // Therefore retry transition to this state from the current state. This ensures557 // that Leave() operation of current state is properly called.558 fromState = p._currentState;559 if (fromState == this)560 {561 return;562 }563 }564 p._exitCompletionSource.TrySetResult(true);565 p._tempUserDataDir?.Dispose();566 }567 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Task.CompletedTask;568 public override Task KillAsync(ChromiumProcess p) => Task.CompletedTask;569 public override Task WaitForExitAsync(ChromiumProcess p) => Task.CompletedTask;570 }571 private class DisposedState : State572 {573 public void EnterFrom(ChromiumProcess p, State fromState)574 {575 if (!TryEnter(p, fromState))576 {577 // Delegate Dispose to current state, because it has already changed since578 // transition to this state was initiated.579 p._currentState.Dispose(p);580 }581 else if (fromState != Exited)582 {583 Kill(p);584 p._exitCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));585 p._tempUserDataDir?.Dispose();...
LauncherBase.cs
Source:LauncherBase.cs
...215 private static readonly StartedState Started = new StartedState();216 private static readonly ExitingState Exiting = new ExitingState();217 private static readonly KillingState Killing = new KillingState();218 private static readonly ExitedState Exited = new ExitedState();219 private static readonly DisposedState Disposed = new DisposedState();220 #endregion221 #region Properties222 /// <summary>223 /// Get If process exists.224 /// </summary>225 public bool IsExiting => this == Killing || this == Exiting;226 /// <summary>227 /// Get If process is exited.228 /// </summary>229 public bool IsExited => this == Exited || this == Disposed;230 #endregion231 #region Methods232 /// <summary>233 /// Attempts thread-safe transitions from a given state to this state.234 /// </summary>235 /// <param name="p">The Base process</param>236 /// <param name="fromState">The state from which state transition takes place</param>237 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition238 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>239 protected bool TryEnter(LauncherBase p, State fromState)240 {241 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)242 {243 fromState.Leave(p);244 return true;245 }246 return false;247 }248 /// <summary>249 /// Notifies that state machine is about to transition to another state.250 /// </summary>251 /// <param name="p">The Base process</param>252 protected virtual void Leave(LauncherBase p)253 {254 }255 /// <summary>256 /// Handles process start request.257 /// </summary>258 /// <param name="p">The Base process</param>259 /// <returns></returns>260 public virtual Task StartAsync(LauncherBase p) => Task.FromException(InvalidOperation("start"));261 /// <summary>262 /// Handles process exit request.263 /// </summary>264 /// <param name="p">The Base process</param>265 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>266 /// <returns></returns>267 public virtual Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));268 /// <summary>269 /// Handles process kill request.270 /// </summary>271 /// <param name="p">The Base process</param>272 /// <returns></returns>273 public virtual Task KillAsync(LauncherBase p) => Task.FromException(InvalidOperation("kill"));274 /// <summary>275 /// Handles wait for process exit request.276 /// </summary>277 /// <param name="p">The Base process</param>278 /// <returns></returns>279 public virtual Task WaitForExitAsync(LauncherBase p) => p._exitCompletionSource.Task;280 /// <summary>281 /// Handles disposal of process and temporary user directory282 /// </summary>283 /// <param name="p"></param>284 public virtual void Dispose(LauncherBase p) => Disposed.EnterFrom(p, this);285 /// <inheritdoc />286 public override string ToString()287 {288 string name = GetType().Name;289 return name.Substring(0, name.Length - "State".Length);290 }291 private Exception InvalidOperation(string operationName)292 => new InvalidOperationException($"Cannot {operationName} in state {this}");293 /// <summary>294 /// Kills process if it is still alive.295 /// </summary>296 /// <param name="p"></param>297 private static void Kill(LauncherBase p)298 {299 try300 {301 if (!p.Process.HasExited)302 {303 p.Process.Kill();304 }305 }306 catch (InvalidOperationException)307 {308 // Ignore309 }310 }311 #endregion312 #region Concrete state classes313 private class InitialState : State314 {315 public override Task StartAsync(LauncherBase p) => Starting.EnterFromAsync(p, this);316 public override Task ExitAsync(LauncherBase p, TimeSpan timeout)317 {318 Exited.EnterFrom(p, this);319 return Task.CompletedTask;320 }321 public override Task KillAsync(LauncherBase p)322 {323 Exited.EnterFrom(p, this);324 return Task.CompletedTask;325 }326 public override Task WaitForExitAsync(LauncherBase p) => Task.FromException(InvalidOperation("wait for exit"));327 }328 private class StartingState : State329 {330 public Task EnterFromAsync(LauncherBase p, State fromState)331 {332 if (!TryEnter(p, fromState))333 {334 // Delegate StartAsync to current state, because it has already changed since335 // transition to this state was initiated.336 return p._currentState.StartAsync(p);337 }338 return StartCoreAsync(p);339 }340 public override Task StartAsync(LauncherBase p) => p._startCompletionSource.Task;341 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);342 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);343 public override void Dispose(LauncherBase p)344 {345 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));346 base.Dispose(p);347 }348 private async Task StartCoreAsync(LauncherBase p)349 {350 var output = new StringBuilder();351 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)352 {353 if (e.Data != null)354 {355 output.AppendLine(e.Data);356 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");357 if (match.Success)358 {359 p._startCompletionSource.TrySetResult(match.Groups[1].Value);360 }361 }362 }363 void OnProcessExitedWhileStarting(object sender, EventArgs e)364 => p._startCompletionSource.TrySetException(new ProcessException($"Failed to launch Base! {output}"));365 void OnProcessExited(object sender, EventArgs e) => Exited.EnterFrom(p, p._currentState);366 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;367 p.Process.Exited += OnProcessExitedWhileStarting;368 p.Process.Exited += OnProcessExited;369 CancellationTokenSource cts = null;370 try371 {372 p.Process.Start();373 await Started.EnterFromAsync(p, this).ConfigureAwait(false);374 p.Process.BeginErrorReadLine();375 int timeout = p._options.Timeout;376 if (timeout > 0)377 {378 cts = new CancellationTokenSource(timeout);379 cts.Token.Register(() => p._startCompletionSource.TrySetException(380 new ProcessException($"Timed out after {timeout} ms while trying to connect to Base!")));381 }382 try383 {384 await p._startCompletionSource.Task.ConfigureAwait(false);385 await Started.EnterFromAsync(p, this).ConfigureAwait(false);386 }387 catch388 {389 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);390 throw;391 }392 }393 finally394 {395 cts?.Dispose();396 p.Process.Exited -= OnProcessExitedWhileStarting;397 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;398 }399 }400 }401 private class StartedState : State402 {403 public Task EnterFromAsync(LauncherBase p, State fromState)404 {405 if (TryEnter(p, fromState))406 {407 }408 return Task.CompletedTask;409 }410 protected override void Leave(LauncherBase p) { }411 public override Task StartAsync(LauncherBase p) => Task.CompletedTask;412 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);413 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);414 }415 private class ExitingState : State416 {417 public Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)418 => !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);419 public override async Task ExitAsync(LauncherBase p, TimeSpan timeout)420 {421 var waitForExitTask = WaitForExitAsync(p);422 await waitForExitTask.WithTimeout(423 async () =>424 {425 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);426 await waitForExitTask.ConfigureAwait(false);427 },428 timeout,429 CancellationToken.None).ConfigureAwait(false);430 }431 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);432 }433 private class KillingState : State434 {435 public async Task EnterFromAsync(LauncherBase p, State fromState)436 {437 if (!TryEnter(p, fromState))438 {439 // Delegate KillAsync to current state, because it has already changed since440 // transition to this state was initiated.441 await p._currentState.KillAsync(p).ConfigureAwait(false);442 }443 try444 {445 if (!p.Process.HasExited)446 {447 p.Process.Kill();448 }449 }450 catch (InvalidOperationException)451 {452 // Ignore453 return;454 }455 await WaitForExitAsync(p).ConfigureAwait(false);456 }457 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => WaitForExitAsync(p);458 public override Task KillAsync(LauncherBase p) => WaitForExitAsync(p);459 }460 private class ExitedState : State461 {462 public void EnterFrom(LauncherBase p, State fromState)463 {464 while (!TryEnter(p, fromState))465 {466 // Current state has changed since transition to this state was requested.467 // Therefore retry transition to this state from the current state. This ensures468 // that Leave() operation of current state is properly called.469 fromState = p._currentState;470 if (fromState == this)471 {472 return;473 }474 }475 p._exitCompletionSource.TrySetResult(true);476 p.TempUserDataDir?.Dispose();477 }478 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.CompletedTask;479 public override Task KillAsync(LauncherBase p) => Task.CompletedTask;480 public override Task WaitForExitAsync(LauncherBase p) => Task.CompletedTask;481 }482 private class DisposedState : State483 {484 public void EnterFrom(LauncherBase p, State fromState)485 {486 if (!TryEnter(p, fromState))487 {488 // Delegate Dispose to current state, because it has already changed since489 // transition to this state was initiated.490 p._currentState.Dispose(p);491 }492 else if (fromState != Exited)493 {494 Kill(p);495 p._exitCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));496 p.TempUserDataDir?.Dispose();...
StateManager.cs
Source:StateManager.cs
...12 Started = new StartedState(this);13 Exiting = new ExitingState(this);14 Killing = new KillingState(this);15 Exited = new ExitedState(this);16 Disposed = new DisposedState(this);17 CurrentState = Initial;18 }19 public State CurrentState20 {21 get => _currentState;22 set => _currentState = value;23 }24 internal State Initial { get; set; }25 internal State Starting { get; set; }26 internal StartedState Started { get; set; }27 internal State Exiting { get; set; }28 internal State Killing { get; set; }29 internal ExitedState Exited { get; set; }30 internal State Disposed { get; set; }...
DisposedState.cs
Source:DisposedState.cs
1using System;2using System.Threading.Tasks;3namespace PuppeteerSharp.States4{5 internal class DisposedState : State6 {7 public DisposedState(StateManager stateManager) : base(stateManager)8 {9 }10 public override Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeSpan)11 {12 if (fromState == StateManager.Exited)13 {14 return null;15 }16 Kill(p);17 p.ExitCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));18 p.TempUserDataDir?.Dispose();19 return null;20 }21 public override Task StartAsync(LauncherBase p) => throw new ObjectDisposedException(p.ToString());...
DisposedState
Using AI Code Generation
1var state = new PuppeteerSharp.States.DisposedState();2var result = state.DisposedState();3var state = new PuppeteerSharp.States.DisposedState();4var result = state.DisposedState();5var state = new PuppeteerSharp.States.DisposedState();6var result = state.DisposedState();7var state = new PuppeteerSharp.States.DisposedState();8var result = state.DisposedState();9var state = new PuppeteerSharp.States.DisposedState();10var result = state.DisposedState();11var state = new PuppeteerSharp.States.DisposedState();12var result = state.DisposedState();13var state = new PuppeteerSharp.States.DisposedState();14var result = state.DisposedState();15var state = new PuppeteerSharp.States.DisposedState();16var result = state.DisposedState();17var state = new PuppeteerSharp.States.DisposedState();18var result = state.DisposedState();19var state = new PuppeteerSharp.States.DisposedState();20var result = state.DisposedState();21var state = new PuppeteerSharp.States.DisposedState();22var result = state.DisposedState();
DisposedState
Using AI Code Generation
1using PuppeteerSharp.States;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });9 var page = await browser.NewPageAsync();10 var disposedState = new DisposedState();11 disposedState.Dispose();12 Console.WriteLine("DisposedState.Dispose() method used");13 }14 }15}16using PuppeteerSharp.States;17using System;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });24 var page = await browser.NewPageAsync();25 var disposedState = new DisposedState();26 disposedState.Dispose();27 Console.WriteLine("DisposedState.Dispose() method used");28 }29 }30}31using PuppeteerSharp.States;32using System;33using System.Threading.Tasks;34{35 {36 static async Task Main(string[] args)37 {38 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });39 var page = await browser.NewPageAsync();40 var disposedState = new DisposedState();41 disposedState.Dispose();42 Console.WriteLine("DisposedState.Dispose() method used");43 }44 }45}46using PuppeteerSharp.States;47using System;48using System.Threading.Tasks;49{50 {51 static async Task Main(string[] args)52 {53 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });54 var page = await browser.NewPageAsync();55 var disposedState = new DisposedState();56 disposedState.Dispose();57 Console.WriteLine("DisposedState.Dispose() method used");58 }59 }60}
DisposedState
Using AI Code Generation
1var disposedState = new PuppeteerSharp.States.DisposedState();2var browser = new PuppeteerSharp.Browser();3var browserContext = new PuppeteerSharp.BrowserContext();4var browserFetcher = new PuppeteerSharp.BrowserFetcher();5var browserFetcherOptions = new PuppeteerSharp.BrowserFetcherOptions();6var browserOptions = new PuppeteerSharp.BrowserOptions();7var browserProcess = new PuppeteerSharp.BrowserProcess();8var browserType = new PuppeteerSharp.BrowserType();9var cdpsession = new PuppeteerSharp.CDPSession();10var cdpsessionoptions = new PuppeteerSharp.CDPSessionOptions();11var consolemessage = new PuppeteerSharp.ConsoleMessage();12var consolemessageoptions = new PuppeteerSharp.ConsoleMessageOptions();13var connection = new PuppeteerSharp.Connection();14var connectionoptions = new PuppeteerSharp.ConnectionOptions();15var coverage = new PuppeteerSharp.Coverage();16var dialog = new PuppeteerSharp.Dialog();17var elementhandle = new PuppeteerSharp.ElementHandle();18var elementhandleoptions = new PuppeteerSharp.ElementHandleOptions();19var evaluationargs = new PuppeteerSharp.EvaluationArgs();20var evaluationargsoptions = new PuppeteerSharp.EvaluationArgsOptions();21var evaluationargsoptions1 = new PuppeteerSharp.EvaluationArgsOptions();22var evaluationargsoptions2 = new PuppeteerSharp.EvaluationArgsOptions();23var evaluationargsoptions3 = new PuppeteerSharp.EvaluationArgsOptions();24var evaluationargsoptions4 = new PuppeteerSharp.EvaluationArgsOptions();25var evaluationargsoptions5 = new PuppeteerSharp.EvaluationArgsOptions();26var evaluationargsoptions6 = new PuppeteerSharp.EvaluationArgsOptions();27var evaluationargsoptions7 = new PuppeteerSharp.EvaluationArgsOptions();28var evaluationargsoptions8 = new PuppeteerSharp.EvaluationArgsOptions();29var evaluationargsoptions9 = new PuppeteerSharp.EvaluationArgsOptions();30var evaluationargsoptions10 = new PuppeteerSharp.EvaluationArgsOptions();31var evaluationargsoptions11 = new PuppeteerSharp.EvaluationArgsOptions();32var evaluationargsoptions12 = new PuppeteerSharp.EvaluationArgsOptions();33var evaluationargsoptions13 = new PuppeteerSharp.EvaluationArgsOptions();34var evaluationargsoptions14 = new PuppeteerSharp.EvaluationArgsOptions();35var evaluationargsoptions15 = new PuppeteerSharp.EvaluationArgsOptions();
DisposedState
Using AI Code Generation
1using PuppeteerSharp;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 MainAsync(args).Wait();9 }10 static async Task MainAsync(string[] args)11 {12 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });13 var page = await browser.NewPageAsync();14 await browser.CloseAsync();15 Console.WriteLine(page.Target.IsClosed);16 Console.WriteLine(page.Target.IsInitialized);17 Console.WriteLine(page.Target.IsPage);18 Console.WriteLine(page.Target.IsWorker);19 Console.WriteLine(page.Target.Type);20 Console.WriteLine(page.Target.Url);21 await page.ScreenshotAsync("screenshot.png");22 Console.WriteLine("Screenshot taken");23 }24 }25}26 at PuppeteerSharp.Connection.SendAsync(String method, Object args, Boolean waitForCallback) in C:\projects\puppeteer-sharp\lib\PuppeteerSharp\Connection.cs:line 20427 at PuppeteerSharp.Page.CloseAsync(Boolean runBeforeUnload) in C:\projects\puppeteer-sharp\lib\PuppeteerSharp\Page.cs:line 74628 at PuppeteerSharpAPI.DisposedState.MainAsync(String[] args) in C:\Users\jagad\source\repos\PuppeteerSharpAPI\PuppeteerSharpAPI\1.cs:line 2829 at PuppeteerSharpAPI.DisposedState.Main(String[] args) in C:\Users\jagad\source\repos\PuppeteerSharpAPI\PuppeteerSharpAPI\1.cs:line 8
DisposedState
Using AI Code Generation
1using PuppeteerSharp.States;2using PuppeteerSharp;3using System;4using System.Threading.Tasks;5using System.Threading;6using System.IO;7{8 {9 static async Task Main(string[] args)10 {11 string[] files = Directory.GetFiles(@"C:\Users\Public\Documents\PuppeteerSharp\", "*.pdf");12 foreach (string file in files)13 {14 File.Delete(file);15 }16 var options = new LaunchOptions { Headless = true };17 using (var browser = await Puppeteer.LaunchAsync(options))18 {19 using (var page = await browser.NewPageAsync())20 {21 await page.PdfAsync(@"C:\Users\Public\Documents\PuppeteerSharp\google.pdf");22 }23 }24 }25 }26}27using PuppeteerSharp.States;28using PuppeteerSharp;29using System;30using System.Threading.Tasks;31using System.Threading;32using System.IO;33{34 {35 static async Task Main(string[] args)36 {37 string[] files = Directory.GetFiles(@"C:\Users\Public\Documents\PuppeteerSharp\", "*.pdf");38 foreach (string file in files)39 {40 File.Delete(file);41 }42 var options = new LaunchOptions { Headless = true };43 using (var browser = await Puppeteer.LaunchAsync(options))44 {45 using (var page = await browser.NewPageAsync())46 {47 await page.PdfAsync(@"C:\Users\Public\Documents\PuppeteerSharp\google.pdf");48 }49 }50 }51 }52}53using PuppeteerSharp.States;54using PuppeteerSharp;55using System;56using System.Threading.Tasks;57using System.Threading;58using System.IO;59{60 {61 static async Task Main(string[] args)62 {63 string[] files = Directory.GetFiles(@"C:\Users\Public\Documents\PuppeteerSharp\", "*.pdf");
DisposedState
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using PuppeteerSharp.States;7{8 {9 static void Main(string[] args)10 {11 DisposedState state = new DisposedState();12 Console.WriteLine("State: " + state.ToString());13 Console.WriteLine("State: " + state.DisposedState);14 Console.ReadKey();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using PuppeteerSharp.States;24{25 {26 static void Main(string[] args)27 {28 DisposedState state = new DisposedState();29 Console.WriteLine("State: " + state.ToString());30 Console.WriteLine("State: " + state.DisposedState);31 Console.ReadKey();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using PuppeteerSharp.States;41{42 {43 static void Main(string[] args)44 {45 DisposedState state = new DisposedState();46 Console.WriteLine("State: " + state.ToString());47 Console.WriteLine("State: " + state.DisposedState);48 Console.ReadKey();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using PuppeteerSharp.States;
DisposedState
Using AI Code Generation
1using PuppeteerSharp;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 MainAsync().Wait();9 }10 static async Task MainAsync()11 {12 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });13 Console.WriteLine("Browser is in " + browser.State);14 await browser.CloseAsync();15 Console.WriteLine("Browser is in " + browser.State);16 await browser.DisconnectAsync();17 Console.WriteLine("Browser is in " + browser.State);18 await browser.DisposeAsync();19 Console.WriteLine("Browser is in " + browser.State);20 Console.ReadLine();21 }22 }23}24Note: The browser is in Disposed state after DisposeAsync() method is called25using PuppeteerSharp;26using System;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 MainAsync().Wait();33 }34 static async Task MainAsync()35 {36 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });37 Console.WriteLine("Browser is in " + browser.State);38 await browser.CloseAsync();39 Console.WriteLine("Browser is in " + browser.State);40 await browser.DisconnectAsync();41 Console.WriteLine("Browser is in " + browser.State);42 await browser.DisposeAsync();43 Console.WriteLine("Browser is in " + browser.State);44 Console.ReadLine();45 }46 }47}48Note: The browser is in Disposed state after DisposeAsync() method is called
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