Best WinAppDriver code snippet using PaintTest.PaintSession.TearDown
PaintSession.cs
Source:PaintSession.cs
...49 Thread.Sleep(TimeSpan.FromSeconds(1));50 DismissSaveConfirmDialog();51 }5253 public static void TearDown()54 {55 // Close the application and delete the session56 if (ourSession != null)57 {58 ClosePaint();59 ourSession.Quit();60 ourSession = null;61 }62 }6364 private static void ClosePaint()65 {66 try67 {
...
TearDown
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7using PaintTest;8{9 {10 public void TestPaint()11 {12 PaintSession paintSession = new PaintSession();13 paintSession.TearDown();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using NUnit.Framework;23using PaintTest;24{25 {26 public void TestPaint()27 {28 PaintSession paintSession = new PaintSession();29 paintSession.TearDown();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using NUnit.Framework;39using PaintTest;40{41 {42 public void TestPaint()43 {44 PaintSession paintSession = new PaintSession();45 paintSession.TearDown();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using NUnit.Framework;55using PaintTest;56{57 {58 public void TestPaint()59 {60 PaintSession paintSession = new PaintSession();61 paintSession.TearDown();62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using NUnit.Framework;71using PaintTest;72{73 {74 public void TestPaint()75 {76 PaintSession paintSession = new PaintSession();77 paintSession.TearDown();78 }79 }80}
TearDown
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using NUnit.Framework;6using PaintTest;7{8 {9 PaintSession ps;10 public void Setup()11 {12 ps = new PaintSession();13 }14 public void TearDown()15 {16 ps = null;17 }18 public void TestAddShape()19 {20 Shape s = new Shape();21 ps.AddShape(s);22 Assert.AreEqual(1, ps.Count);23 }24 public void TestRemoveShape()25 {26 Shape s = new Shape();27 ps.AddShape(s);28 ps.RemoveShape(s);29 Assert.AreEqual(0, ps.Count);30 }31 }32}
TearDown
Using AI Code Generation
1using System;2using System.Drawing;3using System.Drawing.Drawing2D;4using System.Drawing.Imaging;5using System.Drawing.Text;6using System.Collections;7using System.ComponentModel;8using System.Windows.Forms;9using System.Data;10using System.Diagnostics;11using System.Runtime.InteropServices;12using System.Threading;13using System.IO;14using NUnit.Framework;15{16 {17 private Process paintProc;18 public void SetUp()19 {20 paintProc = Process.Start("C:\\WINDOWS\\system32\\mspaint.exe");21 }22 public void TearDown()23 {24 paintProc.CloseMainWindow();25 }26 public void Test1()27 {28 Console.WriteLine("Test1");29 }30 public void Test2()31 {32 Console.WriteLine("Test2");33 }34 }35}
TearDown
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using NUnit.Framework;5using System.Diagnostics;6{7 {8 Process paintApp;9 public void OpenPaint()10 {11 paintApp = Process.Start("C:\\Windows\\System32\\mspaint.exe");12 }13 public void ClosePaint()14 {15 paintApp.CloseMainWindow();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Text;22using NUnit.Framework;23using System.Diagnostics;24{25 {26 Process paintApp;27 public void OpenPaint()28 {29 paintApp = Process.Start("C:\\Windows\\System32\\mspaint.exe");30 }31 public void ClosePaint()32 {33 paintApp.CloseMainWindow();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Text;40using NUnit.Framework;41using System.Diagnostics;42{43 {44 Process paintApp;45 public void OpenPaint()46 {47 paintApp = Process.Start("C:\\Windows\\System32\\mspaint.exe");48 }49 public void ClosePaint()50 {51 paintApp.CloseMainWindow();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Text;58using NUnit.Framework;59using System.Diagnostics;60{61 {62 Process paintApp;63 public void OpenPaint()64 {65 paintApp = Process.Start("C:\\Windows\\System32\\mspaint.exe");66 }
TearDown
Using AI Code Generation
1public void Init()2{3 paintSession = new PaintTest.PaintSession();4}5public void Cleanup()6{7 paintSession.Dispose();8 paintSession = null;9}10public void TestMethod()11{12}13}14public void Init()15{16 paintSession = new PaintTest.PaintSession();17}18public void Cleanup()19{20 paintSession.Dispose();21 paintSession = null;22}23public void TestMethod()24{25}26}27public void Init()28{29 paintSession = new PaintTest.PaintSession();30}31public void Cleanup()32{33 paintSession.Dispose();34 paintSession = null;35}36public void TestMethod()37{38}39}40public void Init()41{42 paintSession = new PaintTest.PaintSession();43}44public void Cleanup()45{46 paintSession.Dispose();47 paintSession = null;48}49public void TestMethod()50{51}52}53public void Init()54{55 paintSession = new PaintTest.PaintSession();56}57public void Cleanup()58{59 paintSession.Dispose();60 paintSession = null;61}62public void TestMethod()63{64}65}66public void Init()67{68 paintSession = new PaintTest.PaintSession();69}70public void Cleanup()71{72 paintSession.Dispose();73 paintSession = null;74}75public void TestMethod()76{77}78}79public void Init()80{81 paintSession = new PaintTest.PaintSession();82}
TearDown
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7{8 {9 PaintSession session;10 public void Setup()11 {12 session = new PaintSession();13 }14 public void Test1()15 {16 session.OpenPaint();17 session.Draw();18 session.ClosePaint();19 }20 public void TearDown()21 {22 session.ClosePaint();23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using NUnit.Framework;32{33 {34 PaintSession session;35 public void Setup()36 {37 session = new PaintSession();38 }39 public void Test1()40 {41 session.OpenPaint();42 session.Draw();43 session.ClosePaint();44 }45 public void TearDown()46 {47 session.ClosePaint();48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using NUnit.Framework;57{58 {59 PaintSession session;60 public void Setup()61 {62 session = new PaintSession();63 }64 public void Test1()65 {66 session.OpenPaint();67 session.Draw();68 session.ClosePaint();69 }70 public void TearDown()71 {72 session.ClosePaint();73 }74 }75}
TearDown
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using NUnit.Framework;5using System.Diagnostics;6{7 {8 Process app;9 public void StartPaint()10 {11 app = new Process();12 app.StartInfo.FileName = "mspaint.exe";13 app.Start();14 }15 public void ClosePaint()16 {17 app.Kill();18 }19 public void Test1()20 {21 Console.WriteLine("Test1");22 }23 public void Test2()24 {25 Console.WriteLine("Test2");26 }27 }28}
TearDown
Using AI Code Generation
1using System;2using System.Drawing;3using System.Drawing.Drawing2D;4using NUnit.Framework;5{6 {7 private Graphics g;8 private Pen pen;9 private Bitmap bitmap;10 public void SetUp()11 {12 bitmap = new Bitmap(100, 100);13 g = Graphics.FromImage(bitmap);14 pen = new Pen(Color.Black);15 }16 public void TearDown()17 {18 g.Dispose();19 pen.Dispose();20 bitmap.Dispose();21 }22 public void TestDrawLine()23 {24 g.DrawLine(pen, 0, 0, 50, 50);25 Assert.AreEqual(Color.Black, bitmap.GetPixel(0, 0));26 }27 public void TestDrawRectangle()28 {29 g.DrawRectangle(pen, 0, 0, 50, 50);30 Assert.AreEqual(Color.Black, bitmap.GetPixel(0, 0));31 }32 }33}34 }35 public void TearDown()36 {37 session.ClosePaint();38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using NUnit.Framework;47{48 {49 PaintSession session;50 public void Setup()51 {52 session = new PaintSession();53 }54 public void Test1()55 {56 session.OpenPaint();57 session.Draw();58 session.ClosePaint();59 }60 public void TearDown()61 {62 session.ClosePaint();63 }64 }65}
TearDown
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using NUnit.Framework;5using System.Diagnostics;6{7 {8 Process app;9 public void StartPaint()10 {11 app = new Process();12 app.StartInfo.FileName = "mspaint.exe";13 app.Start();14 }15 public void ClosePaint()16 {17 app.Kill();18 }19 public void Test1()20 {21 Console.WriteLine("Test1");22 }23 public void Test2()24 {25 Console.WriteLine("Test2");26 }27 }28}
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