How to use Dispatch method of NUnit.TestUtilities.SuperSimpleDispatcher class

Best Nunit code snippet using NUnit.TestUtilities.SuperSimpleDispatcher.Dispatch

TestBuilder.cs

Source:TestBuilder.cs Github

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...64 }65 public static WorkItem CreateWorkItem(Test test)66 {67 var context = new TestExecutionContext();68 context.Dispatcher = new SuperSimpleDispatcher();69 return CreateWorkItem(test, context);70 }71 public static WorkItem CreateWorkItem(Test test, object testObject, IDebugger debugger = null)72 {73 var context = new TestExecutionContext74 {75 TestObject = testObject,76 Dispatcher = new SuperSimpleDispatcher()77 };78 return CreateWorkItem(test, context, debugger);79 }80 public static WorkItem CreateWorkItem(Test test, TestExecutionContext context, IDebugger debugger = null)81 {82 var work = WorkItemBuilder.CreateWorkItem(test, TestFilter.Empty, debugger ?? new DebuggerProxy(), true);83 work.InitializeContext(context);84 return work;85 }86 #endregion87 #region Run Tests88 public static ITestResult RunTestFixture(Type type)89 {90 return RunTest(MakeFixture(type), null);91 }92 public static ITestResult RunTestFixture(object fixture)93 {94 return RunTest(MakeFixture(fixture), fixture);95 }96 public static ITestResult RunParameterizedMethodSuite(Type type, string methodName)97 {98 var suite = MakeParameterizedMethodSuite(type, methodName);99 object testObject = null;100 if (!type.IsStatic())101 testObject = Reflect.Construct(type);102 return RunTest(suite, testObject);103 }104 public static ITestResult RunTestCase(Type type, string methodName)105 {106 var testMethod = MakeTestCase(type, methodName);107 object testObject = null;108 if (!type.IsStatic())109 testObject = Reflect.Construct(type);110 return RunTest(testMethod, testObject);111 }112 public static ITestResult RunTestCase(object fixture, string methodName)113 {114 var testMethod = MakeTestCase(fixture.GetType(), methodName);115 return RunTest(testMethod, fixture);116 }117 public static ITestResult RunAsTestCase(Action action)118 {119 var method = action.GetMethodInfo();120 var testMethod = MakeTestCase(method.DeclaringType, method.Name);121 return RunTest(testMethod);122 }123 public static ITestResult RunTest(Test test)124 {125 return RunTest(test, null);126 }127 public static ITestResult RunTest(Test test, object testObject, IDebugger debugger = null)128 {129 return ExecuteWorkItem(CreateWorkItem(test, testObject, debugger ?? new DebuggerProxy()));130 }131 public static ITestResult ExecuteWorkItem(WorkItem work)132 {133 work.Execute();134 // TODO: Replace with an event - but not while method is static135 while (work.State != WorkItemState.Complete)136 {137 Thread.Sleep(1);138 }139 return work.Result;140 }141 #endregion142 #region Nested TestDispatcher Class143 /// <summary>144 /// SuperSimpleDispatcher merely executes the work item.145 /// It is needed particularly when running suites, since146 /// the child items require a dispatcher in the context.147 /// </summary>148 class SuperSimpleDispatcher : IWorkItemDispatcher149 {150 public int LevelOfParallelism { get { return 0; } }151 public void Start(WorkItem topLevelWorkItem)152 {153 topLevelWorkItem.Execute();154 }155 public void Dispatch(WorkItem work)156 {157 work.Execute();158 }159 public void CancelRun(bool force)160 {161 throw new NotImplementedException();162 }163 }164 #endregion165 }166}...

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Dispatch

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1using System;2using System.Collections.Generic;3using System.Text;4using NUnit.TestUtilities;5{6 {7 public void TestDispatch()8 {9 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();10 disp.Dispatch(new Action(DoNothing));11 }12 public void DoNothing()13 {14 }15 }16}17using System;18using System.Collections.Generic;19using System.Text;20using NUnit.TestUtilities;21{22 {23 public void TestDispatch()24 {25 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();26 disp.Dispatch(new Action(DoNothing));27 }28 public void DoNothing()29 {30 }31 }32}33using System;34using System.Collections.Generic;35using System.Text;36using NUnit.TestUtilities;37{38 {39 public void TestDispatch()40 {41 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();42 disp.Dispatch(new Action(DoNothing));43 }44 public void DoNothing()45 {46 }47 }48}49using System;50using System.Collections.Generic;51using System.Text;52using NUnit.TestUtilities;53{54 {55 public void TestDispatch()56 {57 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();58 disp.Dispatch(new Action(DoNothing));59 }60 public void DoNothing()61 {62 }63 }64}65using System;66using System.Collections.Generic;67using System.Text;68using NUnit.TestUtilities;69{70 {71 public void TestDispatch()72 {73 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();74 disp.Dispatch(new Action(DoNothing));75 }76 public void DoNothing()77 {

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Dispatch

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1using System;2using NUnit.Framework;3using NUnit.TestUtilities;4{5 {6 public void TestDispatch()7 {8 SuperSimpleDispatcher.SuperSimpleDelegate del = new SuperSimpleDispatcher.SuperSimpleDelegate(TestMethod);9 SuperSimpleDispatcher ssd = new SuperSimpleDispatcher();10 ssd.Dispatch(del);11 }12 public void TestMethod()13 {14 Console.WriteLine("Hello World!");15 }16 }17}18using System;19using NUnit.Framework;20{21 {22 public void TestAssertException1()23 {24 {25 Assert.AreEqual(1, 2);26 }27 catch (AssertException ex)28 {29 Console.WriteLine(ex.Message);30 }31 }32 }33}34using System;35using NUnit.Framework;36{37 {38 public void TestAssertHelper1()39 {40 AssertHelper.AreEqual(1, 2);41 }42 }43}44using System;45using NUnit.Framework;46{47 {48 public void TestAssertionException1()49 {50 {51 Assert.AreEqual(1, 2);52 }53 catch (AssertionException ex)54 {55 Console.WriteLine(ex.Message);56 }57 }58 }59}60using System;61using NUnit.Framework;62{63 {64 public void TestAssertHelper1()65 {

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Dispatch

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1using System;2using System.Threading;3using NUnit.TestUtilities;4{5 static void Main()6 {7 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();8 Console.WriteLine("Before Dispatch");9 disp.Dispatch(DoWork, 1000);10 Console.WriteLine("After Dispatch");11 }12 static void DoWork(object state)13 {14 Console.WriteLine("DoWork");15 }16}

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Dispatch

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1using System;2using System.Threading;3using NUnit.TestUtilities;4{5 public static void Main()6 {7 SuperSimpleDispatcher s = new SuperSimpleDispatcher();8 s.Dispatch(new SuperSimpleDispatcher.DispatchDelegate(TestMethod));9 Console.WriteLine("Main thread is still running");10 Thread.Sleep(3000);11 Console.WriteLine("Main thread is exiting");12 }13 public static void TestMethod()14 {15 Console.WriteLine("TestMethod is running in a different thread");16 Thread.Sleep(2000);17 Console.WriteLine("TestMethod is exiting");18 }19}

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Dispatch

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1using NUnit.TestUtilities;2{3 public static void Main()4 {5 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();6 disp.Dispatch( new System.Threading.ThreadStart( TestClass.ThreadProc ) );7 }8 public static void ThreadProc()9 {10 System.Console.WriteLine("Hello from the thread!");11 }12}13using NUnit.TestUtilities;14{15 public static void Main()16 {17 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();18 disp.Dispatch( new System.Threading.ThreadStart( TestClass.ThreadProc ), 1000 );19 }20 public static void ThreadProc()21 {22 System.Console.WriteLine("Hello from the thread!");23 }24}25using NUnit.TestUtilities;26{27 public static void Main()28 {29 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();30 disp.Dispatch( new System.Threading.ThreadStart( TestClass.ThreadProc ), 1000, 5000 );31 }32 public static void ThreadProc()33 {34 System.Console.WriteLine("Hello from the thread!");35 }36}37using NUnit.TestUtilities;38{39 public static void Main()40 {41 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();42 disp.Dispatch( new System.Threading.ThreadStart( TestClass.ThreadProc ), 1000, 5000, true );43 }44 public static void ThreadProc()45 {46 System.Console.WriteLine("Hello from the thread!");47 }48}49using NUnit.TestUtilities;50{51 public static void Main()52 {53 SuperSimpleDispatcher disp = new SuperSimpleDispatcher();54 disp.Dispatch( new System.Threading.ThreadStart( TestClass.ThreadProc ), 1000, 5000, true, "Hello from the thread!" );55 }56 public static void ThreadProc( object state )57 {58 System.Console.WriteLine(state);59 }60}

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Dispatch

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1using System;2using System.Threading;3using NUnit.Framework;4using NUnit.TestUtilities;5{6 {7 public delegate int AddDelegate(int a, int b);8 public delegate void VoidDelegate();9 public int Add(int a, int b)10 {11 return a + b;12 }13 public void VoidMethod()14 {15 Console.WriteLine("VoidMethod called");16 }17 public void Test()18 {19 AddDelegate add = new AddDelegate(Add);20 VoidDelegate vd = new VoidDelegate(VoidMethod);21 SuperSimpleDispatcher ssd = new SuperSimpleDispatcher();22 IAsyncResult ar1 = ssd.BeginDispatch(add, new object[] { 1, 2 });23 ar1.AsyncWaitHandle.WaitOne();24 int result = (int)ssd.EndDispatch(ar1);25 Assert.AreEqual(3, result);26 IAsyncResult ar2 = ssd.BeginDispatch(vd, new object[] { });27 ar2.AsyncWaitHandle.WaitOne();28 ssd.EndDispatch(ar2);29 }30 }31}32using System;33using System.Threading;34using NUnit.Framework;35using NUnit.TestUtilities;36{37 {38 public delegate int AddDelegate(int a, int b);39 public delegate void VoidDelegate();40 public int Add(int a, int b)41 {42 return a + b;43 }44 public void VoidMethod()45 {46 Console.WriteLine("VoidMethod called");47 }48 public void Test()49 {50 AddDelegate add = new AddDelegate(Add);51 VoidDelegate vd = new VoidDelegate(VoidMethod);52 SuperSimpleDispatcher ssd = new SuperSimpleDispatcher();53 IAsyncResult ar1 = ssd.BeginDispatch(add, new object[] { 1, 2 });54 ar1.AsyncWaitHandle.WaitOne();55 int result = (int)ssd.EndDispatch(ar1);56 Assert.AreEqual(3, result);57 IAsyncResult ar2 = ssd.BeginDispatch(vd, new object[] { });

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1using NUnit.TestUtilities;2using System;3using System.Reflection;4{5 public static void Main(string[] args)6 {7 SuperSimpleDispatcher dispatcher = new SuperSimpleDispatcher();8 TestClass testClass = new TestClass();9 Type type = testClass.GetType();10 MethodInfo method = type.GetMethod("TestMethod");11 object[] parameters = new object[1];12 parameters[0] = "Hello World!";13 object result = dispatcher.Dispatch(testClass, method, parameters);14 Console.WriteLine(result);15 }16}

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Dispatch

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1using System;2using System.Collections;3using System.Reflection;4using System.Threading;5using System.Runtime.Remoting;6using System.Runtime.Remoting.Channels;7using System.Runtime.Remoting.Channels.Tcp;8using NUnit.TestUtilities;9{10 {11 public static void Main()12 {13 TcpChannel channel = new TcpChannel(0);14 ChannelServices.RegisterChannel(channel);15 SuperSimpleDispatcher dispatcher = new SuperSimpleDispatcher();16 Receiver1 receiver1 = new Receiver1();17 Receiver2 receiver2 = new Receiver2();18 dispatcher.Register(receiver1,receiver1.GetHandle());19 dispatcher.Register(receiver2,receiver2.GetHandle());20 dispatcher.Dispatch("Hello World",receiver1.GetHandle());21 dispatcher.Dispatch("Hello World Again",receiver2.GetHandle());22 dispatcher.Dispatch("Hello World Again and Again",receiver1.GetHandle());23 dispatcher.Dispatch("Hello World Again and Again and Again",receiver2.GetHandle());24 dispatcher.Unregister(receiver1.GetHandle());25 dispatcher.Unregister(receiver2.GetHandle());26 ChannelServices.UnregisterChannel(channel);27 }28 }29 {30 public string GetHandle()31 {32 return "Receiver1";33 }34 public void Receive(string message)35 {36 Console.WriteLine("Receiver1 received message: {0}",message);37 }38 }39 {40 public string GetHandle()41 {42 return "Receiver2";43 }44 public void Receive(string message)45 {46 Console.WriteLine("Receiver2 received message: {0}",message);47 }48 }49}50using System;51using System.Collections;52using System.Reflection;53using System.Threading;54using System.Runtime.Remoting;55using System.Runtime.Remoting.Channels;56using System.Runtime.Remoting.Channels.Tcp;57using NUnit.TestUtilities;58{59 {

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Dispatch

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1using System;2using System.Windows.Forms;3using NUnit.Framework;4using NUnit.TestUtilities;5{6 {7 public void DispatchTest1()8 {9 SuperSimpleDispatcher dispatcher = new SuperSimpleDispatcher();10 dispatcher.Dispatch(new SuperSimpleDispatcher.MessageHandler(DispatchTest1Handler), null);11 }12 public void DispatchTest1Handler(object o)13 {14 MessageBox.Show("DispatchTest1Handler");15 }16 }17}18using System;19using System.Windows.Forms;20using NUnit.Framework;21using NUnit.TestUtilities;22{23 {24 public void DispatchTest2()25 {26 SuperSimpleDispatcher dispatcher = new SuperSimpleDispatcher();27 dispatcher.Dispatch(new SuperSimpleDispatcher.MessageHandler(DispatchTest2Handler), null);28 }29 public void DispatchTest2Handler(object o)30 {31 MessageBox.Show("DispatchTest2Handler");32 }33 }34}35using System;36using System.Windows.Forms;37using NUnit.Framework;38using NUnit.TestUtilities;39{40 {41 public void DispatchTest3()42 {43 SuperSimpleDispatcher dispatcher = new SuperSimpleDispatcher();44 dispatcher.Dispatch(new SuperSimpleDispatcher.MessageHandler(DispatchTest3Handler), null);45 }46 public void DispatchTest3Handler(object o)47 {48 MessageBox.Show("DispatchTest3Handler");49 }50 }51}

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