How to use SendMessage method of Microsoft.TestPlatform.Protocol.SocketCommunicationManager class

Best Vstest code snippet using Microsoft.TestPlatform.Protocol.SocketCommunicationManager.SendMessage

CommunicationChannel.cs

Source:CommunicationChannel.cs Github

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...48 private ManualResetEvent clientConnectedEvent = new ManualResetEvent(false);4950 /// <summary>51 /// Sync object for sending messages52 /// SendMessage over socket channel is NOT thread-safe53 /// </summary>54 private object sendSyncObject = new object();5556 private Socket socket;5758 /// <summary>59 /// Initializes a new instance of the <see cref="SocketCommunicationManager"/> class.60 /// </summary>61 public CommunicationChannel()62 : this(JsonDataSerializer.Instance)63 {64 }6566 internal CommunicationChannel(JsonDataSerializer dataSerializer)67 {68 this.dataSerializer = dataSerializer;69 }7071 #region ServerMethods7273 /// <summary>74 /// Host TCP Socket Server and start listening75 /// </summary>76 /// <param name="endpoint">End point where server is hosted</param>77 /// <returns>Port of the listener</returns>78 public IPEndPoint HostServer(IPEndPoint endpoint)79 {80 this.tcpListener = new TcpListener(endpoint);81 this.tcpListener.Start();82 EqtTrace.Info("Listening on Endpoint : {0}", (IPEndPoint)this.tcpListener.LocalEndpoint);8384 return (IPEndPoint)this.tcpListener.LocalEndpoint;85 }8687 /// <summary>88 /// Accepts client async89 /// </summary>90 /// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>91 public async Task AcceptClientAsync()92 {93 if (this.tcpListener != null)94 {95 this.clientConnectedEvent.Reset();9697 var client = await this.tcpListener.AcceptTcpClientAsync();98 this.socket = client.Client;99 this.socket.NoDelay = true;100101 // Using Buffered stream only in case of write, and Network stream in case of read.102 var bufferedStream = new PlatformStream().CreateBufferedStream(client.GetStream(), JSTest.Constants.StreamBufferSize);103 var networkStream = client.GetStream();104 this.binaryReader = new BinaryReader(networkStream);105 this.binaryWriter = new BinaryWriter(bufferedStream);106107 this.clientConnectedEvent.Set();108 if (EqtTrace.IsInfoEnabled)109 {110 EqtTrace.Info("Using the buffer size of {0} bytes", JSTest.Constants.StreamBufferSize);111 EqtTrace.Info("Accepted Client request and set the flag");112 }113 }114 }115116 /// <summary>117 /// Waits for Client Connection118 /// </summary>119 /// <param name="clientConnectionTimeout">Time to Wait for the connection</param>120 /// <returns>True if Client is connected, false otherwise</returns>121 public bool WaitForClientConnection(int clientConnectionTimeout)122 {123 return this.clientConnectedEvent.WaitOne(clientConnectionTimeout);124 }125126 /// <summary>127 /// Stop Listener128 /// </summary>129 public void StopServer()130 {131 this.tcpListener?.Stop();132 this.tcpListener = null;133 this.binaryReader?.Dispose();134 this.binaryWriter?.Dispose();135 }136137 #endregion138 139 /// <summary>140 /// Writes message to the binary writer.141 /// </summary>142 /// <param name="messageType">Type of Message to be sent, for instance TestSessionStart</param>143 public void SendMessage(string messageType )144 {145 var serializedObject = this.dataSerializer.SerializePayload(messageType, null, JSTest.Constants.MessageProtocolVersion);146 this.WriteAndFlushToChannel(serializedObject);147148 var ph = new ProcessHelper();149 EqtTrace.Info("PROTOCOL {0} Send: {1}", ph.GetProcessName(ph.GetCurrentProcessId()), serializedObject);150 }151152 /// <summary>153 /// Writes message to the binary writer with payload154 /// </summary>155 /// <param name="messageType">Type of Message to be sent, for instance TestSessionStart</param>156 /// <param name="payload">payload to be sent</param>157 public void SendMessage(string messageType, object payload)158 {159 var rawMessage = this.dataSerializer.SerializePayload(messageType, payload, JSTest.Constants.MessageProtocolVersion);160 this.WriteAndFlushToChannel(rawMessage);161162 var ph = new ProcessHelper();163 EqtTrace.Info("PROTOCOL {0} Send: {1}", ph.GetProcessName(ph.GetCurrentProcessId()), rawMessage);164 }165166167 /// <summary>168 /// Reads message from the binary reader169 /// </summary>170 /// <returns>Returns message read from the binary reader</returns>171 public Message ReceiveMessage() ...

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SocketCommunicationManager.cs

Source:SocketCommunicationManager.cs Github

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...34 /// </summary>35 private ManualResetEvent clientConnectedEvent = new ManualResetEvent(false);36 /// <summary>37 /// Sync object for sending messages38 /// SendMessage over socket channel is NOT thread-safe39 /// </summary>40 private object sendSyncObject = new object();41 /// <summary>42 /// Stream to use read timeout43 /// </summary>44 private NetworkStream stream;45 private Socket socket;46 /// <summary>47 /// The server stream read timeout constant (in microseconds).48 /// </summary>49 private const int StreamReadTimeout = 1000 * 1000;50 /// <summary>51 /// Initializes a new instance of the <see cref="SocketCommunicationManager"/> class.52 /// </summary>53 public SocketCommunicationManager() : this(JsonDataSerializer.Instance)54 {55 }56 internal SocketCommunicationManager(JsonDataSerializer dataSerializer)57 {58 this.dataSerializer = dataSerializer;59 }60 #region ServerMethods61 /// <summary>62 /// Host TCP Socket Server and start listening63 /// </summary>64 /// <returns></returns>65 public int HostServer()66 {67 var endpoint = new IPEndPoint(IPAddress.Loopback, 0);68 this.tcpListener = new TcpListener(endpoint);69 this.tcpListener.Start();70 var portNumber = ((IPEndPoint)this.tcpListener.LocalEndpoint).Port;71 Console.WriteLine("Server started. Listening at port : {0}", portNumber);72 return portNumber;73 }74 /// <summary>75 /// Accepts client async76 /// </summary>77 public async Task AcceptClientAsync()78 {79 if (this.tcpListener != null)80 {81 this.clientConnectedEvent.Reset();82 var client = await this.tcpListener.AcceptTcpClientAsync();83 this.socket = client.Client;84 this.stream = client.GetStream();85 this.binaryReader = new BinaryReader(this.stream);86 this.binaryWriter = new BinaryWriter(this.stream);87 this.clientConnectedEvent.Set();88 Console.WriteLine("Accepted Client request and set the flag");89 }90 }91 /// <summary>92 /// Waits for Client Connection93 /// </summary>94 /// <param name="clientConnectionTimeout">Time to Wait for the connection</param>95 /// <returns>True if Client is connected, false otherwise</returns>96 public bool WaitForClientConnection(int clientConnectionTimeout)97 {98 return this.clientConnectedEvent.WaitOne(clientConnectionTimeout);99 }100 /// <summary>101 /// Stop Listener102 /// </summary>103 public void StopServer()104 {105 this.tcpListener?.Stop();106 this.tcpListener = null;107 this.binaryReader?.Dispose();108 this.binaryWriter?.Dispose();109 }110 #endregion111 /// <summary>112 /// Writes message to the binary writer.113 /// </summary>114 /// <param name="messageType">Type of Message to be sent, for instance TestSessionStart</param>115 public void SendMessage(string messageType)116 {117 var serializedObject = this.dataSerializer.SerializeMessage(messageType);118 this.WriteAndFlushToChannel(serializedObject);119 }120 /// <summary>121 /// Reads message from the binary reader122 /// </summary>123 /// <returns>Returns message read from the binary reader</returns>124 public Message ReceiveMessage()125 {126 var rawMessage = this.ReceiveRawMessage();127 return this.dataSerializer.DeserializeMessage(rawMessage);128 }129 /// <summary>130 /// Writes message to the binary writer with payload131 /// </summary>132 /// <param name="messageType">Type of Message to be sent, for instance TestSessionStart</param>133 /// <param name="payload">payload to be sent</param>134 public void SendMessage(string messageType, object payload)135 {136 var rawMessage = this.dataSerializer.SerializePayload(messageType, payload);137 this.WriteAndFlushToChannel(rawMessage);138 }139 /// <summary>140 /// The send hand shake message.141 /// </summary>142 public void SendHandShakeMessage()143 {144 this.SendMessage(MessageType.SessionStart);145 }146 /// <summary>147 /// Reads message from the binary reader148 /// </summary>149 /// <returns> Raw message string </returns>150 public string ReceiveRawMessage()151 {152 var rawMessage = this.binaryReader.ReadString();153 Console.WriteLine("\n=========== Receiving Message ===========");154 Console.WriteLine(rawMessage);155 return rawMessage;156 }157 /// <summary>158 /// Deserializes the Message into actual TestPlatform objects...

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SendMessage

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.TestPlatform.CommunicationUtilities;7using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;8using Microsoft.TestPlatform.CommunicationUtilities.ObjectModel;9{10 {11 static void Main(string[] args)12 {13 SocketCommunicationManager communicationManager = new SocketCommunicationManager();14 communicationManager.StartServer();15 communicationManager.WaitForClientConnection(5000);16 communicationManager.SendMessage(MessageType.TestMessage, "Hello");17 communicationManager.StopServer();18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.TestPlatform.CommunicationUtilities;27using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;28using Microsoft.TestPlatform.CommunicationUtilities.ObjectModel;29{30 {31 static void Main(string[] args)32 {33 SocketCommunicationManager communicationManager = new SocketCommunicationManager();34 communicationManager.StartClient();35 var message = communicationManager.ReceiveMessage();36 Console.WriteLine(message);37 communicationManager.StopClient();38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using Microsoft.TestPlatform.CommunicationUtilities;47using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;48using Microsoft.TestPlatform.CommunicationUtilities.ObjectModel;49{50 {51 static void Main(string[] args)52 {53 SocketCommunicationManager communicationManager = new SocketCommunicationManager();54 communicationManager.StartServer();55 communicationManager.WaitForClientConnection(5000);56 communicationManager.SendPayload("Hello");57 communicationManager.StopServer();58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.TestPlatform.CommunicationUtilities;67using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;68using Microsoft.TestPlatform.CommunicationUtilities.ObjectModel;69{70 {71 static void Main(string[] args)72 {73 SocketCommunicationManager communicationManager = new SocketCommunicationManager();

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SendMessage

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1using Microsoft.TestPlatform.CommunicationUtilities;2using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;3using Microsoft.TestPlatform.CommunicationUtilities.ObjectModel;4using Microsoft.VisualStudio.TestPlatform.ObjectModel;5using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;6using Microsoft.VisualStudio.TestPlatform.ObjectModel.Engine;7using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using System.Xml;14using System.Xml.Linq;15{16 {17 static void Main(string[] args)18 {19 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();20 socketCommunicationManager.InitializeCommunication();21 socketCommunicationManager.SendMessage(MessageType.VersionCheck, 1);22 socketCommunicationManager.SendMessage(MessageType.TestRunRequest, GetTestRunPayload());23 socketCommunicationManager.SendMessage(MessageType.TestRunStatsChange, GetTestRunStatsChangePayload());24 socketCommunicationManager.SendMessage(MessageType.TestRunComplete, GetTestRunCompletePayload());25 socketCommunicationManager.SendMessage(MessageType.TestMessage, GetTestMessagePayload());26 socketCommunicationManager.SendMessage(MessageType.ExecutionComplete, GetExecutionCompletePayload());27 socketCommunicationManager.SendMessage(MessageType.SessionConnected, GetSessionConnectedPayload());28 socketCommunicationManager.SendMessage(MessageType.SessionEnded, GetSessionEndedPayload());29 socketCommunicationManager.SendMessage(MessageType.DiscoveryComplete, GetDiscoveryCompletePayload());30 socketCommunicationManager.SendMessage(MessageType.DiscoveryMessage, GetDiscoveryMessagePayload());31 socketCommunicationManager.SendMessage(MessageType.DiscoveryRequest, GetDiscoveryRequestPayload());

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SendMessage

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1using Microsoft.TestPlatform.CommunicationUtilities;2using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;3using Microsoft.TestPlatform.CommunicationUtilities.ObjectModel;4using System;5using System.Collections.Generic;6using System.Diagnostics;7using System.IO;8using System.Linq;9using System.Net.Sockets;10using System.Text;11using System.Threading;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var socketCommunicationManager = new SocketCommunicationManager();18 socketCommunicationManager.ClientConnected += SocketCommunicationManager_ClientConnected;19 socketCommunicationManager.ClientDisconnected += SocketCommunicationManager_ClientDisconnected;20 socketCommunicationManager.MessageReceived += SocketCommunicationManager_MessageReceived;21 socketCommunicationManager.StartClient(new System.Net.IPEndPoint(System.Net.IPAddress.Loopback, 12345));22 var message = new Message() { MessageType = MessageType.TestRunStatsChange };

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SendMessage

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1using System;2using Microsoft.TestPlatform.Protocol;3{4 {5 static void Main(string[] args)6 {7 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();8 socketCommunicationManager.SendMessage("1");9 Console.ReadLine();10 }11 }12}13using System;14using Microsoft.TestPlatform.Protocol;15{16 {17 static void Main(string[] args)18 {19 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();20 string message = socketCommunicationManager.ReceiveMessage();21 Console.WriteLine("Received message: " + message);22 Console.ReadLine();23 }24 }25}26using System;27using Microsoft.TestPlatform.Protocol;28{29 {30 static void Main(string[] args)31 {32 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();33 string message = socketCommunicationManager.ReceiveMessage();34 Console.WriteLine("Received message: " + message);35 Console.ReadLine();36 }37 }38}39using System;40using Microsoft.TestPlatform.Protocol;41{42 {43 static void Main(string[] args)44 {45 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();46 string message = socketCommunicationManager.ReceiveMessage();47 Console.WriteLine("Received message: " + message);48 Console.ReadLine();49 }50 }51}52using System;53using Microsoft.TestPlatform.Protocol;54{55 {56 static void Main(string[] args)57 {58 SocketCommunicationManager socketCommunicationManager = new SocketCommunicationManager();59 string message = socketCommunicationManager.ReceiveMessage();60 Console.WriteLine("Received message: " + message);61 Console.ReadLine();62 }63 }64}65using System;66using Microsoft.TestPlatform.Protocol;67{68 {69 static void Main(string[]

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SendMessage

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.TestPlatform.Protocol;7using System.Net.Sockets;8using System.Net;9using System.Diagnostics;10{11 {12 static void Main(string[] args)13 {14 SocketCommunicationManager manager = new SocketCommunicationManager();15 manager.SendMessage("Hello World");16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.TestPlatform.Protocol;25using System.Net.Sockets;26using System.Net;27using System.Diagnostics;28{29 {30 static void Main(string[] args)31 {32 SocketCommunicationManager manager = new SocketCommunicationManager();33 string message = manager.ReceiveMessage();34 Console.WriteLine(message);35 }36 }37}38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using Microsoft.TestPlatform.Protocol;44using System.Net.Sockets;45using System.Net;46using System.Diagnostics;47{48 {49 static void Main(string[] args)50 {51 SocketCommunicationManager manager = new SocketCommunicationManager();52 manager.SendData("Hello World");53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61using Microsoft.TestPlatform.Protocol;62using System.Net.Sockets;63using System.Net;64using System.Diagnostics;65{66 {67 static void Main(string[] args)68 {69 SocketCommunicationManager manager = new SocketCommunicationManager();70 string message = manager.ReceiveData();71 Console.WriteLine(message);72 }73 }74}75using System;76using System.Collections.Generic;77using System.Linq;78using System.Text;79using System.Threading.Tasks;80using Microsoft.TestPlatform.Protocol;81using System.Net.Sockets;82using System.Net;83using System.Diagnostics;84{85 {

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SendMessage

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1using Microsoft.TestPlatform.CommunicationUtilities;2using Microsoft.TestPlatform.CommunicationUtilities.Interfaces;3using Microsoft.TestPlatform.CommunicationUtilities.ObjectModel;4using Microsoft.VisualStudio.TestPlatform.ObjectModel;5using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;6using Microsoft.VisualStudio.TestPlatform.ObjectModel.Engine;7using Microsoft.VisualStudio.TestPlatform.ObjectModel.Engine.ClientProtocol;8using Microsoft.VisualStudio.TestPlatform.ObjectModel.Engine.TesthostProtocol;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14{15 {16 private ITestHostLauncher testHostLauncher;17 private ICommunicationManager communicationManager;18 private int portNumber;19 private bool isCommunicationEstablished;20 private ITestHostLauncher customTestHostLauncher;21 public TestHostManager()22 {23 this.testHostLauncher = new DefaultTestHostLauncher();24 this.communicationManager = new SocketCommunicationManager();25 this.isCommunicationEstablished = false;26 }27 public TestHostManager(ITestHostLauncher customTestHostLauncher)28 {29 this.customTestHostLauncher = customTestHostLauncher;30 this.communicationManager = new SocketCommunicationManager();31 this.isCommunicationEstablished = false;32 }33 public void Close()34 {35 this.communicationManager?.StopServer();36 }37 public void Initialize(TestProcessStartInfo testHostStartInfo)38 {39 this.portNumber = this.communicationManager.HostServer();40 testHostStartInfo.EnvironmentVariables["VSTEST_CONNECTION_PORT"] = this.portNumber.ToString();41 testHostStartInfo.EnvironmentVariables["VSTEST_HOST_DEBUG"] = "1";42 this.testHostLauncher = this.customTestHostLauncher ?? new DefaultTestHostLauncher();43 this.testHostLauncher.LaunchTestHost(testHostStartInfo);44 this.communicationManager.WaitForClientConnection(10000);45 this.isCommunicationEstablished = true;46 }47 public void LaunchTestHost(TestProcessStartInfo testHostStartInfo)48 {49 throw new NotImplementedException();50 }51 public void StartSession()52 {53 if (!this.isCommunicationEstablished)54 {55 throw new InvalidOperationException("Test host communication is not established.");56 }57 this.communicationManager.SendMessage(MessageType.VersionCheck, 1);58 var versionCheckResponse = this.communicationManager.ReceiveMessage();59 if (versionCheckResponse.MessageType != MessageType.VersionCheck)60 {61 throw new TestPlatformException("Test host version check failed.");

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