How to use WebSocketChannel method of Microsoft.Playwright.Transport.Channels.WebSocketChannel class

Best Playwright-dotnet code snippet using Microsoft.Playwright.Transport.Channels.WebSocketChannel.WebSocketChannel

PageChannel.cs

Source:PageChannel.cs Github

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...103 case "console":104 Console?.Invoke(this, serverParams?.GetProperty("message").ToObject<ConsoleMessage>(Connection.DefaultJsonSerializerOptions));105 break;106 case "webSocket":107 WebSocket?.Invoke(this, serverParams?.GetProperty("webSocket").ToObject<WebSocketChannel>(Connection.DefaultJsonSerializerOptions).Object);108 break;109 case "download":110 Download?.Invoke(this, serverParams?.ToObject<PageDownloadEvent>(Connection.DefaultJsonSerializerOptions));111 break;112 case "video":113 Video?.Invoke(this, new() { Artifact = serverParams?.GetProperty("artifact").ToObject<ArtifactChannel>(Connection.DefaultJsonSerializerOptions).Object });114 break;115 case "worker":116 Worker?.Invoke(117 this,118 new() { WorkerChannel = serverParams?.GetProperty("worker").ToObject<WorkerChannel>(Connection.DefaultJsonSerializerOptions) });119 break;120 }121 }...

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WebSocketChannel.cs

Source:WebSocketChannel.cs Github

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...26using Microsoft.Playwright.Core;27using Microsoft.Playwright.Helpers;28namespace Microsoft.Playwright.Transport.Channels29{30 internal class WebSocketChannel : Channel<WebSocket>31 {32 private const int OpcodeBase64 = 2;33 public WebSocketChannel(string guid, Connection connection, WebSocket owner) : base(guid, connection, owner)34 {35 }36 internal event EventHandler Close;37 internal event EventHandler<IWebSocketFrame> FrameSent;38 internal event EventHandler<IWebSocketFrame> FrameReceived;39 internal event EventHandler<string> SocketError;40 internal override void OnMessage(string method, JsonElement? serverParams)41 {42 bool IsTextOrBinaryFrame(out int opcode)43 {44 opcode = serverParams?.GetProperty("opcode").ToObject<int>() ?? 0;45 return opcode != 1 && opcode != 2;46 }47 int opcode;...

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WebSocket.cs

Source:WebSocket.cs Github

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...28namespace Microsoft.Playwright.Core29{30 internal class WebSocket : ChannelOwnerBase, IChannelOwner<WebSocket>, IWebSocket31 {32 private readonly WebSocketChannel _channel;33 private readonly WebSocketInitializer _initializer;34 internal WebSocket(IChannelOwner parent, string guid, WebSocketInitializer initializer) : base(parent, guid)35 {36 _channel = new(guid, parent.Connection, this);37 _initializer = initializer;38 _channel.Close += (_, _) =>39 {40 IsClosed = true;41 Close?.Invoke(this, this);42 };43 _channel.FrameReceived += (_, e) => FrameReceived?.Invoke(this, e);44 _channel.FrameSent += (_, e) => FrameSent?.Invoke(this, e);45 _channel.SocketError += (_, e) => SocketError?.Invoke(this, e);46 }...

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WebSocketChannel

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var page = await browser.NewPageAsync();13 var wsEndpoint = page.Context.Devices["iPhone 11 Pro"].WebSocketDebuggerUrl;14 var ws = await playwright.Chromium.ConnectAsync(new BrowserTypeConnectOptions15 {16 });17 var context = await ws.NewContextAsync();18 var page2 = await context.NewPageAsync();19 await page2.ScreenshotAsync(new PageScreenshotOptions20 {21 });22 await browser.CloseAsync();23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Playwright;29{30 {31 static async Task Main(string[] args)32 {33 using var playwright = await Playwright.CreateAsync();34 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions35 {36 });37 var page = await browser.NewPageAsync();38 var wsEndpoint = page.Context.Devices["iPhone 11 Pro"].WebSocketDebuggerUrl;39 var ws = await playwright.Chromium.ConnectAsync(new BrowserTypeConnectOptions40 {41 });42 var context = await ws.NewContextAsync();43 var page2 = await context.NewPageAsync();44 await page2.ScreenshotAsync(new PageScreenshotOptions45 {46 });47 await browser.CloseAsync();48 }49 }50}

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WebSocketChannel

Using AI Code Generation

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1public static async Task Main(string[] args)2{3 using var playwright = await Playwright.CreateAsync();4 var browser = await playwright.Chromium.LaunchAsync();5 var page = await browser.NewPageAsync();6 var ws = page.WebSockets.First();7 await ws.WaitForEventAsync(PageEvent.WebSocket);8 await ws.SendAsync("Hello World");9 var message = await ws.WaitForEventAsync(PageEvent.WebSocketMessage);10 Console.WriteLine(message.Data);11}12public static async Task Main(string[] args)13{14 using var playwright = await Playwright.CreateAsync();15 var browser = await playwright.Chromium.LaunchAsync();16 var page = await browser.NewPageAsync();17 var ws = page.WebSockets.First();18 await ws.WaitForEventAsync(PageEvent.WebSocket);19 await ws.SendAsync("Hello World");20 var message = await ws.WaitForEventAsync(PageEvent.WebSocketMessage);21 Console.WriteLine(message.Data);22 await ws.CloseAsync();23}24public static async Task Main(string[] args)25{26 using var playwright = await Playwright.CreateAsync();27 var browser = await playwright.Chromium.LaunchAsync();28 var page = await browser.NewPageAsync();29 var ws = page.WebSockets.First();30 await ws.WaitForEventAsync(PageEvent.WebSocket);31 await ws.SendAsync("Hello World");32 var message = await ws.WaitForEventAsync(PageEvent.WebSocketMessage);33 Console.WriteLine(message.Data);34 await ws.CloseAsync();35 await ws.WaitForEventAsync(PageEvent.WebSocketClose);36 Console.WriteLine("WebSocket Closed");37}38public static async Task Main(string[] args)39{40 using var playwright = await Playwright.CreateAsync();41 var browser = await playwright.Chromium.LaunchAsync();42 var page = await browser.NewPageAsync();

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WebSocketChannel

Using AI Code Generation

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1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Playwright;5using Microsoft.Playwright.Transport.Channels;6{7 {8 static async Task Main(string[] args)9 {10 var playwright = await Playwright.CreateAsync();11 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions12 {13 });14 var page = await browser.NewPageAsync();15 await page.ClickAsync("text=Sign in");16 await page.ClickAsync("text=Create account");17 await page.TypeAsync("input[name=\"firstName\"]", "John");18 await page.TypeAsync("input[name=\"lastName\"]", "Smith");19 await page.TypeAsync("input[name=\"Username\"]", "JohnSmith");20 await page.TypeAsync("input[name=\"Passwd\"]", "test1234");21 await page.TypeAsync("input[name=\"ConfirmPasswd\"]", "test1234");22 await page.ClickAsync("text=Next");23 await page.ClickAsync("text=I agree");24 await page.ClickAsync("text=Next");25 await page.ClickAsync("text=Skip for now");26 await page.ClickAsync("text=Next");27 await page.ClickAsync("text=Skip for now");28 await page.ClickAsync("text=Next");29 await page.ClickAsync("text=Skip for now");30 await page.ClickAsync("text=Next");31 await page.ClickAsync("text=Skip for now");32 await page.ClickAsync("text=Next");33 await page.ClickAsync("text=Skip for now");34 await page.ClickAsync("text=Next");35 await page.ClickAsync("text=Skip for now");36 await page.ClickAsync("text=Next");37 await page.ClickAsync("text=Skip for now");38 await page.ClickAsync("text=Next");39 await page.ClickAsync("text=Skip for now");40 await page.ClickAsync("text=Next");41 await page.ClickAsync("text=Skip for now");42 await page.ClickAsync("text=Next");43 await page.ClickAsync("text=Skip for now");44 await page.ClickAsync("text=Next");45 await page.ClickAsync("text=Skip for now");46 await page.ClickAsync("text=Next");47 await page.ClickAsync("text=Skip for now");

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WebSocketChannel

Using AI Code Generation

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1await using var playwright = await Playwright.CreateAsync();2await using var browser = await playwright.Chromium.LaunchAsync();3var page = await browser.NewPageAsync();4var webSocket = await page.WaitForEventAsync(PageEvent.WebSocket);5Console.WriteLine(webSocket.Url);6await browser.CloseAsync();

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WebSocketChannel

Using AI Code Generation

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1var channel = new Microsoft.Playwright.Transport.Channels.WebSocketChannel();2var method = channel.Method("text");3var text = method.InvokeAsync<string>().GetAwaiter().GetResult();4var channel = new Microsoft.Playwright.Transport.Channels.WebSocketChannel();5var method = channel.Method("text");6var text = method.InvokeAsync<string>().GetAwaiter().GetResult();7var channel = new Microsoft.Playwright.Transport.Channels.WebSocketChannel();8var method = channel.Method("text");9var text = method.InvokeAsync<string>().GetAwaiter().GetResult();10var channel = new Microsoft.Playwright.Transport.Channels.WebSocketChannel();11var method = channel.Method("text");12var text = method.InvokeAsync<string>().GetAwaiter().GetResult();13var channel = new Microsoft.Playwright.Transport.Channels.WebSocketChannel();14var method = channel.Method("text");15var text = method.InvokeAsync<string>().GetAwaiter().GetResult();16var channel = new Microsoft.Playwright.Transport.Channels.WebSocketChannel();17var method = channel.Method("text");18var text = method.InvokeAsync<string>().GetAwaiter().GetResult();19var channel = new Microsoft.Playwright.Transport.Channels.WebSocketChannel();20var method = channel.Method("text");21var text = method.InvokeAsync<string>().GetAwaiter().GetResult();22var channel = new Microsoft.Playwright.Transport.Channels.WebSocketChannel();23var method = channel.Method("text");24var text = method.InvokeAsync<string>().GetAwaiter().GetResult();

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WebSocketChannel

Using AI Code Generation

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1var ws = await page.WaitForEventAsync(PageEvent.WebSocket);2Console.WriteLine(ws.Url);3Console.WriteLine(ws.Protocol);4var ws = await page.WaitForEventAsync(PageEvent.WebSocket);5Console.WriteLine(ws.Url);6Console.WriteLine(ws.Protocol);7var ws = await page.WaitForEventAsync(PageEvent.WebSocket);8Console.WriteLine(ws.Url);9Console.WriteLine(ws.Protocol);10var ws = await page.WaitForEventAsync(PageEvent.WebSocket);11Console.WriteLine(ws.Url);12Console.WriteLine(ws.Protocol);13var ws = await page.WaitForEventAsync(PageEvent.WebSocket);14Console.WriteLine(ws.Url);15Console.WriteLine(ws.Protocol);16var ws = await page.WaitForEventAsync(PageEvent.WebSocket);17Console.WriteLine(ws.Url);18Console.WriteLine(ws.Protocol);19var ws = await page.WaitForEventAsync(PageEvent.WebSocket);20Console.WriteLine(ws.Url);21Console.WriteLine(ws.Protocol);22var ws = await page.WaitForEventAsync(PageEvent.WebSocket);23Console.WriteLine(ws.Url);24Console.WriteLine(ws.Protocol);25var ws = await page.WaitForEventAsync(PageEvent.WebSocket);26Console.WriteLine(ws.Url);27Console.WriteLine(ws.Protocol);

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Playwright tutorial

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