How to use OnMessage method of Microsoft.Playwright.Transport.Channels.FrameChannel class

Best Playwright-dotnet code snippet using Microsoft.Playwright.Transport.Channels.FrameChannel.OnMessage

FrameChannel.cs

Source:FrameChannel.cs Github

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...38 {39 }40 internal event EventHandler<FrameNavigatedEventArgs> Navigated;41 internal event EventHandler<FrameChannelLoadStateEventArgs> LoadState;42 internal override void OnMessage(string method, JsonElement? serverParams)43 {44 switch (method)45 {46 case "navigated":47 var e = serverParams?.ToObject<FrameNavigatedEventArgs>(Connection.DefaultJsonSerializerOptions);48 if (serverParams.Value.TryGetProperty("newDocument", out var documentElement))49 {50 e.NewDocument = documentElement.ToObject<NavigateDocument>(Connection.DefaultJsonSerializerOptions);51 }52 Navigated?.Invoke(this, e);53 break;54 case "loadstate":55 LoadState?.Invoke(56 this,...

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PageChannel.cs

Source:PageChannel.cs Github

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...53 internal event EventHandler<FileChooserChannelEventArgs> FileChooser;54 internal event EventHandler Load;55 internal event EventHandler<WorkerChannelEventArgs> Worker;56 internal event EventHandler<VideoEventArgs> Video;57 internal override void OnMessage(string method, JsonElement? serverParams)58 {59 switch (method)60 {61 case "close":62 Closed?.Invoke(this, EventArgs.Empty);63 break;64 case "crash":65 Crashed?.Invoke(this, EventArgs.Empty);66 break;67 case "domcontentloaded":68 DOMContentLoaded?.Invoke(this, EventArgs.Empty);69 break;70 case "load":71 Load?.Invoke(this, EventArgs.Empty);...

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ElementHandleChannel.cs

Source:ElementHandleChannel.cs Github

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...39 Object = owner;40 }41 internal event EventHandler<PreviewUpdatedEventArgs> PreviewUpdated;42 public new ElementHandle Object { get; set; }43 internal override void OnMessage(string method, JsonElement? serverParams)44 {45 switch (method)46 {47 case "previewUpdated":48 PreviewUpdated?.Invoke(this, new() { Preview = serverParams.Value.GetProperty("preview").ToString() });49 break;50 }51 }52 internal Task<ElementHandleChannel> WaitForSelectorAsync(string selector, WaitForSelectorState? state, float? timeout, bool? strict)53 {54 var args = new Dictionary<string, object>55 {56 ["selector"] = selector,57 ["timeout"] = timeout,...

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OnMessage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4using Microsoft.Playwright.Transport.Channels;5{6 {7 static async Task Main(string[] args)8 {9 await using var playwright = await Playwright.CreateAsync();10 await using var browser = await playwright.Firefox.LaunchAsync();11 var context = await browser.NewContextAsync();12 var page = await context.NewPageAsync();13 var frame = page.MainFrame;14 var frameChannel = (FrameChannel)frame.Channel;15 frameChannel.OnMessage += (sender, e) =>16 {17 Console.WriteLine(e.Message);18 };19 await page.EvaluateAsync("() => window.alert('Hello World!')");20 await page.EvaluateAsync("() => window.prompt('Hello World!')");21 await page.EvaluateAsync("() => window.confirm('Hello World!')");22 await page.EvaluateAsync("() => window.onerror('Hello World!')");23 await page.EvaluateAsync("() => window.onbeforeunload('Hello World!')");24 await page.EvaluateAsync("() => window.onunload('Hello World!')");25 await page.EvaluateAsync("() => window.onmessage('Hello World!')");26 await page.EvaluateAsync("() => window.onmessageerror('Hello World!')");27 await page.EvaluateAsync("() => window.onhashchange('Hello World!')");28 await page.EvaluateAsync("() => window.onpopstate('Hello World!')");29 await page.EvaluateAsync("() => window.onstorage('Hello World!')");30 await page.EvaluateAsync("() => window.ononline('Hello World!')");31 await page.EvaluateAsync("() => window.onoffline('Hello World!')");32 await page.EvaluateAsync("() => window.onlanguagechange('Hello World!')");33 await page.EvaluateAsync("() => window.onmessage('Hello World!')");34 await page.EvaluateAsync("() => window.onmessageerror('Hello World!')");35 await page.EvaluateAsync("() => window.onmessage('Hello World!')");36 await page.EvaluateAsync("() => window.onmessageerror('Hello World!')");37 await page.EvaluateAsync("() => window.onmessage('Hello World!')");38 await page.EvaluateAsync("() => window.onmessageerror('Hello World!')");39 await page.EvaluateAsync("() => window.onmessage('Hello World!')");40 await page.EvaluateAsync("() => window.onmessageerror('Hello World

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OnMessage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 var playwright = await Playwright.CreateAsync();9 var browser = await playwright.Chromium.LaunchAsync();10 var page = await browser.NewPageAsync();11 var frame = page.MainFrame;12 frame.Channel.OnMessage += (sender, e) =>13 {14 Console.WriteLine(e.Message);15 };16 await browser.CloseAsync();17 }18 }19}20{21 "params": {22 }23}24{25 "params": {26 "frame": {27 },28 }29}30{31 "params": {32 }33}34{35 "params": {36 }37}38{39 "params": {40 "frame": {

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OnMessage

Using AI Code Generation

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1using Microsoft.Playwright;2using Microsoft.Playwright.Transport;3using Microsoft.Playwright.Transport.Channels;4using Microsoft.Playwright.Transport.Protocol;5using System;6using System.Collections.Generic;7using System.Text;8{9 {10 static async System.Threading.Tasks.Task Main(string[] args)11 {12 var playwright = await Playwright.CreateAsync();13 var browser = await playwright.Chromium.LaunchAsync();14 var page = await browser.NewPageAsync();15 var frame = page.MainFrame;16 var frameChannel = frame.Channel;17 frameChannel.OnMessage += FrameChannel_OnMessage;

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OnMessage

Using AI Code Generation

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1var playwright = await Playwright.CreateAsync();2var browser = await playwright.Webkit.LaunchAsync();3var context = await browser.NewContextAsync();4var page = await context.NewPageAsync();5await page.ClickAsync("text=Sign in");6await page.TypeAsync("input[name='identifier']", "

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OnMessage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var page = await browser.NewPageAsync();13 page.OnRequest(request => {14 Console.WriteLine(request.Url);15 });16 page.OnResponse(response => {17 Console.WriteLine(response.Url);18 });19 page.OnRequestFinished(request => {20 Console.WriteLine(request.Url);21 });22 page.OnRequestFailed(request => {23 Console.WriteLine(request.Url);24 });25 page.OnRequestFinished(request => {26 Console.WriteLine(request.Url);27 });28 page.OnRequestFailed(request => {29 Console.WriteLine(request.Url);30 });

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OnMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright;7using Microsoft.Playwright.Transport.Channels;8{9 {10 static async Task Main(string[] args)11 {12 using var playwright = await Playwright.CreateAsync();13 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions14 {15 });16 var page = await browser.NewPageAsync();17 var frame = page.MainFrame;18 frame.OnMessage += (sender, e) =>19 {20 var message = e.Text;21 Console.WriteLine(message);22 };23 await page.EvaluateAsync("() => window.alert('Hello World!')");24 await page.WaitForTimeoutAsync(10000);25 }26 }27}

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OnMessage

Using AI Code Generation

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1using Microsoft.Playwright;2using Microsoft.Playwright.Transport.Channels;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Firefox.LaunchAsync();10 var page = await browser.NewPageAsync();11 var frame = page.MainFrame;12 var channel = (FrameChannel)frame.Channel;13 channel.OnMessage += Channel_OnMessage;14 }15 private static void Channel_OnMessage(object sender, MessageEventArgs e)16 {17 System.Console.WriteLine(e.Message);18 }19 }20}21{"method":"Page.frameStartedLoading","params":{"frameId":"C0BD4F0B8C8E4A7F1D2B1A1E9D8A9E7A"}}

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Playwright tutorial

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