Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.Promise2.ShouldThrowIfUnderlyingElementWasDisposed
PageEvaluateTests.cs
Source:PageEvaluateTests.cs
...366 string text = await Page.EvaluateAsync<string>("e => e.textContent", element);367 Assert.AreEqual("42", text);368 }369 [PlaywrightTest("page-evaluate.spec.ts", "should throw if underlying element was disposed")]370 public async Task ShouldThrowIfUnderlyingElementWasDisposed()371 {372 await Page.SetContentAsync("<section>39</section>");373 var element = await Page.QuerySelectorAsync("section");374 Assert.NotNull(element);375 await element.DisposeAsync();376 var exception = await PlaywrightAssert.ThrowsAsync<PlaywrightException>(() => Page.EvaluateAsync("e => e.textContent", element));377 StringAssert.Contains("JSHandle is disposed", exception.Message);378 }379 [PlaywrightTest("page-evaluate.spec.ts", "should simulate a user gesture")]380 public async Task ShouldSimulateAUserGesture()381 {382 bool result = await Page.EvaluateAsync<bool>(@"() => {383 document.body.appendChild(document.createTextNode('test'));384 document.execCommand('selectAll');...
ShouldThrowIfUnderlyingElementWasDisposed
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public void ShouldThrowIfUnderlyingElementWasDisposed()9 {10 }11 }12}13using System;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18{19 {20 public void ShouldThrowIfUnderlyingElementWasDisposed()21 {22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30{31 {32 public void ShouldThrowIfUnderlyingElementWasDisposed()33 {34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 public void ShouldThrowIfUnderlyingElementWasDisposed()45 {46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54{55 {56 public void ShouldThrowIfUnderlyingElementWasDisposed()57 {58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66{67 {
ShouldThrowIfUnderlyingElementWasDisposed
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using NUnit.Framework;6{7 [Parallelizable(ParallelScope.Self)]8 {9 [PlaywrightTest("promise2.spec.ts", "should throw if underlying element was disposed")]10 [Test, Timeout(TestConstants.DefaultTestTimeout)]11 public async Task ShouldThrowIfUnderlyingElementWasDisposed()12 {13 var div = await Page.EvaluateHandleAsync("() => document.createElement('div')");14 await Page.EvaluateAsync("div => div.remove()", div);15 var exception = await PlaywrightAssert.ThrowsAsync<PlaywrightException>(() => div.GetPropertyAsync("offsetTop"));16 Assert.AreEqual("Element is not attached to the DOM", exception.Message);17 }18 }19}20using System;21using System.Collections.Generic;22using System.Text;23using System.Threading.Tasks;24using NUnit.Framework;25{26 [Parallelizable(ParallelScope.Self)]27 {28 [PlaywrightTest("promise2.spec.ts", "should not throw if underlying element was not disposed")]29 [Test, Timeout(TestConstants.DefaultTestTimeout)]30 public async Task ShouldNotThrowIfUnderlyingElementWasNotDisposed()31 {32 var div = await Page.EvaluateHandleAsync("() => document.createElement('div')");33 await Page.EvaluateAsync("div => div.remove()", div);34 var exception = await PlaywrightAssert.ThrowsAsync<PlaywrightException>(() => div.GetPropertyAsync("offsetTop"));35 Assert.AreEqual("Element is not attached to the DOM", exception.Message);36 }37 }38}39using System;40using System.Collections.Generic;41using System.Text;42using System.Threading.Tasks;43using NUnit.Framework;44{45 [Parallelizable(ParallelScope.Self)]46 {47 [PlaywrightTest("promise2.spec.ts", "should not
ShouldThrowIfUnderlyingElementWasDisposed
Using AI Code Generation
1using Microsoft.Playwright.Tests;2using Microsoft.Playwright.Tests.BaseTests;3using NUnit.Framework;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 [Parallelizable(ParallelScope.Self)]10 {11 public Promise2Tests(ITestOutputHelper output) : base(output)12 {13 }14 public async Task ShouldThrowIfUnderlyingElementWasDisposed()15 {16 var page = await Browser.NewPageAsync();17 await page.GotoAsync(Server.Prefix + "/wrappedlink.html");18 var jsHandle = await page.EvaluateHandleAsync(@"() => {19 const link = document.querySelector(""a"");20 link.addEventListener(""click"", event => event.preventDefault());21 return link;22 }");23 var promise = jsHandle.EvaluateAsync(@"(link) => new Promise((resolve) => {24 link.addEventListener(""click"", resolve, {once: true});25 })");26 await Task.WhenAll(27 page.ClickAsync("a")28 );29 await jsHandle.DisposeAsync();30 var exception = await Assert.ThrowsAsync<PlaywrightSharpException>(() => promise);31 StringAssert.Contains("JSHandle is disposed", exception.Message);32 }33 }34}35using Microsoft.Playwright.Tests;36using Microsoft.Playwright.Tests.BaseTests;37using NUnit.Framework;38using System;39using System.Collections.Generic;40using System.Text;41using System.Threading.Tasks;42{43 [Parallelizable(ParallelScope.Self)]44 {45 public Promise3Tests(ITestOutputHelper output) : base(output)46 {47 }48 public async Task ShouldThrowIfUnderlyingElementWasDisposed()49 {50 var page = await Browser.NewPageAsync();51 await page.GotoAsync(Server.Prefix + "/wrappedlink.html");52 var jsHandle = await page.EvaluateHandleAsync(@"() => {53 const link = document.querySelector(""a"");54 link.addEventListener(""click"", event => event.preventDefault());55 return link;56 }");57 var promise = jsHandle.EvaluateAsync(@"(link) => new Promise((resolve) =>
ShouldThrowIfUnderlyingElementWasDisposed
Using AI Code Generation
1using Microsoft.Playwright.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await new Promise2().ShouldThrowIfUnderlyingElementWasDisposed();9 }10 }11}12using Microsoft.Playwright.Tests;13using System;14using System.Threading.Tasks;15{16 {17 static async Task Main(string[] args)18 {19 await new Promise2().ShouldThrowIfUnderlyingElementWasDisposed();20 }21 }22}23using Microsoft.Playwright.Tests;24using System;25using System.Threading.Tasks;26{27 {28 static async Task Main(string[] args)29 {30 await new Promise2().ShouldThrowIfUnderlyingElementWasDisposed();31 }32 }33}34using Microsoft.Playwright.Tests;35using System;36using System.Threading.Tasks;37{38 {39 static async Task Main(string[] args)40 {41 await new Promise2().ShouldThrowIfUnderlyingElementWasDisposed();42 }43 }44}45using Microsoft.Playwright.Tests;46using System;47using System.Threading.Tasks;48{49 {50 static async Task Main(string[] args)51 {52 await new Promise2().ShouldThrowIfUnderlyingElementWasDisposed();53 }54 }55}56using Microsoft.Playwright.Tests;57using System;58using System.Threading.Tasks;59{60 {61 static async Task Main(string[] args)62 {63 await new Promise2().ShouldThrowIfUnderlyingElementWasDisposed();64 }65 }66}
ShouldThrowIfUnderlyingElementWasDisposed
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Tests;3using System;4using System.Threading.Tasks;5using Xunit;6using Xunit.Abstractions;7{8 {9 public Promise2(ITestOutputHelper output) : base(output)10 {11 }12 [PlaywrightTest("promise2.spec.ts", "should throw if underlying element was disposed")]13 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]14 public async Task ShouldThrowIfUnderlyingElementWasDisposed()15 {16 var e = await Page.EvaluateHandleAsync(@"() => {17 var div = document.createElement('div');18 div.textContent = 'hello';19 document.body.appendChild(div);20 return div;21 }");22 await Page.EvaluateAsync(@"div => div.remove()", e);23 var exception = await Assert.ThrowsAsync<PlaywrightSharpException>(() => e.GetPropertyAsync("textContent"));24 Assert.Contains("Element is not attached to the DOM", exception.Message);25 }26 }27}28at Microsoft.Playwright.Tests.Promise2.ShouldThrowIfUnderlyingElementWasDisposed() in C:\Users\divyap\source\repos\playwright-sharp\src\PlaywrightSharp.Tests\Promise2.cs:line 37
ShouldThrowIfUnderlyingElementWasDisposed
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Playwright;6using Microsoft.Playwright.Tests;7using NUnit.Framework;8{9 {10 public async Task Test1()11 {12 var playwright = await Playwright.CreateAsync();13 var browser = await playwright.Chromium.LaunchAsync();14 var page = await browser.NewPageAsync();15 await browser.CloseAsync();16 await Promise2.ShouldThrowIfUnderlyingElementWasDisposed(page);17 }18 }19}20 at Microsoft.Playwright.Tests.Promise2.ShouldThrowIfUnderlyingElementWasDisposed(IPromise promise) in /_/src/Playwright.Tests/Promise2.cs:line 6621 at Microsoft.Playwright.Tests.Promise2.ShouldThrowIfUnderlyingElementWasDisposed(IElementHandle element) in /_/src/Playwright.Tests/Promise2.cs:line 5922 at PlaywrightTests.Tests.Test1() in C:\Users\kazim\source\repos\PlaywrightTests\PlaywrightTests\Tests.cs:line 22
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