Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.PageWheelTests.ShouldScrollWhenNobodyIsListening
PageWheelTests.cs
Source:PageWheelTests.cs
...41 Assert.AreEqual(100, (await Page.EvaluateAsync("window.lastEvent")).Value.GetProperty("deltaY").GetInt32());42 }43 [PlaywrightTest("wheel.spec.ts", "should scroll when nobody is listening")]44 [Skip(SkipAttribute.Targets.Firefox | SkipAttribute.Targets.Windows)]45 public async Task ShouldScrollWhenNobodyIsListening()46 {47 await Page.GotoAsync(Server.Prefix + "/input/scrollable.html");48 await Page.Mouse.MoveAsync(50, 60);49 await Page.Mouse.WheelAsync(0, 100);50 await Page.EvaluateAsync<bool>("window.scrollY === 100");51 }52 private async Task ListenForWheelEvents(string selector)53 {54 await Page.EvaluateAsync(@$"() =>55{{56 document.querySelector('{selector}').addEventListener('wheel', (e) => {{57 window['lastEvent'] = {{58 deltaX: e.deltaX,59 deltaY: e.deltaY,...
ShouldScrollWhenNobodyIsListening
Using AI Code Generation
1{2 [Parallelizable(ParallelScope.Self)]3 {4 [PlaywrightTest("page-wheel.spec.ts", "should scroll when nobody is listening")]5 [Test, Timeout(TestConstants.DefaultTestTimeout)]6 public async Task ShouldScrollWhenNobodyIsListening()7 {8 await Page.GotoAsync(Server.Prefix + "/input/scrollable.html");9 await Page.Mouse.WheelAsync(50, 100);10 Assert.AreEqual(50, await Page.EvaluateAsync<int>("() => window.scrollX"));11 Assert.AreEqual(100, await Page.EvaluateAsync<int>("() => window.scrollY"));12 }13 }14}15{16 [Parallelizable(ParallelScope.Self)]17 {18 [PlaywrightTest("page-wheel.spec.ts", "should scroll with middle button")]19 [Test, Timeout(TestConstants.DefaultTestTimeout)]20 public async Task ShouldScrollWithMiddleButton()21 {22 await Page.GotoAsync(Server.Prefix + "/input/scrollable.html");23 await Page.Mouse.MoveAsync(0, 0);24 await Page.Mouse.DownAsync(MouseButton.Middle);25 await Page.Mouse.MoveAsync(100, 100, new() { Steps = 10 });26 await Page.Mouse.UpAsync(MouseButton.Middle);27 Assert.AreEqual(100, await Page.EvaluateAsync<int>("() => window.scrollX"));28 Assert.AreEqual(100, await Page.EvaluateAsync<int>("() => window.scrollY"));29 }30 }31}32{33 [Parallelizable(ParallelScope.Self)]34 {35 [PlaywrightTest("page-wheel.spec.ts", "should scroll with wheel")]36 [Test, Timeout(TestConstants.DefaultTestTimeout)]37 public async Task ShouldScrollWithWheel()38 {
ShouldScrollWhenNobodyIsListening
Using AI Code Generation
1{2 using System.Threading.Tasks;3 using Xunit;4 using Xunit.Abstractions;5 [Collection(TestConstants.TestFixtureBrowserCollectionName)]6 {7 internal PageWheelTests(ITestOutputHelper output) : base(output)8 {9 }10 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]11 public async Task ShouldScrollWhenNobodyIsListening()12 {13 await Page.SetContentAsync("<div style=\"width: 10000px; height: 10000px\">huge div</div>");14 await Page.WheelAsync();15 Assert.Equal(100, await Page.EvaluateAsync<int>("window.scrollX"));16 Assert.Equal(100, await Page.EvaluateAsync<int>("window.scrollY"));17 }18 }19}
ShouldScrollWhenNobodyIsListening
Using AI Code Generation
1{2 [Parallelizable(ParallelScope.Self)]3 {4 [PlaywrightTest("page-wheel.spec.ts", "should scroll when nobody is listening")]5 [Test, Timeout(TestConstants.DefaultTestTimeout)]6 public async Task ShouldScrollWhenNobodyIsListening()7 {8 await Page.GoToAsync(TestConstants.ServerUrl + "/input/scrollable.html");9 await Page.Mouse.WheelAsync(50, 50, deltaY: -100);10 Assert.AreEqual(100, await Page.EvaluateAsync<int>("() => window.scrollY"));11 }12 }13}
ShouldScrollWhenNobodyIsListening
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7{8 {9 [PlaywrightTest("page-wheel.spec.ts", "should scroll when nobody is listening")]10 [Test, Timeout(TestConstants.DefaultTestTimeout)]11 public async Task ShouldScrollWhenNobodyIsListening()12 {13 await Page.GotoAsync(Server.Prefix + "/input/scrollable.html");14 await Page.Mouse.WheelAsync(50, 100);15 Assert.AreEqual(50, await Page.EvaluateAsync<int>("() => window.scrollX"));16 Assert.AreEqual(100, await Page.EvaluateAsync<int>("() => window.scrollY"));17 }18 }19}
ShouldScrollWhenNobodyIsListening
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7using PlaywrightSharp;8using PlaywrightSharp.Tests.Attributes;9using PlaywrightSharp.Tests.BaseTests;10using PlaywrightSharp.Tests.Helpers;11{12 [Parallelizable(ParallelScope.Self)]13 {14 [Test, Timeout(TestConstants.DefaultTestTimeout)]15 public async Task ShouldWork()16 {17 var (requestTask, _) = await TaskUtils.WhenAll(18 Page.WaitForRequestAsync(TestConstants.EmptyPage),19 Page.GotoAsync(TestConstants.EmptyPage)20 );21 Assert.AreEqual(TestConstants.EmptyPage, requestTask.Url);22 }23 [Test, Timeout(TestConstants.DefaultTestTimeout)]24 public async Task ShouldWorkWithPredicate()25 {26 var (requestTask, _) = await TaskUtils.WhenAll(27 Page.WaitForRequestAsync(r => r.Url.Contains("empty.html")),28 Page.GotoAsync(TestConstants.EmptyPage)29 );30 Assert.AreEqual(TestConstants.EmptyPage, requestTask.Url);31 }32 [Test, Timeout(TestConstants.DefaultTestTimeout)]33 public async Task ShouldRespectTimeout()34 {35 var exception = await PlaywrightAssert.ThrowsAsync<TimeoutException>(() =>36 Page.WaitForRequestAsync(TestConstants.EmptyPage, new() { Timeout = 1 })37 );38 StringAssert.Contains("Timeout 1ms exceeded", exception.Message);39 }
ShouldScrollWhenNobodyIsListening
Using AI Code Generation
1{2 {3 [PlaywrightTest("page-wait-for-wheel.spec.ts", "should scroll when nobody is listening")]4 [Skip(SkipAttribute.Targets.Firefox)]5 public async Task ShouldScrollWhenNobodyIsListening()6 {7 await Page.SetContentAsync("<div style=\"height: 10000px\">");8 await TaskUtils.WhenAll(9 Page.Mouse.WheelAsync(),10 Page.WaitForFunctionAsync("() => window.scrollY > 100")11 );12 }13 }14}15{16 {17 [PlaywrightTest("page-wait-for-wheel.spec.ts", "should scroll when nobody is listening")]18 [Skip(SkipAttribute.Targets.Firefox)]19 public async Task ShouldScrollWhenNobodyIsListening()20 {21 await Page.SetContentAsync("<div style=\"height: 10000px\">");22 await TaskUtils.WhenAll(23 Page.Mouse.WheelAsync(),24 Page.WaitForFunctionAsync("() => window.scrollY > 100")25 );26 }27 }28}29{30 {31 [PlaywrightTest("page-wait-for-wheel.spec.ts", "should scroll when nobody is listening")]32 [Skip(SkipAttribute.Targets.Firefox)]33 public async Task ShouldScrollWhenNobodyIsListening()34 {35 await Page.SetContentAsync("<div style=\"height: 10000px\">");36 await TaskUtils.WhenAll(37 Page.Mouse.WheelAsync(),38 Page.WaitForFunctionAsync("() => window.scrollY > 100")39 );40 }41 }42}43{44 {45 [PlaywrightTest("page-wait-for-wheel.spec.ts", "should scroll when nobody is listening")]46 [Skip(SkipAttribute.Targets.Firefox)]
ShouldScrollWhenNobodyIsListening
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using Xunit;9using Xunit.Abstractions;10{11 {12 internal PageWheelTests(ITestOutputHelper output) : base(output)13 {14 }15 [PlaywrightTest("page-wheel.spec.ts", "should scroll when nobody is listening")]16 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]17 public async Task ShouldScrollWhenNobodyIsListening()18 {19 await Page.GotoAsync(Server.Prefix + "/input/scrollable.html");20 await Page.Mouse.WheelAsync(50, 100);21 Assert.Equal(50, await Page.EvaluateAsync<int>("() => window.scrollX"));22 Assert.Equal(100, await Page.EvaluateAsync<int>("() => window.scrollY"));23 }24 }25}
ShouldScrollWhenNobodyIsListening
Using AI Code Generation
1using System.Threading.Tasks;2using Microsoft.Playwright.Tests;3using NUnit.Framework;4{5 [Parallelizable(ParallelScope.Self)]6 {7 [PlaywrightTest("page-wheel.spec.ts", "should scroll when nobody is listening")]8 [Test, Timeout(TestConstants.DefaultTestTimeout)]9 public async Task ShouldScrollWhenNobodyIsListening()10 {11 await Page.GotoAsync(Server.Prefix + "/input/scrollable.html");12 await Page.Mouse.MoveAsync(50, 60);13 await Page.Mouse.WheelAsync(0, -100);14 Assert.AreEqual(50, await Page.EvaluateAsync<int>("() => window.scrollX"));15 Assert.AreEqual(0, await Page.EvaluateAsync<int>("() => window.scrollY"));16 }17 }18}19using System.Threading.Tasks;20using Microsoft.Playwright.Tests;21using NUnit.Framework;22{23 [Parallelizable(ParallelScope.Self)]24 {25 [PlaywrightTest("page-wheel.spec.ts", "should scroll when nobody is listening")]26 [Test, Timeout(TestConstants.DefaultTestTimeout)]27 public async Task ShouldScrollWhenNobodyIsListening()28 {29 await Page.GotoAsync(Server.Prefix + "/input/scrollable.html");30 await Page.Mouse.MoveAsync(50, 60);31 await Page.Mouse.WheelAsync(0, -100);32 Assert.AreEqual(50, await Page.EvaluateAsync<int>("() => window.scrollX"));33 Assert.AreEqual(0, await Page.EvaluateAsync<int>("() => window.scrollY"));34 }35 }36}37using System.Threading.Tasks;38using Microsoft.Playwright.Tests;39using NUnit.Framework;40{41 [Parallelizable(ParallelScope.Self)]42 {43 [PlaywrightTest("page-wheel.spec.ts", "should scroll when nobody is listening
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