Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.PageClickTests.ShouldWaitForStablePosition
PageClickTests.cs
Source:PageClickTests.cs
...457 Assert.AreEqual(point.X, Convert.ToInt32(await page.EvaluateAsync<decimal>("pageX")));458 Assert.AreEqual(point.Y, Convert.ToInt32(await page.EvaluateAsync<decimal>("pageY")));459 }460 [PlaywrightTest("page-click.spec.ts", "should wait for stable position")]461 public async Task ShouldWaitForStablePosition()462 {463 await Page.GotoAsync(Server.Prefix + "/input/button.html");464 await Page.EvalOnSelectorAsync("button", @"button => {465 button.style.transition = 'margin 500ms linear 0s';466 button.style.marginLeft = '200px';467 button.style.borderWidth = '0';468 button.style.width = '200px';469 button.style.height = '20px';470 // Set display to 'block'- otherwise Firefox layouts with non-even471 // values on Linux.472 button.style.display = 'block';473 document.body.style.margin = '0';474 }");475 await Page.ClickAsync("button");...
ShouldWaitForStablePosition
Using AI Code Generation
1{2 using System.Threading.Tasks;3 using Microsoft.Playwright.NUnit;4 using NUnit.Framework;5 {6 [PlaywrightTest("page-click.spec.ts", "should wait for stable position")]7 [Test, Timeout(TestConstants.DefaultTestTimeout)]8 public async Task ShouldWaitForStablePosition()9 {10 await Page.GotoAsync(Server.Prefix + "/input/button.html");11 await Page.EvaluateAsync(@"() => {12 window.addEventListener('mousemove', e => {13 });14}");15 await Page.ClickAsync("button");16 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("result"));17 }18 }19}20{21 using System.Threading.Tasks;22 using NUnit.Framework;23 {24 [PlaywrightTest("page-click.spec.ts", "should wait for stable position")]25 [Test, Timeout(TestConstants.DefaultTestTimeout)]26 public async Task ShouldWaitForStablePosition()27 {28 await Page.GotoAsync(Server.Prefix + "/input/button.html");29 await Page.EvaluateAsync(@"() => {30 window.addEventListener('mousemove', e => {31 });32}");33 await Page.ClickAsync("button");34 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("result"));35 }36 }37}
ShouldWaitForStablePosition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Playwright;6using Microsoft.Playwright.Tests;7using NUnit.Framework;8{9 [Parallelizable(ParallelScope.Self)]10 {11 [PlaywrightTest("page-click.spec.ts", "should wait for stable position")]12 [Test, Timeout(TestConstants.DefaultTestTimeout)]13 public async Task ShouldWaitForStablePosition()14 {15 await Page.SetViewportSizeAsync(500, 500);16 await Page.GotoAsync(Server.Prefix + "/input/button.html");17 var button = Page.QuerySelector("button");18 var box = Page.QuerySelector("#box");19 var client = await Page.Context.NewCDPSessionAsync(Page.MainFrame);20 await client.SendAsync("Input.setInterceptDragsEnabled", new Dictionary<string, object>21 {22 });23 await Page.EvaluateAsync(@"() => {24 window.addEventListener('dragstart', e => {25 e.preventDefault();26 });27 }");28 var mousedown = button.EvaluateAsync("button => new Promise(resolve => button.addEventListener('mousedown', resolve, {once: true}))");29 var mousemove = client.WaitForEventAsync("Input.dispatchMouseEvent", e => e["type"].ToString() == "mousemove");30 var mouseup = client.WaitForEventAsync("Input.dispatchMouseEvent", e => e["type"].ToString() == "mouseup");31 await Task.WhenAll(32 client.SendAsync("Input.dispatchMouseEvent", new Dictionary<string, object>33 {34 }));35 await mousemove;36 await Page.EvaluateAsync(@"() => {37 window.addEventListener('mousemove', e => {38 document.querySelector('#box').style.marginLeft = `${e.pageX - 8}px`;39 }, {once: true});40 }");41 await mouseup;42 Assert.AreEqual("Moved", await box.EvaluateAsync<string>("box => box.textContent"));43 }44 }45}46{47 {48 internal Page Page { get; set; }49 internal IBrowser Browser { get; set; }50 internal ITest TestInfo { get; set; }
ShouldWaitForStablePosition
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var playwright = await Playwright.CreateAsync();10 var browser = await playwright.Chromium.LaunchAsync(new LaunchOptions { Headless = false });11 var page = await browser.NewPageAsync();12 await page.ClickAsync("input[title=\"Search\"]");13 await page.TypeAsync("input[title=\"Search\"]", "Hello World");14 await page.ClickAsync("input[value=\"Google Search\"]");15 var exists = await page.ShouldWaitForStablePositionAsync("input[value=\"Google Search\"]");16 Console.WriteLine(exists);17 await browser.CloseAsync();18 }19 }20}21using Microsoft.Playwright;22using Microsoft.Playwright.Tests;23using System;24using System.Threading.Tasks;25{26 {27 static async Task Main(string[] args)28 {29 var playwright = await Playwright.CreateAsync();30 var browser = await playwright.Chromium.LaunchAsync(new LaunchOptions { Headless = false });31 var page = await browser.NewPageAsync();32 await page.ClickAsync("input[title=\"Search\"]");33 await page.TypeAsync("input[title=\"Search\"]", "Hello World");34 await page.ClickAsync("input[value=\"Google Search\"]");35 var exists = await page.ShouldWaitForStablePositionAsync("input[value=\"Google Search\"]");
ShouldWaitForStablePosition
Using AI Code Generation
1var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;2Console.WriteLine(shouldWaitForStablePosition);3var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;4Console.WriteLine(shouldWaitForStablePosition);5var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;6Console.WriteLine(shouldWaitForStablePosition);7var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;8Console.WriteLine(shouldWaitForStablePosition);9var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;10Console.WriteLine(shouldWaitForStablePosition);11var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;12Console.WriteLine(shouldWaitForStablePosition);13var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;14Console.WriteLine(shouldWaitForStablePosition);15var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;16Console.WriteLine(shouldWaitForStablePosition);17var shouldWaitForStablePosition = Page.ShouldWaitForStablePosition;18Console.WriteLine(shouldWaitForStablePosition);
ShouldWaitForStablePosition
Using AI Code Generation
1{2 {3 [PlaywrightTest("page-click.spec.ts", "should work")]4 public async Task ShouldWork()5 {6 await Page.GotoAsync(Server.Prefix + "/input/button.html");7 await Page.ClickAsync("button");8 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => result"));9 }10 [PlaywrightTest("page-click.spec.ts", "should work with NodeRemoved")]11 public async Task ShouldWorkWithNodeRemoved()12 {13 await Page.GotoAsync(Server.Prefix + "/input/button.html");14 await Page.EvaluateAsync(@"() =>15 {16 const button = document.querySelector('button');17 button.addEventListener('click', () => button.remove());18 }");19 await Page.ClickAsync("button");20 Assert.AreEqual(string.Empty, await Page.EvaluateAsync<string>("() => result"));21 }22 [PlaywrightTest("page-click.spec.ts", "should work with Shadow DOM v1")]23 public async Task ShouldWorkWithShadowDOMV1()24 {25 await Page.GotoAsync(Server.Prefix + "/shadow.html");26 await Page.ClickAsync("button");27 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => result"));28 }29 [PlaywrightTest("page-click.spec.ts", "should work with TextNodes")]30 public async Task ShouldWorkWithTextNodes()31 {32 await Page.GotoAsync(Server.Prefix + "/input/button.html");33 var buttonTextNode = await Page.EvaluateHandleAsync("() => document.querySelector('button').firstChild");34 await Page.ClickAsync(buttonTextNode);35 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => result"));36 }37 [PlaywrightTest("page-click.spec.ts", "should work with disabled property")]38 public async Task ShouldWorkWithDisabledProperty()39 {40 await Page.GotoAsync(Server.Prefix + "/input/button.html");41 await Page.EvaluateAsync("() => document.querySelector('button').disabled = true");42 var exception = await PlaywrightAssert.ThrowsAsync<PlaywrightException>(() => Page.ClickAsync("button"));43 Assert.AreEqual("Element is disabled", exception.Message);44 }45 [PlaywrightTest("page-click.spec.ts", "should work with display: none and visibility: hidden")]
ShouldWaitForStablePosition
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var context = await browser.NewContextAsync();13 var page = await context.NewPageAsync();14 await page.ClickAsync("text=English");15 await page.ClickAsync("#searchInput");16 await page.FillAsync("#searchInput", "playwright");17 await page.ClickAsync("text=Search");18 await page.ClickAsync("text=Playwright");19 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");20 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");21 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");22 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");23 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");24 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");25 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");26 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");27 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");28 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");29 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API.");
ShouldWaitForStablePosition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright;7using Microsoft.Playwright.Tests;8using Microsoft.Playwright.Tests.Attributes;9using Microsoft.Playwright.Tests.BaseTests;10using Microsoft.Playwright.Tests.Helpers;11using Microsoft.Playwright.Transport.Channels;12using Microsoft.Playwright.Transport.Protocol;13using Xunit;14using Xunit.Abstractions;15{16 {17 internal PageClickTests(ITestOutputHelper output) : base(output)18 {19 }20 [PlaywrightTest("page-click.spec.ts", "should wait for stable position")]21 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]22 public async Task ShouldWaitForStablePosition()23 {24 await Page.GotoAsync(Server.Prefix + "/input/button.html");25 await Page.EvaluateAsync(@"() => {26 window.stablePosition = false;27 Object.defineProperty(document.querySelector('button'), 'offsetLeft', {28 get: () => window.stablePosition ? 1 : 029 });30 }");31 var button = Page.QuerySelector("button");32 var exception = await Assert.ThrowsAsync<PlaywrightSharpException>(() => button.ClickAsync());33 Assert.Contains("Element is not stable", exception.Message);34 await Page.EvaluateAsync("() => window.stablePosition = true");35 await button.ClickAsync();36 Assert.Equal("Clicked", await Page.EvaluateAsync<string>("result"));37 }38 }39}
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