Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.PageClickTests.ShouldWaitForBecomingHitTarget
PageClickTests.cs
Source:PageClickTests.cs
...477 Assert.AreEqual(300, await Page.EvaluateAsync<int>("pageX"));478 Assert.AreEqual(10, await Page.EvaluateAsync<int>("pageY"));479 }480 [PlaywrightTest("page-click.spec.ts", "should wait for becoming hit target")]481 public async Task ShouldWaitForBecomingHitTarget()482 {483 await Page.GotoAsync(Server.Prefix + "/input/button.html");484 await Page.EvalOnSelectorAsync("button", @"button => {485 button.style.borderWidth = '0';486 button.style.width = '200px';487 button.style.height = '20px';488 document.body.style.margin = '0';489 document.body.style.position = 'relative';490 const flyOver = document.createElement('div');491 flyOver.className = 'flyover';492 flyOver.style.position = 'absolute';493 flyOver.style.width = '400px';494 flyOver.style.height = '20px';495 flyOver.style.left = '-200px';496 flyOver.style.top = '0';497 flyOver.style.background = 'red';498 document.body.appendChild(flyOver);499 }");500 var clickTask = Page.ClickAsync("button");501 Assert.False(clickTask.IsCompleted);502 await Page.EvalOnSelectorAsync(".flyover", "flyOver => flyOver.style.left = '0'");503 await GiveItAChanceToClick(Page);504 Assert.False(clickTask.IsCompleted);505 await Page.EvalOnSelectorAsync(".flyover", "flyOver => flyOver.style.left = '200px'");506 await clickTask;507 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("window.result"));508 }509 [PlaywrightTest("page-click.spec.ts", "should wait for becoming hit target with trial run")]510 public async Task ShouldWaitForBecomingHitTargetWithTrialRun()511 {512 await Page.GotoAsync(Server.Prefix + "/input/button.html");513 await Page.EvalOnSelectorAsync("button", @"button => {514 button.style.borderWidth = '0';515 button.style.width = '200px';516 button.style.height = '20px';517 document.body.style.margin = '0';518 document.body.style.position = 'relative';519 const flyOver = document.createElement('div');520 flyOver.className = 'flyover';521 flyOver.style.position = 'absolute';522 flyOver.style.width = '400px';523 flyOver.style.height = '20px';524 flyOver.style.left = '-200px';...
ShouldWaitForBecomingHitTarget
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using NUnit.Framework;4{5 [Parallelizable(ParallelScope.Self)]6 {7 [PlaywrightTest("page-click.spec.ts", "should wait for becoming hit target")]8 [Test, Timeout(TestConstants.DefaultTestTimeout)]9 public async Task ShouldWaitForBecomingHitTarget()10 {11 await Page.SetContentAsync("<button>Click target</button><div style=\"width:1000px;height:1000px\">spacer</div>");12 var clicked = new TaskCompletionSource<bool>();13 Page.ClickAsync("button").ContinueWith(_ => clicked.TrySetResult(true));14 await Page.EvaluateAsync(@"() => {15 const button = document.querySelector('button');16 button.style.setProperty('position', 'absolute');17 button.style.setProperty('left', '0');18 button.style.setProperty('top', '0');19 button.style.setProperty('width', '200px');20 button.style.setProperty('height', '200px');21 }");22 await clicked.Task;23 }24 }25}
ShouldWaitForBecomingHitTarget
Using AI Code Generation
1{2 using System;3 using System.Linq;4 using System.Text;5 using System.Threading.Tasks;6 using Microsoft.Playwright.NUnit;7 using NUnit.Framework;8 [Parallelizable(ParallelScope.Self)]9 {10 [PlaywrightTest("page-click.spec.ts", "should wait for becoming hit target")]11 [Test, Timeout(TestConstants.DefaultTestTimeout)]12 public async Task ShouldWaitForBecomingHitTarget()13 {14 var waitForSelectorTask = Page.WaitForSelectorAsync(".zombo");15 await Page.GotoAsync(Server.Prefix + "/input/button.html");16 await Page.ClickAsync("button");17 await waitForSelectorTask;18 }19 }20}21Source Project: PlaywrightSharp.Tests Source File: PageWaitForSelectorTests.cs License: MIT License 5 votes public async Task WaitForSelectorShouldReturnTheElementHandle() { await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html"); var waitForSelectorTask = Page.WaitForSelectorAsync("body"); await Page.EvaluateAsync("() => setTimeout(() => document.body.appendChild(document.createElement('div')), 200)"); var handle = await waitForSelectorTask; Assert.AreEqual("BODY", await Page.EvaluateAsync<string>("x => x.nodeName", handle)); }22Source Project: PlaywrightSharp.Tests Source File: PageWaitForSelectorTests.cs License: MIT License 5 votes public async Task WaitForSelectorShouldWorkWhenNodeIsAddedThroughInnerHTML() { await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html"); var waitForSelectorTask = Page.WaitForSelectorAsync("h3 div"); await Page.EvaluateAsync("() => setTimeout(() => document.querySelector('h3').innerHTML = '<div></div>', 200)"); var handle = await waitForSelectorTask; Assert.AreEqual("DIV", await Page.EvaluateAsync<string>("x => x.nodeName", handle)); }23Source Project: PlaywrightSharp.Tests Source File: PageWaitForSelectorTests.cs License: MIT License 5 votes public async Task WaitForSelectorShouldWorkWhenNodeIsAddedThroughDOMApi() { await Page.GoToAsync(TestConstants.ServerUrl + "/playground.html"); var waitForSelectorTask = Page.WaitForSelectorAsync("h3 div"); await Page.EvaluateAsync("() => setTimeout(() => document.querySelector('h3').appendChild(document.createElement('div')), 200)"); var handle = await
ShouldWaitForBecomingHitTarget
Using AI Code Generation
1using Microsoft.Playwright.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 [PlaywrightTest("page-click.spec.ts", "should wait for becoming hit target")]10 [Fact(Timeout = TestConstants.DefaultTestTimeout)]11 public async Task ShouldWaitForBecomingHitTarget()12 {13 await Page.SetContentAsync("<div style=\"width: 100px; height: 100px; background: green; position: absolute; top: 0; left: 0;\"></div>");14 await Page.SetViewportSizeAsync(200, 200);15 var div = await Page.QuerySelectorAsync("div");16 var clickTask = div.ClickAsync();17 await Page.Mouse.MoveAsync(50, 50);18 await Page.Mouse.MoveAsync(150, 50);19 await Page.Mouse.DownAsync();20 await Page.Mouse.MoveAsync(150, 150);21 await Page.Mouse.UpAsync();22 await Page.Mouse.MoveAsync(100, 100);23 await clickTask;24 }25 }26}27 at PlaywrightSharp.Tests.PageClickTests.ShouldWaitForBecomingHitTarget() in C:\Users\asus\source\repos\PlaywrightSharp\src\PlaywrightSharp.Tests\PageClickTests.cs:line 31
ShouldWaitForBecomingHitTarget
Using AI Code Generation
1var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHitTarget } });2var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHitTarget } });3var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHitTarget } });4var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHitTarget } });5var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHitTarget } });6var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHitTarget } });7var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHitTarget } });8var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHitTarget } });9var result = await page.ClickAsync("input", new PageClickOptions { WaitFor = new[] { WaitForEvent.BecomingHit
ShouldWaitForBecomingHitTarget
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using NUnit.Framework;6using Microsoft.Playwright.Tests;7using Microsoft.Playwright;8{9 [Parallelizable(ParallelScope.Self)]10 {11 [PlaywrightTest("page-click.spec.ts", "should wait for becoming hit target")]12 [Test, Timeout(TestConstants.DefaultTestTimeout)]13 public async Task ShouldWaitForBecomingHitTarget()14 {15 await Page.SetContentAsync("<button>Click target</button>");16 await Page.EvaluateAsync(@"() => {17 const button = document.querySelector('button');18 let fulfill;19 const promise = new Promise(x => fulfill = x);20 button.addEventListener('mouseover', () => fulfill(button), {once: true});21 button.addEventListener('mouseout', () => fulfill(button), {once: true});22 button.addEventListener('mousedown', () => fulfill(button), {once: true});23 button.addEventListener('mouseup', () => fulfill(button), {once: true});24 button.addEventListener('click', () => fulfill(button), {once: true});25 button.addEventListener('auxclick', () => fulfill(button), {once: true});26 button.addEventListener('dblclick', () => fulfill(button), {once: true});27 button.addEventListener('focus', () => fulfill(button), {once: true});28 button.addEventListener('blur', () => fulfill(button), {once: true});29 button.addEventListener('keydown', () => fulfill(button), {once: true});30 button.addEventListener('keyup', () => fulfill(button), {once: true});31 button.addEventListener('keypress', () => fulfill(button), {once: true});32 button.addEventListener('input', () => fulfill(button), {once: true});33 button.addEventListener('change', () => fulfill(button), {once: true});34 button.addEventListener('contextmenu', () => fulfill(button), {once: true});35 button.addEventListener('pointerover', () => fulfill(button), {once: true});36 button.addEventListener('pointerout', () => fulfill(button), {once: true});37 button.addEventListener('pointerdown', () => fulfill(button), {once: true});38 button.addEventListener('pointerup', () => fulfill(button), {once: true});39 button.addEventListener('pointermove', () => fulfill(button), {once:
ShouldWaitForBecomingHitTarget
Using AI Code Generation
1using Microsoft.Playwright.Tests;2page.ShouldWaitForBecomingHitTarget();3using Microsoft.Playwright.Tests;4page.ShouldWaitForBecomingHitTarget();5using Microsoft.Playwright.Tests;6page.ShouldWaitForBecomingHitTarget();7using Microsoft.Playwright.Tests;8page.ShouldWaitForBecomingHitTarget();9using Microsoft.Playwright.Tests;10page.ShouldWaitForBecomingHitTarget();11using Microsoft.Playwright.Tests;12page.ShouldWaitForBecomingHitTarget();13using Microsoft.Playwright.Tests;
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