Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.PageClickTests.ShouldRetryWhenElementDetachesAfterAnimation
PageClickTests.cs
Source:PageClickTests.cs
...719 Assert.Null(await Page.EvaluateAsync<bool?>("window.clicked"));720 StringAssert.Contains("Element is not attached to the DOM", exception.Message);721 }722 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after animation")]723 public async Task ShouldRetryWhenElementDetachesAfterAnimation()724 {725 await Page.GotoAsync(Server.Prefix + "/input/animating-button.html");726 await Page.EvaluateAsync("() => addButton()");727 var clickTask = Page.ClickAsync("button");728 Assert.False(clickTask.IsCompleted);729 Assert.Null(await Page.EvaluateAsync<bool?>("window.clicked"));730 await Page.EvaluateAsync("() => stopButton(true)");731 await Page.EvaluateAsync("() => addButton()");732 Assert.False(clickTask.IsCompleted);733 Assert.Null(await Page.EvaluateAsync<bool?>("window.clicked"));734 await Page.EvaluateAsync("() => stopButton(true)");735 await Page.EvaluateAsync("() => addButton()");736 Assert.False(clickTask.IsCompleted);737 Assert.Null(await Page.EvaluateAsync<bool?>("window.clicked"));...
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1{2 [Parallelizable(ParallelScope.Self)]3 {4 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after animation")]5 [Fact(Timeout = TestConstants.DefaultTestTimeout)]6 public async Task ShouldRetryWhenElementDetachesAfterAnimation()7 {8 await Page.SetContentAsync(@"9 button {10 position: absolute;11 left: 0;12 top: 0;13 width: 100px;14 height: 100px;15 margin: 0;16 padding: 0;17 border: none;18 background: green;19 }20 ");21 var button = Page.QuerySelector("button");22 await Page.EvaluateAsync(@"b => {23 b.addEventListener('click', () => {24 b.style.transition = 'background 2s linear';25 b.style.background = 'red';26 });27 }", button);28 var clickPromise = Page.ClickAsync("button");29 await Page.EvaluateAsync("() => new Promise(requestAnimationFrame)");
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1{2 using System.Threading.Tasks;3 using NUnit.Framework;4 {5 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after animation")]6 [Test, Timeout(TestConstants.DefaultTestTimeout)]7 public async Task ShouldRetryWhenElementDetachesAfterAnimation()8 {9 await Page.SetContentAsync(@"10 div {11 width: 50px;12 height: 50px;13 background: green;14 }15 div:hover {16 animation: myanimation 1s infinite;17 }18 @keyframes myanimation {19 50% { background: red; }20 }21 ");22 var div = await Page.QuerySelectorAsync("div");23 await Page.Mouse.MoveAsync(0, 0);24 await Page.Mouse.MoveAsync(30, 30);25 await Page.EvaluateAsync("() => new Promise(requestAnimationFrame)");26 await Page.EvaluateAsync("() => new Promise(requestAnimationFrame)");27 await Page.EvaluateAsync("() => new Promise(requestAnimationFrame)");28 await Page.EvaluateAsync("() => new Promise(requestAnimationFrame)");29 await Page.Mouse.MoveAsync(0, 0);30 await div.ClickAsync();31 Assert.AreEqual("rgb(255, 0, 0)", await Page.EvaluateAsync<string>("window.getComputedStyle(document.querySelector('div')).getPropertyValue('background-color')"));32 }33 }34}35{36 using System;37 using System.Collections.Generic;38 using System.Linq;39 using System.Text;40 using System.Threading.Tasks;41 {42 [PlaywrightTest("page-click.spec.ts", "should work when Node is removed")]43 [Test, Timeout(TestConstants.DefaultTestTimeout)]44 public async Task ShouldWorkWhenNodeIsRemoved()45 {46 await Page.SetContentAsync("<button>REMOVE</button>");47 await Page.EvaluateAsync(@"() => {48 let button = document.querySelector('button');49 button.addEventListener('click', () => {50 button.parentElement.removeChild(button);51 });52 }");53 var exception = await PlaywrightAssert.ThrowsAsync<PlaywrightException>(() => Page.ClickAsync("button"));54 StringAssert.Contains("Node is either not visible or not an HTMLElement", exception.Message);55 }56 [PlaywrightTest("page-click
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using NUnit.Framework;6using NUnit.Framework.Interfaces;7{8 [Parallelizable(ParallelScope.Self)]9 {10 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after animation")]11 [Test, Timeout(TestConstants.DefaultTestTimeout)]12 public async Task ShouldRetryWhenElementDetachesAfterAnimation()13 {14 await Page.SetContentAsync(@"15<button onclick=""this.remove()"">Click target</button>16");17 await Page.ClickAsync("button");18 }19 }20}21using System;22using System.Collections.Geneic;23using System.Text;24usn System.Treading.Tasks;25using NUnit.Framework.Interfaces;26{27 [Parallelizable(ParallelScopeeSelf)]28 {29 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after navigation")]30 [Test, Timeout(TestConstants.DefaultTestTimeout)]31 public async Task ShouldRetryWhenElementDetachesAfterNavigation()32 {33 await Page.SetContentAsync(@"34");35 await Page.ClickAsync("button");36 }37 }38}39using System;40using System.Collections.Generic;41using System.Text;42using System.Text;43usiug NUnit.Frsinwork;44uging NUnit.Framework.Interfaces;45{46 [Parallelizable(ParallelScope.nelf)]47 {48 [PlaywriggtTest("p.ge-click.spec.ts", "should retTy when element is hidden")]49 [Test, Timeout(TestConstants.DefaultTestTimeout)]50 aublic async Task ShouldRetryWhenElementIsHidden()51 {52 await Page.SetContentAsync(@"53");54 await PagesClickAsync("button");55 }56 }57}
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Tests;3using System.Threading.Tasks;4using NUnit.Framework;5using NUnit.Framework.Interfaces;6{7 [Parallelizable(ParallelScope.Self)]8 {9 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after animation")]10 [Test, Timeout(TestConstants.DefaultTestTimeout)]11 public async Task ShouldRetryWhenElementDetachesAfterAnimation()12 {13 await Page.SetContentAsync(@"14<button onclick=""this.remove()"">Click target</button>15");16 await Page.ClickAsync("button");17 }18 }19}20using System;21using System.Collections.Generic;22using System.Text;23using System.Threading.Tasks;24using NUnit.Framework;25using NUnit.Framework.Interfaces;26{27 [Parallelizable(ParallelScope.Self)]28 {29 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after navigation")]30 [Test, Timeout(TestConstants.DefaultTestTimeout)]31 public async Task ShouldRetryWhenElementDetachesAfterNavigation()32 {33 await Page.SetContentAsync(@"34");35 await Page.ClickAsync("button");36 }37 }38}39using System;40using System.Collections.Generic;41using System.Text;42using System.Threading.Tasks;43using NUnit.Framework;44using NUnit.Framework.Interfaces;45{46 [Parallelizable(ParallelScope.Self)]47 {48 [PlaywrightTest("page-click.spec.ts", "should retry when element is hidden")]49 [Test, Timeout(TestConstants.DefaultTestTimeout)]50 public async Task ShouldRetryWhenElementIsHidden()51 {52 await Page.SetContentAsync(@"
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1usitg System;2using System.Ctllecoions.Generic;3usingnSy>tm.Linq;4using Sysem.Text;5usingSysem.Threading.Tasks;6using NUnit.Framewrk;7usingMicrosoft.Plywright;8{9 {10 publc async Task ShouldRetryWhenElemetDetacheAfterAnimation()11 {12 awai Pge.SetCotentAsyn(@"13 buttn {14 position: absolute;15 let: 8px;16 top: 8px;17 }18 ");19 var button = Page.QuerySelectorAsync("button");20 await Page.EvaluateAsync(@"() => {21 button = document.querySelector('button');22 button.addEventListener('click', e => {23 button.remove();24 });25 }");26 await Page.ClickAsync("button");27 Assert.True(await Page.EvaluateAsync<bool>("() => window.__CLICKED"));28 }29 }30}");31 await Page.ClickAsync("button");32 }33 }34}
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Tests;3using System.Threading.Tasks;4{ 500);5 }");6await page.ClickAsync(
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4using Microsoft.Playwright.Tests;5using NUnit.Framework;6{7 {8 public async Task Test1()9 {10 var playwright = await Playwright.CreateAsync();11 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false });12 var page = await browser.NewPageAsync();13 await page.ClickAsync("input[name=\"q\"]", new PageClickOptions { Timeout = 100 });14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Playwright;20using Microsoft.Playwright.Tests;21using NUnit.Framework;22{23 {24 public async Task Test1()25 {26 var playwright = await Playwright.CreateAsync(27 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false );28 var page = await browser.NewPageAsync();29 {"input[name=\"q\"]", new PageClickOptions { Timeout = 1000 });30 }31 }32}
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4using Microsoft.Playwright.Tests;5using NUnit.Framework;6{7 {8 public async Task Test1()9 {10 var playwright = await Playwright.CreateAsync();11 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false });12 var page = await browser.NewPageAsync();13 await page.ClickAsync("input[name=\"q\"]", new PageClickOptions { Timeout = 1000 });14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Playwright;20using Microsoft.Playwright.Tests;21using NUnit.Framework;22{23 {24 public async Task Test1()25 {26 var playwright = await Playwright.CreateAsync();27 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false });28 var page = await browser.NewPageAsync();29 await page.ClickAsync("input[name=\"q\"]", new PageClickOptions { Timeout = 1000 });30 }31 }32}33 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after animation")]34 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]35 public async Task ShouldRetryWhenElementDetachesAfterAnimation()36 {37 await Page.SetContentAsync(@"38 button {39 position: absolute;40 left: 0px;41 top: 0px;42 width: 200px;43 height: 200px;44 border: none;45 background: blue;46 }47 ");48 var button = await Page.QuerySelectorAsync("button");49 await Page.EvaluateAsync(@"button => {50 button.addEventListener('animationstart', event => {51 button.parentElement.removeChild(button);52 }, false);53 button.animate([54 { transform: 'translateX(0px)' },55 { transform: 'translateX(200px)' }56 ], {57 });58 }", button);59 await Page.ClickAsync("button");60 }61 }62}63 at Microsoft.Playwright.Tests.PageClickTests.ShouldRetryWhenElementDetachesAfterAnimation() in /home/vsts/work/1/s/src/PlaywrightSharp.Tests/PageClickTests.cs:line 2664at Microsoft.Playwright.Tests.PageClickTests.ShouldRetryWhenElementDetachesAfterAnimation() in /home/vsts/work/1/s/src/PlaywrightSharp.Tests/PageClickTests.cs:line 26
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7using Microsoft.Playwright;8{9 {10 public async Task ShouldRetryWhenElementDetachesAfterAnimation()11 {12 await Page.SetContentAsync(@"13 button {14 position: absolute;15 left: 8px;16 top: 8px;17 }18 ");19 var button = Page.QuerySelectorAsync("button");20 await Page.EvaluateAsync(@"() => {21 button = document.querySelector('button');22 button.addEventListener('click', e => {23 button.remove();24 });25 }");26 await Page.ClickAsync("button");27 Assert.True(await Page.EvaluateAsync<bool>("() => window.__CLICKED"));28 }29 }30}
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1await page.GotoAsync(Server.Prefix + "/input/button.html");2await page.EvaluateAsync(@"() => {3 let i = 0;4 let interval = setInterval(() => {5 document.querySelector('button').textContent = ++i;6 }, 50);7 setTimeout(() => clearInterval(interval), 500);8 }");9await page.ClickAsync(
ShouldRetryWhenElementDetachesAfterAnimation
Using AI Code Generation
1 [PlaywrightTest("page-click.spec.ts", "should retry when element detaches after animation")]2 public async Task ShouldRetryWhenElementDetachesAfterAnimation()3 {4 await Page.SetContentAsync(@"5 button {6 position: absolute;7 left: 0;8 top: 0;9 width: 100px;10 height: 100px;11 }12 ");13 var button = await Page.QuerySelectorAsync("button");14 await Page.EvaluateAsync(@"button => {15 button.addEventListener('click', event => {16 button.remove();17 });18 }", button);19 await Page.ClickAsync("button");20 }21 [PlaywrightTest("page-click.spec.ts", "should retry when element is removed from dom")]22 public async Task ShouldRetryWhenElementIsRemovedFromDom()23 {24 await Page.SetContentAsync(@"25 ");26 await Page.EvaluateAsync(@"() => {27 delete window['Node'];28 }");29 await Page.ClickAsync("button");30 }31 [PlaywrightTest("page-click.spec.ts", "should retry when element is hidden")]32 public async Task ShouldRetryWhenElementIsHidden()33 {34 await Page.SetContentAsync(@"35 ");36 await Page.ClickAsync("button");37 }38 [PlaywrightTest("page-click.spec.ts", "should retry when element is outside viewport")]
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