Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.PageClickTests.ShouldClickOnCheckboxLabelAndToggle
PageClickTests.cs
Source:PageClickTests.cs
...238 await Page.ClickAsync("input#agree");239 Assert.False(await Page.EvaluateAsync<bool>("result.check"));240 }241 [PlaywrightTest("page-click.spec.ts", "should click on checkbox label and toggle")]242 public async Task ShouldClickOnCheckboxLabelAndToggle()243 {244 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");245 Assert.Null(await Page.EvaluateAsync("result.check"));246 await Page.ClickAsync("label[for=\"agree\"]");247 Assert.True(await Page.EvaluateAsync<bool>("result.check"));248 Assert.AreEqual(new[] {249 "click",250 "input",251 "change"252 }, await Page.EvaluateAsync<string[]>("result.events"));253 await Page.ClickAsync("label[for=\"agree\"]");254 Assert.False(await Page.EvaluateAsync<bool>("result.check"));255 }256 [PlaywrightTest("page-click.spec.ts", "should not hang with touch-enabled viewports")]...
ShouldClickOnCheckboxLabelAndToggle
Using AI Code Generation
1using NUnit.Framework;2using System.Threading.Tasks;3{4 {5 [PlaywrightTest("page-click.spec.ts", "should click on checkbox label and toggle")]6 [Test, Timeout(TestConstants.DefaultTestTimeout)]7 public async Task ShouldClickOnCheckboxLabelAndToggle()8 {9 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");10 await Page.ClickAsync("label[for=\"agree\"]");11 Assert.True(await Page.EvaluateAsync<bool>("result.check"));12 await Page.ClickAsync("label[for=\"agree\"]");13 Assert.False(await Page.EvaluateAsync<bool>("result.check"));14 }15 }16}
ShouldClickOnCheckboxLabelAndToggle
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Text;6 using System.Threading.Tasks;7 using Microsoft.Playwright;8 using PlaywrightSharp.Tests.BaseTests;9 using Xunit;10 using Xunit.Abstractions;11 {12 internal ShouldClickOnCheckboxLabelAndToggle(ITestOutputHelper output) : base(output)13 {14 }15 [PlaywrightTest("page-click.spec.js", "Page.click", "should click on checkbox label and toggle")]16 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]17 public async Task ShouldClickOnCheckboxLabelAndToggle()18 {19 await Page.SetContentAsync("<label for='checkbox'><input id='checkbox' type='checkbox'></input></label>");20 var checkbox = await Page.QuerySelectorAsync("input");21 Assert.False(await checkbox.EvaluateAsync<bool>("checkbox => checkbox.checked"));22 await Page.ClickAsync("label");23 Assert.True(await checkbox.EvaluateAsync<bool>("checkbox => checkbox.checked"));24 await Page.ClickAsync("label");25 Assert.False(await checkbox.EvaluateAsync<bool>("checkbox => checkbox.checked"));26 }27 }28}
ShouldClickOnCheckboxLabelAndToggle
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Playwright;6using NUnit.Framework;7using NUnit.Framework.Internal;8{9 [Parallelizable(ParallelScope.Self)]10 {11 [PlaywrightTest("page-click.spec.ts", "should click on checkbox label and toggle")]12 [Test, Timeout(TestConstants.DefaultTestTimeout)]13 public async Task ShouldClickOnCheckboxLabelAndToggle()14 {15 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");16 await Page.ClickAsync("label[for=\"agree\"]");17 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("() => result.check"));18 Assert.AreEqual(new[] { "mouseover", "mouseenter", "mousemove", "mousedown", "mouseup", "click", "change" }, await Page.EvaluateAsync<string[]>("() => result.events"));19 }20 }21}22using System;23using System.Collections.Generic;24using System.Text;25using System.Threading.Tasks;26using Microsoft.Playwright;27using NUnit.Framework;28using NUnit.Framework.Internal;29{30 [Parallelizable(ParallelScope.Self)]31 {32 [PlaywrightTest("page-click.spec.ts", "should click on checkbox label and toggle")]33 [Test, Timeout(TestConstants.DefaultTestTimeout)]34 public async Task ShouldClickOnCheckboxLabelAndToggle()35 {36 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");37 await Page.ClickAsync("label[for=\"agree\"]");38 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("() => result.check"));39 Assert.AreEqual(new[] { "mouseover", "mouseenter", "mousemove", "mousedown", "mouseup", "click", "change" }, await Page.EvaluateAsync<string[]>("() => result.events"));40 }41 }42}43using System;44using System.Collections.Generic;45using System.Text;46using System.Threading.Tasks;47using Microsoft.Playwright;48using NUnit.Framework;49using NUnit.Framework.Internal;50{51 [Parallelizable(ParallelScope.Self)]
ShouldClickOnCheckboxLabelAndToggle
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using NUnit.Framework;6using PlaywrightSharp.Tests.BaseTests;7using PlaywrightSharp.Tests.Helpers;8{9 [Parallelizable(ParallelScope.Self)]10 {11 [PlaywrightTest("page-click.spec.ts", "should click on checkbox label and toggle")]12 [Test, Timeout(TestConstants.DefaultTestTimeout)]13 public async Task ShouldClickOnCheckboxLabelAndToggle()14 {15 await Page.SetContentAsync("<label for='checkbox'>Text</label><input id='checkbox' type='checkbox'/>");16 await Page.ClickAsync("label");17 Assert.True(await Page.EvaluateAsync<bool>("checkbox.checked"));18 }19 }20}
ShouldClickOnCheckboxLabelAndToggle
Using AI Code Generation
1using Microsoft.Playwright.Tests;2using NUnit.Framework;3using System.Threading.Tasks;4{5 [Parallelizable(ParallelScope.Self)]6 {7 public async Task ShouldClickOnCheckboxLabelAndToggle()8 {9 await Page.SetContentAsync("<label for='checkbox'>Text</label><input id='checkbox' type='checkbox'>");10 await Page.ClickAsync("label");11 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("checkbox.checked"));12 }13 }14}15using Microsoft.Playwright.Tests;16using NUnit.Framework;17using System.Threading.Tasks;18{19 [Parallelizable(ParallelScope.Self)]20 {21 public async Task ShouldClickOnCheckboxLabelAndToggle()22 {23 await Page.SetContentAsync("<label for='checkbox'>Text</label><input id='checkbox' type='checkbox'>");24 await Page.ClickAsync("label");25 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("checkbox.checked"));26 }27 }28}29using Microsoft.Playwright.Tests;30using NUnit.Framework;31using System.Threading.Tasks;32{33 [Parallelizable(ParallelScope.Self)]34 {35 public async Task ShouldClickOnCheckboxLabelAndToggle()36 {37 await Page.SetContentAsync("<label for='checkbox'>Text</label><input id='checkbox' type='checkbox'>");38 await Page.ClickAsync("label");39 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("checkbox.checked"));40 }41 }42}43using Microsoft.Playwright.Tests;44using NUnit.Framework;45using System.Threading.Tasks;46{47 [Parallelizable(ParallelScope.Self)]48 {49 public async Task ShouldClickOnCheckboxLabelAndToggle()50 {
ShouldClickOnCheckboxLabelAndToggle
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using NUnit.Framework;6{7 {8 public async Task ShouldClickOnCheckboxLabelAndToggle()9 {10 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");11 await Page.ClickAsync("label[for=\"agree\"]");12 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));13 await Page.ClickAsync("label[for=\"agree\"]");14 Assert.False(await Page.EvaluateAsync<bool>("() => result.check"));15 }16 }17}18using System;19using System.Collections.Generic;20using System.Text;21using System.Threading.Tasks;22using NUnit.Framework;23{24 {25 public async Task ShouldClickOnCheckboxLabelAndToggle()26 {27 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");28 await Page.ClickAsync("label[for=\"agree\"]");29 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));30 await Page.ClickAsync("label[for=\"agree\"]");31 Assert.False(await Page.EvaluateAsync<bool>("() => result.check"));32 }33 }34}35using System;36using System.Collections.Generic;37using System.Text;38using System.Threading.Tasks;39using NUnit.Framework;40{41 {42 public async Task ShouldClickOnCheckboxLabelAndToggle()43 {44 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");45 await Page.ClickAsync("label[for=\"agree\"]");46 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));47 await Page.ClickAsync("label[for=\"agree\"]");48 Assert.False(await Page.EvaluateAsync<bool>("() => result.check"));49 }50 }51}52using System;53using System.Collections.Generic;54using System.Text;55using System.Threading.Tasks;56using NUnit.Framework;
ShouldClickOnCheckboxLabelAndToggle
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Tests;3using System.Threading.Tasks;4{5 {6 public async Task TestMethod()7 {8 await using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var context = await browser.NewContextAsync();13 var page = await context.NewPageAsync();
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