Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.PageCheckTests.ShouldUncheckTheBox
PageCheckTests.cs
Source:PageCheckTests.cs
...42 await Page.CheckAsync("input");43 Assert.True(await Page.EvaluateAsync<bool?>("checkbox.checked"));44 }45 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]46 public async Task ShouldUncheckTheBox()47 {48 await Page.SetContentAsync("<input id='checkbox' type='checkbox' checked></input>");49 await Page.UncheckAsync("input");50 Assert.False(await Page.EvaluateAsync<bool?>("checkbox.checked"));51 }52 [PlaywrightTest("page-check.spec.ts", "should check the box by label")]53 public async Task ShouldCheckTheBoxByLabel()54 {55 await Page.SetContentAsync("<label for='checkbox'><input id='checkbox' type='checkbox'></input></label>");56 await Page.CheckAsync("label");57 Assert.True(await Page.EvaluateAsync<bool?>("checkbox.checked"));58 }59 [PlaywrightTest("page-check.spec.ts", "should check the box outside label")]60 public async Task ShouldCheckTheBoxOutsideLabel()...
ShouldUncheckTheBox
Using AI Code Generation
1using Microsoft.Playwright;2using NUnit.Framework;3using System;4using System.Collections.Generic;5using System.Text;6using System.Threading.Tasks;7{8 {9 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]10 [Test, Timeout(TestConstants.DefaultTestTimeout)]11 public async Task ShouldUncheckTheBox()12 {13 await Page.SetContentAsync("<input id='checkbox' type='checkbox' checked></input>");14 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("checkbox.checked"));15 await Page.CheckAsync("#checkbox");16 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("checkbox.checked"));17 await Page.UncheckAsync("#checkbox");18 Assert.AreEqual(false, await Page.EvaluateAsync<bool>("checkbox.checked"));19 }20 }21}22using Microsoft.Playwright;23using NUnit.Framework;24using System;25using System.Collections.Generic;26using System.Text;27using System.Threading.Tasks;28{29 {30 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]31 [Test, Timeout(TestConstants.DefaultTestTimeout)]32 public async Task ShouldUncheckTheBox()33 {34 await Page.SetContentAsync("<input id='checkbox' type='checkbox' checked></input>");35 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("checkbox.checked"));36 await Page.CheckAsync("#checkbox");37 Assert.AreEqual(true, await Page.EvaluateAsync<bool>("checkbox.checked"));38 await Page.UncheckAsync("#checkbox");39 Assert.AreEqual(false, await Page.EvaluateAsync<bool>("checkbox.checked"));40 }41 }42}43using Microsoft.Playwright;44using NUnit.Framework;45using System;46using System.Collections.Generic;47using System.Text;48using System.Threading.Tasks;49{50 {51 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]52 [Test, Timeout(TestConstants.DefaultTestTimeout)]53 public async Task ShouldUncheckTheBox()54 {55 await Page.SetContentAsync("<input id='checkbox' type='checkbox
ShouldUncheckTheBox
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var playwright = Playwright.CreateAsync().GetAwaiter().GetResult();6 var browser = playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false }).GetAwaiter().GetResult();7 var context = browser.NewContextAsync().GetAwaiter().GetResult();8 var page = context.NewPageAsync().GetAwaiter().GetResult();9 var mainFrame = page.MainFrame;10 var elementHandle = mainFrame.QuerySelectorAsync("input[name=\"q\"]").GetAwaiter().GetResult();11 elementHandle.TypeAsync("hello").GetAwaiter().GetResult();12 var elementHandle1 = mainFrame.QuerySelectorAsync("input[name=\"btnK\"]").GetAwaiter().GetResult();13 elementHandle1.ClickAsync().GetAwaiter().GetResult();14 var elementHandle2 = mainFrame.QuerySelectorAsync("input[name=\"btnI\"]").GetAwaiter().GetResult();15 elementHandle2.ClickAsync().GetAwaiter().GetResult();16 var elementHandle3 = mainFrame.QuerySelectorAsync("input[name=\"btnK\"]").GetAwaiter().GetResult();17 elementHandle3.ClickAsync().GetAwaiter().GetResult();18 var elementHandle4 = mainFrame.QuerySelectorAsync("input[name=\"btnI\"]").GetAwaiter().GetResult();19 elementHandle4.ClickAsync().GetAwaiter().GetResult();20 var elementHandle5 = mainFrame.QuerySelectorAsync("input[name=\"btnK\"]").GetAwaiter().GetResult();21 elementHandle5.ClickAsync().GetAwaiter().GetResult();22 var elementHandle6 = mainFrame.QuerySelectorAsync("input[name=\"btnI\"]").GetAwaiter().GetResult();23 elementHandle6.ClickAsync().GetAwaiter().GetResult();24 var elementHandle7 = mainFrame.QuerySelectorAsync("input[name=\"btnK\"]").GetAwaiter().GetResult();25 elementHandle7.ClickAsync().GetAwaiter().GetResult();26 var elementHandle8 = mainFrame.QuerySelectorAsync("input[name=\"btnI\"]").GetAwaiter().GetResult();27 elementHandle8.ClickAsync().GetAwaiter().GetResult();
ShouldUncheckTheBox
Using AI Code Generation
1using Microsoft.Playwright.Tests;2using System.Threading.Tasks;3{4 {5 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]6 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]7 public async Task ShouldUncheckTheBox()8 {9 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");10 await Page.CheckAsync("input#agree");11 Assert.True(await Page.EvaluateAsync<bool>("() => window['result']"));12 await Page.UncheckAsync("input#agree");13 Assert.False(await Page.EvaluateAsync<bool>("() => window['result']"));14 }15 }16}17using Microsoft.Playwright.Tests;18using System.Threading.Tasks;19{20 {21 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]22 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]23 public async Task ShouldUncheckTheBox()24 {25 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");26 await Page.CheckAsync("input#agree");27 Assert.True(await Page.EvaluateAsync<bool>("() => window['result']"));28 await Page.UncheckAsync("input#agree");29 Assert.False(await Page.EvaluateAsync<bool>("() => window['result']"));30 }31 }32}33using Microsoft.Playwright.Tests;34using System.Threading.Tasks;35{36 {37 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]38 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]39 public async Task ShouldUncheckTheBox()40 {41 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");42 await Page.CheckAsync("input#agree");43 Assert.True(await Page.EvaluateAsync<bool>("() => window['result']"));44 await Page.UncheckAsync("input#agree");45 Assert.False(await Page.EvaluateAsync<bool>("() => window['result']
ShouldUncheckTheBox
Using AI Code Generation
1using Microsoft.Playwright.Tests;2using NUnit.Framework;3using System;4using System.Collections.Generic;5using System.Text;6using System.Threading.Tasks;7{8 {9 public async Task ShouldUncheckTheBox()10 {11 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");12 await Page.CheckAsync("input#agree");13 Assert.True(await Page.EvaluateAsync<bool>("() => window['result']"));14 await Page.UncheckAsync("input#agree");15 Assert.False(await Page.EvaluateAsync<bool>("() => window['result']"));16 }17 }18}19using Microsoft.Playwright.Tests;20using NUnit.Framework;21using System;22using System.Collections.Generic;23using System.Text;24using System.Threading.Tasks;25{26 {27 public async Task ShouldNotUncheckTheBoxIfItIsAlreadyUnchecked()28 {29 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");30 await Page.CheckAsync("input#agree");31 Assert.True(await Page.EvaluateAsync<bool>("() => window['result']"));32 await Page.UncheckAsync("input#agree");33 Assert.False(await Page.EvaluateAsync<bool>("() => window['result']"));34 await Page.UncheckAsync("input#agree");35 Assert.False(await Page.EvaluateAsync<bool>("() => window['result']"));36 }37 }38}39using Microsoft.Playwright.Tests;40using NUnit.Framework;41using System;42using System.Collections.Generic;43using System.Text;44using System.Threading.Tasks;45{46 {47 public async Task ShouldCheckTheBoxIfItIsAlreadyChecked()48 {49 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");50 await Page.CheckAsync("input#agree");51 Assert.True(await Page.EvaluateAsync<bool>("() => window['result']"));
ShouldUncheckTheBox
Using AI Code Generation
1using System.Threading.Tasks;2using Microsoft.Playwright;3using Microsoft.Playwright.Tests;4using Microsoft.Playwright.Tests.BaseTests;5using Xunit;6using Xunit.Abstractions;7{8 [Trait("Category", "firefox")]9 {10 internal PageCheckTests(ITestOutputHelper output) : base(output)11 {12 }13 var result = ShouldUncheckTheBox();14 var resul = ShouldUnch ckTheBox();
ShouldUncheckTheBox
Using AI Code Generation
1 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");2 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));3 await Page.CheckAsync("input#agree");4 Assert.False(await Page.EvaluateAsync<bool>("() => result.check"));5 await Page.CheckAsync("input#agree");6 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));7 }8 }9}
ShouldUncheckTheBox
Using AI Code Generation
1using System;2using System.Linq;3using System.Throading.Tasks;4using Microsoft.Playwright;5using Microsoft.Playwwight.NUnit;6u tng NUnit.Framework;7{8 {9 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]10 [Test, Timeout(TestConstants.DefaultTestTimeout)]11 public async Task ShouldUncheckTheBox()12 {13 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");14 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));15 await Page.CheckAsync("input#agree");16 Assert.False(await Page.EvaluateAsync<bool>("() => result.check"));17 await Page.CheckAsync("input#agree");18 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));19 }20 }21}22using System;23using System.Linq;24using System.Threading.Tasks;25using Microsoft.Playwright;26using Microsoft.Playwright.NUnit;27using NUnit.Framework;28{29 {30 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]31 [Test, Timeout(TestConstants.DefaultTestTimeout)]32 public async Task ShouldUncheckTheBox()33 {34 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");35 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));36 await Page.CheckAsync("input#agree");37 Assert.False(await Page.EvaluateAsync<bool>("() => result.check"));38 await Page.CheckAsync("input#agree");39 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));40 }41 }42}
ShouldUncheckTheBox
Using AI Code Generation
1using System;2using System.Linq;3using System.Threading.Tasks;4using Microsoft.Playwright;5using Microsoft.Playwright.NUnit;6using NUnit.Framework;7{8 {9 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]10 [Test, Timeout(TestConstants.DefaultTestTimeout)]11 public async Task ShouldUncheckTheBox()12 {13 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");14 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));15 await Page.CheckAsync("input#agree");16 Assert.False(await Page.EvaluateAsync<bool>("() => result.check"));17 await Page.CheckAsync("input#agree");18 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));19 }20 }21}22using System;23using System.Linq;24using System.Threading.Tasks;25using Microsoft.Playwright;26using Microsoft.Playwright.NUnit;27using NUnit.Framework;28{29 {30 [PlaywrightTest("page-check.spec.ts", "should uncheck the box")]31 [Test, Timeout(TestConstants.DefaultTestTimeout)]32 public async Task ShouldUncheckTheBox()33 {34 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");35 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));36 await Page.CheckAsync("input#agree");37 Assert.False(await Page.EvaluateAsync<bool>("() => result.check"));38 await Page.CheckAsync("input#agree");39 Assert.True(await Page.EvaluateAsync<bool>("() => result.check"));40 }41 }42}
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