Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.Locator.LocatorMiscTests.ShouldFillInputWhenNodeIsRemoved
LocatorMiscTests.cs
Source:LocatorMiscTests.cs
...54 //await handle.FillAsync("some value");55 Assert.AreEqual("some value", await Page.EvaluateAsync<string>("() => window['result']"));56 }57 [PlaywrightTest("locator-misc-1.spec.ts", "should fill input when Node is removed")]58 public async Task ShouldFillInputWhenNodeIsRemoved()59 {60 await Page.GotoAsync(Server.Prefix + "/input/textarea.html");61 await Page.EvaluateAsync("() => delete window['Node']");62 var handle = Page.Locator("input");63 await handle.FillAsync("some value");64 Assert.AreEqual("some value", await Page.EvaluateAsync<string>("() => window['result']"));65 }66 [PlaywrightTest("locator-misc-1.spec.ts", "should check the box")]67 public async Task ShouldCheckTheBox()68 {69 await Page.SetContentAsync("<input id='checkbox' type='checkbox'></input>");70 var input = Page.Locator("input");71 await input.CheckAsync();72 Assert.IsTrue(await Page.EvaluateAsync<bool>("checkbox.checked"));...
ShouldFillInputWhenNodeIsRemoved
Using AI Code Generation
1{2 [Parallelizable(ParallelScope.Self)]3 {4 [PlaywrightTest("locator-misc.spec.ts", "should fill input when node is removed")]5 [Test, Timeout(TestConstants.DefaultTestTimeout)]6 public async Task ShouldFillInputWhenNodeIsRemoved()7 {8 await Page.SetContentAsync(@"9 ");10 await Page.EvaluateAsync(@"() => {11 delete window['Node'];12 delete window['HTMLElement'];13 delete window['Element'];14 }");15 var input1 = Page.Locator("#input1");16 var input2 = Page.Locator("#input2");17 await input1.FillAsync("input1");18 await input2.FillAsync("input2");19 Assert.AreEqual("input1", await input1.EvaluateAsync<string>("input => input.value"));20 Assert.AreEqual("input2", await input2.EvaluateAsync<string>("input => input.value"));21 }22 }23}
ShouldFillInputWhenNodeIsRemoved
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using NUnit.Framework;6{7 [Parallelizable(ParallelScope.Self)]8 {9 [PlaywrightTest("locator-misc.spec.ts", "should fill input when node is removed")]10 [Test, Timeout(TestConstants.DefaultTestTimeout)]11 public async Task ShouldFillInputWhenNodeIsRemoved()12 {13 await Page.GotoAsync(Server.Prefix + "/input/textarea.html");14 await Page.EvaluateAsync(@"() => {15 const textarea = document.querySelector('textarea');16 textarea.parentNode.removeChild(textarea);17 }");18 await Page.FillAsync("textarea", "some value");19 Assert.AreEqual("some value", await Page.EvaluateAsync<string>("() => document.querySelector('text
ShouldFillInputWhenNodeIsRemoved
Using AI Code Generation
1using Microsoft.Playwright.Tests.BaseTests;2using NUnit.Framework;3using System.Threading.Tasks;4{5 [Parallelizable(ParallelScope.Self)]6 {7 public async Task ShouldFillInputWhenNodeIsRemoved()8 {9 await Page.SetContentAsync(@"10 ");11 var input1 = Page.Locator("#input1");12 var input2 = Page.Locator("#input2");13 var input3 = Page.Locator("#input3");14 var input4 = Page.Locator("#input4");15 var input5 = Page.Locator("#input5");16 await input2.FillAsync("some value");17 await Page.EvalOnSelectorAsync("#input2", "e => e.remove()");18 await input1.FillAsync("some value");19 await input3.FillAsync("some value");20 await input4.FillAsync("some value");21 await input5.FillAsync("some value");22 Assert.AreEqual(await Page.EvalOnSelectorAsync<string>("#input1", "e => e.value"), "some value");23 Assert.AreEqual(await Page.EvalOnSelectorAsync<string>("#input3", "e => e.value"), "some value");24 Assert.AreEqual(await Page.EvalOnSelectorAsync<string>("#input4", "e => e.value"), "some value");25 Assert.AreEqual(await Page.EvalOnSelectorAsync<string>("#input5", "e => e.value"), "some value");26 }27 }28}
ShouldFillInputWhenNodeIsRemoved
Using AI Code Generation
1using Microsoft.Playwright.Tests;2LocatorMiscTests objLocatorMiscTests = new LocatorMiscTests();3objLocatorMiscTests.ShouldFillInputWhenNodeIsRemoved();4using Microsoft.Playwright.Tests;5LocatorMiscTests objLocatorMiscTests = new LocatorMiscTests();6objLocatorMiscTests.ShouldFillInputWhenNodeIsRemoved();7using Microsoft.Playwright.Tests;8LocatorMiscTests objLocatorMiscTests = new LocatorMiscTests();9objLocatorMiscTests.ShouldFillInputWhenNodeIsRemoved();10using Microsoft.Playwright.Tests;11LocatorMiscTests objLocatorMiscTests = new LocatorMiscTests();12objLocatorMiscTests.ShouldFillInputWhenNodeIsRemoved();13using Microsoft.Playwright.Tests;14LocatorMiscTests objLocatorMiscTests = new LocatorMiscTests();15objLocatorMiscTests.ShouldFillInputWhenNodeIsRemoved();16using Microsoft.Playwright.Tests;17LocatorMiscTests objLocatorMiscTests = new LocatorMiscTests();18objLocatorMiscTests.ShouldFillInputWhenNodeIsRemoved();19using Microsoft.Playwright.Tests;20LocatorMiscTests objLocatorMiscTests = new LocatorMiscTests();21objLocatorMiscTests.ShouldFillInputWhenNodeIsRemoved();22using Microsoft.Playwright.Tests;23LocatorMiscTests objLocatorMiscTests = new LocatorMiscTests();24objLocatorMiscTests.ShouldFillInputWhenNodeIsRemoved();
ShouldFillInputWhenNodeIsRemoved
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Text;6 using System.Threading.Tasks;7 using Microsoft.Playwright;8 using Xunit;9 using Xunit.Abstractions;10 {11 internal LocatorMiscTests(ITestOutputHelper output) { }12 public async Task ShouldFillInputWhenNodeIsRemoved()13 {14 await using var context = await Browser.NewContextAsync();15 var page = await context.NewPageAsync();16 await page.SetContentAsync("<input type=\"text\" name=\"name\" value=\"John Doe\" />");17 await page.EvalOnSelectorAsync("input", @"input => {18 input.addEventListener('input', () => {19 input.value = 'John Doe';20 });21 input.addEventListener('keydown', () => {22 input.value = 'John Doe';23 });24 }");25 await page.FocusAsync("input");26 await page.Keyboard.TypeAsync("r");27 await page.Keyboard.PressAsync("Backspace");28 Assert.Equal("John Do", await page.EvalOnSelectorAsync<string>("input", "input => input.value"));29 }30 }31}
ShouldFillInputWhenNodeIsRemoved
Using AI Code Generation
1using Microsoft.Playwright.Tests.BaseTests;2using Microsoft.Playwright.Tests.Helpers;3using NUnit.Framework;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 [Parallelizable(ParallelScope.Self)]11 {12 [PlaywrightTest("locator-locator-misc.spec.ts", "should fill input when node is removed")]13 [Test, Timeout(TestConstants.DefaultTestTimeout)]14 public async Task ShouldFillInputWhenNodeIsRemoved()15 {16 await Page.SetContentAsync(@"17 ");18 var input2 = await Page.QuerySelectorAsync("#input2");19 await Page.EvaluateAsync("input => input.remove()", input2);20 var input1 = await Page.QuerySelectorAsync("#input1");21 await input1.FillAsync("some value");22 Assert.AreEqual("some value", await Page.EvaluateAsync<string>("input => input.value", input1));23 }24 }25}26{27 {28 Task FillAsync(string value);29 }30}31{32 {33 public Task FillAsync(string value) => Page.FillAsync(this, value);34 }35}36{37 {38 public Task FillAsync(ILocator locator, string value) => FillAsync(locator, value, null);
ShouldFillInputWhenNodeIsRemoved
Using AI Code Generation
1using Microsoft.Playwright.Tests.BaseTests;2using System;3using System.Collections.Generic;4using System.Text;5using Xunit;6using Xunit.Abstractions;7{8 {9 internal LocatorMiscTests(ITestOutputHelper output) : base(output)10 {11 }12 public async Task ShouldFillInputWhenNodeIsRemoved()13 {14 await Page.SetContentAsync("<input value='hello'/><br/><input/>");15 var locator = Page.Locator("input");16 var inputs = await locator.GetAttributeAsync("value");17 Assert.Equal(new[] { "hello", "" }, inputs);18 await Page.EvalOnSelectorAsync("br", "br => br.remove()");19 inputs = await locator.GetAttributeAsync("value");20 Assert.Equal(new[] { "hello", "" }, inputs);21 await Page.TypeAsync("input:last-of-type", "world");22 inputs = await locator.GetAttributeAsync("value");23 Assert.Equal(new[] { "hello", "world" }, inputs);24 }25 }26}27at Microsoft.Playwright.Tests.Locator.LocatorMiscTests.ShouldFillInputWhenNodeIsRemoved() in D:\a\playwright-sharp\playwright-sharp\src\PlaywrightSharp.Tests\Locator\LocatorMiscTests.cs:line 54
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