Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.ElementHandleConvenienceTests.IsEditableShouldWork
ElementHandleConvenienceTests.cs
Source:ElementHandleConvenienceTests.cs
...219 Assert.True(await Page.IsEnabledAsync(":text('button2')"));220 Assert.False(await Page.IsDisabledAsync(":text('button2')"));221 }222 [PlaywrightTest("elementhandle-convenience.spec.ts", "isEditable should work")]223 public async Task IsEditableShouldWork()224 {225 await Page.SetContentAsync(@"<input id=input1 disabled><textarea></textarea><input id=input2>");226 await Page.EvalOnSelectorAsync("textarea", "t => t.readOnly = true");227 var input1 = await Page.QuerySelectorAsync("#input1");228 Assert.False(await input1.IsEditableAsync());229 Assert.False(await Page.IsEditableAsync("#input1"));230 var input2 = await Page.QuerySelectorAsync("#input2");231 Assert.True(await input2.IsEditableAsync());232 Assert.True(await Page.IsEditableAsync("#input2"));233 var textarea = await Page.QuerySelectorAsync("textarea");234 Assert.False(await textarea.IsEditableAsync());235 Assert.False(await Page.IsEditableAsync("textarea"));236 }237 [PlaywrightTest("elementhandle-convenience.spec.ts", "isChecked should work")]...
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Xunit;7using Xunit.Abstractions;8{9 [Trait("Category", "chromium")]10 [Trait("Category", "firefox")]11 [Trait("Category", "webkit")]12 {13 internal ElementHandleConvenienceTests(ITestOutputHelper output) : base(output)14 {15 }16 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]17 public async Task ShouldWork()18 {19 await Page.SetContentAsync("<input disabled><input>");20 var element = await Page.QuerySelectorAsync("input:last-of-type");21 Assert.True(await element.IsEditableAsync());22 element = await Page.QuerySelectorAsync("input:first-of-type");23 Assert.False(await element.IsEditableAsync());24 }25 }26}
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright.Tests;7{8 {9 static void Main(string[] args)10 {11 var obj = new Microsoft.Playwright.Tests.ElementHandleConvenienceTests();12 obj.IsEditableShouldWork();13 }14 }15}
IsEditableShouldWork
Using AI Code Generation
1using Microsoft.Playwright.Tests;2using NUnit.Framework;3using System.Threading.Tasks;4{5 {6 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]7 [Test, Timeout(TestConstants.DefaultTestTimeout)]8 public async Task ShouldWork()9 {10 await Page.SetContentAsync(@"11 ");12 Assert.False(await Page.QuerySelectorAsync("input").IsEditableShouldWorkAsync());13 Assert.True(await Page.QuerySelectorAsync("input2").IsEditableShouldWorkAsync());14 }15 }16}17Your name to display (optional):18Your name to display (optional):
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright;7using NUnit.Framework;8{9 {10 public async Task IsEditableShouldWork()11 {12 await Page.GoToAsync(TestConstants.ServerUrl + "/input/textarea.html");13 Assert.True(await Page.QuerySelectorAsync("input").IsEditableAsync());14 Assert.True(await Page.QuerySelectorAsync("textarea").IsEditableAsync());15 Assert.False(await Page.QuerySelectorAsync("div").IsEditableAsync());16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Playwright;25using NUnit.Framework;26{27 {28 public async Task IsEditableShouldWork()29 {30 await Page.GoToAsync(TestConstants.ServerUrl + "/input/textarea.html");31 Assert.True(await Page.QuerySelectorAsync("input").IsEditableAsync());32 Assert.True(await Page.QuerySelectorAsync("textarea").IsEditableAsync());33 Assert.False(await Page.QuerySelectorAsync("div").IsEditableAsync());34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Playwright;43using NUnit.Framework;44{45 {46 public async Task IsEditableShouldWork()47 {48 await Page.GoToAsync(TestConstants.ServerUrl + "/input/textarea.html");49 Assert.True(await Page.QuerySelectorAsync("input").IsEditableAsync());50 Assert.True(await Page.QuerySelectorAsync("textarea").IsEditableAsync());51 Assert.False(await Page.QuerySelectorAsync("div").IsEditableAsync());52 }53 }54}
IsEditableShouldWork
Using AI Code Generation
1using Microsoft.Playwright.Tests;2var test = new Microsoft.Playwright.Tests.ElementHandleConvenienceTests();3await test.IsEditableShouldWork();4namespace Microsoft.Playwright.Tests {5 {6 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]7 [Fact(Timeout=PlaywrightSharp.Playwright.DefaultTimeout)]8 public async Task IsEditableShouldWork()9 {10 await Page.GotoAsync(Server.Prefix + "/input/textarea.html");11 Assert.False(await Page.EvaluateAsync<bool>("() => document.querySelector('#readonly').isContentEditable"));12 Assert.False(await Page.EvaluateAsync<bool>("() => document.querySelector('#input').isContentEditable"));13 Assert.True(await Page.EvaluateAsync<bool>("() => document.querySelector('#textarea').isContentEditable"));14 Assert.True(await Page.EvaluateAsync<bool>("() => document.querySelector('#contenteditable').isContentEditable"));15 Assert.True(await Page.EvaluateAsync<bool>("() => document.querySelector('#designmode').isContentEditable"));16 }17 }18}19namespace Microsoft.Playwright.Tests {20 {21 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]22 [Fact(Timeout=PlaywrightSharp.Playwright.DefaultTimeout)]23 public async Task IsEditableShouldWork()24 {25 await Page.GotoAsync(Server.Prefix + "/input/textarea.html");26 Assert.False(await Page.EvaluateAsync<bool>("() => document.querySelector('#readonly').isContentEditable"));27 Assert.False(await Page.EvaluateAsync<bool>("() => document.querySelector('#input').isContentEditable"));28 Assert.True(await Page.EvaluateAsync<bool>("() => document.querySelector('#textarea').isContentEditable"));29 Assert.True(await Page.EvaluateAsync<bool>("() => document.querySelector('#contenteditable').isContentEditable"));30 Assert.True(await Page.EvaluateAsync<bool>("() => document.querySelector('#designmode').isContentEditable"));31 }32 }33}
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Playwright;6using Microsoft.Playwright.Tests;7using NUnit.Framework;8using NUnit.Framework.Interfaces;9using NUnit.Framework.Internal;10using NUnit.Framework.Internal.Commands;11{12 [Parallelizable(ParallelScope.Self)]13 {14 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]15 [Test, Timeout(TestConstants.DefaultTestTimeout)]16 public async Task ShouldWork()17 {18 await Page.SetContentAsync(@"19 ");20 var elementHandle = await Page.QuerySelectorAsync("element 2");21 Assert.AreEqual(true, await elementHandle.IsEditableAsync());22 }23 }24}25using System;26using System.Collections.Generic;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Playwright;30using Microsoft.Playwright.Tests;31using NUnit.Framework;32using NUnit.Framework.Interfaces;33using NUnit.Framework.Internal;34using NUnit.Framework.Internal.Commands;35{36 [Parallelizable(ParallelScope.Self)]37 {38 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]39 [Test, Timeout(TestConstants.DefaultTestTimeout)]40 public async Task ShouldWork()41 {42 await Page.SetContentAsync(@"43 ");44 var elementHandle = await Page.QuerySelectorAsync("element 2");45 Assert.AreEqual(true, await elementHandle.IsEditableAsync());46 }47 }48}49import pytest50from playwright.sync_api import sync_playwright51def test_is_editable_should_work(selenium):52 selenium.set_content("""53 element_handle = selenium.query_selector("element 2")54 assert element_handle.is_editable() is True
IsEditableShouldWork
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Threading.Tasks;6 using Microsoft.Playwright;7 using Microsoft.Playwright.NUnit;8 using NUnit.Framework;9 using NUnit.Framework.Interfaces;10 using NUnit.Framework.Internal;11 using NUnit.Framework.Internal.Commands;12 [Parallelizable(ParallelScope.Self)]13 {14 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]15 [Test, Timeout(TestConstants.DefaultTestTimeout)]16 public async Task IsEditableShouldWork()17 {18 await Page.GotoAsync(Server.Prefix + "/input/textarea.html");19 Assert.True(await Page.EvaluateAsync<bool>("() => window['isEditable']('input')"));20 Assert.True(await Page.EvaluateAsync<bool>("() => window['isEditable']('textarea')"));21 Assert.True(await Page.EvaluateAsync<bool>("() => window['isEditable']('div[contenteditable]')"));22 Assert.False(await Page.EvaluateAsync<bool>("() => window['isEditable']('div')"));23 }24 }25}
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright.Tests;7{8 {9 static void Main(string[] args)10 {11 ElementHandleConvenienceTests obj = new ElementHandleConvenienceTests();12 obj.IsEditableShouldWork();13 }14 }15}16Your name to display (optional):17Your name to display (optional):18Your name to display (optional):
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Playwright;5using Microsoft.Playwright.Tests;6using Microsoft.Playwright.Tests.Helpers;7using Microsoft.Playwright.Transport.Channels;8using Microsoft.Playwright.Transport.Protocol;9using Xunit;10using Xunit.Abstractions;11{12 {13 internal ElementHandleConvenienceTests(ITestOutputHelper output) : base(output)14 {15 }16 public async Task IsEditableShouldWork()17 {18 await Page.GoToAsync(TestConstants.ServerUrl + "/input/textarea.html");19 Assert.True(await Page.EvalOnSelectorAsync<bool>("input", "input => input.isEditable()"));20 Assert.True(await Page.EvalOnSelectorAsync<bool>("textarea", "textarea => textarea.isEditable()"));21 Assert.False(await Page.EvalOnSelectorAsync<bool>("div", "div => div.isEditable()"));22 }23 }24}25 element_handle = selenium.query_selector("element 2")26 assert element_handle.is_editable() is True
IsEditableShouldWork
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Threading.Tasks;6 using Microsoft.Playwright;7 using Microsoft.Playwright.NUnit;8 using NUnit.Framework;9 using NUnit.Framework.Interfaces;10 using NUnit.Framework.Internal;11 using NUnit.Framework.Internal.Commands;12 [Parallelizable(ParallelScope.Self)]13 {14 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]15 [Test, Timeout(TestConstants.DefaultTestTimeout)]16 public async Task IsEditableShouldWork()17 {18 await Page.GotoAsync(Server.Prefix + "/input/textarea.html");19 Assert.True(await Page.EvaluateAsync<bool>("() => window['isEditable']('input')"));20 Assert.True(await Page.EvaluateAsync<bool>("() => window['isEditable']('textarea')"));21 Assert.True(await Page.EvaluateAsync<bool>("() => window['isEditable']('div[contenteditable]')"));22 Assert.False(await Page.EvaluateAsync<bool>("() => window['isEditable']('div')"));23 }24 }25}
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright.Tests;7{8 {9 static void Main(string[] args)10 {11 ElementHandleConvenienceTests obj = new ElementHandleConvenienceTests();12 obj.IsEditableShouldWork();13 }14 }15}16Your name to display (optional):17Your name to display (optional):18Your name to display (optional):
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Playwright;5using Microsoft.Playwright.Tests;6using Microsoft.Playwright.Tests.Helpers;7using Microsoft.Playwright.Transport.Channels;8using Microsoft.Playwright.Transport.Protocol;9using Xunit;10using Xunit.Abstractions;11{12 {13 internal ElementHandleConvenienceTests(ITestOutputHelper output) : base(output)14 {15 }16 public async Task IsEditableShouldWork()17 {18 await Page.GoToAsync(TestConstants.ServerUrl + "/input/textarea.html");19 Assert.True(await Page.EvalOnSelectorAsync<bool>("input", "input => input.isEditable()"));20 Assert.True(await Page.EvalOnSelectorAsync<bool>("textarea", "textarea => textarea.isEditable()"));21 Assert.False(await Page.EvalOnSelectorAsync<bool>("div", "div => div.isEditable()"));22 }23 }24}25using System;26using System.Collections.Generic;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Playwright;30using Microsoft.Playwright.Tests;31using NUnit.Framework;32using NUnit.Framework.Interfaces;33using NUnit.Framework.Internal;34using NUnit.Framework.Internal.Commands;35{36 [Parallelizable(ParallelScope.Self)]37 {38 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]39 [Test, Timeout(TestConstants.DefaultTestTimeout)]40 public async Task ShouldWork()41 {42 await Page.SetContentAsync(@"43 ");44 var elementHandle = await Page.QuerySelectorAsync("element 2");45 Assert.AreEqual(true, await elementHandle.IsEditableAsync());46 }47 }48}49using System;50using System.Collections.Generic;51using System.Text;52using System.Threading.Tasks;53using Microsoft.Playwright;54using Microsoft.Playwright.Tests;55using NUnit.Framework;56using NUnit.Framework.Interfaces;57using NUnit.Framework.Internal;58using NUnit.Framework.Internal.Commands;59{60 [Parallelizable(ParallelScope.Self)]61 {62 [PlaywrightTest("elementhandle-convenience.spec.ts", "should work")]63 [Test, Timeout(TestConstants.DefaultTestTimeout)]64 public async Task ShouldWork()65 {66 await Page.SetContentAsync(@"67 ");68 var elementHandle = await Page.QuerySelectorAsync("element 2");69 Assert.AreEqual(true, await elementHandle.IsEditableAsync());70 }71 }72}73import pytest74from playwright.sync_api import sync_playwright75def test_is_editable_should_work(selenium):76 selenium.set_content("""77 element_handle = selenium.query_selector("element 2")78 assert element_handle.is_editable() is True
IsEditableShouldWork
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright.Tests;7{8 {9 static void Main(string[] args)10 {11 ElementHandleConvenienceTests obj = new ElementHandleConvenienceTests();12 obj.IsEditableShouldWork();13 }14 }15}16Your name to display (optional):17Your name to display (optional):18Your name to display (optional):
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