Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty
JSHandlePropertiesTests.cs
Source: JSHandlePropertiesTests.cs
...81 var twoHandle = await aHandle.GetPropertyAsync("two");82 Assert.AreEqual(2, await twoHandle.JsonValueAsync<int>());83 }84 [PlaywrightTest("jshandle-properties.spec.ts", "should work with undefined, null, and empty")]85 public async Task ShouldWorkWithUndefinedNullAndEmpty()86 {87 var aHandle = await Page.EvaluateHandleAsync(@"() => ({88 undefined: undefined,89 null: null,90 })");91 var undefinedHandle = await aHandle.GetPropertyAsync("undefined");92 Assert.Null(await undefinedHandle.JsonValueAsync<string>());93 var nullHandle = await aHandle.GetPropertyAsync("null");94 Assert.Null(await nullHandle.JsonValueAsync<string>());95 var emptyHandle = await aHandle.GetPropertyAsync("emptyHandle");96 Assert.Null(await emptyHandle.JsonValueAsync<string>());97 }98 [PlaywrightTest("jshandle-properties.spec.ts", "should work with unserializable values")]99 public async Task ShouldWorkWithUnserializableValues()...
ShouldWorkWithUndefinedNullAndEmpty
Using AI Code Generation
1Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();2Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();3Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();4Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();5Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();6Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();7Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();8Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();9Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();10Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();11Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();12Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();13Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();
ShouldWorkWithUndefinedNullAndEmpty
Using AI Code Generation
1Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();2Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();3Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();4Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();5Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();6Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();7Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();8Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();9Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();10Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();11Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();12Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();13Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();14Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();15Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty();
ShouldWorkWithUndefinedNullAndEmpty
Using AI Code Generation
1var b = new Microsoft.Playwright.Tests.B();2b.ShouldWorkWithUndefinedNullAndEmpty();3var b = new Microsoft.Playwright.Tests.B();4b.ShouldWorkWithUndefinedNullAndEmpty();5var b = new Microsoft.Playwright.Tests.B();6b.ShouldWorkWithUndefinedNullAndEmpty();7var b = new Microsoft.Playwright.Tests.B();8b.ShouldWorkWithUndefinedNullAndEmpty();9var b = new Microsoft.Playwright.Tests.B();10b.ShouldWorkWithUndefinedNullAndEmpty();11var b = new Microsoft.Playwright.Tests.B();12b.ShouldWorkWithUndefinedNullAndEmpty();13var b = new Microsoft.Playwright.Tests.B();14b.ShouldWorkWithUndefinedNullAndEmpty();15var b = new Microsoft.Playwright.Tests.B();16b.ShouldWorkWithUndefinedNullAndEmpty();17var b = new Microsoft.Playwright.Tests.B();18b.ShouldWorkWithUndefinedNullAndEmpty();19var b = new Microsoft.Playwright.Tests.B();20b.ShouldWorkWithUndefinedNullAndEmpty();21var b = new Microsoft.Playwright.Tests.B();22b.ShouldWorkWithUndefinedNullAndEmpty();
ShouldWorkWithUndefinedNullAndEmpty
Using AI Code Generation
1var b = new B();2var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);3Console.WriteLine(result);4var b = new B();5var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);6Console.WriteLine(result);7var b = new B();8var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);9Console.WriteLine(result);10var b = new B();11var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);12Console.WriteLine(result);13var b = new B();14var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);15Console.WriteLine(result);16var b = new B();17var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);18Console.WriteLine(result);19var b = new B();20var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);21Console.WriteLine(result);22var b = new B();23var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);24Console.WriteLine(result);25var b = new B();26var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);27Console.WriteLine(result);28var b = new B();29var result = b.ShouldWorkWithUndefinedNullAndEmpty(null);30Console.WriteLine(result);
ShouldWorkWithUndefinedNullAndEmpty
Using AI Code Generation
1Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);2Microsoft.Playwright.Tests.A.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);3Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);4Microsoft.Playwright.Tests.A.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);5Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);6Microsoft.Playwright.Tests.A.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);7Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);8Microsoft.Playwright.Tests.A.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);9Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);10Microsoft.Playwright.Tests.A.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);11Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);12Microsoft.Playwright.Tests.A.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);13Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);14Microsoft.Playwright.Tests.A.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);15Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);16Microsoft.Playwright.Tests.A.ShouldWorkWithUndefinedNullAndEmpty(1, null, 3);17Microsoft.Playwright.Tests.B.ShouldWorkWithUndefinedNullAndEmpty(1, null
ShouldWorkWithUndefinedNullAndEmpty
Using AI Code Generation
1using Microsoft.Playwright.Tests;2using System;3{4 {5 public static void ShouldWorkWithUndefinedNullAndEmpty()6 {7 Console.WriteLine("Hello World!");8 }9 }10}11using Microsoft.Playwright.Tests;12using System;13{14 {15 public static void ShouldWorkWithUndefinedNullAndEmpty()16 {17 Console.WriteLine("Hello World!");18 }19 }20}21using Microsoft.Playwright.Tests;22using System;23{24 {25 public static void ShouldWorkWithUndefinedNullAndEmpty()26 {27 Console.WriteLine("Hello World!");28 }29 }30}31using Microsoft.Playwright.Tests;32using System;33{34 {35 public static void ShouldWorkWithUndefinedNullAndEmpty()36 {37 Console.WriteLine("Hello World!");38 }39 }40}41using Microsoft.Playwright.Tests;42using System;43{44 {45 public static void ShouldWorkWithUndefinedNullAndEmpty()46 {47 Console.WriteLine("Hello World!");48 }49 }50}51using Microsoft.Playwright.Tests;52using System;53{54 {55 public static void ShouldWorkWithUndefinedNullAndEmpty()56 {57 Console.WriteLine("Hello World!");58 }59 }60}61using Microsoft.Playwright.Tests;62using System;63{64 {65 public static void ShouldWorkWithUndefinedNullAndEmpty()66 {67 Console.WriteLine("Hello
ShouldWorkWithUndefinedNullAndEmpty
Using AI Code Generation
1using Microsoft.Playwright;2{3 {4 public static void ShouldWorkWithUndefinedNullAndEmpty(this IElementHandle elementHandle)5 {6 }7 }8}9using Microsoft.Playwright;10{11 {12 public static void ShouldWorkWithUndefinedNullAndEmpty(this IElementHandle elementHandle)13 {14 }15 }16}17using Microsoft.Playwright;18{19 {20 public static void ShouldWorkWithUndefinedNullAndEmpty(this IElementHandle elementHandle)21 {22 }23 }24}25using Microsoft.Playwright;26{27 {28 public static void ShouldWorkWithUndefinedNullAndEmpty(this IElementHandle elementHandle)29 {30 }31 }32}33using Microsoft.Playwright;34{35 {36 public static void ShouldWorkWithUndefinedNullAndEmpty(this IElementHandle elementHandle)37 {38 }39 }40}
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The error came from me not correctly understanding Docker stages. Here a fixed Dockerfile, where I installed Playwright in the base stage:
FROM mcr.microsoft.com/dotnet/aspnet:6.0 AS base
RUN apt-get update
RUN apt-get -y install curl gnupg
RUN curl -sL https://deb.nodesource.com/setup_16.x | bash -
RUN apt-get -y install nodejs
RUN npx playwright install
RUN apt-get update && apt-get install -y --no-install-recommends \
fonts-liberation\
libasound2\
libatk-bridge2.0-0\
libatk1.0-0\
libatspi2.0-0\
libcairo2\
libcups2\
libdbus-1-3\
libdrm2\
libgbm1\
libglib2.0-0\
libgtk-3-0\
libnspr4\
libnss3\
libpango-1.0-0\
libx11-6\
libxcb1\
libxcomposite1\
libxdamage1\
libxext6\
libxfixes3\
libxrandr2
WORKDIR /app
FROM mcr.microsoft.com/dotnet/sdk:6.0-focal AS build
WORKDIR /src
COPY ["Dashboard/Dashboard.csproj", "Dashboard/"]
RUN dotnet restore "Dashboard/Dashboard.csproj"
COPY . .
WORKDIR "/src/Dashboard"
RUN dotnet build "Dashboard.csproj" -c Release -o /app/build
FROM build AS publish
RUN dotnet publish "Dashboard.csproj" -c Release -o /app/publish
FROM base AS final
WORKDIR /app
COPY --from=publish /app/publish .
ENTRYPOINT ["dotnet", "Dashboard.dll"]
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