Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.Assertions.LocatorAssertionsTests.ShouldSupportToBeChecked
LocatorAssertionsTests.cs
Source:LocatorAssertionsTests.cs
...30{31 public class LocatorAssertionsTests : PageTestEx32 {33 [PlaywrightTest("playwright-test/playwright.expect.spec.ts", "should support toBeChecked")]34 public async Task ShouldSupportToBeChecked()35 {36 await Page.SetContentAsync("<input type=checkbox checked></input>");37 await Expect(Page.Locator("input")).ToBeCheckedAsync();38 await Expect(Page.Locator("input")).ToBeCheckedAsync(new() { Checked = true });39 await Expect(Page.Locator("input")).Not.ToBeCheckedAsync(new() { Checked = false });40 var exception = await PlaywrightAssert.ThrowsAsync<PlaywrightException>(() => Expect(Page.Locator("input")).ToBeCheckedAsync(new() { Checked = false, Timeout = 300 }));41 StringAssert.Contains("Locator expected not to be checked", exception.Message);42 StringAssert.Contains("LocatorAssertions.ToBeCheckedAsync with timeout 300ms", exception.Message);43 exception = await PlaywrightAssert.ThrowsAsync<PlaywrightException>(() => Expect(Page.Locator("input")).Not.ToBeCheckedAsync(new() { Timeout = 300 }));44 StringAssert.Contains("Locator expected not to be checked", exception.Message);45 StringAssert.Contains("LocatorAssertions.ToBeCheckedAsync with timeout 300ms", exception.Message);46 }47 [PlaywrightTest("playwright-test/playwright.expect.spec.ts", "should support toBeEditable, toBeEnabled, toBeDisabled, toBeEmpty")]48 public async Task ShouldSupportToBeEditableToBeEnabledToBeDisabledToBeEmpty()...
ShouldSupportToBeChecked
Using AI Code Generation
1LocatorAssertionsTests.ShouldSupportToBeChecked();2LocatorAssertionsTests.ShouldSupportToBeChecked();3LocatorAssertionsTests.ShouldSupportToBeChecked();4LocatorAssertionsTests.ShouldSupportToBeChecked();5LocatorAssertionsTests.ShouldSupportToBeChecked();6LocatorAssertionsTests.ShouldSupportToBeChecked();7LocatorAssertionsTests.ShouldSupportToBeChecked();8LocatorAssertionsTests.ShouldSupportToBeChecked();9LocatorAssertionsTests.ShouldSupportToBeChecked();10LocatorAssertionsTests.ShouldSupportToBeChecked();11LocatorAssertionsTests.ShouldSupportToBeChecked();12LocatorAssertionsTests.ShouldSupportToBeChecked();13LocatorAssertionsTests.ShouldSupportToBeChecked();
ShouldSupportToBeChecked
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright.Tests.BaseTests;7using NUnit.Framework;8using PlaywrightSharp;9{10 [Parallelizable(ParallelScope.Self)]11 {12 public async Task ShouldSupportToBeChecked()13 {14 await Page.GotoAsync(Server.Prefix + "/input/checkbox.html");15 await Page.CheckAsync("input#agree");16 await Page.ExpectLocatorAsync("input#agree").ToBeCheckedAsync();17 }18 }19}
ShouldSupportToBeChecked
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright.Tests.BaseTests;7using NUnit.Framework;8using PlaywrightSharp;9using PlaywrightSharp.Tests.BaseTests;10{11 [Parallelizable(ParallelScope.Self)]12 {13 public async Task ShouldSupportToBeChecked()14 {15 await Page.GoToAsync(TestConstants.ServerUrl + "/input/checkbox.html");16 await Page.CheckAsync("input#agree");17 await Page.EvalOnSelectorAsync("input#agree", "checkbox => checkbox.checked = false");18 await Page.ExpectEventAsync(PageEvent.Popup, () => Page.ClickAsync("input#agree"));19 await Page.ClickAsync("text=Cancel");20 await Page.CheckAsync("input#agree");21 await Page.ExpectEventAsync(PageEvent.Popup, () => Page.ClickAsync("input#agree"));22 await Page.ClickAsync("text=Proceed");23 var exception = await PlaywrightAssert.ThrowsAsync<PlaywrightException>(async () => await Page.CheckAsync("input#agree"));24 StringAssert.Contains("expected 'input#agree' to be checked", exception.Message);25 }26 }27}
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