Best Playwright-dotnet code snippet using Microsoft.Playwright.MouseUpOptions.MouseUpOptions
Program.cs
Source:Program.cs
...486 float dstY = pieceCenterY - color * pieceBoundingBox.Height * (move.Dst.y - move.Src.y);487 await page.Mouse.MoveAsync(pieceCenterX, pieceCenterY);488 await page.Mouse.DownAsync(new MouseDownOptions { Button = MouseButton.Right });489 await page.Mouse.MoveAsync(dstX, dstY);490 await page.Mouse.UpAsync(new MouseUpOptions { Button = MouseButton.Right });491}492493async Task UpdateArrowsOpacity(IPage page, Dictionary<Move, int> votes, Dictionary<string, Move> legalMoves)494{495 int maxVotes = votes.Values.Max();496497 var arrowElements = await page.QuerySelectorAllAsync("chess-board .arrow");498 foreach (var arrowEl in arrowElements)499 {500 string dataArrowAttribute = (await arrowEl.GetAttributeAsync("data-arrow"))!;501 (int, int) src = (FileToX(dataArrowAttribute[0]), RankToY(dataArrowAttribute[1]));502 (int, int) dst = (FileToX(dataArrowAttribute[2]), RankToY(dataArrowAttribute[3]));503504 var move = legalMoves.First(kvp => kvp.Value.Src == src && kvp.Value.Dst == dst);
...
IMouse.cs
Source:IMouse.cs
...89 /// <param name="options">Call options</param>90 Task MoveAsync(float x, float y, MouseMoveOptions? options = default);91 /// <summary><para>Dispatches a <c>mouseup</c> event.</para></summary>92 /// <param name="options">Call options</param>93 Task UpAsync(MouseUpOptions? options = default);94 /// <summary><para>Dispatches a <c>wheel</c> event.</para></summary>95 /// <remarks>96 /// <para>97 /// Wheel events may cause scrolling if they are not handled, and this method does not98 /// wait for the scrolling to finish before returning.99 /// </para>100 /// </remarks>101 /// <param name="deltaX">Pixels to scroll horizontally.</param>102 /// <param name="deltaY">Pixels to scroll vertically.</param>103 Task WheelAsync(float deltaX, float deltaY);104 }105}106#nullable disable...
MouseSynchronous.cs
Source:MouseSynchronous.cs
...76 return mouse;77 }78 /// <summary><para>Dispatches a <c>mouseup</c> event.</para></summary>79 /// <param name="options">Call options</param>80 public static IMouse Up(this IMouse mouse, MouseUpOptions? options = default)81 {82 mouse.UpAsync(options).GetAwaiter().GetResult();83 return mouse;84 }85 /// <summary><para>Dispatches a <c>wheel</c> event.</para></summary>86 /// <remarks>87 /// <para>88 /// Wheel events may cause scrolling if they are not handled, and this method does not89 /// wait for the scrolling to finish before returning.90 /// </para>91 /// </remarks>92 /// <param name="deltaX">Pixels to scroll horizontally.</param>93 /// <param name="deltaY">Pixels to scroll vertically.</param>94 public static IMouse Wheel(this IMouse mouse, float deltaX, float deltaY)...
Mouse.cs
Source:Mouse.cs
...39 public Task DownAsync(MouseDownOptions options = default)40 => _channel.MouseDownAsync(button: options?.Button, clickCount: options?.ClickCount);41 public Task MoveAsync(float x, float y, MouseMoveOptions options = default)42 => _channel.MouseMoveAsync(x, y, steps: options?.Steps);43 public Task UpAsync(MouseUpOptions options = default)44 => _channel.MouseUpAsync(button: options?.Button, clickCount: options?.ClickCount);45 public Task WheelAsync(float deltaX, float deltaY)46 => _channel.MouseWheelAsync(deltaX, deltaY);47 }48}...
MouseUpOptions.cs
Source:MouseUpOptions.cs
...35using System.Threading.Tasks;36#nullable enable37namespace Microsoft.Playwright38{39 public class MouseUpOptions40 {41 public MouseUpOptions() { }42 public MouseUpOptions(MouseUpOptions clone)43 {44 if (clone == null)45 {46 return;47 }48 Button = clone.Button;49 ClickCount = clone.ClickCount;50 }51 /// <summary><para>Defaults to <c>left</c>.</para></summary>52 [JsonPropertyName("button")]53 public MouseButton? Button { get; set; }54 /// <summary><para>defaults to 1. See <see cref="UIEvent.detail"/>.</para></summary>55 [JsonPropertyName("clickCount")]56 public int? ClickCount { get; set; }...
MouseUpOptions
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var page = await browser.NewPageAsync();13 await page.ClickAsync("text=Sign in");14 await page.ClickAsync("input[aria-label='Email or phone']");15 await page.TypeAsync("input[aria-label='Email or phone']", "username");16 await page.ClickAsync("input[aria-label='Password']");17 await page.TypeAsync("input[aria-label='Password']", "password");18 await page.ClickAsync("text=Sign in");19 await page.Mouse.MoveAsync(0, 0);20 await page.Mouse.DownAsync();21 await page.Mouse.MoveAsync(100, 100);22 await page.Mouse.UpAsync(new MouseUpOptions23 {24 });25 }26 }27}
MouseUpOptions
Using AI Code Generation
1using Microsoft.Playwright;2using System.Threading.Tasks;3{4 {5 public static async Task Main(string[] args)6 {7 using var playwright = await Playwright.CreateAsync();8 await using var browser = await playwright.Firefox.LaunchAsync(new BrowserTypeLaunchOptions9 {10 });11 var context = await browser.NewContextAsync();12 var page = await context.NewPageAsync();13 await page.Mouse.UpAsync(new MouseUpOptions14 {15 });16 }17 }18}
MouseUpOptions
Using AI Code Generation
1var playwright = await Playwright.CreateAsync();2var browser = await playwright.Chromium.LaunchAsync(new LaunchOptions3{4});5var context = await browser.NewContextAsync();6var page = await context.NewPageAsync();7await page.ClickAsync("input[name=q]");8await page.FillAsync("input[name=q]", "Playwright");9await page.MouseUpAsync(new MouseUpOptions10{11});12await page.Keyboard.PressAsync("Enter");13await page.ScreenshotAsync(new PageScreenshotOptions
MouseUpOptions
Using AI Code Generation
1var playwright = await Playwright.CreateAsync();2var browser = await playwright.Chromium.LaunchAsync();3var page = await browser.NewPageAsync();4await page.ClickAsync("text=Sign in");5await page.ClickAsync("input[type=\"email\"]");6await page.FillAsync("input[type=\"email\"]", "testuser");7await page.ClickAsync("input[type=\"password\"]");8await page.FillAsync("input[type=\"passwo
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