How to use LocatorInputValueOptions method of Microsoft.Playwright.LocatorInputValueOptions class

Best Playwright-dotnet code snippet using Microsoft.Playwright.LocatorInputValueOptions.LocatorInputValueOptions

ILocator.cs

Source:ILocator.cs Github

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...391 /// <c>&lt;select&gt;</c> element. Throws for non-input elements.392 /// </para>393 /// </summary>394 /// <param name="options">Call options</param>395 Task<string> InputValueAsync(LocatorInputValueOptions? options = default);396 /// <summary>397 /// <para>398 /// Returns whether the element is checked. Throws if the element is not a checkbox399 /// or radio input.400 /// </para>401 /// </summary>402 /// <param name="options">Call options</param>403 Task<bool> IsCheckedAsync(LocatorIsCheckedOptions? options = default);404 /// <summary><para>Returns whether the element is disabled, the opposite of <a href="https://playwright.dev/dotnet/docs/actionability#enabled">enabled</a>.</para></summary>405 /// <param name="options">Call options</param>406 Task<bool> IsDisabledAsync(LocatorIsDisabledOptions? options = default);407 /// <summary><para>Returns whether the element is <a href="https://playwright.dev/dotnet/docs/actionability#editable">editable</a>.</para></summary>408 /// <param name="options">Call options</param>409 Task<bool> IsEditableAsync(LocatorIsEditableOptions? options = default);...

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LocatorSynchronous.cs

Source:LocatorSynchronous.cs Github

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...757 /// <c>&lt;select&gt;</c> element. Throws for non-input elements.758 /// </para>759 /// </summary>760 /// <param name="options">Call options</param>761 public static string InputValue(this ILocator locator, LocatorInputValueOptions? options = null)762 {763 return locator.InputValueAsync(options).GetAwaiter().GetResult();764 }765 /// <summary><para>Returns the <c>node.textContent</c>.</para></summary>766 /// <param name="options">Call options</param>767 public static string? TextContent(this ILocator locator, LocatorTextContentOptions? options = null)768 {769 return locator.TextContentAsync(options).GetAwaiter().GetResult();770 }771 /// <summary><para>Returns an array of <c>node.innerText</c> values for all matching nodes.</para></summary>772 public static IReadOnlyList<string> AllInnerTexts(this ILocator locator)773 {774 return locator.AllInnerTextsAsync().GetAwaiter().GetResult();775 }...

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Locator.cs

Source:Locator.cs Github

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...131 public Task<string> InnerHTMLAsync(LocatorInnerHTMLOptions options = null)132 => _frame.InnerHTMLAsync(_selector, ConvertOptions<FrameInnerHTMLOptions>(options));133 public Task<string> InnerTextAsync(LocatorInnerTextOptions options = null)134 => _frame.InnerTextAsync(_selector, ConvertOptions<FrameInnerTextOptions>(options));135 public Task<string> InputValueAsync(LocatorInputValueOptions options = null)136 => _frame.InputValueAsync(_selector, ConvertOptions<FrameInputValueOptions>(options));137 public Task<bool> IsCheckedAsync(LocatorIsCheckedOptions options = null)138 => _frame.IsCheckedAsync(_selector, ConvertOptions<FrameIsCheckedOptions>(options));139 public Task<bool> IsDisabledAsync(LocatorIsDisabledOptions options = null)140 => _frame.IsDisabledAsync(_selector, ConvertOptions<FrameIsDisabledOptions>(options));141 public Task<bool> IsEditableAsync(LocatorIsEditableOptions options = null)142 => _frame.IsEditableAsync(_selector, ConvertOptions<FrameIsEditableOptions>(options));143 public Task<bool> IsEnabledAsync(LocatorIsEnabledOptions options = null)144 => _frame.IsEnabledAsync(_selector, ConvertOptions<FrameIsEnabledOptions>(options));145 public Task<bool> IsHiddenAsync(LocatorIsHiddenOptions options = null)146 => _frame.IsHiddenAsync(_selector, ConvertOptions<FrameIsHiddenOptions>(options));147 public Task<bool> IsVisibleAsync(LocatorIsVisibleOptions options = null)148 => _frame.IsVisibleAsync(_selector, ConvertOptions<FrameIsVisibleOptions>(options));149 public ILocator Nth(int index)...

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PlaywrightSyncElement.cs

Source:PlaywrightSyncElement.cs Github

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...333 {334 return ElementLocator().InnerTextAsync(options).Result;335 }336 /// <inheritdoc cref = "ILocator.InputValueAsync" />337 public string InputValue(LocatorInputValueOptions? options = null)338 {339 return ElementLocator().InputValueAsync(options).Result;340 }341 }342}...

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LocatorAssertions.cs

Source:LocatorAssertions.cs Github

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...369 public static ILocator HaveInputValue(370 this ReferenceTypeAssertion<ILocator> locator,371 string expected,372 string because = "no reason given",373 LocatorInputValueOptions? inputOptions = null)374 {375 var element = locator.Value;376 var actual = element.InputValue(inputOptions);377 if (string.Compare(actual, expected) != 0)378 {379 throw new AssertException(@$"380HaveInputValue Assert Exception381Expected:382{expected}383Actual:384{actual}385Because:386{because}387");388 }389 return element;390 }391 public static ILocator HaveNotInputValue(392 this ReferenceTypeAssertion<ILocator> locator,393 string notExpected,394 string because = "no reason given",395 LocatorInputValueOptions? inputOptions = null)396 {397 var element = locator.Value;398 var actual = element.InputValue(inputOptions);399 if (string.Compare(actual, notExpected) == 0)400 {401 throw new AssertException(@$"402HaveNotInputValue Assert Exception403Not expected:404{notExpected}405Actual:406{actual}407Because:408{because}409");...

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LocatorInputValueOptions.cs

Source:LocatorInputValueOptions.cs Github

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...35using System.Threading.Tasks;36#nullable enable37namespace Microsoft.Playwright38{39 public class LocatorInputValueOptions40 {41 public LocatorInputValueOptions() { }42 public LocatorInputValueOptions(LocatorInputValueOptions clone)43 {44 if (clone == null)45 {46 return;47 }48 Timeout = clone.Timeout;49 }50 /// <summary>51 /// <para>52 /// Maximum time in milliseconds, defaults to 30 seconds, pass <c>0</c> to disable timeout.53 /// The default value can be changed by using the <see cref="IBrowserContext.SetDefaultTimeout"/>54 /// or <see cref="IPage.SetDefaultTimeout"/> methods.55 /// </para>56 /// </summary>...

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LocatorInputValueOptions

Using AI Code Generation

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1using Microsoft.Playwright;2using System.Threading.Tasks;3{4 {5 static async Task Main(string[] args)6 {7 using var playwright = await Playwright.CreateAsync();8 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions9 {10 });11 var context = await browser.NewContextAsync();12 var page = await context.NewPageAsync();13 await page.TypeAsync("input[name=q]", "Hello World");14 await page.ClickAsync("input[type=submit]");15 await page.WaitForSelectorAsync("input[name=q]");16 await page.ClickAsync("input[name=q]");17 await page.TypeAsync("input[name=q]", "Hello World", new LocatorInputValueOptions { Delay = 100 });18 await page.ClickAsync("input[type=submit]");19 await page.WaitForSelectorAsync("input[name=q]");20 await page.ClickAsync("input[name=q]");21 await page.TypeAsync("input[name=q]", "Hello World", new LocatorInputValueOptions { Delay = 100 });22 await page.ClickAsync("input[type=submit]");23 await page.WaitForSelectorAsync("input[name=q]");24 await page.ClickAsync("input[name=q]");25 await page.TypeAsync("input[name=q]", "Hello World", new LocatorInputValueOptions { Delay = 100 });26 await page.ClickAsync("input[type=submit]");27 await page.WaitForSelectorAsync("input[name=q]");28 await page.ClickAsync("input[name=q]");29 await page.TypeAsync("input[name=q]", "Hello World", new LocatorInputValueOptions { Delay = 100 });30 await page.ClickAsync("input[type=submit]");31 await page.WaitForSelectorAsync("input[name=q]");32 await page.ClickAsync("input[name=q]");33 await page.TypeAsync("input[name=q]", "Hello World", new LocatorInputValueOptions { Delay = 100 });34 await page.ClickAsync("input[type=submit]");35 await page.WaitForSelectorAsync("input[name=q]");36 await page.ClickAsync("input[name=q]");37 await page.TypeAsync("input[name=q]", "Hello World", new LocatorInputValueOptions { Delay = 100 });38 await page.ClickAsync("input[type=submit]");39 await page.WaitForSelectorAsync("input[name=q]");40 await page.ClickAsync("input[name=q]");

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LocatorInputValueOptions

Using AI Code Generation

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1using Microsoft.Playwright;2using System.Threading.Tasks;3{4 {5 static async Task Main(string[] args)6 {7 using var playwright = await Playwright.CreateAsync();8 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions9 {10 });11 var page = await browser.NewPageAsync();12 await page.FillAsync("input[name='q']", "Playwright");13 await page.PressAsync("input[name='q']", "Enter");14 await page.ScreenshotAsync(new PageScreenshotOptions15 {16 });17 }18 }19}

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LocatorInputValueOptions

Using AI Code Generation

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1var playwright = await Microsoft.Playwright.Playwright.CreateAsync();2var browser = await playwright.Chromium.LaunchAsync(new Microsoft.Playwright.LaunchOptions3{4});5var context = await browser.NewContextAsync(new Microsoft.Playwright.BrowserNewContextOptions6{7 {8 }9});10var page = await context.NewPageAsync();11await page.ClickAsync("input[title=\"Search\"]");12await page.FillAsync("input[title=\"Search\"]", "Hello World");13await page.Keyboard.PressAsync("Enter");14await page.ScreenshotAsync(new Microsoft.Playwright.PageScreenshotOptions15{16});17await browser.CloseAsync();18var playwright = await Microsoft.Playwright.Playwright.CreateAsync();19var browser = await playwright.Chromium.LaunchAsync(new Microsoft.Playwright.LaunchOptions20{21});22var context = await browser.NewContextAsync(new Microsoft.Playwright.BrowserNewContextOptions23{24 {25 }26});27var page = await context.NewPageAsync();28await page.ClickAsync("input[title=\"Search\"]");29await page.FillAsync("input[title=\"Search\"]", "Hello World");30await page.Keyboard.PressAsync("Enter");31await page.ScreenshotAsync(new Microsoft.Playwright.PageScreenshotOptions32{33});34await browser.CloseAsync();35var playwright = await Microsoft.Playwright.Playwright.CreateAsync();36var browser = await playwright.Chromium.LaunchAsync(new Microsoft.Playwright.LaunchOptions37{38});39var context = await browser.NewContextAsync(new Microsoft.Playwright.BrowserNewContextOptions40{

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LocatorInputValueOptions

Using AI Code Generation

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1using Microsoft.Playwright;2using Microsoft.Playwright.Core;3using Microsoft.Playwright.Transport.Channels;4using Microsoft.Playwright.Transport.Protocol;5using System;6using System.Collections.Generic;7using System.Text;8using System.Threading.Tasks;9{10 {11 public static async Task LocatorInputValueOptionsMethod()12 {13 using var playwright = await Playwright.CreateAsync();14 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions15 {16 });17 var context = await browser.NewContextAsync();18 var page = await context.NewPageAsync();19 await page.TypeAsync("[name='q']", "Hello World");20 var text = await page.GetAttributeAsync("[name='q']", "value");21 Console.WriteLine(text);22 }23 }24}25using Microsoft.Playwright;26using Microsoft.Playwright.Core;27using Microsoft.Playwright.Transport.Channels;28using Microsoft.Playwright.Transport.Protocol;29using System;30using System.Collections.Generic;31using System.Text;32using System.Threading.Tasks;33{34 {35 public static async Task LocatorIsCheckedOptionsMethod()36 {37 using var playwright = await Playwright.CreateAsync();38 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions39 {40 });41 var context = await browser.NewContextAsync();42 var page = await context.NewPageAsync();43 await page.CheckAsync("[name='q']");44 var text = await page.GetAttributeAsync("[name='q']", "checked");45 Console.WriteLine(text);46 }47 }48}49using Microsoft.Playwright;50using Microsoft.Playwright.Core;51using Microsoft.Playwright.Transport.Channels;52using Microsoft.Playwright.Transport.Protocol;53using System;54using System.Collections.Generic;55using System.Text;56using System.Threading.Tasks;57{58 {59 public static async Task LocatorIsDisabledOptionsMethod()60 {

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LocatorInputValueOptions

Using AI Code Generation

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1var playwright = Microsoft.Playwright.Playwright.CreateAsync().Result;2var browser = playwright.Chromium.LaunchAsync(new Microsoft.Playwright.LaunchOptions3{4}).Result;5var page = browser.NewPageAsync().Result;6page.TypeAsync("#lst-ib", "Hello World").Wait();7var value = page.InputValueAsync("#lst-ib").Result;8Console.WriteLine(value);9browser.CloseAsync().Wait();10var playwright = Microsoft.Playwright.Playwright.CreateAsync().Result;11var browser = playwright.Chromium.LaunchAsync(new Microsoft.Playwright.LaunchOptions12{13}).Result;14var page = browser.NewPageAsync().Result;15var value = page.InnerTextAsync("input[name='btnK']").Result;16Console.WriteLine(value);17browser.CloseAsync().Wait();18var playwright = Microsoft.Playwright.Playwright.CreateAsync().Result;19var browser = playwright.Chromium.LaunchAsync(new Microsoft.Playwright.LaunchOptions20{21}).Result;22var page = browser.NewPageAsync().Result;23var value = page.InnerHtmlAsync("input[name='btnK']").Result;24Console.WriteLine(value);25browser.CloseAsync().Wait();

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LocatorInputValueOptions

Using AI Code Generation

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1{2};3await page.LocatorInputValueAsync("input", "hello", locatorInputValueOptions);4{5};6await page.LocatorInputValueAsync("input", "hello", locatorInputValueOptions);7{8};9await page.LocatorInputValueAsync("input", "hello", locatorInputValueOptions);10{11};12await page.LocatorInputValueAsync("input", "hello", locatorInputValueOptions);13{14};15await page.LocatorInputValueAsync("input", "hello", locatorInputValueOptions);16{17};18await page.LocatorInputValueAsync("input", "hello", locatorInputValueOptions);19{20};21await page.LocatorInputValueAsync("input", "hello", locatorInputValueOptions);22{23};24await page.LocatorInputValueAsync("input", "hello", locatorInput

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LocatorInputValueOptions

Using AI Code Generation

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1using Microsoft.Playwright;2using Microsoft.Playwright.Helpers;3using Microsoft.Playwright.Transport.Channels;4using Microsoft.Playwright.Transport.Protocol;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Text.Json;10using System.Threading;11using System.Threading.Tasks;12{13 {14 static async Task Main(string[] args)15 {16 using var playwright = await Playwright.CreateAsync();17 await using var browser = await playwright.Chromium.LaunchAsync();18 var page = await browser.NewPageAsync();19 LocatorInputValueOptions options = new LocatorInputValueOptions();20 options.Timeout = 1000;21 await page.FillAsync("input[name=q]", "Playwright", options);22 await page.PressAsync("input[name=q]", "Enter");23 await page.ScreenshotAsync("screenshot.png");24 await page.CloseAsync();25 await browser.CloseAsync();26 }27 }28}

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LocatorInputValueOptions

Using AI Code Generation

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1await page.LocatorInputValueOptions("input#username", "username", "value");2await page.LocatorInputValueOptions("input#password", "password", "value");3await page.LocatorInputValueOptions("input#username", "username", "value");4await page.LocatorInputValueOptions("input#password", "password", "value");5await page.LocatorInputValueOptions("input#username", "username", "value");6await page.LocatorInputValueOptions("input#password", "password", "value");7await page.LocatorInputValueOptions("input#username", "username", "value");8await page.LocatorInputValueOptions("input#password", "password", "value");9await page.LocatorInputValueOptions("input#username", "username", "value");10await page.LocatorInputValueOptions("input#password", "password", "value");11await page.LocatorInputValueOptions("input#username", "username", "value");12await page.LocatorInputValueOptions("input#password", "password", "value");13await page.LocatorInputValueOptions("input#username", "username", "value");14await page.LocatorInputValueOptions("input#password", "password", "value");15await page.LocatorInputValueOptions("input#username", "username", "value");16await page.LocatorInputValueOptions("input#password", "password", "value");17await page.LocatorInputValueOptions("input#username", "username", "value");18await page.LocatorInputValueOptions("input#password", "password", "value");19await page.LocatorInputValueOptions("input#username", "username", "value");20await page.LocatorInputValueOptions("input#password", "password", "value");21await page.LocatorInputValueOptions("input#username", "username", "value");22await page.LocatorInputValueOptions("input#password", "password", "value");23await page.LocatorInputValueOptions("input#username", "username", "value");

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Playwright tutorial

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  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
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  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
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Most used method in LocatorInputValueOptions

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