How to use FrameInnerHTMLOptions method of Microsoft.Playwright.FrameInnerHTMLOptions class

Best Playwright-dotnet code snippet using Microsoft.Playwright.FrameInnerHTMLOptions.FrameInnerHTMLOptions

IFrame.cs

Source:IFrame.cs Github

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...585 /// selector, the first will be used. See <a href="https://playwright.dev/dotnet/docs/selectors">working586 /// with selectors</a> for more details.587 /// </param>588 /// <param name="options">Call options</param>589 Task<string> InnerHTMLAsync(string selector, FrameInnerHTMLOptions? options = default);590 /// <summary><para>Returns <c>element.innerText</c>.</para></summary>591 /// <param name="selector">592 /// A selector to search for an element. If there are multiple elements satisfying the593 /// selector, the first will be used. See <a href="https://playwright.dev/dotnet/docs/selectors">working594 /// with selectors</a> for more details.595 /// </param>596 /// <param name="options">Call options</param>597 Task<string> InnerTextAsync(string selector, FrameInnerTextOptions? options = default);598 /// <summary>599 /// <para>600 /// Returns <c>input.value</c> for the selected <c>&lt;input&gt;</c> or <c>&lt;textarea&gt;</c>601 /// or <c>&lt;select&gt;</c> element. Throws for non-input elements.602 /// </para>603 /// </summary>...

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FrameSynchronous.cs

Source:FrameSynchronous.cs Github

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...900 /// selector, the first will be used. See <a href="./selectors.md">working with selectors</a>901 /// for more details.902 /// </param>903 /// <param name="options">Call options</param>904 public static string InnerHTML(this IFrame frame, string selector, FrameInnerHTMLOptions? options = null)905 {906 return frame.InnerHTMLAsync(selector, options).GetAwaiter().GetResult();907 }908 /// <summary><para>Returns <c>element.innerText</c>.</para></summary>909 /// <param name="selector">910 /// A selector to search for an element. If there are multiple elements satisfying the911 /// selector, the first will be used. See <a href="./selectors.md">working with selectors</a>912 /// for more details.913 /// </param>914 /// <param name="options">Call options</param>915 public static string InnerText(this IFrame frame, string selector, FrameInnerTextOptions? options = null)916 {917 return frame.InnerTextAsync(selector, options).GetAwaiter().GetResult();918 }...

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Frame.cs

Source:Frame.cs Github

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...243 noWaitAfter: options?.NoWaitAfter,244 strict: options?.Strict);245 public Task<string> GetAttributeAsync(string selector, string name, FrameGetAttributeOptions options = default)246 => _channel.GetAttributeAsync(selector, name, options?.Timeout, options?.Strict);247 public Task<string> InnerHTMLAsync(string selector, FrameInnerHTMLOptions options = default)248 => _channel.InnerHTMLAsync(selector, options?.Timeout, options?.Strict);249 public Task<string> InnerTextAsync(string selector, FrameInnerTextOptions options = default)250 => _channel.InnerTextAsync(selector, options?.Timeout, options?.Strict);251 public Task<string> TextContentAsync(string selector, FrameTextContentOptions options = default)252 => _channel.TextContentAsync(selector, options?.Timeout, options?.Strict);253 public Task HoverAsync(string selector, FrameHoverOptions options = default)254 => _channel.HoverAsync(255 selector,256 position: options?.Position,257 modifiers: options?.Modifiers,258 force: options?.Force,259 timeout: options?.Timeout,260 trial: options?.Trial,261 strict: options?.Strict);...

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Locator.cs

Source:Locator.cs Github

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...128 => _frame.GetAttributeAsync(_selector, name, ConvertOptions<FrameGetAttributeOptions>(options));129 public Task HoverAsync(LocatorHoverOptions options = null)130 => _frame.HoverAsync(_selector, ConvertOptions<FrameHoverOptions>(options));131 public Task<string> InnerHTMLAsync(LocatorInnerHTMLOptions options = null)132 => _frame.InnerHTMLAsync(_selector, ConvertOptions<FrameInnerHTMLOptions>(options));133 public Task<string> InnerTextAsync(LocatorInnerTextOptions options = null)134 => _frame.InnerTextAsync(_selector, ConvertOptions<FrameInnerTextOptions>(options));135 public Task<string> InputValueAsync(LocatorInputValueOptions options = null)136 => _frame.InputValueAsync(_selector, ConvertOptions<FrameInputValueOptions>(options));137 public Task<bool> IsCheckedAsync(LocatorIsCheckedOptions options = null)138 => _frame.IsCheckedAsync(_selector, ConvertOptions<FrameIsCheckedOptions>(options));139 public Task<bool> IsDisabledAsync(LocatorIsDisabledOptions options = null)140 => _frame.IsDisabledAsync(_selector, ConvertOptions<FrameIsDisabledOptions>(options));141 public Task<bool> IsEditableAsync(LocatorIsEditableOptions options = null)142 => _frame.IsEditableAsync(_selector, ConvertOptions<FrameIsEditableOptions>(options));143 public Task<bool> IsEnabledAsync(LocatorIsEnabledOptions options = null)144 => _frame.IsEnabledAsync(_selector, ConvertOptions<FrameIsEnabledOptions>(options));145 public Task<bool> IsHiddenAsync(LocatorIsHiddenOptions options = null)146 => _frame.IsHiddenAsync(_selector, ConvertOptions<FrameIsHiddenOptions>(options));...

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FrameInnerHTMLOptions.cs

Source:FrameInnerHTMLOptions.cs Github

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...35using System.Threading.Tasks;36#nullable enable37namespace Microsoft.Playwright38{39 public class FrameInnerHTMLOptions40 {41 public FrameInnerHTMLOptions() { }42 public FrameInnerHTMLOptions(FrameInnerHTMLOptions clone)43 {44 if (clone == null)45 {46 return;47 }48 Strict = clone.Strict;49 Timeout = clone.Timeout;50 }51 /// <summary>52 /// <para>53 /// When true, the call requires selector to resolve to a single element. If given selector54 /// resolves to more then one element, the call throws an exception.55 /// </para>56 /// </summary>...

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