Best Playwright-dotnet code snippet using Microsoft.Playwright.Core.WebSocketFrame.WebSocketFrame
WebSocketChannel.cs
Source:WebSocketChannel.cs
...33 public WebSocketChannel(string guid, Connection connection, WebSocket owner) : base(guid, connection, owner)34 {35 }36 internal event EventHandler Close;37 internal event EventHandler<IWebSocketFrame> FrameSent;38 internal event EventHandler<IWebSocketFrame> FrameReceived;39 internal event EventHandler<string> SocketError;40 internal override void OnMessage(string method, JsonElement? serverParams)41 {42 bool IsTextOrBinaryFrame(out int opcode)43 {44 opcode = serverParams?.GetProperty("opcode").ToObject<int>() ?? 0;45 return opcode != 1 && opcode != 2;46 }47 int opcode;48 switch (method)49 {50 case "close":51 Close?.Invoke(this, EventArgs.Empty);52 break;53 case "frameSent":54 if (IsTextOrBinaryFrame(out opcode))55 {56 break;57 }58 FrameSent?.Invoke(59 this,60 new WebSocketFrame(61 serverParams?.GetProperty("data").ToObject<string>(),62 opcode == OpcodeBase64));63 break;64 case "frameReceived":65 if (IsTextOrBinaryFrame(out opcode))66 {67 break;68 }69 FrameReceived?.Invoke(70 this,71 new WebSocketFrame(72 serverParams?.GetProperty("data").ToObject<string>(),73 opcode == OpcodeBase64));74 break;75 case "socketError":76 SocketError?.Invoke(this, serverParams?.GetProperty("error").ToObject<string>());77 break;78 }79 }80 }81}...
WebSocketFrame.cs
Source:WebSocketFrame.cs
...24using System;25using System.Text;26namespace Microsoft.Playwright.Core27{28 internal class WebSocketFrame : IWebSocketFrame29 {30 internal WebSocketFrame(string payload, bool isBase64)31 {32 if (isBase64)33 {34 Binary = Convert.FromBase64String(payload);35 }36 else37 {38 Binary = Encoding.UTF8.GetBytes(payload);39 }40 }41 public byte[] Binary { get; set; }42 public string Text => Encoding.UTF8.GetString(Binary);43 }44}...
WebSocketFrame
Using AI Code Generation
1using Microsoft.Playwright;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var context = await browser.NewContextAsync();13 var page = await context.NewPageAsync();14 var websocket = await page.WaitForEventAsync(PageEvent.WebSocket);15 await websocket.SendAsync("Hello World");16 var frame = await websocket.WaitForFrameAsync();17 Console.WriteLine(frame.Text);18 }19 }20}21using Microsoft.Playwright;22using System;23using System.Threading.Tasks;24{25 {26 static async Task Main(string[] args)27 {28 using var playwright = await Playwright.CreateAsync();29 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions30 {31 });32 var context = await browser.NewContextAsync();33 var page = await context.NewPageAsync();34 var websocket = await page.WaitForEventAsync(PageEvent.WebSocket);35 await websocket.SendAsync("Hello World");36 var frame = await websocket.WaitForFrameAsync();37 Console.WriteLine(frame.Text);38 await websocket.CloseAsync();39 }40 }41}42using Microsoft.Playwright;43using System;44using System.Threading.Tasks;45{46 {47 static async Task Main(string[] args)48 {49 using var playwright = await Playwright.CreateAsync();50 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions51 {52 });53 var context = await browser.NewContextAsync();54 var page = await context.NewPageAsync();55 var websocket = await page.WaitForEventAsync(PageEvent.WebSocket);56 await websocket.SendAsync("
WebSocketFrame
Using AI Code Generation
1using Microsoft.Playwright;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Firefox.LaunchAsync(headless: false);10 var context = await browser.NewContextAsync();11 var page = await context.NewPageAsync();12 var webSocket = page.WebSockets[0];13 Console.WriteLine("WebSocket is connected: " + webSocket.IsConnected);14 Console.WriteLine("WebSocket URL: " + webSocket.Url);15 Console.WriteLine("WebSocket Protocol: " + webSocket.Protocol);16 Console.WriteLine("WebSocket ReadyState: " + webSocket.ReadyState);17 await webSocket.SendAsync("Hello World!");18 var frame = await webSocket.WaitForFrameAsync();19 Console.WriteLine("WebSocket Frame: " + frame.Text);20 await webSocket.CloseAsync();21 Console.WriteLine("WebSocket is connected: " + webSocket.IsConnected);22 Console.WriteLine("WebSocket ReadyState: " + webSocket.ReadyState);23 }24 }25}
WebSocketFrame
Using AI Code Generation
1using Microsoft.Playwright;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var context = await browser.NewContextAsync();13 var page = await context.NewPageAsync();14 var ws = page.WebSocketFrame;
WebSocketFrame
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 await using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(headless: false);10 var page = await browser.NewPageAsync();11 await page.SetContentAsync(@"12 ws.onmessage = function (event) {13 console.log(event.data);14 };15 ws.onopen = function (event) {16 ws.send('Hello from client');17 };18 ");19 await page.SetWebSocketInterceptionEnabledAsync(true);20 page.WebSocketCreated += async (sender, e) =>21 {22 await e.WebSocket.SendAsync("Hello from client");23 };24 page.WebSocketFrameSent += async (sender, e) =>25 {26 Console.WriteLine($"
WebSocketFrame
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright;7{8 {9 static async Task Main(string[] args)10 {11 var playwright = await Playwright.CreateAsync();12 var browser = await playwright.Chromium.LaunchAsync(headless: false);13 var context = await browser.NewContextAsync();14 var page = await context.NewPageAsync();15 await page.ClickAsync("#connect");16 await page.ClickAsync("#send");17 var frame = await page.WebSocketFrameAsync();18 Console.WriteLine("opCode: " + frame.opCode);19 Console.WriteLine("mask: " + frame.mask);20 Console.WriteLine("payload: " + frame.payload);21 Console.WriteLine("payloadData: " + frame.payloadData);22 Console.WriteLine("payloadLength: " + frame.payloadLength);23 Console.WriteLine("fin: " + frame.fin);24 Console.WriteLine("rsv1: " + frame.rsv1);25 Console.WriteLine("rsv2: " + frame.rsv2);26 Console.WriteLine("rsv3: " + frame.rsv3);27 Console.WriteLine("json: " + frame.json());28 Console.WriteLine("text: " + frame.text());29 Console.WriteLine("binary: " + frame.binary());30 Console.WriteLine("check: " + frame.check());31 await page.CloseAsync();32 await context.CloseAsync();33 await browser.CloseAsync();34 }35 }36}
WebSocketFrame
Using AI Code Generation
1WebSocketFrame frame = await webSocket.WaitForEventAsync(WebSocketEvent.Frame);2WebSocketFrameData data = frame.Data();3string message = data.Text();4WebSocketFrame frame = await webSocket.WaitForEventAsync(WebSocketEvent.Frame);5WebSocketFrameData data = frame.Data();6string message = data.Text();7WebSocketFrame frame = await webSocket.WaitForEventAsync(WebSocketEvent.Frame);8WebSocketFrameData data = frame.Data();9string message = data.Text();
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