How to use EncodingUTF8GetString method of Microsoft.Playwright.Core.WebSocketFrame class

Best Playwright-dotnet code snippet using Microsoft.Playwright.Core.WebSocketFrame.EncodingUTF8GetString

EncodingUTF8GetString

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1using System;2using System.Text;3using Microsoft.Playwright;4using Microsoft.Playwright.Core;5{6 {7 static async System.Threading.Tasks.Task Main(string[] args)8 {9 using var playwright = await Playwright.CreateAsync();10 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions11 {12 });13 var context = await browser.NewContextAsync();14 var page = await context.NewPageAsync();15 var bytes = Encoding.UTF8.GetBytes("Hello World!");16 await client.SendAsync(bytes);17 var frame = await client.WaitForFrameAsync();18 var data = frame.EncodingUTF8GetString();19 Console.WriteLine(data);20 await client.CloseAsync();21 }22 }23}

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EncodingUTF8GetString

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1using Microsoft.Playwright;2using System;3using System.Text;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 using var playwright = await Playwright.CreateAsync();10 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions11 {12 });13 var context = await browser.NewContextAsync();14 var page = await context.NewPageAsync();15 var ws = await page.WaitForEventAsync(PageEvent.WebSocket);16 await page.ClickAsync("text=Connect");17 var wsframe = await ws.WaitForEventAsync(WebSocketEvent.FrameSent);18 var msg = wsframe.EncodingUTF8GetString();19 Console.WriteLine(msg);20 }21 }22}

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EncodingUTF8GetString

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1using Microsoft.Playwright.Core;2using System;3using System.Text;4{5 {6 static void Main(string[] args)7 {8 var frame = new WebSocketFrame();9 var bytes = Encoding.UTF8.GetBytes("Hello World");10 var s = frame.EncodingUTF8GetString(bytes);11 Console.WriteLine(s);12 }13 }14}

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EncodingUTF8GetString

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1using Microsoft.Playwright;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false });10 var context = await browser.NewContextAsync();11 var page = await context.NewPageAsync();12 var ws = await page.WaitForEventAsync(PageEvent.WebSocket);13 var wsFrame = await ws.WaitForFrameAsync();14 var wsFrameText = wsFrame.EncodingUtf8GetString();15 Console.WriteLine(wsFrameText);16 }17 }18}19{20 "params": {}21}

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EncodingUTF8GetString

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1using System;2using System.Text;3using Microsoft.Playwright.Core;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var frame = new WebSocketFrame();

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EncodingUTF8GetString

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1var builder = new WebApplicationFactory<Startup>();2var client = builder.CreateClient();3await socket.SendAsync(Encoding.UTF8.GetBytes("Hello World"), WebSocketMessageType.Text, true, CancellationToken.None);4var frame = await socket.ReceiveAsync(new byte[1024], CancellationToken.None);5var message = EncodingUTF8GetString(frame);6var builder = new WebApplicationFactory<Startup>();7var client = builder.CreateClient();8await socket.SendAsync(Encoding.UTF8.GetBytes("Hello World"), WebSocketMessageType.Text, true, CancellationToken.None);9var frame = await socket.ReceiveAsync(new byte[1024], CancellationToken.None);10var message = EncodingUTF8GetString(frame);11var builder = new WebApplicationFactory<Startup>();12var client = builder.CreateClient();13await socket.SendAsync(Encoding.UTF8.GetBytes("Hello World"), WebSocketMessageType.Text, true, CancellationToken.None);14var frame = await socket.ReceiveAsync(new byte[1024], CancellationToken.None);15var message = EncodingUTF8GetString(frame);16var builder = new WebApplicationFactory<Startup>();17var client = builder.CreateClient();18await socket.SendAsync(Encoding.UTF8.GetBytes("Hello World"), WebSocketMessageType.Text, true, CancellationToken.None);19var frame = await socket.ReceiveAsync(new byte[1024], CancellationToken.None);20var message = EncodingUTF8GetString(frame);21var builder = new WebApplicationFactory<Startup>();22var client = builder.CreateClient();23await socket.SendAsync(Encoding.UTF8.GetBytes

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EncodingUTF8GetString

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1var pw = await Playwright.CreateAsync();2var browser = await pw.Chromium.LaunchAsync();3var page = await browser.NewPageAsync();4await page.ClickAsync("text=Connect");5var ws = await page.FirstAsync("css=iframe").EvaluateAsync<WebSocket>("iframe => iframe.contentWindow.ws");6await ws.WaitForEventAsync("message");7var frame = await ws.WaitForFrameAsync();8var frameString = frame.EncodingUTF8GetString();9Console.WriteLine(frameString);10await browser.CloseAsync();11var pw = await Playwright.CreateAsync();12var browser = await pw.Firefox.LaunchAsync();13var page = await browser.NewPageAsync();14await page.ClickAsync("text=Connect");15var ws = await page.FirstAsync("css=iframe").EvaluateAsync<WebSocket>("iframe => iframe.contentWindow.ws");16await ws.WaitForEventAsync("message");17var frame = await ws.WaitForFrameAsync();18var frameString = frame.EncodingUTF8GetString();19Console.WriteLine(frameString);20await browser.CloseAsync();21var pw = await Playwright.CreateAsync();22var browser = await pw.Webkit.LaunchAsync();23var page = await browser.NewPageAsync();24await page.ClickAsync("text=Connect");25var ws = await page.FirstAsync("css=iframe").EvaluateAsync<WebSocket>("iframe => iframe.contentWindow.ws");26await ws.WaitForEventAsync("message");27var frame = await ws.WaitForFrameAsync();28var frameString = frame.EncodingUTF8GetString();29Console.WriteLine(frameString);30await browser.CloseAsync();31var pw = await Playwright.CreateAsync();

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EncodingUTF8GetString

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1using Microsoft.Playwright.Core;2using System;3{4 {5 static void Main(string[] args)6 {7 Playwright playwright = Playwright.CreateAsync().Result;8 Browser browser = playwright.Chromium.LaunchAsync().Result;9 Page page = browser.NewPageAsync().Result;10 WebSocketFrame webSocketFrame = new WebSocketFrame();11 webSocketFrame.Text = "Hello World";12 webSocket.SendAsync(webSocketFrame).Wait();13 webSocketFrame = webSocket.ReceiveAsync().Result;14 string message = webSocketFrame.EncodingUTF8GetString();15 Console.WriteLine(message);16 browser.CloseAsync().Wait();17 playwright.Dispose();18 }19 }20}

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Most used method in WebSocketFrame