Best Playwright-dotnet code snippet using Microsoft.Playwright.Core.Artifact.PathAfterFinishedAsync
ArtifactChannelImpl.cs
Source:ArtifactChannelImpl.cs
...40 {41 public ArtifactChannelImpl(string guid, Connection connection, Artifact owner) : base(guid, connection, owner)42 {43 }44 internal virtual async Task<string?> PathAfterFinishedAsync()45 => (await Connection.SendMessageToServerAsync<JsonElement?>(46 Guid,47 "pathAfterFinished",48 null)49 .ConfigureAwait(false)).GetString("value", true);50 internal virtual async Task SaveAsAsync(string path)51 => await Connection.SendMessageToServerAsync<JsonElement>(52 Guid,53 "saveAs",54 new55 {56 path = path,57 }58 )...
Artifact.cs
Source:Artifact.cs
...43 Connection IChannelOwner.Connection => _connection;44 ChannelBase IChannelOwner.Channel => _channel;45 IChannel<Artifact> IChannelOwner<Artifact>.Channel => _channel;46 internal string AbsolutePath { get; }47 public async Task<string> PathAfterFinishedAsync()48 {49 if (_connection.IsRemote)50 {51 throw new PlaywrightException("Path is not available when connecting remotely. Use SaveAsAsync() to save a local copy.");52 }53 return await _channel.PathAfterFinishedAsync().ConfigureAwait(false);54 }55 public async Task SaveAsAsync(string path)56 {57 if (!_connection.IsRemote)58 {59 await _channel.SaveAsAsync(path).ConfigureAwait(false);60 return;61 }62 System.IO.Directory.CreateDirectory(Path.GetDirectoryName(path));63 var stream = await _channel.SaveAsStreamAsync().ConfigureAwait(false);64 await using (stream.ConfigureAwait(false))65 {66 using (var fileStream = new FileStream(path, FileMode.Create, FileAccess.Write))67 {...
Download.cs
Source:Download.cs
...42 }43 public IPage Page { get; }44 public string Url { get; }45 public string SuggestedFilename { get; }46 public Task<string> PathAsync() => _artifact.PathAfterFinishedAsync();47 public Task<string> FailureAsync() => _artifact.FailureAsync();48 public Task DeleteAsync() => _artifact.DeleteAsync();49 public Task SaveAsAsync(string path) => _artifact.SaveAsAsync(path);50 public Task<System.IO.Stream> CreateReadStreamAsync() => _artifact.CreateReadStreamAsync();51 public Task CancelAsync() => _artifact.CancelAsync();52 }53}...
PathAfterFinishedAsync
Using AI Code Generation
1var playwright = await Playwright.CreateAsync();2var browser = await playwright.Chromium.LaunchAsync();3var context = await browser.NewContextAsync();4var page = await context.NewPageAsync();5var artifact = await page.Coverage.StartJSCoverageAsync();6await page.ClickAsync("text=Weather");7await page.ClickAsync("text=Hourly");8await page.ClickAsync("text=Hourly");9await page.ClickAsync("text=Hourly");10await page.ClickAsync("text=Hourly");11await page.ClickAsync("text=Hourly");
PathAfterFinishedAsync
Using AI Code Generation
1await page.PathAfterFinishedAsync();2await page.PathAsync();3await page.PathAsync();4await page.PathAsync();5await page.PathAsync();6await page.PathAsync();7await page.PathAsync();8await page.PathAsync();9await page.PathAsync();10await page.PathAsync();11await page.PathAsync();12await page.PathAsync();13await page.PathAsync();14await page.PathAsync();15await page.PathAsync();16await page.PathAsync();17await page.PathAsync();18await page.PathAsync();
PathAfterFinishedAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 var isWindows = Environment.OSVersion.Platform == PlatformID.Win32NT;9 var isLinux = Environment.OSVersion.Platform == PlatformID.Unix;10 var browserName = "chromium";11 var browserPath = isWindows ? @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" : "/usr/bin/chromium-browser";12 using var playwright = await Playwright.CreateAsync();13 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions14 {15 });16 var page = await browser.NewPageAsync();17 var trace = await browser.NewContextAsync(new BrowserNewContextOptions18 {19 {20 {21 }22 }23 });24 await trace.PathAfterFinishedAsync(new ArtifactPathAfterFinishedOptions25 {26 });27 await browser.CloseAsync();28 }29 }30}
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