How to use StringBuilder method of Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog class

Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.StringBuilder

CustomActorRuntimeLog.cs

Source:CustomActorRuntimeLog.cs Github

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...7namespace Microsoft.Coyote.Tests.Common.Runtime8{9 public class CustomActorRuntimeLog : IActorRuntimeLog10 {11 private readonly StringBuilder Log = new StringBuilder();12 public override string ToString()13 {14 return this.Log.ToString();15 }16 public void OnCreateActor(ActorId id, string creatorName, string creatorType)17 {18 this.Log.AppendLine("CreateActor");19 }20 public void OnCreateStateMachine(ActorId id, string creatorName, string creatorType)21 {22 this.Log.AppendLine("CreateStateMachine");23 }24 public void OnExecuteAction(ActorId id, string handlingStateName, string currentStateName, string actionName)25 {...

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StringBuilder

Using AI Code Generation

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1using System;2using System.Text;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Tests.Common.Runtime;6using Microsoft.Coyote.Tests.Common;7using System.Threading.Tasks;8using System.Threading;9using System.Collections.Generic;10using System.Linq;11{12 {13 public static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.TestingIterations = 1;17 config.MaxSchedulingSteps = 100;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableHotStateExploration = true;21 config.EnableHotStateExploration = true;22 config.EnableRandomExecution = true;

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StringBuilder

Using AI Code Generation

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1{2 public static void Main()3 {4 var builder = new StringBuilder();5 builder.Append("Hello");6 builder.Append(" ");7 builder.Append("World");8 builder.Append("!");9 Console.WriteLine(builder.ToString());10 }11}12{13 public static void Main()14 {15 var builder = new StringBuilder();16 builder.Append("Hello");17 builder.Append(" ");18 builder.Append("World");19 builder.Append("!");20 Console.WriteLine(builder.ToString());21 }22}23{24 public static void Main()25 {26 var builder = new StringBuilder();27 builder.Append("Hello");28 builder.Append(" ");29 builder.Append("World");30 builder.Append("!");31 Console.WriteLine(builder.ToString());32 }33}34{35 public static void Main()36 {37 var builder = new StringBuilder();38 builder.Append("Hello");39 builder.Append(" ");40 builder.Append("World");41 builder.Append("!");42 Console.WriteLine(builder.ToString());43 }44}45{46 public static void Main()47 {48 var builder = new StringBuilder();49 builder.Append("Hello");50 builder.Append(" ");51 builder.Append("World");52 builder.Append("!");53 Console.WriteLine(builder.ToString());54 }55}56{57 public static void Main()58 {59 var builder = new StringBuilder();60 builder.Append("Hello");61 builder.Append(" ");62 builder.Append("World");63 builder.Append("!");64 Console.WriteLine(builder.ToString());65 }66}67{68 public static void Main()69 {70 var builder = new StringBuilder();71 builder.Append("Hello");72 builder.Append("

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StringBuilder

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tests.Common.Runtime;4using System;5using System.Text;6{7 {8 public static void Main(string[] args)9 {10 var runtime = new CustomActorRuntimeLog();11 runtime.CreateActor(typeof(HelloWorld));12 Console.WriteLine("Press any key to exit.");13 Console.ReadKey();14 }15 }16 {17 protected override void OnInitialize()18 {19 this.SendEvent(this.Id, new E());20 }21 protected override void OnEvent(Event e)22 {23 if (e is E)24 {25 StringBuilder sb = new StringBuilder();26 sb.Append("Hello World!");27 this.SendEvent(this.Id, new E());28 }29 }30 }31 {32 }33}34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Tests.Common.Runtime;37using System;38using System.Text;39{40 {41 public static void Main(string[] args)42 {43 var runtime = new CustomActorRuntimeLog();44 runtime.CreateActor(typeof(HelloWorld));45 Console.WriteLine("Press any key to exit.");46 Console.ReadKey();47 }48 }49 {50 protected override void OnInitialize()51 {52 this.SendEvent(this.Id, new E());53 }54 protected override void OnEvent(Event e)55 {56 if (e is E)57 {58 StringBuilder sb = new StringBuilder();59 sb.Append("Hello World!");60 this.SendEvent(this.Id, new E());61 }62 }63 }64 {65 }66}67using Microsoft.Coyote;68using Microsoft.Coyote.Actors;69using Microsoft.Coyote.Tests.Common.Runtime;70using System;71using System.Text;72{73 {74 public static void Main(string[] args)75 {76 var runtime = new CustomActorRuntimeLog();77 runtime.CreateActor(typeof(HelloWorld));

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StringBuilder

Using AI Code Generation

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1StringBuilder sb = new StringBuilder();2sb.Append("Hello");3sb.Append("World");4sb.Append("!");5string s = sb.ToString();6StringBuilder sb = new StringBuilder();7sb.Append("Hello");8sb.Append("World");9sb.Append("!");10string s = sb.ToString();11StringBuilder sb = new StringBuilder();12sb.Append("Hello");13sb.Append("World");14sb.Append("!");15string s = sb.ToString();16StringBuilder sb = new StringBuilder();17sb.Append("Hello");18sb.Append("World");19sb.Append("!");20string s = sb.ToString();21StringBuilder sb = new StringBuilder();22sb.Append("Hello");23sb.Append("World");24sb.Append("!");25string s = sb.ToString();26StringBuilder sb = new StringBuilder();27sb.Append("Hello");28sb.Append("World");29sb.Append("!");30string s = sb.ToString();31StringBuilder sb = new StringBuilder();32sb.Append("Hello");33sb.Append("World");34sb.Append("!");35string s = sb.ToString();36StringBuilder sb = new StringBuilder();37sb.Append("Hello");38sb.Append("World");39sb.Append("!");40string s = sb.ToString();41StringBuilder sb = new StringBuilder();42sb.Append("Hello");43sb.Append("World");44sb.Append("!");45string s = sb.ToString();46StringBuilder sb = new StringBuilder();47sb.Append("Hello");48sb.Append("World");49sb.Append("!");

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StringBuilder

Using AI Code Generation

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1string actorName = this.Id.ToString();2StringBuilder sb = new StringBuilder();3sb.Append(actorName);4sb.Append(" is executing the method DoWork.");5Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.Log(sb.ToString());6Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.Log($"{this.Id} is executing the method DoWork.");7Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.Log(this.Id + " is executing the method DoWork.");8Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.Log(string.Format("{0} is executing the method DoWork.", this.Id));9string actorName = this.Id.ToString();10StringBuilder sb = new StringBuilder();11sb.Append(actorName);12sb.Append(" is executing the method DoWork.");13Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.Log(sb.ToString());14Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.Log($"{this.Id} is executing the method DoWork.");15Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.Log(this.Id + " is executing the method DoWork.");16Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.Log(string.Format("{0} is executing the method DoWork.", this.Id));

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