Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.OnRandom
CustomActorRuntimeLog.cs
Source:CustomActorRuntimeLog.cs
...104 }105 public void OnMonitorError(string monitorType, string stateName, bool? isInHotState)106 {107 }108 public void OnRandom(bool result, string callerName, string callerType)109 {110 }111 public void OnRandom(int result, string callerName, string callerType)112 {113 }114 public void OnAssertionFailure(string error)115 {116 }117 public void OnCompleted()118 {119 }120 }121}...
OnRandom
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Tests.Common.Runtime;9using Microsoft.Coyote.Tests.Common.TestingServices;10using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;11using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport;12using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model;13using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph;14using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model;15using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Edge;16using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node;17using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.State;18using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.StateMachine;19using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.StateMachine.Model;20using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.StateMachine.Model.State;21using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.StateMachine.Model.State.Model;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.StateMachine.Model.State.Model.StateMachine;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.StateMachine.Model.State.Model.StateMachine.Model;24using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.StateMachine.Model.State.Model.StateMachine.Model.State;25using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReport.Model.CoverageGraph.Model.Node.StateMachine.Model.State.Model.StateMachine.Model.State.Model;
OnRandom
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tests.Common.Runtime;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 CustomActorRuntimeLog customActorRuntimeLog = new CustomActorRuntimeLog();14 ActorRuntime runtime = ActorRuntime.CreateWithLog(new System.Threading.CancellationToken(), customActorRuntimeLog);15 ActorId actor = runtime.CreateActor(typeof(MyActor));16 runtime.SendEvent(actor, new MyEvent());17 runtime.Wait();18 Console.WriteLine(customActorRuntimeLog.Log);19 }20 }21 {22 protected override Task OnRandomEventAsync(Event e)23 {24 Console.WriteLine("Received event: " + e.GetType().Name);25 return Task.CompletedTask;26 }27 }28 {29 }30}
OnRandom
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Tests.Common.Runtime;5using System;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var runtime = new CustomActorRuntimeLog();12 runtime.RegisterMonitor(typeof(Monitor));13 runtime.CreateActor(typeof(Actor));14 runtime.Wait();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.SendEvent(this.Id, new E());21 }22 protected override async Task OnEventAsync(Event e)23 {24 switch (e)25 {26 await this.SendEvent(this.Id, new E());27 break;28 }29 }30 }31 class E : Event { }32 {33 [OnEntry(nameof(InitOnEntry))]34 [OnEventGotoState(typeof(E), typeof(Active))]35 class Init : MonitorState { }36 void InitOnEntry()37 {38 this.Assert(false, "Assertion failed.");39 }40 [OnEntry(nameof(ActiveOnEntry))]41 [OnEventGotoState(typeof(E), typeof(Active))]42 class Active : MonitorState { }43 void ActiveOnEntry()44 {45 this.Assert(false, "Assertion failed.");46 }47 }48}
OnRandom
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Tests.Common.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = CustomActorRuntimeLog.Create();10 runtime.RegisterMonitor(typeof(Monitor));11 runtime.CreateActor(typeof(Actor));12 runtime.Wait();13 }14 }15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 Console.WriteLine("OnInitializeAsync");19 await this.RandomBoolean();20 await this.RandomInteger();21 await this.RandomDouble();22 await this.RandomElement();23 await this.RandomSubset();24 await this.RandomString();25 await this.RandomValue();
OnRandom
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tests.Common.Runtime;5using Microsoft.Coyote.Tests.Common.Runtime.CustomRuntime;6{7 {8 public CustomActorRuntimeLog(ActorRuntime runtime) : base(runtime)9 {10 }11 public override void OnRandom(int maxValue)12 {13 Console.WriteLine($"CustomActorRuntimeLog.OnRandom({maxValue})");14 base.OnRandom(maxValue);15 }16 }17}18using System;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Tests.Common.Runtime;22using Microsoft.Coyote.Tests.Common.Runtime.CustomRuntime;23{24 {25 public CustomActorRuntime(Configuration configuration = null) : base(configuration)26 {27 }28 public override ActorRuntimeLog CreateLog()29 {30 return new CustomActorRuntimeLog(this);31 }32 }33}34using System;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Tests.Common.Runtime;38using Microsoft.Coyote.Tests.Common.Runtime.CustomRuntime;39{40 {41 public void Run()42 {43 var configuration = Configuration.Create();44 configuration.MaxSchedulingSteps = 100000;45 configuration.EnableCycleDetection = false;46 configuration.EnableDataRaceDetection = false;47 configuration.EnableHotStateDetection = false;48 var runtime = new CustomActorRuntime(configuration);49 runtime.CreateActor(typeof(Actor1));50 runtime.CreateActor(typeof(Actor2));51 runtime.Wait();52 }53 }54}55using System;56using Microsoft.Coyote;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Tests.Common.Runtime;59using Microsoft.Coyote.Tests.Common.Runtime.CustomRuntime;60{61 {62 public static void Main(string[] args)63 {64 var test = new CustomRuntimeTest();
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