Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.OnMonitorRaiseEvent
CustomActorRuntimeLog.cs
Source:CustomActorRuntimeLog.cs
...92 public void OnMonitorProcessEvent(string monitorType, string stateName, string senderName,93 string senderType, string senderStateName, Event e)94 {95 }96 public void OnMonitorRaiseEvent(string monitorType, string stateName, Event e)97 {98 }99 public void OnMonitorStateTransition(string monitorType, string stateName, bool isEntry, bool? isInHotState)100 {101 }102 public void OnMonitorError(string monitorType, string stateName, bool? isInHotState)103 {104 }105 public void OnRandom(object result, string callerName, string callerType)106 {107 }108 public void OnAssertionFailure(string error)109 {110 }...
OnMonitorRaiseEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Tests.Common.Runtime;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Specifications;12using System.Threading;13{14 {15 public static void Main(string[] args)16 {17 CustomActorRuntimeLog.OnMonitorRaiseEvent += CustomActorRuntimeLog_OnMonitorRaiseEvent;18 CustomActorRuntimeLog.OnMonitorWaitEvent += CustomActorRuntimeLog_OnMonitorWaitEvent;19 CustomActorRuntimeLog.OnMonitorWaitEventTimeout += CustomActorRuntimeLog_OnMonitorWaitEventTimeout;20 CustomActorRuntimeLog.OnMonitorWaitEventDequeue += CustomActorRuntimeLog_OnMonitorWaitEventDequeue;21 CustomActorRuntimeLog.OnMonitorWaitEventDequeueTimeout += CustomActorRuntimeLog_OnMonitorWaitEventDequeueTimeout;22 CustomActorRuntimeLog.OnMonitorWaitEventDequeueNotReceived += CustomActorRuntimeLog_OnMonitorWaitEventDequeueNotReceived;23 CustomActorRuntimeLog.OnMonitorWaitEventDequeueNotReceivedTimeout += CustomActorRuntimeLog_OnMonitorWaitEventDequeueNotReceivedTimeout;24 CustomActorRuntimeLog.OnMonitorWaitEventDequeueReceived += CustomActorRuntimeLog_OnMonitorWaitEventDequeueReceived;25 CustomActorRuntimeLog.OnMonitorWaitEventDequeueReceivedTimeout += CustomActorRuntimeLog_OnMonitorWaitEventDequeueReceivedTimeout;26 CustomActorRuntimeLog.OnMonitorWaitEventDequeueReceived += CustomActorRuntimeLog_OnMonitorWaitEventDequeueReceived1;27 CustomActorRuntimeLog.OnMonitorWaitEventDequeueReceivedTimeout += CustomActorRuntimeLog_OnMonitorWaitEventDequeueReceivedTimeout1;28 CustomActorRuntimeLog.OnMonitorWaitEventDequeueNotReceived += CustomActorRuntimeLog_OnMonitorWaitEventDequeueNotReceived1;29 CustomActorRuntimeLog.OnMonitorWaitEventDequeueNotReceivedTimeout += CustomActorRuntimeLog_OnMonitorWaitEventDequeueNotReceivedTimeout1;30 CustomActorRuntimeLog.OnMonitorWaitEvent += CustomActorRuntimeLog_OnMonitorWaitEvent1;31 CustomActorRuntimeLog.OnMonitorWaitEventTimeout += CustomActorRuntimeLog_OnMonitorWaitEventTimeout1;32 CustomActorRuntimeLog.OnMonitorWaitEventDequeue += CustomActorRuntimeLog_OnMonitorWaitEventDequeue1;
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